Conferences in DBLP
Bent Salgaard Larsen , Niels Jørgen Christensen Real-time Terrain Rendering using Smooth Hardware Optimized Level of Detail. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] André Neubauer , Rainer Wegenkittl Analysis of Four-Dimensional Cardiac Data Sets Using Skeleton-Based Segmentation. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Ramón Mollá Vayá , P. Jorquera , Roberto Vivó Fixed-Point Arithmetic Line Clipping. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Robert Mooney , Carol O'Sullivan , John Ryan , Christopher Bell The Construction of a Volumetric Cardiac Model for Real-time ECG Simulation. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Arnold Müller , Stefan Conrad 0003 , Ernst Kruijff Multifaceted Interaction with a Virtual Engineering Environment using a Scenegraph-oriented Approach. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] A. Pérez , M. L. Córdoba , A. García , R. Méndez , M. L. Muñoz , J. L. Pedraza , F. Sánchez A Precise Eye-Gaze Detection and Tracking System. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] N. Pessel , Jan Opderbecke , Marie-José Aldon Camera Self-Calibration in Underwater Environment. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Christopher Peters , Simon Dobbyn , Brian MacNamee , Carol O'Sullivan Smart Objects for Attentive Agents. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Dorin Mircea Popovici , Luca-Dan Serbanati , Fabrice Harrouet The Virtual Environment - Another Approach. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Bernhard Reitinger , Dieter Kranzlmüller , Andrej Ferko Program Visualization through Visual Metaphors. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Inmaculada Remolar , Miguel Chover , José Ribelles , Oscar Belmonte View-Dependent Multiresolution Model For Foliage. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] J. Revelles , M. Lastra , R. Montes , P. Cano A Formal Framework for Analysis and Comparison of Simple Ray-Scene Intersection Test Improvement. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Thomas Rieger Avatar Gestures. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Ángel del Río , Dirk Bartz , Rainer Jäger , Özlem Gürvit , Dirk Freudenstein Efficient Steoroscopic Rendering in Virtual Endoscopy Applications. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Marco Rittermann , Michael Schuldt 3D Television Production Based on MPEG-4 Principles. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Yves Mineur A Shape Constrained Curve Approximation Method for Styling Surfaces Modeling. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] João Fradinho Oliveira , Dongliang Zhang , Bernhard Spanlang , Bernard F. Buxton Animating Scanned Human Models. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Bent Salgaard Larsen , Niels Jørgen Christensen Optimizing Photon Mapping Using Multiple Photon Maps for Irradiance Estimates. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Stephen D. Laycock , A. M. Day Simulating Deformable Tools with Haptic Feedback in a Virtual Environment. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] R. G. Laycock , A. M. Day Automatically Generating Roof Models from Building Footprints. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Leena Lepistö , Iivari Kunttu , Jorma Autio , Ari Visa Rock Image Classification Using Non-Homogeous Textures and Spectral Imaging. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Ming Li , Marcus A. Magnor , Hans-Peter Seidel Online Accelerated Rendering of Visual Hulls in Real Scenes. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Jörn Loviscach Complex Water Effects at Interactive Frame Rates. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] C. Malerczyk , K. Klein , T. Wiebesiek 3D Reconstruction of Sports Events for Digital TV. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Marc Nienhaus , Jürgen Döllner Edge-Enhancement - An Algorithm for Real-Time Non-Photorealistic Rendering. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Frederic Rick McKenzie , Mark W. Scerbo , Jean M. Catanzaro Generating Nonverbal Indicators of Deception in Virtual Reality Training. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Karel Nechvíle , Petr Tobola , J. Sochor Comparison of Accelerating Techniques for Discontinuity Meshing. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Anil Menon , B. Barnes , R. Mills , Cynthia Bruyns , A. Twombly , J. Smith , Kevin Montgomery , Richard Boyle Using Registration, Calibration, and Robotics to Build a More Accurate Virtual Reality Simulation for Astronaut Training and Telemedicine. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Johannes Mezger , Stefan Kimmerle , Olaf Etzmuß Hierarchical Techniques in Collision Detection for Cloth Animation. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Sang-Keun Oh , Joon-Jae Lee , Chul-Hyun Park , Bum-Soo Kim , Kil-Houm Park New Fingerprint Image Enhancement Using Directional Filter Bank. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Vlastimil Milér , Bohuslav Hudec Communication in Componentized 3D Graphics Multimedia Systems. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] W. L. Roque , D. Doering Constructing Approximate Voronoi Diagrams from Digital Images of Generalized Polygons and Circular Objects. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] René Rosenbaum , David Taubman Remote Display of Large Raster Images Using JPEG2000 and the Rectangular FishEye-View. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Asla Medeiros Sá , Paulo Cezar Pinto Carvalho , Luiz Velho Recovering Registered Geometry and High Dynamic Range Texture with Coded Structured Light. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Francisco Velasco , Juan Carlos Torres , Alejandro León Progressive Transmission of Cell Octrees. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] P. L. E. Velha , Antonio Elias Fabris A Global Propagation Technique for the Modeling of Plants. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Joris S. M. Vergeest , Sander Spanjaard , Chensheng Wang , Yu Song Complex 3D Feature Registration Using a Marching Template. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Jouke C. Verlinden , A. de Smit , Aernout W. J. Peeters , Martijn H. van Gelderen Development of a Flexible Augmented Prototyping System. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Ana Piquer Vicent , Pedro C. Calleja , Ralph R. Martin Skewed Mirror Symmetry in the 3D Reconstruction of Polyhedral Models. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Spyros Vosinakis , Themis Panayiotopoulos A Task Definition Language for Virtual Agents. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Der-Lor Way , S.-W. Huang , Zen-Chung Shih Physical-based Model of Ink Diffusion in Chinese Paintings. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Michael Werman Fast Convolution. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Hao Yan , Yi Zhang , Zeng-Guang Hou , Min Tan Automatic Text Detection In Video Frames Based on Bootstrap Artificial Neural Network and CED. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Young-Jung Yu , Do-Hoon Lee , Young Bok Lee , Hwan-Gue Cho Interactive Rendering Technique for Realistic Oriental Painting. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Christopher Zach , Konrad F. Karner Progressive Compression of Visibility Data for View-dependent Multiresolution Meshes. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Gabriel Zachmann , Günter Knittel An Architecture for Hierarchical Collision Detection. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] H. Zhang , Huazhong Shu , Limin Luo Mesh Simplification Based on Shading Characteristic. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Stavroula Zoi , John Melas , Panagiotis Kalliaras , Nikolas Mitrou An Open Framework for Prototyping the Delivery of Multimedia-rich Virtual Learning Experiences Through the Internet. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Francesca Taponecco , Marc Alexa Piecewise Circular Approximation of Spirals and Polar Polynomials. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Gabor Szijártó Hardware Architecture for Fast Camera Effects Rendering. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] R. Abdul Salam , M. A. Rodrigues Three-Dimensional Object Recognition: Statistical Approach. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Muhammad Sarfraz Optimal Curve Fitting to Digital Data. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Tetsu R. Satoh Symplectic Ray Tracing: A New Frontier in Non-linear Ray Tracing. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Konrad Schindler , Joachim Bauer Towards Feature-Based Building Reconstruction from Images. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Oliver Schneider , Norbert Braun , G. Habinger Storylining Suspense - An Authoring Environment for Structuring Non-linear Interactive Narratives. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Sascha Schneider , Thorsten May , Michael Schmidt Rendering Large (Volume) Datasets: A new Parallel Visualization System. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Bernd Schwald , Blandine de Laval An Augmented Reality System for Training and Assistence to Maintenance in the Industrial Context. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Baudouin Denis de Senneville , Pascal Desbarats , Bruno Quesson , Chrit T. W. Moonen Real-Time Artefact Corrections for Quantitative MR Temperature Mapping. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Kresimir Simunic Visualization of Stock Market Charts. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Renate Sitte Visualizing Reliability in MEMS VR-CAD Tool. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] A. D. Styliadis , C. J. Karagiannidis , N. C. Zetas , K. N. Chatzara Pose Determination from a Single Image in a Controlled CAD Environment. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] José P. Suárez , Angel Plaza Refinement and Hierarchical Coarsening Schemes for Triangulated Surfaces. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Qingjie Sun , Enhua Wu Probability Estimation for People Detection. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] László Szécsi , László Szirmay-Kalos , Csaba Kelemen Variance Reduction for Russian-roulette. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Li Zuo , J.-T. Li , Z.-Q. Wang Anatomical Human Musculature Modeling for Real-time Deformation. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Sandrine Lanquetin , Sebti Foufou , H. Kheddouci , Marc Neveu Computing Subdivision Surface Intersection. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] María José Abásolo , Francisco J. Perales López Wavelet Analysis for a New Multiresolution Model for Large-Scale Textured Terrains. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] J. Andreas Bærentzen , Niels Jørgen Christensen Hardware Accelerated Point Rendering of Isosurfaces. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Dirk Bartz Large Model Visualization: Techniques and Applications. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Sebastiano Battiato , Alfredo Pulvirenti , Diego Reforgiato Recupero Antipole Clustering for Fast Texture Synthesis. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Momotaz Begum , Nurun Nahar , Kaneez Fatimah , M. K. Hasan , M. A. Rahman An Efficient Algorithm for Codebook Design in Transform Vector Quantization. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Yin-Heung Pauline Ng , Guang-Zhong Yang Vector-valued Image Restoration with Applications to Magnetic Resonance Velocity Imaging. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Sébastien Druon , André Crosnier , Loïc Brigandat Efficient Cellular Automata for 2D/3D Free-form Modeling. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Bedrich Benes , Javier Abdul Cordóba , Juan Miguel Soto Interacting Agents with Memory in Virtual Ecosystems. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Iwona Dudek , Jean-Yves Blaise New Experimentations of a Generic Framework for Architectural Heritage Data Visualisation. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Gintautas Dzemyda , Olga Kurasova Visualization of Multidimensional Data Taking into Account the Learning Flow of the Self-Organizing Neural Network. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Alessandro Bevilacqua Effective Shadow Detection in Traffic Monitoring Applications. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Alessandro Bevilacqua Optimizing Parameters of a Motion Detection System by Means of a Genetic Algorithm. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Mohamed A. ElHelw , Guang-Zhong Yang Cylindrical Relief Textures Mapping. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Venceslas Biri , Sylvain Michelin , Didier Arquès Dynamic Radiosity using Higher Order Functions Bases and Temporal Coherence. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Luis Carlos Yano Endo , Carlos Hitoshi Morimoto , Antonio Elias Fabris Real-time Animation of Underbrushes. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] L. Chevalier , F. Jaillet , Atilla Baskurt Segmentation and Superquadric Modeling of 3D Objects. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Mark Ashdown , Peter Robinson The Escritoire: A Personal Projected Display. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] M. Abdulghafour Image Segmentation using Fuzzy Logic and Genetic Algorithms. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Andrea Bottino , Luc Jaulin , Aldo Laurentini Finding Feasible Parameter Sets for Shape from Silhouettes with Unknown Position of the Viewpoints. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] P. Boulenguez , Annie Luciani A Physical Particle Model of Morphogenesis. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] R. P. Aguilera , A. A. Ramirez Classifying Edges and Faces as Manifold or Non-Manifold Elements in 4D Orthogonal Pseudo-Polytopes. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] N. Al-Ghreimil , James K. Hahn Combined Partial Motion Clips. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Riccardo Albertoni , Alessio Bertone , Monica De Martino A Visualization-based Approach to Explore Geographic Metadata. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Norbert Braun Storytelling in Collaborative Augmented Reality Environments. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Stéphane Albin , Bernard Péroche Directionally Dependent Light Sources. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Marc Alexa , Tobias Klug , Carsten Stoll Direction Fields over Point-Sampled Geometry. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Martin Cadík , Pavel Slavík , Jan Prikryl Experimental System for Visualization of the Light Load. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Ahmad Aljamali , Ebad Banissi Grid Method Classification of Islamic Geometric Patterns. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Pedro Cano , Juan Carlos Torres , Francisco Velasco Progressive Transmission of Polyhedral Solids Using a Hierarchical Representation Scheme. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Luca Antiga , Bogdan Ene-Iordache , Andrea Remuzzi Centerline Computation and Geometric Analysis of Branching Tubular Surfaces with Application to Blood Vessel Modeling. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Claus C. Aranha , Schubert R. Carvalho , Luiz M. G. Gonçalves Câmbio: A Realistic Simulated Robot for Vision Algorithms. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Isabelle Blasquez , J.-F. Poiraudeau Efficient Processing of Minkowski Functionals on a 3D Binary Image Using Binary Decision Diagrams. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] F. J. Espino , Montserrat Bóo , Margarita Amor , Javier D. Bruguera Adaptive Tessellation of NURBS Surfaces. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] A. Ferko , M. Grabner , G. Schwann , M. Sormann , K. Schindler Navigation Functionality for Virtual Archaeology. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] David Guinnip , Christopher O. Jaynes , David Rice , Randall Stevens Efficent Image-Based Projective Mapping Using the Master Texture Space Encoding. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Michael Guthe , Reinhard Klein Efficient NURBS Rendering using View-Dependent LOD and Normal Maps. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] M.-Z. Kang , Philippe de Reffye , Jean Francois Barczi , Bao-Gang Hu Fast Algorithm for Stochastic Tree Computation. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Markus Hadwiger , Helwig Hauser , Torsten Möller Quality Issues of Hardware-Accelerated High-Quality Filtering on PC Graphics Hardware. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] William Van Haevre , Philippe Bekaert A Simple but Effective Algorithm to Model the Competition of Virtual Plants for Light and Space. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Ladislav Kavan , Jiri Zara Real Time Skin Deformation with Bones Blending. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] John Hamill , Carol O'Sullivan Virtual Dublin - A Framework for Real-Time Urban Simulation. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Csaba Kelemen , Bálazs Benedek , László Szirmay-Kalos Bi-directional Rays in Global Illumination. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Anders Hast , Tony Barrera , Ewert Bengtsson Shading by Spherical Linear Interpolation using De Moivre's Formula. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Florian Kirsch , Jürgen Döllner Real-Time Soft Shadows Using a Single Light Sample. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Gabor T. Herman Blobs for Representing and Visualization 3D Objects. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] József Koloszár , Yi Jae-Young Accelerating Virtual Endoscopy. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Iivari Kunttu , Leena Lepistö , Juhani Rauhamaa , Ari Visa Binary Histogram in Image Classification for Retrieval Purposes. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Bogdan Kwolek Visual System for Tracking and Interpreting Selected Human Actions. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Mark W. Jones Melting Objects. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Cosmin Grigorescu , Nicolai Petkov , Michel A. Westenberg The Role of Non-CRF Inhibition in Contour Detection. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Arnulph Fuhrmann , Clemens Groß , Volker Luckas Interactive Animation of Cloth Including Self Collision Detection. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Seiji Igi , Mitsue Tamaru , Yasunori Yamamoto , Megumu Ujitani , Shigeharu Sugita Sign Language Synthesis for the Mobile Environments. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] S. Gao , H.-Q. Lu A Fast Algorithm for Delaunay Based Surface Reconstruction. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Yvon Gardan , Christian Minich , Estelle Perrin Boolean Operations on Feature-based Models. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Tommi Ilmonen , Janne Kontkanen The Second Order Particle System. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Lionel Garnier , Sebti Foufou , Marc Neveu From Dupin Cyclides to Scaled Cyclides. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Stefan Jeschke , Hermann Birkholz , Heidrun Schumann A Procedural Model for Interactive Animation of Breaking Ocean Waves. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Franca Giannini , Marina Monti Design Intent-Oriented Modelling Tools for Aesthetic Design. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] B. Jezek , K. Antos Improved Gradient Estimation Methods for Rendering of Volume Data. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Markus Grabner Compression of Arbitrary Triangle Meshes With Attributes For Selective Refinement. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] G. R. Greenfield , D. H. House Image Recoloring Induced by Palette Color Associations. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] R. Xu , Sumanta N. Pattanaik High Dynamic Range Image Display Using Level Set Framework. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Michael Hesse , Marina L. Gavrilova Quantitative Analysis of Culling Techniques for Real-time Rendering of Digital Elevation Models. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Tom Van Laerhoven , Chris Raymaekers , Frank Van Reeth Generalized Object Interactions in a Component based Simulation Environment. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Roland Jesse , Tobias Isenberg Use of Hybrid Rendering Styles for Presentation. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:57-60 [Conf ]