Conferences in DBLP
Andries van Dam Immersive Virtual Reality for Scientific Visualization: A Progress Report. [Citation Graph (0, 0)][DBLP ] VR, 2000, pp:1-0 [Conf ] Bernd Fröhlich , Henrik Tramberend , Andrew C. Beers , Maneesh Agrawala , David Baraff Physically-based Manipulation on the Responsive Workbench. [Citation Graph (0, 0)][DBLP ] VR, 2000, pp:5-12 [Conf ] Bastian Leibe , Thad Starner , William Ribarsky , Zachary Wartell , David M. Krum , Brad Singletary , Larry F. Hodges The Perceptive Workbench: Toward Spontaneous and Natural Interaction in Semi-immersive Virtual Environments. [Citation Graph (0, 0)][DBLP ] VR, 2000, pp:13-20 [Conf ] Oliver Bimber , L. Miguel Encarnação , Dieter Schmalstieg Real Mirrors Reflecting Virtual Worlds. [Citation Graph (0, 0)][DBLP ] VR, 2000, pp:21-0 [Conf ] Rungun Ramanathan , Dimitris N. Metaxas Dynamic Deformable Models for Enhanced Haptic Rendering in Virtual Environments. [Citation Graph (0, 0)][DBLP ] VR, 2000, pp:31-36 [Conf ] Donald D. Nelson , Elaine Cohen Optimization-Based Virtual Surface Contact Manipulation at Force Control Rates. [Citation Graph (0, 0)][DBLP ] VR, 2000, pp:37-44 [Conf ] Arthur D. Gregory , Stephen A. Ehmann , Ming C. Lin inTouch: Interactive Multiresolution Modeling and 3D Painting with a Haptic Interface. [Citation Graph (0, 0)][DBLP ] VR, 2000, pp:45-0 [Conf ] Ching-Rong Lin , R. Bowen Loftin , H. Roice Nelson Jr. Interaction with Geoscience Data in an Immersive Environment. [Citation Graph (0, 0)][DBLP ] VR, 2000, pp:55-62 [Conf ] Albert A. Rizzo , J. Galen Buckwalter , Cheryl van der Zaag , Ulrich Neumann , Marcus Thiébaux , Clint Chua , Andre van Rooyen , L. Humphrey , P. Larson Virtual Environment Applications in Clinical Neuropsychology. [Citation Graph (0, 0)][DBLP ] VR, 2000, pp:63-70 [Conf ] Josephine Anstey , Dave Pape , Daniel J. Sandin The Thing Growing: Autonomous Characters in Virtual Reality Interactive Fiction. [Citation Graph (0, 0)][DBLP ] VR, 2000, pp:71-0 [Conf ] Michael V. Capps , Michael R. Macedonia , Keith McCurdy , Daniel Thalmann The Future of Shared Virtual Environments (Panel). [Citation Graph (0, 0)][DBLP ] VR, 2000, pp:79-0 [Conf ] Anatole Lécuyer , Sabine Coquillart , Abderrahmane Kheddar , Paul Richard , Philippe Coiffet Pseudo-Haptic Feedback: Can Isometric Input Devices Simulate Force Feedback? [Citation Graph (0, 0)][DBLP ] VR, 2000, pp:83-90 [Conf ] Jurriaan D. Mulder , Robert van Liere Enhancing Fish Tank VR. [Citation Graph (0, 0)][DBLP ] VR, 2000, pp:91-98 [Conf ] Koh Kakusho , Jun Kitawaki , Shiro Hagihara , Michihiko Minoh Adjusting the Difference between 3D Spaces in VR Systems and Human Perception through Object Manipulation. [Citation Graph (0, 0)][DBLP ] VR, 2000, pp:99-0 [Conf ] Ramesh Raskar Immersive Planar Display using Roughly Aligned Projectors. [Citation Graph (0, 0)][DBLP ] VR, 2000, pp:109-116 [Conf ] Yasuyuki Yanagida , Taro Maeda , Susumu Tachi A Method of Constructing a Telexistence Visual System Using Fixed Screens. [Citation Graph (0, 0)][DBLP ] VR, 2000, pp:117-124 [Conf ] Kikuo Asai , Noritaka Osawa , Hideaki Takahashi , Yuji Y. Sugimoto , Satoshi Yamazaki , Masahiro Samejima , Taiki Tanimae Eye Mark Pointer in Immersive Projection Display. [Citation Graph (0, 0)][DBLP ] VR, 2000, pp:125-0 [Conf ] Chris Faisstnauer , Dieter Schmalstieg , Werner Purgathofer Priority Round-Robin Scheduling for Very Large Virtual Environments. [Citation Graph (0, 0)][DBLP ] VR, 2000, pp:135-142 [Conf ] Michael V. Capps The QUICK Framework for Task-specific Asset Prioritization in Distributed Virtual Environments. [Citation Graph (0, 0)][DBLP ] VR, 2000, pp:143-150 [Conf ] Jeonghwa Yang , Dongman Lee Scalable Prediction Based Concurrency Control for Distributed Virtual Environments. [Citation Graph (0, 0)][DBLP ] VR, 2000, pp:151-0 [Conf ] Hyewon Seo , Nadia Magnenat-Thalmann LoD Management on Animating Face Models. [Citation Graph (0, 0)][DBLP ] VR, 2000, pp:161-168 [Conf ] Robert S. Allison , Laurence R. Harris , Michael Jenkin , Greg Pintilie , Fara Redlick , Daniel C. Zikovitz First Steps with a Rideable Computer. [Citation Graph (0, 0)][DBLP ] VR, 2000, pp:169-176 [Conf ] Tsai-Yen Li , Hung-Kai Ting An Intelligent User Interface with Motion Planning for 3D Navigation. [Citation Graph (0, 0)][DBLP ] VR, 2000, pp:177-0 [Conf ] Stephen R. Ellis The Elements of Human Factors: Illustrations from the Collision at the Mir Space Station. [Citation Graph (0, 0)][DBLP ] VR, 2000, pp:185-0 [Conf ] Robert van Liere , Jurriaan D. Mulder , Jason Frank , Jacques de Swart Virtual Fekete Point Configurations: A Case Study in Perturbing Complex Systems. [Citation Graph (0, 0)][DBLP ] VR, 2000, pp:189-0 [Conf ] Ming Wan , Nan Zhang 0011 , Arie E. Kaufman , Huamin Qu Interactive Stereoscopic Rendering of Voxel-based Terrain. [Citation Graph (0, 0)][DBLP ] VR, 2000, pp:197-206 [Conf ] Volker Paelke Systematic Design of Interactive Illustration Techniques for User Guidance in Virtual Environments. [Citation Graph (0, 0)][DBLP ] VR, 2000, pp:207-0 [Conf ] Haruo Noma , Toshiaki Sugihara , Tsutomu Miyasato Development of Ground Surface Simulator for Tel-E-Merge System. [Citation Graph (0, 0)][DBLP ] VR, 2000, pp:217-0 [Conf ] Zen-Chung Shih , Yuh-Sen Jaw , Mei-Ling Hsu Virtual Roller Coaster. [Citation Graph (0, 0)][DBLP ] VR, 2000, pp:225-232 [Conf ] Masahiko Inami , Naoki Kawakami , Dairoku Sekiguchi , Yasuyuki Yanagida , Taro Maeda , Susumu Tachi Visuo-Haptic Display Using Head-mounted Projector. [Citation Graph (0, 0)][DBLP ] VR, 2000, pp:233-0 [Conf ] Hiroo Iwata , Ryohei Nakatsu , John M. Hollerbach , James F. Kramer , Thomas Massie The Haptic Interfaces of the Next Decade (Panel). [Citation Graph (0, 0)][DBLP ] VR, 2000, pp:241-0 [Conf ] Yasuyoshi Yokokohji , Yoshihiko Sugawara , Tsuneo Yoshikawa Accurate Image Overlay on Video See-through HMDs Using Vision and Accelerometers. [Citation Graph (0, 0)][DBLP ] VR, 2000, pp:247-254 [Conf ] Masayuki Kanbara , Takashi Okuma , Haruo Takemura , Naokazu Yokoya A Stereoscopic Video See-Through Augmented Reality System Based on Real-Time Vision-Based Registration. [Citation Graph (0, 0)][DBLP ] VR, 2000, pp:255-262 [Conf ] Toshihiro Kobayashi , Goki Inoue , Yuichi Ohta , Long Quan A Unified Linear Algorithm for a Novel View Synthesis and Camera Pose Estimation in Mixed Reality. [Citation Graph (0, 0)][DBLP ] VR, 2000, pp:263-270 [Conf ] Ehud Sharlin , Pablo Figueroa , Mark Green , Benjamin Watson A Wireless, Inexpensive Optical Tracker for the CAVE(tm). [Citation Graph (0, 0)][DBLP ] VR, 2000, pp:271-0 [Conf ] Namgyu Kim , Gerard Jounghyun Kim , Chan-Mo Park , Inseok Lee , Sung H. Lim Multimodal Menu Presentation and Selection in Immersive Virtual Environments. [Citation Graph (0, 0)][DBLP ] VR, 2000, pp:281- [Conf ] J. Michael Moshell , Charles E. Hughes , Dean Reed , Diane Z. Chase , Arlen Chase Virtual Drama as a Learning Medium: The Caracol Time Travel Project. [Citation Graph (0, 0)][DBLP ] VR, 2000, pp:282- [Conf ] Shervin Shirmohammadi , Nicolas D. Georganas An Architecture for Collaboration in Virtual Environments. [Citation Graph (0, 0)][DBLP ] VR, 2000, pp:283- [Conf ] Abderraouf Benali , Philippe Bidaud , Paul Richard A Six DOF Haptic Interface for Medical Virtual Reality Applications: Design, Control and Human Factors. [Citation Graph (0, 0)][DBLP ] VR, 2000, pp:284- [Conf ] Koichi Hirota , Toyohisa Kaneko Real-time Representation of Elastic Object. [Citation Graph (0, 0)][DBLP ] VR, 2000, pp:285- [Conf ] Dmitry Brodsky , Benjamin Watson Model Simplification for Interactive Applications. [Citation Graph (0, 0)][DBLP ] VR, 2000, pp:286- [Conf ] Jim Purbrick , Chris Greenhalgh Extending Locales: Awareness Management in MASSIVE-3. [Citation Graph (0, 0)][DBLP ] VR, 2000, pp:287- [Conf ] Jauvane C. de Oliveira , Shervin Shirmohammadi , Nicolas D. Georganas A Collaborative Virtual Environment for Industrial Training. [Citation Graph (0, 0)][DBLP ] VR, 2000, pp:288- [Conf ] Mitsunori Yoneda , Fumihito Arai , Toshio Fukuda , Keisuke Miyata VR Operational Assistance System for Rough Terrain Crane. [Citation Graph (0, 0)][DBLP ] VR, 2000, pp:289- [Conf ] Karsten Bormann An Adaptive Occlusion Culling Algorithm for Use in Large VEs. [Citation Graph (0, 0)][DBLP ] VR, 2000, pp:290- [Conf ] Hans J. W. Spoelder , Luc Renambot , Desmond Germans , Henri E. Bal , Frans C. A. Groen Man Multi-agent Interaction in VR: A Case Study with RoboCup. [Citation Graph (0, 0)][DBLP ] VR, 2000, pp:291- [Conf ] Eric A. Wernert , Andrew J. Hanson Tethering and Reattachment in Collaborative Virtual Environments. [Citation Graph (0, 0)][DBLP ] VR, 2000, pp:292- [Conf ] Somsak Walairacht , Yasuharu Koike , Makoto Sato String-based Haptic Interface Device for Multi-fingers. [Citation Graph (0, 0)][DBLP ] VR, 2000, pp:293- [Conf ]