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Conferences in DBLP

Virtual Reality Software and Technology (vrst)
2003 (conf/vrst/2003)

  1. Demetri Terzopoulos
    Perceptive agents and systems in virtual reality. [Citation Graph (0, 0)][DBLP]
    VRST, 2003, pp:1-3 [Conf]
  2. Marc Cavazza
    Virtual unreality: storytelling in virtual environments. [Citation Graph (0, 0)][DBLP]
    VRST, 2003, pp:4-6 [Conf]
  3. Anthony Steed, Roula Abou-Haidar
    Partitioning crowded virtual environments. [Citation Graph (0, 0)][DBLP]
    VRST, 2003, pp:7-14 [Conf]
  4. Chris Joslin, Nadia Magnenat-Thalmann
    Significant facet retrieval for real-time 3D sound rendering in complex virtual environments. [Citation Graph (0, 0)][DBLP]
    VRST, 2003, pp:15-21 [Conf]
  5. Jan Klein, Gabriel Zachmann
    Time-critical collision detection using an average-case approach. [Citation Graph (0, 0)][DBLP]
    VRST, 2003, pp:22-31 [Conf]
  6. Alexandre Meyer, Céline Loscos
    Real-time reflection on moving vehicles in urban environments. [Citation Graph (0, 0)][DBLP]
    VRST, 2003, pp:32-40 [Conf]
  7. Neeharika Adabala, Nadia Magnenat-Thalmann, Guangzheng Fei
    Real-time rendering of woven clothes. [Citation Graph (0, 0)][DBLP]
    VRST, 2003, pp:41-47 [Conf]
  8. Gary K. L. Cheung, Rynson W. H. Lau, Frederick W. B. Li
    Incremental rendering of deformable trimmed NURBS surfaces. [Citation Graph (0, 0)][DBLP]
    VRST, 2003, pp:48-55 [Conf]
  9. Michael Haller, Stephan Drab, Werner Hartmann
    A real-time shadow approach for an augmented reality application using shadow volumes. [Citation Graph (0, 0)][DBLP]
    VRST, 2003, pp:56-65 [Conf]
  10. Katsuhiko Onishi, Shoichi Hasuike, Yoshifumi Kitamura, Fumio Kishino
    Interactive modeling of trees by using growth simulation. [Citation Graph (0, 0)][DBLP]
    VRST, 2003, pp:66-72 [Conf]
  11. Markus Wacker, Stanislav L. Stoev, Michael Keckeisen, Wolfgang Straßer
    A comparative study on user performance in the Virtual Dressmaker application. [Citation Graph (0, 0)][DBLP]
    VRST, 2003, pp:73-80 [Conf]
  12. Doug A. Bowman, Chris North, Jian Chen, Nicholas F. Polys, Pardha S. Pyla, Umur Yilmaz
    Information-rich virtual environments: theory, tools, and research agenda. [Citation Graph (0, 0)][DBLP]
    VRST, 2003, pp:81-90 [Conf]
  13. Daniel Torres, Pierre Boulanger
    The ANIMUS project: a framework for the creation of interactive creatures in immersed environments. [Citation Graph (0, 0)][DBLP]
    VRST, 2003, pp:91-99 [Conf]
  14. Marc Cavazza, Simon Hartley, Jean-Luc Lugrin, Mikael Le Bras
    Alternative reality: a new platform for virtual reality art. [Citation Graph (0, 0)][DBLP]
    VRST, 2003, pp:100-107 [Conf]
  15. Benjamin Schaeffer, Mark Flider, Hank Kaczmarski, Luc Vanier, Lance Chong, Yu Hasegawa-Johnson
    Tele-sports and tele-dance: full-body network interaction. [Citation Graph (0, 0)][DBLP]
    VRST, 2003, pp:108-116 [Conf]
  16. Mark Green
    Towards virtual environment authoring tools for content developers. [Citation Graph (0, 0)][DBLP]
    VRST, 2003, pp:117-123 [Conf]
  17. Qingping Lin, Weihua Wang, Liang Zhang, Tian Fook Choo
    A novel method for supporting collaborative interaction management in Web-based CVE. [Citation Graph (0, 0)][DBLP]
    VRST, 2003, pp:124-131 [Conf]
  18. Kazuhiro Hiwada, Atsuto Maki, Akiko Nakashima
    Mimicking video: real-time morphable 3D model fitting. [Citation Graph (0, 0)][DBLP]
    VRST, 2003, pp:132-139 [Conf]
  19. Paul Okanda, Gordon S. Blair
    The role of structural reflection in distributed Virtual Reality. [Citation Graph (0, 0)][DBLP]
    VRST, 2003, pp:140-149 [Conf]
  20. R. Venkatesha Prasad, Richard Hurni, H. S. Jamadagni, H. N. Shankar
    Deployment issues of a VoIP conferencing system in a Virtual Conferencing Environment. [Citation Graph (0, 0)][DBLP]
    VRST, 2003, pp:150-159 [Conf]
  21. Kyungmin Lee, Dongman Lee
    A scalable dynamic load distribution scheme for multi-server distributed virtual environment systems with highly-skewed user distribution. [Citation Graph (0, 0)][DBLP]
    VRST, 2003, pp:160-168 [Conf]
  22. Hajime Nagahara, Yasushi Yagi, Masahiko Yachida
    Super wide viewer using catadioptrical optics. [Citation Graph (0, 0)][DBLP]
    VRST, 2003, pp:169-175 [Conf]
  23. Kaoru Sugita, Takeshi Naemura, Hiroshi Harashima
    Performance evaluation of programmable graphics hardware for image filtering and stereo matching. [Citation Graph (0, 0)][DBLP]
    VRST, 2003, pp:176-183 [Conf]
  24. Sergey V. Matveyev, Martin Göbel
    The optical tweezers: multiple-point interaction technique. [Citation Graph (0, 0)][DBLP]
    VRST, 2003, pp:184-187 [Conf]
  25. Andrea Mazzone, Christian P. Spagno, Andreas M. Kunz
    A haptic feedback device based on an active mesh. [Citation Graph (0, 0)][DBLP]
    VRST, 2003, pp:188-195 [Conf]
  26. Andrea Mazzone, Rui Zhang, Andreas M. Kunz
    Novel actuators for haptic displays based on electroactive polymers. [Citation Graph (0, 0)][DBLP]
    VRST, 2003, pp:196-204 [Conf]
  27. Ashweeni Kumar Beeharee, Adrian J. West, Roger J. Hubbold
    Visual attention based information culling for Distributed Virtual Environments. [Citation Graph (0, 0)][DBLP]
    VRST, 2003, pp:213-222 [Conf]
  28. Dawei Ding, Miaoling Zhu
    A model of dynamic interest management: interaction analysis in collaborative virtual environment. [Citation Graph (0, 0)][DBLP]
    VRST, 2003, pp:223-230 [Conf]
  29. Martin Hachet, Pascal Guitton, Patrick Reuter
    The CAT for efficient 2D and 3D interaction as an alternative to mouse adaptations. [Citation Graph (0, 0)][DBLP]
    VRST, 2003, pp:225-112 [Conf]
  30. Gernot Goebbels, Vali Lalioti, Martin Göbel
    Design and evaluation of team work in distributed collaborative virtual environments. [Citation Graph (0, 0)][DBLP]
    VRST, 2003, pp:231-238 [Conf]
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