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Conferences in DBLP

Virtual Reality Conference (vr)
2000 (conf/vr/2000)

  1. Andries van Dam
    Immersive Virtual Reality for Scientific Visualization: A Progress Report. [Citation Graph (0, 0)][DBLP]
    VR, 2000, pp:1-0 [Conf]
  2. Bernd Fröhlich, Henrik Tramberend, Andrew C. Beers, Maneesh Agrawala, David Baraff
    Physically-based Manipulation on the Responsive Workbench. [Citation Graph (0, 0)][DBLP]
    VR, 2000, pp:5-12 [Conf]
  3. Bastian Leibe, Thad Starner, William Ribarsky, Zachary Wartell, David M. Krum, Brad Singletary, Larry F. Hodges
    The Perceptive Workbench: Toward Spontaneous and Natural Interaction in Semi-immersive Virtual Environments. [Citation Graph (0, 0)][DBLP]
    VR, 2000, pp:13-20 [Conf]
  4. Oliver Bimber, L. Miguel Encarnação, Dieter Schmalstieg
    Real Mirrors Reflecting Virtual Worlds. [Citation Graph (0, 0)][DBLP]
    VR, 2000, pp:21-0 [Conf]
  5. Rungun Ramanathan, Dimitris N. Metaxas
    Dynamic Deformable Models for Enhanced Haptic Rendering in Virtual Environments. [Citation Graph (0, 0)][DBLP]
    VR, 2000, pp:31-36 [Conf]
  6. Donald D. Nelson, Elaine Cohen
    Optimization-Based Virtual Surface Contact Manipulation at Force Control Rates. [Citation Graph (0, 0)][DBLP]
    VR, 2000, pp:37-44 [Conf]
  7. Arthur D. Gregory, Stephen A. Ehmann, Ming C. Lin
    inTouch: Interactive Multiresolution Modeling and 3D Painting with a Haptic Interface. [Citation Graph (0, 0)][DBLP]
    VR, 2000, pp:45-0 [Conf]
  8. Ching-Rong Lin, R. Bowen Loftin, H. Roice Nelson Jr.
    Interaction with Geoscience Data in an Immersive Environment. [Citation Graph (0, 0)][DBLP]
    VR, 2000, pp:55-62 [Conf]
  9. Albert A. Rizzo, J. Galen Buckwalter, Cheryl van der Zaag, Ulrich Neumann, Marcus Thiébaux, Clint Chua, Andre van Rooyen, L. Humphrey, P. Larson
    Virtual Environment Applications in Clinical Neuropsychology. [Citation Graph (0, 0)][DBLP]
    VR, 2000, pp:63-70 [Conf]
  10. Josephine Anstey, Dave Pape, Daniel J. Sandin
    The Thing Growing: Autonomous Characters in Virtual Reality Interactive Fiction. [Citation Graph (0, 0)][DBLP]
    VR, 2000, pp:71-0 [Conf]
  11. Michael V. Capps, Michael R. Macedonia, Keith McCurdy, Daniel Thalmann
    The Future of Shared Virtual Environments (Panel). [Citation Graph (0, 0)][DBLP]
    VR, 2000, pp:79-0 [Conf]
  12. Anatole Lécuyer, Sabine Coquillart, Abderrahmane Kheddar, Paul Richard, Philippe Coiffet
    Pseudo-Haptic Feedback: Can Isometric Input Devices Simulate Force Feedback? [Citation Graph (0, 0)][DBLP]
    VR, 2000, pp:83-90 [Conf]
  13. Jurriaan D. Mulder, Robert van Liere
    Enhancing Fish Tank VR. [Citation Graph (0, 0)][DBLP]
    VR, 2000, pp:91-98 [Conf]
  14. Koh Kakusho, Jun Kitawaki, Shiro Hagihara, Michihiko Minoh
    Adjusting the Difference between 3D Spaces in VR Systems and Human Perception through Object Manipulation. [Citation Graph (0, 0)][DBLP]
    VR, 2000, pp:99-0 [Conf]
  15. Ramesh Raskar
    Immersive Planar Display using Roughly Aligned Projectors. [Citation Graph (0, 0)][DBLP]
    VR, 2000, pp:109-116 [Conf]
  16. Yasuyuki Yanagida, Taro Maeda, Susumu Tachi
    A Method of Constructing a Telexistence Visual System Using Fixed Screens. [Citation Graph (0, 0)][DBLP]
    VR, 2000, pp:117-124 [Conf]
  17. Kikuo Asai, Noritaka Osawa, Hideaki Takahashi, Yuji Y. Sugimoto, Satoshi Yamazaki, Masahiro Samejima, Taiki Tanimae
    Eye Mark Pointer in Immersive Projection Display. [Citation Graph (0, 0)][DBLP]
    VR, 2000, pp:125-0 [Conf]
  18. Chris Faisstnauer, Dieter Schmalstieg, Werner Purgathofer
    Priority Round-Robin Scheduling for Very Large Virtual Environments. [Citation Graph (0, 0)][DBLP]
    VR, 2000, pp:135-142 [Conf]
  19. Michael V. Capps
    The QUICK Framework for Task-specific Asset Prioritization in Distributed Virtual Environments. [Citation Graph (0, 0)][DBLP]
    VR, 2000, pp:143-150 [Conf]
  20. Jeonghwa Yang, Dongman Lee
    Scalable Prediction Based Concurrency Control for Distributed Virtual Environments. [Citation Graph (0, 0)][DBLP]
    VR, 2000, pp:151-0 [Conf]
  21. Hyewon Seo, Nadia Magnenat-Thalmann
    LoD Management on Animating Face Models. [Citation Graph (0, 0)][DBLP]
    VR, 2000, pp:161-168 [Conf]
  22. Robert S. Allison, Laurence R. Harris, Michael Jenkin, Greg Pintilie, Fara Redlick, Daniel C. Zikovitz
    First Steps with a Rideable Computer. [Citation Graph (0, 0)][DBLP]
    VR, 2000, pp:169-176 [Conf]
  23. Tsai-Yen Li, Hung-Kai Ting
    An Intelligent User Interface with Motion Planning for 3D Navigation. [Citation Graph (0, 0)][DBLP]
    VR, 2000, pp:177-0 [Conf]
  24. Stephen R. Ellis
    The Elements of Human Factors: Illustrations from the Collision at the Mir Space Station. [Citation Graph (0, 0)][DBLP]
    VR, 2000, pp:185-0 [Conf]
  25. Robert van Liere, Jurriaan D. Mulder, Jason Frank, Jacques de Swart
    Virtual Fekete Point Configurations: A Case Study in Perturbing Complex Systems. [Citation Graph (0, 0)][DBLP]
    VR, 2000, pp:189-0 [Conf]
  26. Ming Wan, Nan Zhang 0011, Arie E. Kaufman, Huamin Qu
    Interactive Stereoscopic Rendering of Voxel-based Terrain. [Citation Graph (0, 0)][DBLP]
    VR, 2000, pp:197-206 [Conf]
  27. Volker Paelke
    Systematic Design of Interactive Illustration Techniques for User Guidance in Virtual Environments. [Citation Graph (0, 0)][DBLP]
    VR, 2000, pp:207-0 [Conf]
  28. Haruo Noma, Toshiaki Sugihara, Tsutomu Miyasato
    Development of Ground Surface Simulator for Tel-E-Merge System. [Citation Graph (0, 0)][DBLP]
    VR, 2000, pp:217-0 [Conf]
  29. Zen-Chung Shih, Yuh-Sen Jaw, Mei-Ling Hsu
    Virtual Roller Coaster. [Citation Graph (0, 0)][DBLP]
    VR, 2000, pp:225-232 [Conf]
  30. Masahiko Inami, Naoki Kawakami, Dairoku Sekiguchi, Yasuyuki Yanagida, Taro Maeda, Susumu Tachi
    Visuo-Haptic Display Using Head-mounted Projector. [Citation Graph (0, 0)][DBLP]
    VR, 2000, pp:233-0 [Conf]
  31. Hiroo Iwata, Ryohei Nakatsu, John M. Hollerbach, James F. Kramer, Thomas Massie
    The Haptic Interfaces of the Next Decade (Panel). [Citation Graph (0, 0)][DBLP]
    VR, 2000, pp:241-0 [Conf]
  32. Yasuyoshi Yokokohji, Yoshihiko Sugawara, Tsuneo Yoshikawa
    Accurate Image Overlay on Video See-through HMDs Using Vision and Accelerometers. [Citation Graph (0, 0)][DBLP]
    VR, 2000, pp:247-254 [Conf]
  33. Masayuki Kanbara, Takashi Okuma, Haruo Takemura, Naokazu Yokoya
    A Stereoscopic Video See-Through Augmented Reality System Based on Real-Time Vision-Based Registration. [Citation Graph (0, 0)][DBLP]
    VR, 2000, pp:255-262 [Conf]
  34. Toshihiro Kobayashi, Goki Inoue, Yuichi Ohta, Long Quan
    A Unified Linear Algorithm for a Novel View Synthesis and Camera Pose Estimation in Mixed Reality. [Citation Graph (0, 0)][DBLP]
    VR, 2000, pp:263-270 [Conf]
  35. Ehud Sharlin, Pablo Figueroa, Mark Green, Benjamin Watson
    A Wireless, Inexpensive Optical Tracker for the CAVE(tm). [Citation Graph (0, 0)][DBLP]
    VR, 2000, pp:271-0 [Conf]
  36. Namgyu Kim, Gerard Jounghyun Kim, Chan-Mo Park, Inseok Lee, Sung H. Lim
    Multimodal Menu Presentation and Selection in Immersive Virtual Environments. [Citation Graph (0, 0)][DBLP]
    VR, 2000, pp:281- [Conf]
  37. J. Michael Moshell, Charles E. Hughes, Dean Reed, Diane Z. Chase, Arlen Chase
    Virtual Drama as a Learning Medium: The Caracol Time Travel Project. [Citation Graph (0, 0)][DBLP]
    VR, 2000, pp:282- [Conf]
  38. Shervin Shirmohammadi, Nicolas D. Georganas
    An Architecture for Collaboration in Virtual Environments. [Citation Graph (0, 0)][DBLP]
    VR, 2000, pp:283- [Conf]
  39. Abderraouf Benali, Philippe Bidaud, Paul Richard
    A Six DOF Haptic Interface for Medical Virtual Reality Applications: Design, Control and Human Factors. [Citation Graph (0, 0)][DBLP]
    VR, 2000, pp:284- [Conf]
  40. Koichi Hirota, Toyohisa Kaneko
    Real-time Representation of Elastic Object. [Citation Graph (0, 0)][DBLP]
    VR, 2000, pp:285- [Conf]
  41. Dmitry Brodsky, Benjamin Watson
    Model Simplification for Interactive Applications. [Citation Graph (0, 0)][DBLP]
    VR, 2000, pp:286- [Conf]
  42. Jim Purbrick, Chris Greenhalgh
    Extending Locales: Awareness Management in MASSIVE-3. [Citation Graph (0, 0)][DBLP]
    VR, 2000, pp:287- [Conf]
  43. Jauvane C. de Oliveira, Shervin Shirmohammadi, Nicolas D. Georganas
    A Collaborative Virtual Environment for Industrial Training. [Citation Graph (0, 0)][DBLP]
    VR, 2000, pp:288- [Conf]
  44. Mitsunori Yoneda, Fumihito Arai, Toshio Fukuda, Keisuke Miyata
    VR Operational Assistance System for Rough Terrain Crane. [Citation Graph (0, 0)][DBLP]
    VR, 2000, pp:289- [Conf]
  45. Karsten Bormann
    An Adaptive Occlusion Culling Algorithm for Use in Large VEs. [Citation Graph (0, 0)][DBLP]
    VR, 2000, pp:290- [Conf]
  46. Hans J. W. Spoelder, Luc Renambot, Desmond Germans, Henri E. Bal, Frans C. A. Groen
    Man Multi-agent Interaction in VR: A Case Study with RoboCup. [Citation Graph (0, 0)][DBLP]
    VR, 2000, pp:291- [Conf]
  47. Eric A. Wernert, Andrew J. Hanson
    Tethering and Reattachment in Collaborative Virtual Environments. [Citation Graph (0, 0)][DBLP]
    VR, 2000, pp:292- [Conf]
  48. Somsak Walairacht, Yasuharu Koike, Makoto Sato
    String-based Haptic Interface Device for Multi-fingers. [Citation Graph (0, 0)][DBLP]
    VR, 2000, pp:293- [Conf]
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