|
Conferences in DBLP
- Andrew T. Duchowski, Eric Medlin, Anand K. Gramopadhye, Brian Melloy, Santosh Nair
Binocular eye tracking in VR for visual inspection training. [Citation Graph (0, 0)][DBLP] VRST, 2001, pp:1-8 [Conf]
- Eric R. Bachmann, Robert B. McGhee, Xiaoping Yun, Michael Zyda
Inertial and magnetic posture tracking for inserting humans into networked virtual environments. [Citation Graph (0, 0)][DBLP] VRST, 2001, pp:9-16 [Conf]
- Kurt Cornelis, Marc Pollefeys, Luc J. Van Gool
Tracking based structure and motion recovery for augmented video productions. [Citation Graph (0, 0)][DBLP] VRST, 2001, pp:17-24 [Conf]
- Weihua Wang, Qingping Lin, Jim Mee Ng, Chor Ping Low
SmartCU3D: a collaborative virtual environment system with behavior based interaction management. [Citation Graph (0, 0)][DBLP] VRST, 2001, pp:25-32 [Conf]
- Miguel Antunes, António Rito Silva, Jorge Martins
An abstraction for awareness management in collaborative virtual environments. [Citation Graph (0, 0)][DBLP] VRST, 2001, pp:33-39 [Conf]
- Sang Chul Ahn, Ig-Jae Kim, Hyoung-Gon Kim, Yong-Moo Kwon, Heedong Ko
Audience interaction for virtual reality theater and its implementation. [Citation Graph (0, 0)][DBLP] VRST, 2001, pp:41-45 [Conf]
- Gerhard Reitmayr, Dieter Schmalstieg
An open software architecture for virtual reality interaction. [Citation Graph (0, 0)][DBLP] VRST, 2001, pp:47-54 [Conf]
- Russell M. Taylor, Thomas C. Hudson, Adam Seeger, Hans Weber, Jeffrey Juliano, Aron T. Helser
VRPN: a device-independent, network-transparent VR peripheral system. [Citation Graph (0, 0)][DBLP] VRST, 2001, pp:55-61 [Conf]
- Stanislav L. Stoev, Matthias Feurer, Michael Ruckaberle, Wolfgang Straßer
Exploring the past: a toolset for visualization of historical events in virtual environments. [Citation Graph (0, 0)][DBLP] VRST, 2001, pp:63-70 [Conf]
- Laurent Hilde, Philippe Meseure, Christophe Chaillou
A fast implicit integration method for solving dynamic equations of movement. [Citation Graph (0, 0)][DBLP] VRST, 2001, pp:71-76 [Conf]
- Ariel Shamir, Valerio Pascucci
Temporal and spatial level of details for dynamic meshes. [Citation Graph (0, 0)][DBLP] VRST, 2001, pp:77-84 [Conf]
- Céline Loscos, Franco Tecchia, Yiorgos Chrysanthou
Real-time shadows for animated crowds in virtual cities. [Citation Graph (0, 0)][DBLP] VRST, 2001, pp:85-92 [Conf]
- Kok-Lim Low, Greg Welch, Anselmo Lastra, Henry Fuchs
Life-sized projector-based dioramas. [Citation Graph (0, 0)][DBLP] VRST, 2001, pp:93-101 [Conf]
- Jeffrey Jacobson, Mark S. Redfern, Joseph M. Furman, Susan L. Whitney, Patrick J. Sparto, Jeffrey B. Wilson, Larry F. Hodges
Balance NAVE: a virtual reality facility for research and rehabilitation of balance disorders. [Citation Graph (0, 0)][DBLP] VRST, 2001, pp:103-109 [Conf]
- Takafumi Ienaga, Katsuya Matsunaga, Kazunori Shidoji, Kazuaki Goshi, Yuji Matsuki, Hiroki Nagata
Stereoscopic video system with embedded high spatial resolution images using two channels for transmission. [Citation Graph (0, 0)][DBLP] VRST, 2001, pp:111-118 [Conf]
- Douglas MacLeod, Pierre Boulange
Virtual reality and public spaces. [Citation Graph (0, 0)][DBLP] VRST, 2001, pp:119- [Conf]
- Diane Gromala, Rebecca Allen
Surround aesthetics: VR as an art form. [Citation Graph (0, 0)][DBLP] VRST, 2001, pp:119- [Conf]
- Sungju Park, Dongman Lee, Mingyu Lim, Chansu Yu
Scalable data management using user-based caching and prefetching in distributed virtual environments. [Citation Graph (0, 0)][DBLP] VRST, 2001, pp:121-126 [Conf]
- Eunhee Lee, Dongman Lee, Seunghyun Han, Soon J. Hyun
Prediction-based concurrency control for a large scale networked virtual environment supporting various navigation speeds. [Citation Graph (0, 0)][DBLP] VRST, 2001, pp:127-134 [Conf]
- Addison Chan, Rynson W. H. Lau, Beatrice Ng
A hybrid motion prediction method for caching and prefetching in distributed virtual environments. [Citation Graph (0, 0)][DBLP] VRST, 2001, pp:135-142 [Conf]
- David M. Krum, William Ribarsky, Christopher D. Shaw, Larry F. Hodges, Nickolas Faust
Situational visualization. [Citation Graph (0, 0)][DBLP] VRST, 2001, pp:143-150 [Conf]
- Falko Kuester, Ralph Bruckschen, Bernd Hamann, Kenneth I. Joy
Visualization of particle traces in virtual environments. [Citation Graph (0, 0)][DBLP] VRST, 2001, pp:151-157 [Conf]
- Luca Chittaro, Ivan Scagnetto
Is semitransparency useful for navigating virtual environments?. [Citation Graph (0, 0)][DBLP] VRST, 2001, pp:159-166 [Conf]
- Gerold Wesche, Hans-Peter Seidel
FreeDrawer: a free-form sketching system on the responsive workbench. [Citation Graph (0, 0)][DBLP] VRST, 2001, pp:167-174 [Conf]
- Vildan Tanriverdi, Robert J. K. Jacob
VRID: a design model and methodology for developing virtual reality interfaces. [Citation Graph (0, 0)][DBLP] VRST, 2001, pp:175-182 [Conf]
- Anton L. Fuhrmann, Jan Prikryl, Robert F. Tobler, Werner Purgathofer
Interactive content for presentations in virtual reality. [Citation Graph (0, 0)][DBLP] VRST, 2001, pp:183-189 [Conf]
|