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Conferences in DBLP

Virtual Reality Software and Technology (vrst)
2002 (conf/vrst/2002)

  1. Christopher Zach, Stephan Mantler, Konrad F. Karner
    Time-critical rendering of discrete and continuous levels of detail. [Citation Graph (0, 0)][DBLP]
    VRST, 2002, pp:1-8 [Conf]
  2. George Chen, Li Hong, Kim C. Ng, Peter McGuinness, Christian Hofsetz, Yang Liu, Nelson Max
    Light field duality: concept and applications. [Citation Graph (0, 0)][DBLP]
    VRST, 2002, pp:9-16 [Conf]
  3. Kirsten Cater, Alan Chalmers, Patrick Ledda
    Selective quality rendering by exploiting human inattentional blindness: looking but not seeing. [Citation Graph (0, 0)][DBLP]
    VRST, 2002, pp:17-24 [Conf]
  4. Wenting Zheng, Hanqiu Sun, Hujun Bao, Qunsheng Peng
    Rendering of virtual environments based on polygonal & point-based models. [Citation Graph (0, 0)][DBLP]
    VRST, 2002, pp:25-32 [Conf]
  5. Jing Sun, Xiaobo Yu, George Baciu, Mark Green
    Template-based generation of road networks for virtual city modeling. [Citation Graph (0, 0)][DBLP]
    VRST, 2002, pp:33-40 [Conf]
  6. Gun A. Lee, Gerard Jounghyun Kim, Chan-Mo Park
    Modeling virtual object behavior within virtual environment. [Citation Graph (0, 0)][DBLP]
    VRST, 2002, pp:41-48 [Conf]
  7. Young-Min Kang, Hwan-Gue Cho
    Complex deformable objects in virtual reality. [Citation Graph (0, 0)][DBLP]
    VRST, 2002, pp:49-56 [Conf]
  8. Stanislav L. Stoev, Dieter Schmalstieg
    Application and taxonomy of through-the-lens techniques. [Citation Graph (0, 0)][DBLP]
    VRST, 2002, pp:57-64 [Conf]
  9. Martin Näf, Oliver G. Staadt, Markus H. Gross
    Spatialized audio rendering for immersive virtual environments. [Citation Graph (0, 0)][DBLP]
    VRST, 2002, pp:65-72 [Conf]
  10. Hyung Woo Kang, Sung Yong Shin
    Tour into the video: image-based navigation scheme for video sequences of dynamic scenes. [Citation Graph (0, 0)][DBLP]
    VRST, 2002, pp:73-80 [Conf]
  11. Hui Chen, Hanqiu Sun
    Real-time haptic sculpting in virtual volume space. [Citation Graph (0, 0)][DBLP]
    VRST, 2002, pp:81-88 [Conf]
  12. Roy A. Ruddle, Justin C. D. Savage, Dylan M. Jones
    Implementing flexible rules of interaction for object manipulation in cluttered virtual environments. [Citation Graph (0, 0)][DBLP]
    VRST, 2002, pp:89-96 [Conf]
  13. Hua Jiang, G. Drew Kessler, Jean Nonnemaker
    DEMIS: a dynamic event model for interactive systems. [Citation Graph (0, 0)][DBLP]
    VRST, 2002, pp:97-104 [Conf]
  14. Gerwin de Haan, Michal Koutek, Frits H. Post
    Towards intuitive exploration tools for data visualization in VR. [Citation Graph (0, 0)][DBLP]
    VRST, 2002, pp:105-112 [Conf]
  15. Rynson W. H. Lau, Oliver Chan, Mo Luk, Frederick W. B. Li
    LARGE a collision detection framework for deformable objects. [Citation Graph (0, 0)][DBLP]
    VRST, 2002, pp:113-120 [Conf]
  16. Gabriel Zachmann
    Minimal hierarchical collision detection. [Citation Graph (0, 0)][DBLP]
    VRST, 2002, pp:121-128 [Conf]
  17. George Baciu, Wingo Sai-Keung Wong
    Hardware-assisted self-collision for deformable surfaces. [Citation Graph (0, 0)][DBLP]
    VRST, 2002, pp:129-136 [Conf]
  18. Jan Klein, Jens Krokowski, Matthias Fischer, Michael Wand, Rolf Wanka, Friedhelm Meyer auf der Heide
    The randomized sample tree: a data structure for interactive walkthroughs in externally stored virtual environments. [Citation Graph (0, 0)][DBLP]
    VRST, 2002, pp:137-146 [Conf]
  19. Aditi Majumder, Rick Stevens
    LAM: luminance attenuation map for photometric uniformity in projection based displays. [Citation Graph (0, 0)][DBLP]
    VRST, 2002, pp:147-154 [Conf]
  20. Wei Hua, Hujun Bao, Qunsheng Peng, A. Robin Forrest
    The global occlusion map: a new occlusion culling approach. [Citation Graph (0, 0)][DBLP]
    VRST, 2002, pp:155-162 [Conf]
  21. Beatrice Ng, Antonio Si, Rynson W. H. Lau, Frederick W. B. Li
    A multi-server architecture for distributed virtual walkthrough. [Citation Graph (0, 0)][DBLP]
    VRST, 2002, pp:163-170 [Conf]
  22. Márcio S. Pinho, Doug A. Bowman, Carla Maria Dal Sasso Freitas
    Cooperative object manipulation in immersive virtual environments: framework and techniques. [Citation Graph (0, 0)][DBLP]
    VRST, 2002, pp:171-178 [Conf]
  23. Milena Radenkovic, Chris Greenhalgh, Steve Benford
    Deployment issues for multi-user audio support in CVEs. [Citation Graph (0, 0)][DBLP]
    VRST, 2002, pp:179-185 [Conf]
  24. Sara Keren, Ilan Shimshoni, Ayellet Tal
    Placing three-dimensional models in an uncalibrated single image of an architectural scene. [Citation Graph (0, 0)][DBLP]
    VRST, 2002, pp:186-193 [Conf]
  25. Yuko Yamanouchi, Hideki Mitsumine, Takashi Fukaya, Masahiro Kawakita, Nobuyuki Yagi, Seiki Inoue
    Real space-based virtual studio seamless synthesis of a real set image with a virtual set image. [Citation Graph (0, 0)][DBLP]
    VRST, 2002, pp:194-200 [Conf]
  26. Yoshifumi Kitamura, Susumu Ogata, Fumio Kishino
    A manipulation environment of virtual and real objects using a magnetic metaphor. [Citation Graph (0, 0)][DBLP]
    VRST, 2002, pp:201-207 [Conf]
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for Data Engineering Laboratory, Department of Informatics, Aristotle University © 2002