Conferences in DBLP
Thomas B. Sheridan Interaction, imagination and immersion some research needs. [Citation Graph (0, 0)][DBLP ] VRST, 2000, pp:1-7 [Conf ] Kyoung Shin Park , Yongjoo Cho , Naveen K. Krishnaprasad , Chris Scharver , Michael J. Lewis , Jason Leigh , Andrew E. Johnson CAVERNsoft G2: a toolkit for high performance tele-immersive collaboration. [Citation Graph (0, 0)][DBLP ] VRST, 2000, pp:8-15 [Conf ] William L. Mitchell , Daphne Economou , Steve Pettifer , Adrian J. West Choosing and using a driving problem for CVE technology development. [Citation Graph (0, 0)][DBLP ] VRST, 2000, pp:16-24 [Conf ] Chris Joslin , Tom Molet , Nadia Magnenat-Thalmann Advanced real-time collaboration over the internet. [Citation Graph (0, 0)][DBLP ] VRST, 2000, pp:25-32 [Conf ] Steve Pettifer , Jonathan Cook , James Marsh , Adrian J. West DEVA3: architecture for a large-scale distributed virtual reality system. [Citation Graph (0, 0)][DBLP ] VRST, 2000, pp:33-40 [Conf ] Simon Gibson , Toby Howard Interactive reconstruction of virtual environments from photographs, with application to scene-of-crime analysis. [Citation Graph (0, 0)][DBLP ] VRST, 2000, pp:41-48 [Conf ] Sujin Liu , Zhiyong Huang Interactive 3D modeling using only one image. [Citation Graph (0, 0)][DBLP ] VRST, 2000, pp:49-54 [Conf ] Xuehui Liu , Hanqiu Sun , Enhua Wu A hybrid method of image synthesis in IBR for novel viewpoints. [Citation Graph (0, 0)][DBLP ] VRST, 2000, pp:55-60 [Conf ] Selim Balcisoy , Marcelo Kallmann , Pascal Fua , Daniel Thalmann A framework for rapid evaluation of prototypes with augmented reality. [Citation Graph (0, 0)][DBLP ] VRST, 2000, pp:61-66 [Conf ] Masatoshi Matsumiya , Haruo Takemura , Naokazu Yokoya An immersive modeling system for 3D free-form design using implicit surfaces. [Citation Graph (0, 0)][DBLP ] VRST, 2000, pp:67-74 [Conf ] Christian Geiger , Volker Paelke , Christian Reimann , Waldemar Rosenbach A framework for the structured design of VR/AR content. [Citation Graph (0, 0)][DBLP ] VRST, 2000, pp:75-82 [Conf ] Gerold Wesche , Marc Droske Conceptual free-form styling on the responsive workbench. [Citation Graph (0, 0)][DBLP ] VRST, 2000, pp:83-91 [Conf ] ChangHun Park , Heedong Ko , Taiyun Kim Multi-resolution spatial model for large-scale virtual environment. [Citation Graph (0, 0)][DBLP ] VRST, 2000, pp:92-96 [Conf ] Helmuth Trefftz , Ivan Marsic Message caching for local and global resource optimization in shared virtual environments. [Citation Graph (0, 0)][DBLP ] VRST, 2000, pp:97-102 [Conf ] Seunghyun Han , Mingyu Lim , Dongman Lee Scalable interest management using interest group based filtering for large networked virtual environments. [Citation Graph (0, 0)][DBLP ] VRST, 2000, pp:103-108 [Conf ] Dongman Lee , Jeonghwa Yang , Soon J. Hyun Scalable predictive concurrency control for large distributed virtual environments with densely populated objects. [Citation Graph (0, 0)][DBLP ] VRST, 2000, pp:109-114 [Conf ] JunHyeok Heo , Jaeho Kim , KwangYun Wohn Conservative visibility preprocessing for walkthroughs of complex urban scenes. [Citation Graph (0, 0)][DBLP ] VRST, 2000, pp:115-128 [Conf ] Jurriaan D. Mulder , Robert van Liere Fast perception-based depth of field rendering. [Citation Graph (0, 0)][DBLP ] VRST, 2000, pp:129-133 [Conf ] Zhigeng Pan , Zhiliang Tao , Chiyi Cheng , Jiaoying Shi A new BSP tree framework incorporating dynamic LoD models. [Citation Graph (0, 0)][DBLP ] VRST, 2000, pp:134-141 [Conf ] Chang Geun Song , No Jun Kwak , Dong Hyun Jeong Developing an efficient technique of selection and manipulation in immersive V.E.. [Citation Graph (0, 0)][DBLP ] VRST, 2000, pp:142-146 [Conf ] Noritaka Osawa , Kikuo Asai , Yuji Y. Sugimoto Immersive graph navigation using direct manipulation and gestures. [Citation Graph (0, 0)][DBLP ] VRST, 2000, pp:147-152 [Conf ] Ching-Rong Lin , R. Bowen Loftin VR user interface: closed world interaction. [Citation Graph (0, 0)][DBLP ] VRST, 2000, pp:153-159 [Conf ] Don Allison , Larry F. Hodges Virtual reality for education? [Citation Graph (0, 0)][DBLP ] VRST, 2000, pp:160-165 [Conf ] Jun-yong Noh , Douglas Fidaleo , Ulrich Neumann Animated deformations with radial basis functions. [Citation Graph (0, 0)][DBLP ] VRST, 2000, pp:166-174 [Conf ] Sang-Won Ghyme , Ki Hong Kim , Hyun-Bin Kim A simplified deformation for real-time 3D character animation. [Citation Graph (0, 0)][DBLP ] VRST, 2000, pp:175-182 [Conf ] Yong-Moo Kwon , Ig-Jae Kim , Sang Chul Ahn , Hyoung-Gon Kim Web-based 3D media information system. [Citation Graph (0, 0)][DBLP ] VRST, 2000, pp:183-187 [Conf ] Kwong-Wai Chen , Pheng-Ann Heng , Hanqiu Sun Direct haptic rendering of isosurface by intermediate representation. [Citation Graph (0, 0)][DBLP ] VRST, 2000, pp:188-194 [Conf ] Sang-Hun Nam , Dong Hoon Lee , Jang-Hwan Im , Young-Ho Chai Dual projection-based VR system for the light weight motion-based driving simulator. [Citation Graph (0, 0)][DBLP ] VRST, 2000, pp:195-198 [Conf ] Seahak Kim , Masahiro Ishii , Yasuharu Koike , Makoto Sato Development of tension based haptic interface and possibility of its application to virtual reality. [Citation Graph (0, 0)][DBLP ] VRST, 2000, pp:199-205 [Conf ] Byungdae Jung , Jaein Hwang , Sangyoon Lee , Gerard Jounghyun Kim , Hyunbin Kim Incorporating co-presence in distributed virtual music environment. [Citation Graph (0, 0)][DBLP ] VRST, 2000, pp:206-211 [Conf ]