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Conferences in DBLP

Virtual Reality Conference (vr)
2001 (conf/vr/2001)

  1. Larry F. Hodges
    Using the Virtual World to Improve Quality of Life in the Real World. [Citation Graph (0, 0)][DBLP]
    VR, 2001, pp:1-0 [Conf]
  2. Naohiko Umewaka
    The Inner World of the Noh. [Citation Graph (0, 0)][DBLP]
    VR, 2001, pp:3-0 [Conf]
  3. Masamichi Sakaguchi, Junji Furusho, Naoyuki Takesue
    Passive Force Display Using ER Brakes and Its Control Experiments. [Citation Graph (0, 0)][DBLP]
    VR, 2001, pp:7-12 [Conf]
  4. Takaaki Nara, Masaya Takasaki, Taro Maeda, Toshiro Higuchi, Shigeru Ando, Susumu Tachi
    Surface Acoustic Wave (SAW) Tactile Display Based on Properties of Mechanoreceptors. [Citation Graph (0, 0)][DBLP]
    VR, 2001, pp:13-20 [Conf]
  5. Yasushi Ikei, Mariko Yamada, Shuichi Fukuda
    A New Design of Haptic Texture Display-Texture Display - and Its Preliminary Evaluation . [Citation Graph (0, 0)][DBLP]
    VR, 2001, pp:21-0 [Conf]
  6. Yutaka Kunita, Naoko Ogawa, Atsushi Sakuma, Masahiko Inami, Taro Maeda, Susumu Tachi
    Immersive Autostereoscopic Display for Mutual Telexistence: TWISTER I (Telexistence Wide-Angle Immersive STEReoscope Model I). [Citation Graph (0, 0)][DBLP]
    VR, 2001, pp:31-36 [Conf]
  7. Sumedha Kshirsagar, Chris Joslin, Won-Sook Lee, Nadia Magnenat-Thalmann
    Personalized Face and Speech Communication over the Internet. [Citation Graph (0, 0)][DBLP]
    VR, 2001, pp:37-44 [Conf]
  8. Tetsuro Ogi, Toshio Yamada, Ken Tamagawa, Makoto Kano, Michitaka Hirose
    Immersive Telecommunication Using Stereo Video Avatar. [Citation Graph (0, 0)][DBLP]
    VR, 2001, pp:45-52 [Conf]
  9. Patrick Hartling, Christopher Just, Carolina Cruz-Neira
    Distributed Virtual Reality Using Octopus. [Citation Graph (0, 0)][DBLP]
    VR, 2001, pp:53-0 [Conf]
  10. Milan Ikits, J. Dean Brederson, Charles D. Hansen, John M. Hollerbach
    An Improved Calibration Framework for Electromagnetic Tracking Devices. [Citation Graph (0, 0)][DBLP]
    VR, 2001, pp:63-70 [Conf]
  11. Suya You, Ulrich Neumann
    Fusion of Vision and Gyro Tracking for Robust Augmented Reality Registration. [Citation Graph (0, 0)][DBLP]
    VR, 2001, pp:71-78 [Conf]
  12. Yoichi Sato, Makiko Saito, Hideki Koike
    Real-Time Input of 3D Pose and Gestures of a User's Hand and Its Applications for HCI. [Citation Graph (0, 0)][DBLP]
    VR, 2001, pp:79-0 [Conf]
  13. Allen Bierbaum, Christopher Just, Patrick Hartling, Kevin Meinert, Albert Baker, Carolina Cruz-Neira
    VR Juggler: A Virtual Platform for Virtual Reality Application Development. [Citation Graph (0, 0)][DBLP]
    VR, 2001, pp:89-96 [Conf]
  14. Christopher Just, Allen Bierbaum, Patrick Hartling, Kevin Meinert, Carolina Cruz-Neira, Albert Baker
    VjControl: An Advanced Configuration Management Tool for VR Juggler Applications. [Citation Graph (0, 0)][DBLP]
    VR, 2001, pp:97-104 [Conf]
  15. Chris Faisstnauer, Werner Purgathofer, Michael Gervautz, Jean-Dominique Gascuel
    Construction of an Open Geometry Server for Client-Server Virtual Environments. [Citation Graph (0, 0)][DBLP]
    VR, 2001, pp:105-0 [Conf]
  16. Anatole Lécuyer, Jean-Marie Burkhardt, Sabine Coquillart, Philippe Coiffet
    "Boundary of Illusion: " An Experiment of Sensory Integration with a Pseudo-Haptic System. [Citation Graph (0, 0)][DBLP]
    VR, 2001, pp:115-122 [Conf]
  17. Michitaka Hirose, Koichi Hirota, Tetsuro Ogi, Hiroaki Yano, Naoyuki Kakehi, Makoto Saito, Mutsuhiro Nakashige
    HapticGEAR: The Development of a Wearable Force Display System for Immersive Projection Displays. [Citation Graph (0, 0)][DBLP]
    VR, 2001, pp:123-130 [Conf]
  18. Hiroo Iwata, Hiroaki Yano, Fumitaka Nakaizumi
    Gait Master: A Versatile Locomotion Interface for Uneven Virtual Terrain. [Citation Graph (0, 0)][DBLP]
    VR, 2001, pp:131-0 [Conf]
  19. Robert W. Lindeman, John L. Sibert, James N. Templeman
    The Effect of 3D Widget Representation and Simulated Surface Constraints on Interaction in Virtual Environments. [Citation Graph (0, 0)][DBLP]
    VR, 2001, pp:141-148 [Conf]
  20. Doug A. Bowman, Chadwick A. Wingrave
    Design and Evaluation of Menu Systems for Immersive Virtual Environments. [Citation Graph (0, 0)][DBLP]
    VR, 2001, pp:149-156 [Conf]
  21. Jochen Ehnes, Christian Knöpfle, Matthias Unbescheiden
    The Pen and Paper Paradigm-Supporting Multiple Users on the Virtual Table. [Citation Graph (0, 0)][DBLP]
    VR, 2001, pp:157-164 [Conf]
  22. Volker Leeb, Ludwig M. Auer, Arne Radetzky
    Interactive Texturing by Polyhedron Decomposition. [Citation Graph (0, 0)][DBLP]
    VR, 2001, pp:165-0 [Conf]
  23. Hong Hua, Chunyu Gao, Frank Biocca, Jannick P. Rolland
    An Ultra-Light and Compact Design and Implementation of Head-Mounted Projective Displays. [Citation Graph (0, 0)][DBLP]
    VR, 2001, pp:175-182 [Conf]
  24. John Wright, Frank Hartman, Brian Cooper
    Immersive Environment Technologies for Planetary Exploration. [Citation Graph (0, 0)][DBLP]
    VR, 2001, pp:183-190 [Conf]
  25. Kazuaki Goshi, Katsuya Matsunaga, Hiroki Nagata, Kazunori Shidoji, Hayato Matsugashita
    Digital Stereoscopic Video System with Embedded High Resolution Images. [Citation Graph (0, 0)][DBLP]
    VR, 2001, pp:191-0 [Conf]
  26. Andrew E. Johnson, Thomas G. Moher, Stellan Ohlsson, Jason Leigh
    Exploring Multiple Representations in Elementary School Science Education. [Citation Graph (0, 0)][DBLP]
    VR, 2001, pp:201-208 [Conf]
  27. Peter J. Passmore, Casper F. Nielsen, W. J. Cosh, Ara Darzi
    Effects of Viewing and Orientation on Path Following in a Medical Teleoperation Environment. [Citation Graph (0, 0)][DBLP]
    VR, 2001, pp:209-216 [Conf]
  28. Frederick W. B. Li, Rynson W. H. Lau, Frederick F. C. Ng
    Collaborative Distributed Virtual Sculpting. [Citation Graph (0, 0)][DBLP]
    VR, 2001, pp:217-224 [Conf]
  29. Federico Barbagli, Diego Ferrazzin, Carlo Alberto Avizzano, Massimo Bergamasco
    Washout Filter Design for a Motorcycle Simulator. [Citation Graph (0, 0)][DBLP]
    VR, 2001, pp:225-0 [Conf]
  30. Henry Been-Lirn Duh, James Jeng-Weei Lin, Robert V. Kenyon, Donald E. Parker, Thomas A. Furness
    Effects of Field of View on Balance in an Immersive Environment. [Citation Graph (0, 0)][DBLP]
    VR, 2001, pp:235-240 [Conf]
  31. Takuro Kayahara, Takao Sato
    Auditory Motion Induced by Visual Motion and Its Dependence on Stimulus Size. [Citation Graph (0, 0)][DBLP]
    VR, 2001, pp:241-246 [Conf]
  32. Robert S. Allison, Laurence R. Harris, Michael Jenkin, Urszula Jasiobedzka, James E. Zacher
    Tolerance of Temporal Delay in Virtual Environments. [Citation Graph (0, 0)][DBLP]
    VR, 2001, pp:247-0 [Conf]
  33. Andreas O. Frank, I. Alexander Twombly, Timothy J. Barth, Jeffrey D. Smith
    Finite Element Methods for Real-Time Haptic Feedback of Soft-Tissue Models in Virtual Reality Simulators. [Citation Graph (0, 0)][DBLP]
    VR, 2001, pp:257-263 [Conf]
  34. C. A. Mendoza, Christian Laugier
    Realistic Haptic Rendering for Highly Deformable Virtual Objects. [Citation Graph (0, 0)][DBLP]
    VR, 2001, pp:264-270 [Conf]
  35. Yasuyoshi Yokokohji, Junji Kinoshita, Tsuneo Yoshikawa
    Path Planning for Encountered-Type Haptic Devices that Render Multiple Objects in 3D Space. [Citation Graph (0, 0)][DBLP]
    VR, 2001, pp:271-0 [Conf]
  36. Andreas M. Kunz, Christian P. Spagno
    Modified Shutter Glasses for Projection and Picture Acquisition in Virtual Environments. [Citation Graph (0, 0)][DBLP]
    VR, 2001, pp:281-282 [Conf]
  37. Kenji Funahashi, Yuji Iwahori
    Virtual Liquid Manipulation Using General Shape Vessel. [Citation Graph (0, 0)][DBLP]
    VR, 2001, pp:283-284 [Conf]
  38. Gerhard Reitmayr, Dieter Schmalstieg
    OpenTracker-An Open Software Architecture for Reconfigurable Tracking Based on XML. [Citation Graph (0, 0)][DBLP]
    VR, 2001, pp:285-286 [Conf]
  39. Mashhuda Glencross, Toby Howard, Steve Pettifer
    Iota: An Approach to Physically-Based Modelling in Virtual Environments. [Citation Graph (0, 0)][DBLP]
    VR, 2001, pp:287-288 [Conf]
  40. Hiroyuki Kajimoto, Naoki Kawakami, Taro Maeda, Susumu Tachi
    Electrocutaneous Display as an Interface to a Virtual Tactile World. [Citation Graph (0, 0)][DBLP]
    VR, 2001, pp:289-290 [Conf]
  41. Stanislav L. Stoev, Ingmar Peter, Wolfgang Straßer
    Interaction, Navigation, and Visualization Props in Complex Virtual Environments Using Image Based Rendering Techniques. [Citation Graph (0, 0)][DBLP]
    VR, 2001, pp:291-292 [Conf]
  42. Steve Pettifer, Jonathan Cook, John A. Mariani, Jonathan Trevor
    Exploring Realtime Visualisation of Large Abstract Data Spaces with QSPACE. [Citation Graph (0, 0)][DBLP]
    VR, 2001, pp:293-294 [Conf]
  43. Martin Kurze
    How Much is Your Virtual Environment Worth? Considering Economical Requests in Online 3D-Worlds. [Citation Graph (0, 0)][DBLP]
    VR, 2001, pp:295-296 [Conf]
  44. Toshio Moriya, Haruo Takeda
    Image Generation for Immersive Multi-Screen Environment with a Motion Ride. [Citation Graph (0, 0)][DBLP]
    VR, 2001, pp:297-298 [Conf]
  45. A. Fleming Seay, David M. Krum, Larry F. Hodges, William Ribarsky
    Simulator Sickness and Presence in a High FOV Virtual Environment. [Citation Graph (0, 0)][DBLP]
    VR, 2001, pp:299-300 [Conf]
  46. Makoto Kano, Kunihiro Nishimura, Koichi Hirota, Michitaka Hirose, Hiroyuki Aburatani, Takao Hamakubo, Tatsuhiko Kodama
    Visualization for Genome Function Analysis. [Citation Graph (0, 0)][DBLP]
    VR, 2001, pp:301-302 [Conf]
  47. Tomohiro Tanikawa, Michitaka Hirose
    Building a Worldwide Photorealistic Virtual Environment by Switching between Subenvironments. [Citation Graph (0, 0)][DBLP]
    VR, 2001, pp:303-304 [Conf]
  48. A. A. Rizzo
    Tutorial 1: Advances in the Application of Virtual Environments for Mental Healthcare. [Citation Graph (0, 0)][DBLP]
    VR, 2001, pp:307- [Conf]
  49. Robert Breaux, L. Nguyen, Dylan Schmorrow, Joseph Cohn
    Tutorial 2: Designing and Implementing an Effective Virtual Reality Trainer. [Citation Graph (0, 0)][DBLP]
    VR, 2001, pp:308- [Conf]
  50. Dinesh K. Pai
    Tutorial 3: Interactive Simulation for Multimodal Virtual Environments. [Citation Graph (0, 0)][DBLP]
    VR, 2001, pp:309- [Conf]
  51. Stephen R. Ellis, Katerina Mania, Alan Chalmers, Mark Billinghurst, Anthony Steed
    Tutorial 4: Usability Evaluation Techniques for Virtual Reality Technologies. [Citation Graph (0, 0)][DBLP]
    VR, 2001, pp:310- [Conf]
  52. Carolina Cruz-Neira, William R. Swartout, Michael R. Macedonia
    Tutorial 5: Virtual Reality for Fun and Profit. [Citation Graph (0, 0)][DBLP]
    VR, 2001, pp:311- [Conf]
  53. Haruo Takemura, Makoto Sato
    Workshop 1: Virtual Reality and its Application for Human Centered System. [Citation Graph (0, 0)][DBLP]
    VR, 2001, pp:315- [Conf]
  54. Wolfgang Broll, Leonie Schäfer, T. Hoellerer, D. Bowman
    Workshop 2: The Future of VR and AR Interfaces: Multi-Modal, Humanoid, Adaptive and Intelligent. [Citation Graph (0, 0)][DBLP]
    VR, 2001, pp:316- [Conf]
  55. Matthias Rauterberg, Wijnand IJsselsteijn, Huib de Ridder
    Workshop 3: Escaping Reality?! [Citation Graph (0, 0)][DBLP]
    VR, 2001, pp:317- [Conf]
  56. Scott S. Fisher, A. Tanaka, Laurent Mignonneau
    Panel 1: Relating Real and Virtual Space in Art. [Citation Graph (0, 0)][DBLP]
    VR, 2001, pp:321- [Conf]
  57. N. Koizumi, W. Martens, Jens Herder
    Panel 2: Eartop Computing and Cyberspatial Audio Technology. [Citation Graph (0, 0)][DBLP]
    VR, 2001, pp:322-0 [Conf]
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for Data Engineering Laboratory, Department of Informatics, Aristotle University © 2002