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Conferences in DBLP

Vision, Video and Graphics (vvg)
2003 (conf/vvg/2003)

  1. Steven M. Seitz
    Frontiers in 3D Photography: Reflectance and Motion. [Citation Graph (0, 0)][DBLP]
    VVG, 2003, pp:7- [Conf]
  2. Christian Theobalt, Ming Li, Marcus A. Magnor, Hans-Peter Seidel
    A Flexible and Versatile Studio for SynchronizedMulti-View Video Recording. [Citation Graph (0, 0)][DBLP]
    VVG, 2003, pp:9-16 [Conf]
  3. Jonathan Starck, Adrian Hilton
    Towards A 3D Virtual Studio forHuman Appearance Capture. [Citation Graph (0, 0)][DBLP]
    VVG, 2003, pp:17-24 [Conf]
  4. J. W. Mateer, J. A. Robinson
    Semi-Automated Logging for Professional Media Applications. [Citation Graph (0, 0)][DBLP]
    VVG, 2003, pp:25-31 [Conf]
  5. Antonio Robles-Kelly, Edwin R. Hancock
    An Eigenvector Method for Surface Recovery. [Citation Graph (0, 0)][DBLP]
    VVG, 2003, pp:33-40 [Conf]
  6. Adam Baumberg, Alex Lyons, Richard Taylor
    3D S.O.M. - A Commercial Software Solution to 3D Scanning. [Citation Graph (0, 0)][DBLP]
    VVG, 2003, pp:41-48 [Conf]
  7. Jean-Marc Hasenfratz, Marc Lapierre, Jean-Dominique Gascuel, Edmond Boyer
    Real-Time Capture, Reconstruction and Insertion intoVirtualWorld of Human Actors. [Citation Graph (0, 0)][DBLP]
    VVG, 2003, pp:49-56 [Conf]
  8. H. Cantzler, Cefn Hoile
    A Novel Form of PointingDevice. [Citation Graph (0, 0)][DBLP]
    VVG, 2003, pp:57-62 [Conf]
  9. Enrico Costanza, J. Robinson
    A Region Adjacency Tree Approach to the Detection and Design of Fiducials. [Citation Graph (0, 0)][DBLP]
    VVG, 2003, pp:63-69 [Conf]
  10. Frédéric Labrosse
    On the Editing of Images: Selecting, Cutting and Filling-in. [Citation Graph (0, 0)][DBLP]
    VVG, 2003, pp:71-78 [Conf]
  11. M. Robb, A. D. Spence, Mike J. Chantler, M. Timmins
    Real-Time Per-pixel Rendering of Bump-mapped Textures Captured using Photometric Stereo. [Citation Graph (0, 0)][DBLP]
    VVG, 2003, pp:79-87 [Conf]
  12. JiaCheng Tan, Gordon Clapworthy
    Parameter Acquisition of Geometric Primitives within Virtual Environments for Internet-Based Telerobotics. [Citation Graph (0, 0)][DBLP]
    VVG, 2003, pp:89-96 [Conf]
  13. Brian A. Barsky, Michael J. Tobias, Daniel R. Horn, Derrick P. Chu
    Investigating Occlusion and Discretization Problems in Image-Based BlurringTechniques. [Citation Graph (0, 0)][DBLP]
    VVG, 2003, pp:97-102 [Conf]
  14. Gareth Daniel, Min Chen
    VisualisingVideo Sequences usingDirect Volume Rendering. [Citation Graph (0, 0)][DBLP]
    VVG, 2003, pp:103-110 [Conf]
  15. M. Qi, Philip J. Willis
    Quasi-3D cell-based Animation. [Citation Graph (0, 0)][DBLP]
    VVG, 2003, pp:111-116 [Conf]
  16. John P. Collomosse, Peter M. Hall
    Cartoon-Style Rendering of Motion from Video. [Citation Graph (0, 0)][DBLP]
    VVG, 2003, pp:117-124 [Conf]
  17. Steven Feiner
    User Interfaces for Mobile Augmented Reality Systems. [Citation Graph (0, 0)][DBLP]
    VVG, 2003, pp:125-126 [Conf]
  18. Justen Hyde, John Robinson
    Coding 3D Facial Models forMugshot Applications. [Citation Graph (0, 0)][DBLP]
    VVG, 2003, pp:127-133 [Conf]
  19. Manuel A. Sánchez Lorenzo, James D. Edge, Scott A. King, Steve C. Maddock
    Use and Re-use of Facial Motion CaptureData. [Citation Graph (0, 0)][DBLP]
    VVG, 2003, pp:135-142 [Conf]
  20. Étienne Vincent, Robert Laganière
    Models fromImage Triplets using Epipolar Gradient Features. [Citation Graph (0, 0)][DBLP]
    VVG, 2003, pp:143-150 [Conf]
  21. Javier-Flavio Vigueras, Marie-Odile Berger, Gilles Simon
    Iterative Multi-Planar Camera Calibration: Improving Stability usingModel Selection. [Citation Graph (0, 0)][DBLP]
    VVG, 2003, pp:151-158 [Conf]
  22. David J. Johnston, Adrian F. Clark
    A Vision-Based Location System using Fiducials. [Citation Graph (0, 0)][DBLP]
    VVG, 2003, pp:159-166 [Conf]
  23. Jeremy M. Thorne, David J. Chatting
    Prometheus: Facial Modelling, Tracking and Puppetry. [Citation Graph (0, 0)][DBLP]
    VVG, 2003, pp:167-174 [Conf]
  24. Siddhivinayak Kulkarni
    Interpretation of Fuzzy Logic For Texture Queries in CBIR. [Citation Graph (0, 0)][DBLP]
    VVG, 2003, pp:175-179 [Conf]
  25. R. J. Neagle, Kia Ng, Roy A. Ruddle
    Studying the Fidelity Requirements for a Virtual Ballet Dancer. [Citation Graph (0, 0)][DBLP]
    VVG, 2003, pp:181-188 [Conf]
  26. Manjula Patel, Martin White, Krzysztof Walczak, Patrick Sayd
    Digitisation to Presentation - Building Virtual Museum Exhibitions. [Citation Graph (0, 0)][DBLP]
    VVG, 2003, pp:189-196 [Conf]
  27. E. Y. T. Ho
    Applications of Clifford Algebra inMixed Reality Environment. [Citation Graph (0, 0)][DBLP]
    VVG, 2003, pp:197-204 [Conf]
  28. John A. Robinson
    CollaborativeVision and InteractiveMosaicing. [Citation Graph (0, 0)][DBLP]
    VVG, 2003, pp:205-212 [Conf]
  29. Antonio Robles-Kelly, Edwin R. Hancock
    Lambertian Correction for Rough and Specular Surfaces. [Citation Graph (0, 0)][DBLP]
    VVG, 2003, pp:213-220 [Conf]
  30. O. Stahlhut
    Extending Natural Textures withMulti-Scale Synthesis. [Citation Graph (0, 0)][DBLP]
    VVG, 2003, pp:221-230 [Conf]
  31. Stephen Brooks, Marc Cardle, Neil A. Dodgson
    Enhanced Texture Editing using Self Similarity. [Citation Graph (0, 0)][DBLP]
    VVG, 2003, pp:231-238 [Conf]
  32. Markus H. Gross
    Efficient 3D Content Creation using Point Sampled Geometry. [Citation Graph (0, 0)][DBLP]
    VVG, 2003, pp:239- [Conf]
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