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Conferences in DBLP

Virtual Reality Conference (vr)
2003 (conf/vr/2003)

  1. Steven Feiner
    Taking It to the Streets: How Virtual Reality Can Change Mobile Computing. [Citation Graph (0, 0)][DBLP]
    VR, 2003, pp:3-0 [Conf]
  2. Jiung-yao Huang, Yi-chang Du, Chien-Min Wang
    Design of the Server Cluster to Support Avatar Migration. [Citation Graph (0, 0)][DBLP]
    VR, 2003, pp:7-14 [Conf]
  3. Benjamin Schaeffer, Camille Goudeseune
    Syzygy: Native PC Cluster VR. [Citation Graph (0, 0)][DBLP]
    VR, 2003, pp:15-22 [Conf]
  4. Dennis Brown, Simon Julier, Yohan Baillot, Mark A. Livingston
    An Event-Based Data Distribution Mechanism for Collaborative Mobile Augmented Reality and Virtual Environments. [Citation Graph (0, 0)][DBLP]
    VR, 2003, pp:23-0 [Conf]
  5. Randall Smith, Geoff Dorn, Rob Leslie, Joe Garlington, Paul T. Barham
    VR in Industry: Where It Succeeds, Fails, and Needs Improvement. [Citation Graph (0, 0)][DBLP]
    VR, 2003, pp:33-0 [Conf]
  6. Christian P. Spagno, Andreas M. Kunz
    Construction of a Three-sided Immersive Telecollaboration System. [Citation Graph (0, 0)][DBLP]
    VR, 2003, pp:37-44 [Conf]
  7. Itaru Kitahara, Yuichi Ohta
    Scalable 3D Representation for 3D Video Display in a Large-scale Spac. [Citation Graph (0, 0)][DBLP]
    VR, 2003, pp:45-52 [Conf]
  8. Chunyu Gao, Hong Hua, Narendra Ahuja
    Easy Calibration of a Head-Mounted Projective Display for Augmented Reality Systems. [Citation Graph (0, 0)][DBLP]
    VR, 2003, pp:53-60 [Conf]
  9. Ulrich Neumann, Suya You, Jinhui Hu, Bolan Jiang, Jong Weon Lee
    Augmented Virtual Environments (AVE): Dynamic Fusion of Imagery and 3D Models. [Citation Graph (0, 0)][DBLP]
    VR, 2003, pp:61-0 [Conf]
  10. Michael Keckeisen, Stanislav L. Stoev, Matthias Feurer, Wolfgang Straßer
    Interactive Cloth Simulation in Virtual Environments. [Citation Graph (0, 0)][DBLP]
    VR, 2003, pp:71-78 [Conf]
  11. Peter Willemsen, Joseph K. Kearney, Hongling Wang
    Ribbon Networks for Modeling Navigable Paths of Autonomous Agents in Virtual Urban Environments. [Citation Graph (0, 0)][DBLP]
    VR, 2003, pp:79-86 [Conf]
  12. Philo Tan Chua, Rebecca Crivella, Bo Daly, Ning Hu, Russ Schaaf, David Ventura, Todd Camill, Jessica K. Hodgins, Randy F. Pausch
    Training for Physical Tasks in Virtual Environments: Tai Chi. [Citation Graph (0, 0)][DBLP]
    VR, 2003, pp:87-0 [Conf]
  13. Ulrich Bockholt, Alexander Bisler, Mario Becker, Wolfgang Müller-Wittig, Gerrit Voss
    Augmented Reality for Enhancement of Endoscopic Interventions. [Citation Graph (0, 0)][DBLP]
    VR, 2003, pp:97-101 [Conf]
  14. Marco Agus, Andrea Giachetti, Enrico Gobbetti, Gianluigi Zanetti, Antonio Zorcolo
    Adaptive techniques for real-time haptic and visual simulation of bone dissection. [Citation Graph (0, 0)][DBLP]
    VR, 2003, pp:102-109 [Conf]
  15. Kok-Lim Low, Adrian Ilie, Greg Welch, Anselmo Lastra
    Combining Head-Mounted and Projector-Based Displays for Surgical Training. [Citation Graph (0, 0)][DBLP]
    VR, 2003, pp:110-0 [Conf]
  16. Chadwick A. Wingrave, Deborah Hix, Dieter Schmalstieg, Blair MacIntyre, Doug A. Bowman, Mark R. Mine
    Mixed Reality: The Continuum from Virtual to Augmented Reality. [Citation Graph (0, 0)][DBLP]
    VR, 2003, pp:121-124 [Conf]
  17. Benjamin Lok, Samir Naik, Mary C. Whitton, Frederick P. Brooks Jr.
    Effects of Handling Real Objects and Avatar Fidelity On Cognitive Task Performance in Virtual Environments. [Citation Graph (0, 0)][DBLP]
    VR, 2003, pp:125-132 [Conf]
  18. Benjamin Watson, Neff Walker, Peter Woytiuk, William Ribarsky
    Maintaining Usability During 3D Placement Despite Delay. [Citation Graph (0, 0)][DBLP]
    VR, 2003, pp:133-140 [Conf]
  19. Michael Meehan, Sharif Razzaque, Mary C. Whitton, Frederick P. Brooks Jr.
    Effect of Latency on Presence in Stressful Virtual Environments. [Citation Graph (0, 0)][DBLP]
    VR, 2003, pp:141-148 [Conf]
  20. Shumin Zhai, Rogier Woltjer
    Human Movement Performance in Relation to Path Constraint - The Law of Steering in Locomotion. [Citation Graph (0, 0)][DBLP]
    VR, 2003, pp:149-0 [Conf]
  21. Itsuo Sakane
    Toward the Innovative Collaboration Between Art and Science: The Task in the Age of Media Culture through Case Studies in the Contemporary Field of Media Arts. [Citation Graph (0, 0)][DBLP]
    VR, 2003, pp:159-0 [Conf]
  22. Jim X. Chen, Yonggao Yang, R. Bowen Loftin
    MUVEES: a PC-based Multi-User Virtual Environment for Learning. [Citation Graph (0, 0)][DBLP]
    VR, 2003, pp:163-170 [Conf]
  23. Hong Hua, Leonard D. Brown, Chunyu Gao, Narendra Ahuja
    A New Collaborative Infrastructure: SCAP. [Citation Graph (0, 0)][DBLP]
    VR, 2003, pp:171-179 [Conf]
  24. Thomas C. Hudson, Aron T. Helser, Diane H. Sonnenwald, Mary C. Whitton
    Managing Collaboration in the nanoManipulator. [Citation Graph (0, 0)][DBLP]
    VR, 2003, pp:180-0 [Conf]
  25. Robert van Liere, Jurriaan D. Mulder
    Optical Tracking Using Projective Invariant Marker Pattern Properties. [Citation Graph (0, 0)][DBLP]
    VR, 2003, pp:191-198 [Conf]
  26. Eric Foxlin, Leonid Naimark
    VIS-Tracker: A Wearable Vision-Inertial Self-Tracker. [Citation Graph (0, 0)][DBLP]
    VR, 2003, pp:199-206 [Conf]
  27. Jacob Eisenstein, Shahram Ghandeharizadeh, Leana Golubchik, Cyrus Shahabi, Donghui Yan, Roger Zimmermann
    Device Independence and Extensibility in Gesture Recognition. [Citation Graph (0, 0)][DBLP]
    VR, 2003, pp:207-0 [Conf]
  28. Haruo Noma, Yasuyuki Yanagida, Nobuji Tetsutani
    The Proactive Desk : A New Force Display System for a Digital Desk Using a 2-DOF Linear Induction Moto. [Citation Graph (0, 0)][DBLP]
    VR, 2003, pp:217-224 [Conf]
  29. Aaron Bloomfield, Yu Deng, Jeff Wampler, Pascale Rondot, Dina Harth, Mary McManus, Norman I. Badler
    A Taxonomy and Comparison of Haptic Actions for Disassembly Tasks. [Citation Graph (0, 0)][DBLP]
    VR, 2003, pp:225-231 [Conf]
  30. Koichi Hirota, Michitaka Hirose
    Dexterous Object Manipulation Based on Collision Response. [Citation Graph (0, 0)][DBLP]
    VR, 2003, pp:232-0 [Conf]
  31. Doug A. Bowman, Mehdi Setareh, Márcio S. Pinho, Ali Ndiwalana, Alex Kalita, Yunha Lee, John Lucas, Matthew Gracey, Malini Kothapalli, Qinwei Zhu, Ameya Datey, Pradeep Tumati
    Virtual-SAP: An Immersive Tool for Visualizing the Response of Building Structures to Environmental Conditions. [Citation Graph (0, 0)][DBLP]
    VR, 2003, pp:243-250 [Conf]
  32. Anatole Lécuyer, Pascal Mobuchon, Christine Mégard, Jérôme Perret, Claude Andriot, Jean-Pierre Colinot
    HOMERE: a Multimodal System for Visually Impaired People to Explore Virtual Environments. [Citation Graph (0, 0)][DBLP]
    VR, 2003, pp:251-258 [Conf]
  33. J. Edward Swan II, Joseph L. Gabbard, Deborah Hix, Robert S. Schulman, Keun Pyo Kim
    A Comparative Study of User Performance in a Map-Based Virtual Environment. [Citation Graph (0, 0)][DBLP]
    VR, 2003, pp:259-0 [Conf]
  34. T. Alexander, J. Conradi, Carsten Winkelholz
    Depth Perception and Visual After-effects at Stereoscopic Workbench Displays. [Citation Graph (0, 0)][DBLP]
    VR, 2003, pp:269-270 [Conf]
  35. Steve Vallerand, Masayuki Kanbara, Naokazu Yokoya
    Binocular Vision-Based Augmented Reality System with an Increased Registration Depth Using Dynamic Correction of Feature Positions. [Citation Graph (0, 0)][DBLP]
    VR, 2003, pp:271-272 [Conf]
  36. Dongsik Cho, Jihye Park, Gerard Jounghyun Kim, Sangwoo Hong, Sungho Han, Seungyong Lee
    The Dichotomy of Presence Elements: The Where and What. [Citation Graph (0, 0)][DBLP]
    VR, 2003, pp:273-274 [Conf]
  37. Martin Näf, Edouard Lamboray, Oliver G. Staadt, Markus H. Gross
    The blue-c Distributed Scene Graph. [Citation Graph (0, 0)][DBLP]
    VR, 2003, pp:275-276 [Conf]
  38. Christine Youngblut, Odette Huie
    The Relationship Between Presence and Performance in Virtual Environments: Results of a VERTS Study. [Citation Graph (0, 0)][DBLP]
    VR, 2003, pp:277-278 [Conf]
  39. Leonidas Deligiannidis, Larry Whitman
    User Interaction in a Power-Wall Based Virtual Reality Environment. [Citation Graph (0, 0)][DBLP]
    VR, 2003, pp:279-280 [Conf]
  40. Xiaoming Wei, Wei Li, Arie E. Kaufman
    Interactive Flowing of Highly Viscous Volumes in Virtual Environments. [Citation Graph (0, 0)][DBLP]
    VR, 2003, pp:281-282 [Conf]
  41. Joseph J. LaViola Jr.
    An Experiment Comparing Double Exponential Smoothing and Kalman Filter-Based Predictive Tracking Algorithms. [Citation Graph (0, 0)][DBLP]
    VR, 2003, pp:283-284 [Conf]
  42. Yohan Baillot, Joshua J. Eliason, Greg S. Schmidt, J. Edward Swan II, Dennis Brown, Simon Julier, Mark A. Livingston, Lawrence J. Rosenblum
    Evaluation of the ShapeTape Tracker for Wearable, Mobile Interaction. [Citation Graph (0, 0)][DBLP]
    VR, 2003, pp:285-286 [Conf]
  43. Robert W. Lindeman, Yasuyuki Yanagida
    Empirical Studies for Effective Near-Field Haptics in Virtual Environments. [Citation Graph (0, 0)][DBLP]
    VR, 2003, pp:287-288 [Conf]
  44. Tetsuro Ogi, Toshio Yamada, Michitaka Hirose, Masahiro Fujita, Kazuto Kuzuu
    High Presence Remote Presentation in the Shared Immersive Virtual World. [Citation Graph (0, 0)][DBLP]
    VR, 2003, pp:289-290 [Conf]
  45. Dana Cobzas, Martin Jägersand, Keith Yerex
    Editing Real World Scenes: Augmented Reality with Image-based Rendering. [Citation Graph (0, 0)][DBLP]
    VR, 2003, pp:291-292 [Conf]
  46. Paul Zimmons, Abigail Panter
    The Influence of Rendering Quality on Presence And Task Performance in a Virtual Environment. [Citation Graph (0, 0)][DBLP]
    VR, 2003, pp:293-294 [Conf]
  47. C. A. Mendoza, Christian Laugier
    Simulating Cutting in Surgery Applications using Haptics and Finite Element Models. [Citation Graph (0, 0)][DBLP]
    VR, 2003, pp:295-0 [Conf]
  48. Darius Burschka, Gregory D. Hager, Zachary Dodds, Martin Jägersand, Dana Cobzas, Keith Yerex
    Recent Methods for Image-Based Modeling and Rendering. [Citation Graph (0, 0)][DBLP]
    VR, 2003, pp:299- [Conf]
  49. Nadia Magnenat-Thalmann, Daniel Thalmann
    Virtual Humans for Virtual Reality and Augmented Reality. [Citation Graph (0, 0)][DBLP]
    VR, 2003, pp:300- [Conf]
  50. Patrick Hartling
    Scalable VR Application Authoring. [Citation Graph (0, 0)][DBLP]
    VR, 2003, pp:301- [Conf]
  51. Jerry Isdale
    Introduction to VR Technology. [Citation Graph (0, 0)][DBLP]
    VR, 2003, pp:302- [Conf]
  52. Jonathan Gratch, Paul E. Debevec, Dick Lindheim, Frederic H. Pighin, Jeff Rickel, William R. Swartout, David R. Traum, Jackie Morie
    Hollywood Meets Simulation: Creating Immersive Training Environments at the ICT. [Citation Graph (0, 0)][DBLP]
    VR, 2003, pp:303- [Conf]
  53. Bruno Raffin, Marcelo Knörich Zuffo, Hank Kerzmarski, Zhingeng Pan
    Commodity Clusters for Virtual Reality. [Citation Graph (0, 0)][DBLP]
    VR, 2003, pp:307-0 [Conf]
  54. Jeffrey Jacobson
    Common Office Equipment and CaveUT Make a Cheap Portable Cave. [Citation Graph (0, 0)][DBLP]
    VR, 2003, pp:311- [Conf]
  55. Bernadette Kiss, Barnabás Takács, Gabor Szijártó
    Integrated Virtual Human Interface System with Portable Virtual Reality Capability. [Citation Graph (0, 0)][DBLP]
    VR, 2003, pp:311- [Conf]
  56. Steven C. Beck
    Desktop Commodity-Level Immersive Environments. [Citation Graph (0, 0)][DBLP]
    VR, 2003, pp:312- [Conf]
  57. Steve Baumann, Chris Neff, Scott Fetzick, Gregg Stangl, Lee Basler, Ray Vereneck, Walter Schneider
    A Virtual Reality System for Neurobehavioral and fMRI Studie. [Citation Graph (0, 0)][DBLP]
    VR, 2003, pp:312- [Conf]
  58. Kambiz Ghahremani, Albert A. Rizzo, Ulrich Neumann
    360 Degree Panoramic HMD Immersion. [Citation Graph (0, 0)][DBLP]
    VR, 2003, pp:313- [Conf]
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