The SCEAS System
Navigation Menu

Conferences in DBLP

International Conference in Central Europe on Computer Graphics and Visualization (WSCG) (wscg)
2004 (conf/wscg/2004)

  1. Tosiyasu L. Kunii
    Cyber Graphics. [Citation Graph (0, 0)][DBLP]
    WSCG, 2004, pp:- [Conf]
  2. Nicoletta Adamo-Villani, Amit Chourasia, Clark A. Cory
    Production Interface for WEB-deliverable Realistic Interactive 3D Facial Animation. [Citation Graph (0, 0)][DBLP]
    WSCG (Posters), 2004, pp:1-4 [Conf]
  3. Antonio Aguilera, Ricardo Pérez-Aguila
    General n-Dimensional Rotations. [Citation Graph (0, 0)][DBLP]
    WSCG (Short Papers), 2004, pp:1-8 [Conf]
  4. Carol O'Sullivan
    Fidelity Metrics for Animation. [Citation Graph (0, 0)][DBLP]
    WSCG, 2004, pp:1-6 [Conf]
  5. Giancarlo Amati, Alfredo Liverani, Gianni Caligiana
    Free Form Modelling by Curve Features Manipulation. [Citation Graph (0, 0)][DBLP]
    WSCG (Posters), 2004, pp:5-8 [Conf]
  6. Penny Rheingans
    Expressive Volume Rendering. [Citation Graph (0, 0)][DBLP]
    WSCG, 2004, pp:7-10 [Conf]
  7. Muhammed Rafiq Asim, Ghulam Mustafa, Ken Brodlie
    Constrained Visualization of 2D Positive Data using Modified Quadratic Shepard Method. [Citation Graph (0, 0)][DBLP]
    WSCG (Posters), 2004, pp:9-12 [Conf]
  8. Bedrich Benes, J. M. Soto Guerrero
    Clustering in Virtual Plant Ecosystems. [Citation Graph (0, 0)][DBLP]
    WSCG (Short Papers), 2004, pp:9-16 [Conf]
  9. Jukka Arvo, Jan Westerholm
    Hardware Accelerated Soft Shadows using Penumbra Quads. [Citation Graph (0, 0)][DBLP]
    WSCG, 2004, pp:11-18 [Conf]
  10. Luísa Ferreira Bastos, João Manuel R. S. Tavares
    Objects Matching Improvement Using Optimization Techniques in a Geometric Modal Methodology. [Citation Graph (0, 0)][DBLP]
    WSCG (Posters), 2004, pp:13-16 [Conf]
  11. Bedrich Benes, Toney Roa
    Simulating Desert Scenery. [Citation Graph (0, 0)][DBLP]
    WSCG (Short Papers), 2004, pp:17-22 [Conf]
  12. Joachim Bauer, Konrad F. Karner, Andreas Klaus, Roland Perko
    Robust Range Image Registration using a Common Plane. [Citation Graph (0, 0)][DBLP]
    WSCG (Posters), 2004, pp:17-20 [Conf]
  13. Barnabás Aszódi, Szabolcs Czuczor, László Szirmay-Kalos
    NURBS Fairing by Knot Vector Optimization. [Citation Graph (0, 0)][DBLP]
    WSCG, 2004, pp:19-26 [Conf]
  14. Paul Benölken, Holger Graf, André Stork
    Texture Based Flow Visualization in Augmented and Virtual Reality Environments. [Citation Graph (0, 0)][DBLP]
    WSCG (Posters), 2004, pp:21-24 [Conf]
  15. Sanjiv K. Bhatia
    Creating Large Isotropic Textures Using Image Quilting. [Citation Graph (0, 0)][DBLP]
    WSCG (Short Papers), 2004, pp:23-30 [Conf]
  16. François Bernier, E. Boivin, Denis Laurendeau, Marielle Mokhtari, François Lemieux
    Conceptual Models for Describing Virtual Worlds. [Citation Graph (0, 0)][DBLP]
    WSCG (Posters), 2004, pp:25-28 [Conf]
  17. Ákos Balázs, Michael Guthe, Reinhard Klein
    Efficient Trimmed NURBS Tessellation. [Citation Graph (0, 0)][DBLP]
    WSCG, 2004, pp:27-34 [Conf]
  18. Norbert Braun, Thomas Rieger, M. Dietz
    V-NaSty: Virtual Character Narrator with Story based Suspense Support. [Citation Graph (0, 0)][DBLP]
    WSCG (Posters), 2004, pp:29-32 [Conf]
  19. Fernando Pedro Birra, Manuel Próspero dos Santos
    Stable Cloth Animation with Adaptive Level of Detail. [Citation Graph (0, 0)][DBLP]
    WSCG (Short Papers), 2004, pp:31-38 [Conf]
  20. Jose Maria Buades Rubio, Manuel González Hidalgo, Francisco J. Perales López
    Face and Hands Segmentation in Color Images and Initial Matching with a Biomechanical Model. [Citation Graph (0, 0)][DBLP]
    WSCG (Posters), 2004, pp:33-36 [Conf]
  21. Aurélien Barbier, Eric Galin, Samir Akkouche
    Complex Skeletal Implicit Surfaces with Levels of Detail. [Citation Graph (0, 0)][DBLP]
    WSCG, 2004, pp:35-42 [Conf]
  22. Martin Cadík, Pavel Slavík
    Comparing Image Processing Operators by Means of the Visible Differences Predictor. [Citation Graph (0, 0)][DBLP]
    WSCG (Posters), 2004, pp:37-40 [Conf]
  23. Iwona Dudek, Jean-Yves Blaise, A. Durand, P. Bénistant
    Online 2D/3D Graphic Interfaces using XML "Repurposable" Heritage Contents. [Citation Graph (0, 0)][DBLP]
    WSCG (Short Papers), 2004, pp:39-46 [Conf]
  24. Gabriel de Dietrich, Achille J.-P. Braquelaire
    A Framework for Tubular Organs Segmentation. [Citation Graph (0, 0)][DBLP]
    WSCG (Posters), 2004, pp:41-44 [Conf]
  25. Uwe Berner
    Optimized Face Animation with Morph-Targets. [Citation Graph (0, 0)][DBLP]
    WSCG, 2004, pp:43-48 [Conf]
  26. Ángel del Río, Margarita Amor, Montserrat Bóo, J. M. Pardo
    Visualization of Anatomical Structures Based on Implicit Surfaces and Displacement Mapping. [Citation Graph (0, 0)][DBLP]
    WSCG (Posters), 2004, pp:45-48 [Conf]
  27. Vania V. Estrela, Luís A. Rivera, Marcos H. S. Bassani
    Pel-Recursive Motion Estimation Using the Expectation-Maximization Technique and Spatial Adaptation. [Citation Graph (0, 0)][DBLP]
    WSCG (Short Papers), 2004, pp:47-54 [Conf]
  28. Jean-Philippe Farrugia, Stéphane Albin, Bernard Péroche
    A Perceptual Adaptive Metric for Computer Graphics. [Citation Graph (0, 0)][DBLP]
    WSCG (Posters), 2004, pp:49-52 [Conf]
  29. Sushil Bhakar, Liang Luo, Sudhir P. Mudur
    View Dependent Stochastic Sampling for Efficient Rendering of Point Sampled Surfaces. [Citation Graph (0, 0)][DBLP]
    WSCG, 2004, pp:49-56 [Conf]
  30. Reza Hasanzadeh Pak Rezaie, Karim Faez, Samira Aslanzadeh
    Feature Extraction of Scale Pattern in Animal Textile Fibers. [Citation Graph (0, 0)][DBLP]
    WSCG (Posters), 2004, pp:53-56 [Conf]
  31. Jan Fischer, Ángel del Río
    A Fast Method for Applying Rigid Transformations to Volume Data. [Citation Graph (0, 0)][DBLP]
    WSCG (Short Papers), 2004, pp:55-62 [Conf]
  32. Benjamín Hernández, Isaac Rudomín
    Styling by Painting and Real Time Animation of Hair using Basis-dependent Hair Strands. [Citation Graph (0, 0)][DBLP]
    WSCG (Posters), 2004, pp:57-60 [Conf]
  33. Hermann Birkholz
    Shape-Preserving Parametrization of Genus 0 Surfaces. [Citation Graph (0, 0)][DBLP]
    WSCG, 2004, pp:57-64 [Conf]
  34. Yanjun Hu, Li Gao, Xiaoping Ma, Zhigeng Pan, Li Li
    A Public-key Asymmetric Robust Watermarking Algorithm Based on Signal with Special Correlation Characteristic. [Citation Graph (0, 0)][DBLP]
    WSCG (Posters), 2004, pp:61-64 [Conf]
  35. Marta Franquesa-Niubó, Pere Brunet
    Collision Prediction Using MKtrees. [Citation Graph (0, 0)][DBLP]
    WSCG (Short Papers), 2004, pp:63-70 [Conf]
  36. Vittoria Bruni, Domenico Vitulano
    Old Movies Noise Reduction via Wavelets and Wiener Filters. [Citation Graph (0, 0)][DBLP]
    WSCG, 2004, pp:65-72 [Conf]
  37. Chunhong Cao, Wenhui Li
    New Method for Geometric Constraint Solving Based on the Genetic Quantum Algorithm. [Citation Graph (0, 0)][DBLP]
    WSCG (Posters), 2004, pp:65-68 [Conf]
  38. Nils Jensen, Ralf Einhorn, Gabriele von Voigt
    A Supply-Chain for Computer-Mediated Communication and Visualization. [Citation Graph (0, 0)][DBLP]
    WSCG (Posters), 2004, pp:69-72 [Conf]
  39. Thomas Fuchs, Jörg Haber, Hans-Peter Seidel
    MIMIC - A Language for Specifying Facial Animations. [Citation Graph (0, 0)][DBLP]
    WSCG (Short Papers), 2004, pp:71-78 [Conf]
  40. Zhefan Jin, Jiaoying Shi
    A Geometry Data Independent Load Balancing Method For Graphics Parallel Rendering. [Citation Graph (0, 0)][DBLP]
    WSCG (Posters), 2004, pp:73-76 [Conf]
  41. Vittoria Bruni, Domenico Vitulano, Umberto Maniscalco
    Fast Segmentation and Modeling of Range Data Via Steerable Pyramid and Superquadrics. [Citation Graph (0, 0)][DBLP]
    WSCG, 2004, pp:73-80 [Conf]
  42. Hamidreza Rashidy Kanan, Karim Faez
    Wave Height Forecasting Using Cascade Correlation Neural Network. [Citation Graph (0, 0)][DBLP]
    WSCG (Posters), 2004, pp:77-80 [Conf]
  43. Jean-Christophe Gonzato, Bernard Pont
    A Phenomenological Representation of Iridescent Colors in Butterfly Wings. [Citation Graph (0, 0)][DBLP]
    WSCG (Short Papers), 2004, pp:79-86 [Conf]
  44. Levente Kovács, Tamás Szirányi
    Coding of Stroke-Based Animations. [Citation Graph (0, 0)][DBLP]
    WSCG (Posters), 2004, pp:81-84 [Conf]
  45. Chiara Eva Catalano, Franca Giannini, Bianca Falcidieno
    Introducing Sweep Features in Modeling with Subdivision Surfaces. [Citation Graph (0, 0)][DBLP]
    WSCG, 2004, pp:81-88 [Conf]
  46. Frank-Lothar Krause, Martin Göbel, Alain Roger Biahmou Tchebetchou, Gerold Wesche
    A Three-stage Conceptual Design Process Using Virtual Environments. [Citation Graph (0, 0)][DBLP]
    WSCG (Posters), 2004, pp:85-88 [Conf]
  47. Eric Guilbert, Eric Saux, Marc Daniel
    Combining Geometrical and Mechanical Displacements for Suppressing Intersections in Cartographic Generalization. [Citation Graph (0, 0)][DBLP]
    WSCG (Short Papers), 2004, pp:87-94 [Conf]
  48. Rodolphe Crespin, Bernard Péroche
    Light Vectors for a Moving Observer. [Citation Graph (0, 0)][DBLP]
    WSCG, 2004, pp:89-96 [Conf]
  49. Filip Krolupper
    Recognition of Occluded Objects Using Curvature. [Citation Graph (0, 0)][DBLP]
    WSCG (Posters), 2004, pp:89-92 [Conf]
  50. Robert Laycock, Andy Day
    Towards the Automatic Integration of Ground Level Images into a Virtual Urban Environment. [Citation Graph (0, 0)][DBLP]
    WSCG (Posters), 2004, pp:93-96 [Conf]
  51. Anders Hast, Tony Barrera, Ewert Bengtsson
    Fast Intensity Distribution Functions for Soft and Hard Edged Spotlights. [Citation Graph (0, 0)][DBLP]
    WSCG (Short Papers), 2004, pp:95-100 [Conf]
  52. Disi Lian, Ilias Oraifige, F. Richard Hall
    Real-time Finite Element Analysis with Virtual Hands: An Introduction. [Citation Graph (0, 0)][DBLP]
    WSCG (Posters), 2004, pp:97-100 [Conf]
  53. Farag I. Y. Elnagahy, Boris Simák
    Embedded Rate Scalable Wavelet-Based Image Coding Algorithm with RPSWS. [Citation Graph (0, 0)][DBLP]
    WSCG, 2004, pp:97-104 [Conf]
  54. Vlastimil Milér, Bohuslav Hudec
    Creating Virtual Worlds Using Adapting XML. [Citation Graph (0, 0)][DBLP]
    WSCG (Posters), 2004, pp:101-104 [Conf]
  55. Chih-I. Hung, Po-Lei Lee, Yu-Te Wu, Hui-Yun Chen, Li-Fen Chen, Tzu-Chen Yeh, Jen-Chuen Hsieh
    Recognition of Motor Imagery Electroencephalography Using Independent Component Analysis and Machine Classifiers. [Citation Graph (0, 0)][DBLP]
    WSCG (Short Papers), 2004, pp:101-108 [Conf]
  56. Maria Ferre, Anna Puig, Dani Tost
    Using a Classification Tree to Speed up Rendering of Hybrid Surface and Volumes Models. [Citation Graph (0, 0)][DBLP]
    WSCG, 2004, pp:105-112 [Conf]
  57. Mahdi Mirzabaki
    Depth Detection Through Interpolation Functions: A New Method. [Citation Graph (0, 0)][DBLP]
    WSCG (Posters), 2004, pp:105-108 [Conf]
  58. Vincent Cheutet, Jean-Philippe Pernot, Jean-Claude Léon, Bianca Falcidieno, Franca Giannini
    Inserting G1 Discontinuities into Free-form Features for Aesthetic Design. [Citation Graph (0, 0)][DBLP]
    WSCG (Short Papers), 2004, pp:109-116 [Conf]
  59. Marielle Mokhtari, François Bernier, François Lemieux, H. Martel, Jean-Marc Schwartz, Denis Laurendeau, Alexandra Branzan Albu
    Virtual Environment and Sensori-Motor Activities: Haptic, Auditory and Olfactory Devices. [Citation Graph (0, 0)][DBLP]
    WSCG (Posters), 2004, pp:109-112 [Conf]
  60. Toshio Moriya, Fumiko Beniyama, Kosei Matsumoto, Tsuyoshi Minakawa, Kei Utsugi, Haruo Takeda
    Properties of Three Shadows on a Plane. [Citation Graph (0, 0)][DBLP]
    WSCG (Posters), 2004, pp:113-116 [Conf]
  61. Mauricio Galo, Clesio L. Tozzi
    Feature-point Based Matching: A Sequential Approach Based on Relaxation Labeling and Relative Orientation. [Citation Graph (0, 0)][DBLP]
    WSCG, 2004, pp:113-120 [Conf]
  62. Lidia M. Ortega, Francisco R. Feito, Clara I. Grima, Alberto Márquez
    Collision Detection Using Polar Diagrams. [Citation Graph (0, 0)][DBLP]
    WSCG (Posters), 2004, pp:117-120 [Conf]
  63. Petr Kadlec, Marek Gayer, Pavel Slavík
    Data Visualization Using Hardware Accelerated Spline Interpolation. [Citation Graph (0, 0)][DBLP]
    WSCG (Short Papers), 2004, pp:117-124 [Conf]
  64. Inmaculada García, Ramón Mollá Vayá, Toni Barella
    GDESK: Game Discrete Event Simulation Kernel. [Citation Graph (0, 0)][DBLP]
    WSCG, 2004, pp:121-128 [Conf]
  65. Július Parulek, Milos Srámek, Ivan Zahradník
    Geometrical Modelling of Muscle Cells Based on Functional Representation of Polygons. [Citation Graph (0, 0)][DBLP]
    WSCG (Posters), 2004, pp:121-124 [Conf]
  66. Josef Pelikán, Jan Kostlivý
    JaGrLib: Library for Computer Graphics Education. [Citation Graph (0, 0)][DBLP]
    WSCG (Posters), 2004, pp:125-128 [Conf]
  67. V. P. Kong, B. H. Ong, K. H. Saw
    Range Restricted Interpolation Using Cubic Bezier Triangles. [Citation Graph (0, 0)][DBLP]
    WSCG (Short Papers), 2004, pp:125-132 [Conf]
  68. Carlos Pérez, Óscar Reinoso, Maria Asunción Vicente
    Robot Hand Visual Tracking Using an Adaptive Fuzzy Logic Controller. [Citation Graph (0, 0)][DBLP]
    WSCG (Posters), 2004, pp:129-132 [Conf]
  69. Marco Gillies, Daniel Ballin, Balázs Csanád Csáji
    Efficient Clothing Fitting from Data. [Citation Graph (0, 0)][DBLP]
    WSCG, 2004, pp:129-136 [Conf]
  70. Massimiliano B. Porcu, Riccardo Scateni
    Iterative Stripification of a Triangle Mesh: Focus on Data Structures. [Citation Graph (0, 0)][DBLP]
    WSCG (Posters), 2004, pp:133-136 [Conf]
  71. Robert Kosara, Gerald N. Sahling, Helwig Hauser
    Linking Scientific and Information Visualization with Interactive 3D Scatterplots. [Citation Graph (0, 0)][DBLP]
    WSCG (Short Papers), 2004, pp:133-140 [Conf]
  72. Michael Hauth, Wolfgang Straßer
    Corotational Simulation of Deformable Solids. [Citation Graph (0, 0)][DBLP]
    WSCG, 2004, pp:137-144 [Conf]
  73. Tomislav Pribanic, Mario Cifrek, Stanislav Peharec
    3D Shape Recovery with no Explicit Video Projector Calibration. [Citation Graph (0, 0)][DBLP]
    WSCG (Posters), 2004, pp:137-140 [Conf]
  74. Przemyslaw Kozankiewicz
    Visualisation System Based on Image Warping and Delaunay Triangulation of the Space. [Citation Graph (0, 0)][DBLP]
    WSCG (Short Papers), 2004, pp:141-148 [Conf]
  75. Galina S. Rachkovskaya, Yuriy N. Kharabayev, Natalia S. Rachkovskaya
    Computer Graphics of Kinematic Surfaces. [Citation Graph (0, 0)][DBLP]
    WSCG (Posters), 2004, pp:141-144 [Conf]
  76. M. Isabel Ramos, Francisco R. Feito, José Antonio Gil
    Towards High Precission Digital Elevation Model. [Citation Graph (0, 0)][DBLP]
    WSCG (Posters), 2004, pp:145-148 [Conf]
  77. Bruno Heidelberger, Matthias Teschner, Markus H. Gross
    Detection of Collisions and Self-collisions Using Image-space Techniques. [Citation Graph (0, 0)][DBLP]
    WSCG, 2004, pp:145-152 [Conf]
  78. David Rehor, Pavel Slavík, David Kadlecek, Pavel Nahodil
    Visualization of Dynamic Behaviour of Multi-Agent Systems. [Citation Graph (0, 0)][DBLP]
    WSCG (Posters), 2004, pp:149-152 [Conf]
  79. Georgy Kukharev, Pawel Masicz, Piotr Masicz
    A Fast and Accurate Faces Localization using Gradient Method. [Citation Graph (0, 0)][DBLP]
    WSCG (Short Papers), 2004, pp:149-156 [Conf]
  80. Martin Held, Werner Weiser, Franz Wilhelmstötter
    Fully Automatic Elastic Registration of MR Images with Statistical Feature Extraction. [Citation Graph (0, 0)][DBLP]
    WSCG, 2004, pp:153-160 [Conf]
  81. S. Reruang, Withawat Withayachumnankul, Chuchart Pintavirooj, Surapan Airphaiboon
    3D Shape Extraction Using Photographic Tomography with Its Applications. [Citation Graph (0, 0)][DBLP]
    WSCG (Posters), 2004, pp:153-156 [Conf]
  82. Georgy Kukharev, Adam Nowosielski
    Visitor Identification - Elaborating Real Time Face Recognition System. [Citation Graph (0, 0)][DBLP]
    WSCG (Short Papers), 2004, pp:157-164 [Conf]
  83. Vicente Rosell, Roberto Vivó
    Improving Form Factor Accuracy by Projecting into the Hemisphere Base. [Citation Graph (0, 0)][DBLP]
    WSCG (Posters), 2004, pp:157-160 [Conf]
  84. Raheel Siddiqui, Muhammad Sher, Khalid Rashid
    Face Identification based on Biological Trait using Infrared Images after Cold Effect Enhancement and Sunglasses Filtering. [Citation Graph (0, 0)][DBLP]
    WSCG (Posters), 2004, pp:161-164 [Conf]
  85. Benjamin Hohnhäuser, Günter Hommel
    3D Pose Estimation using Coupled Snakes. [Citation Graph (0, 0)][DBLP]
    WSCG, 2004, pp:161-166 [Conf]
  86. Cornelius Malerczyk
    Interactive Museum Exhibit Using Pointing Gesture Recognition. [Citation Graph (0, 0)][DBLP]
    WSCG (Short Papers), 2004, pp:165-172 [Conf]
  87. Ingo Soetebier, Horst Birthelmer, Jörg Sahm
    Client-Server Infrastructure for Interactive 3D Multi-User Environments. [Citation Graph (0, 0)][DBLP]
    WSCG (Posters), 2004, pp:165-168 [Conf]
  88. Muhammad Hussain, Yoshihiro Okada, Koichi Niijima
    Efficient and Feature-Preserving Triangular Mesh Decimation. [Citation Graph (0, 0)][DBLP]
    WSCG, 2004, pp:167-174 [Conf]
  89. Jerzy Stachera, Slawomir S. Nikiel
    Fractal Image Compression for Efficient Texture Mapping. [Citation Graph (0, 0)][DBLP]
    WSCG (Posters), 2004, pp:169-172 [Conf]
  90. Paula N. Mallón, Montserrat Bóo, Margarita Amor, Javier D. Bruguera
    Algorithms and Hardware for Data Compression in Point Rendering Applications. [Citation Graph (0, 0)][DBLP]
    WSCG (Short Papers), 2004, pp:173-180 [Conf]
  91. Tet Toe, Tang Van To
    Curve Matching using B-spline curve. [Citation Graph (0, 0)][DBLP]
    WSCG (Posters), 2004, pp:173-176 [Conf]
  92. Chun-Yen Chen, Kuo-Young Cheng, Hong-Yuan Mark Liao
    Fairing of Polygon Meshes Via Bayesian Discriminant Analysis. [Citation Graph (0, 0)][DBLP]
    WSCG, 2004, pp:175-182 [Conf]
  93. Jan Vanek, Bruno Jezek
    Real-Time Terrain Visualization on PC. [Citation Graph (0, 0)][DBLP]
    WSCG (Posters), 2004, pp:177-180 [Conf]
  94. Joachim Diepstraten, Daniel Weiskopf, Martin Kraus, Thomas Ertl
    Vragments and Raxels - Relocatability as an Extension to Programmable Rasterization Hardware. [Citation Graph (0, 0)][DBLP]
    WSCG (Short Papers), 2004, pp:181-188 [Conf]
  95. Maria J. Vicent, Javier Lluch, Roberto Vivó
    Natural Lighting of Vegetation based on Polar Planes. [Citation Graph (0, 0)][DBLP]
    WSCG (Posters), 2004, pp:181-184 [Conf]
  96. Zur Izhakian
    New Visualization of Surfaces in Parallel Coordinates - Eliminating Ambiguity and Some Over-Plotting. [Citation Graph (0, 0)][DBLP]
    WSCG, 2004, pp:183-190 [Conf]
  97. Maria Asunción Vicente, César Fernández Peris, Óscar Reinoso, Carlos Pérez
    Robust Object Detection in Complex Background using ICA Compression. [Citation Graph (0, 0)][DBLP]
    WSCG (Posters), 2004, pp:185-188 [Conf]
  98. Domenico Vitulano, Fadil Santosa
    Information Retrieval of Color Images via Wavelets. [Citation Graph (0, 0)][DBLP]
    WSCG (Posters), 2004, pp:189-192 [Conf]
  99. Djamel Merad, Malik Mallem, Sylvie Lelandais
    Skeletonization of Two-Dimensional Regions Using Mixed Method. [Citation Graph (0, 0)][DBLP]
    WSCG (Short Papers), 2004, pp:189-196 [Conf]
  100. Juan José Jiménez, Rafael Jesús Segura, Francisco R. Feito
    Efficient Collision Detection between 2D Polygons. [Citation Graph (0, 0)][DBLP]
    WSCG, 2004, pp:191-198 [Conf]
  101. Qiqi Wang, Haiying Xu, Yinlong Sun
    Practical Construction of Reflectances for Spectral Rendering. [Citation Graph (0, 0)][DBLP]
    WSCG (Posters), 2004, pp:193-196 [Conf]
  102. Marielle Mokhtari, Robert Bergevin
    Extraction of Volumetric Structures in an Illuminance Image. [Citation Graph (0, 0)][DBLP]
    WSCG (Short Papers), 2004, pp:197-204 [Conf]
  103. Pengcheng Xiao, Tao Xu
    De-noising and Recovering Images Based on Kernel PCA Theory. [Citation Graph (0, 0)][DBLP]
    WSCG (Posters), 2004, pp:197-200 [Conf]
  104. Mark W. Jones
    Distance Field Compression. [Citation Graph (0, 0)][DBLP]
    WSCG, 2004, pp:199-204 [Conf]
  105. Roman Zenka, Pavel Slavík
    Non-Photorealistic Walkthroughs Using Flash. [Citation Graph (0, 0)][DBLP]
    WSCG (Posters), 2004, pp:201-204 [Conf]
  106. Michael Keckeisen, Stefan Kimmerle, Bernhard Thomaszewski, Markus Wacker
    Modelling Effects of Wind Fields in Cloth Animation. [Citation Graph (0, 0)][DBLP]
    WSCG, 2004, pp:205-212 [Conf]
  107. Danny Pearce, Andy Day
    Partial Visibility for Virual Reality Applications. [Citation Graph (0, 0)][DBLP]
    WSCG (Short Papers), 2004, pp:205-218 [Conf]
  108. Mohammad Ali Oghabian, F. I. Mohammadi, S. Sarkar, A. R. Karimian
    Motion Correction of SPEC Projection before Reconstruction. [Citation Graph (0, 0)][DBLP]
    WSCG (Posters), 2004, pp:205-208 [Conf]
  109. Edoardo Ardizzone, Vincenzo Cannella, Daniele Peri, Roberto Pirrone
    Automatic Generation of User Interface unisng the Set Description Language. [Citation Graph (0, 0)][DBLP]
    WSCG (Posters), 2004, pp:209-212 [Conf]
  110. Roland Perko, Horst Bischof
    Efficient Implementation of Higher Order Image Interpolation. [Citation Graph (0, 0)][DBLP]
    WSCG (Short Papers), 2004, pp:213-226 [Conf]
  111. Daniel A. Keim, Christian Panse, Jörn Schneidewind, Mike Sips
    Geo-Spatial Data Viewer: From Familiar Land-covering to Arbitrary Distorted Geo-Spatial Quadtree Maps. [Citation Graph (0, 0)][DBLP]
    WSCG, 2004, pp:213-220 [Conf]
  112. Luís A. Rivera, Vania V. Estrela, Paulo C. P. Carvalho
    Oriented Bounding Boxes Using Multiresolution Contours for Fast Interference Detection of Arbitrary Geometric Objects. [Citation Graph (0, 0)][DBLP]
    WSCG (Short Papers), 2004, pp:219-212 [Conf]
  113. Florian Kirsch, Jürgen Döllner
    Rendering Techniques for Hardware-Accelerated Image-Based CSG. [Citation Graph (0, 0)][DBLP]
    WSCG, 2004, pp:221-228 [Conf]
  114. Antonio J. Rueda Ruiz, Rafael Jesús Segura, Francisco R. Feito, Juan Ruiz de Miras, Carlos J. Ogáyar
    Voxelization of Solids Using Simplicial Coverings. [Citation Graph (0, 0)][DBLP]
    WSCG (Short Papers), 2004, pp:227-234 [Conf]
  115. Michael Knapp, Armin Kanitsar, Eduard Gröller
    Semi-Automatic Topology Independent Contour-Based 2 1/2 D Segmentation Using Live-Wire. [Citation Graph (0, 0)][DBLP]
    WSCG, 2004, pp:229-236 [Conf]
  116. Héctor Sánchez Santamaría, Aitor Moreno, David Oyarzun, Alex García-Alonso
    Evaluation of NURBS Surfaces: An Overview Based on Runtime Efficiency. [Citation Graph (0, 0)][DBLP]
    WSCG (Short Papers), 2004, pp:235-242 [Conf]
  117. Fabrizio Lamberti, Andrea Gamba, Bartolomeo Montrucchio
    Computer-assisted Analysis of in-vitro Vasculogenesis and Angiogenesis Processes. [Citation Graph (0, 0)][DBLP]
    WSCG, 2004, pp:237-244 [Conf]
  118. Yu Song, Joris S. M. Vergeest, Chensheng Wang
    Automatic Fitting and Control of Complex Freeform Shapes in 3-D. [Citation Graph (0, 0)][DBLP]
    WSCG (Short Papers), 2004, pp:243-250 [Conf]
  119. Guillaume Lavoué, Florent Dupont, Atilla Baskurt
    Constant Curvature Region Decomposition of 3D-Mesh by a Mixed Approach Vertex-Triangle. [Citation Graph (0, 0)][DBLP]
    WSCG, 2004, pp:245-252 [Conf]
  120. Francesca Taponecco
    User-defined Texture Synthesis. [Citation Graph (0, 0)][DBLP]
    WSCG (Short Papers), 2004, pp:251-258 [Conf]
  121. Tim Lewis, Mark W. Jones
    A System for the Non-Linear Modelling of Deformable Procedural Shapes. [Citation Graph (0, 0)][DBLP]
    WSCG, 2004, pp:253-260 [Conf]
  122. Daniel Weiskopf, Thomas Ertl
    GPU-Based 3D Texture Advection for the Visualization of Unsteady Flow Fields. [Citation Graph (0, 0)][DBLP]
    WSCG (Short Papers), 2004, pp:259-266 [Conf]
  123. Yang Liu, George Chen, Nelson Max, Christian Hofsetz, Peter McGuinness
    Visual Hull Rendering with Multi-view Stereo Refinement. [Citation Graph (0, 0)][DBLP]
    WSCG, 2004, pp:261-268 [Conf]
  124. Yu-Te Wu, Hui-Yun Chen, Chih-I. Hung, Yi-Hsuan Kao, Wan-Yuo Guo, Tzu-Chen Yeh, Jen-Chuen Hsieh
    Segmentation of Hemodynamics from Dynamic-Susceptibility-Contrast Magnetic Resonance Brain Images Using Sequential Independent Component Analysis. [Citation Graph (0, 0)][DBLP]
    WSCG (Short Papers), 2004, pp:267-274 [Conf]
  125. Jörn Loviscach
    Emulating an Offline Renderer by 3D Graphics Hardware. [Citation Graph (0, 0)][DBLP]
    WSCG, 2004, pp:269-276 [Conf]
  126. Christopher Zach, Konrad F. Karner, Horst Bischof
    Hierarchical Disparity Estimation with Programmable Graphics Hardware. [Citation Graph (0, 0)][DBLP]
    WSCG (Short Papers), 2004, pp:275-282 [Conf]
  127. Nelson Max, Greg Schussman, Ryo Miyazaki, Kei Iwasaki, Tomoyuki Nishita
    Diffusion and Multiple Anisotropic Scattering for Global Illumination in Clouds. [Citation Graph (0, 0)][DBLP]
    WSCG, 2004, pp:277-284 [Conf]
  128. Antonio C. Zimmermann, L. S. Encinas, Jorge Muniz Barreto, Armando A. Gonçalves
    Non Conventional 3D Human Face Verification System. [Citation Graph (0, 0)][DBLP]
    WSCG (Short Papers), 2004, pp:283-288 [Conf]
  129. Toshihiko Misu, Seiichi Gohshi, Yoshinori Izumi, Yoshihiro Fujita, Masahide Naemura
    Robust Tracking of Athletes Using Multiple Features of Multiple Views. [Citation Graph (0, 0)][DBLP]
    WSCG, 2004, pp:285-292 [Conf]
  130. Ting-Chieh Lin, Zen-Chung Shih, Yu-Ting Tsai
    Cinematic Camera Control in 3D Computer Games. [Citation Graph (0, 0)][DBLP]
    WSCG (Short Papers), 2004, pp:289-296 [Conf]
  131. Marielle Mokhtari, François Lemieux, François Bernier, Denis Ouellet, Richard Drouin, Denis Laurendeau, Alexandra Branzan Albu
    Virtual Environment and Sensori-Motor Activities: Visualization. [Citation Graph (0, 0)][DBLP]
    WSCG, 2004, pp:293-300 [Conf]
  132. Q. Li
    Blend Implicit Shapes using Smooth Unit Step Functions. [Citation Graph (0, 0)][DBLP]
    WSCG (Short Papers), 2004, pp:297-304 [Conf]
  133. Zoltán Nagy, Reinhard Klein
    High-Quality Silhouette Illustration for Texture-Based Volume Rendering. [Citation Graph (0, 0)][DBLP]
    WSCG, 2004, pp:301-308 [Conf]
  134. Jianfeng Yin, Jeremy R. Cooperstock
    Improving Depth Maps by Nonlinear Diffusion. [Citation Graph (0, 0)][DBLP]
    WSCG (Short Papers), 2004, pp:305-311 [Conf]
  135. Michael Bang Nielsen, Anders Brodersen
    Inverse Rendering of Polished Materials under Constant Complex Uncontrolled Illumination. [Citation Graph (0, 0)][DBLP]
    WSCG, 2004, pp:309-316 [Conf]
  136. Paul Noble, Wen Tang, Alex Parkinson, Ciaran Wills
    Modelling and Animating 3D Cartoon Hair. [Citation Graph (0, 0)][DBLP]
    WSCG, 2004, pp:317-324 [Conf]
  137. Ying-Han Pang, Andrew Teoh Beng Jin, David Ngo Chek Ling, Fu San Hiew
    Palmprint Verification with Moments. [Citation Graph (0, 0)][DBLP]
    WSCG, 2004, pp:325-332 [Conf]
  138. Chuchart Pintavirooj, Adisak Romputtal, Akkapob Ngamlamiad, Withawat Withayachumnankul, Kazuhiko Hamamoto
    Ultrasonic Refractive Index Tomography. [Citation Graph (0, 0)][DBLP]
    WSCG, 2004, pp:333-340 [Conf]
  139. Parichart Putjarupong, Chuchart Pintavirooj, Withawat Withayachumnankul, Manas Sangworasil
    Image Registration Exploiting Five-Point Coplanar Perspective Invariant and Maximum-Curvature Point. [Citation Graph (0, 0)][DBLP]
    WSCG, 2004, pp:341-348 [Conf]
  140. J. Francisco Ramos, Miguel Chover, Oscar Belmonte, C. Rebollo
    An Approach to Improve Strip-based Multiresolution Schemes. [Citation Graph (0, 0)][DBLP]
    WSCG, 2004, pp:349-354 [Conf]
  141. Bernhard Reitinger, Christopher Zach, Alexander Bornik, Reinhard Beichel
    User-Centric Transfer Function Specification in Augmented Reality. [Citation Graph (0, 0)][DBLP]
    WSCG, 2004, pp:355-362 [Conf]
  142. Patrick Reuter, Benjamin Schmitt, Christophe Schlick, Alexander A. Pasko
    Interactive Solid Texturing using Point-based Multiresolution Representations. [Citation Graph (0, 0)][DBLP]
    WSCG, 2004, pp:363-370 [Conf]
  143. Alan Robinson, Lyuba Alboul, Marcos A. Rodrigues
    Methods for Indexing Stripes in Uncoded Structured Light Scanning Systems. [Citation Graph (0, 0)][DBLP]
    WSCG, 2004, pp:371-378 [Conf]
  144. Timo Ropinski, Klaus Hinrichs
    Real-Time Rendering of 3D Magic Lenses having arbitrary convex Shapes. [Citation Graph (0, 0)][DBLP]
    WSCG, 2004, pp:379-386 [Conf]
  145. Jörg Sahm, Ingo Soetebier
    A Client-Server-Scenegraph for the Visualization of Large and Dynamic 3D Scenes. [Citation Graph (0, 0)][DBLP]
    WSCG, 2004, pp:387-394 [Conf]
  146. Elena Sánchez-Nielsen, Luis Antón-Canalís, Mario Hernández-Tejera
    Hand Gesture Recognition for Human-Machine Interaction. [Citation Graph (0, 0)][DBLP]
    WSCG, 2004, pp:395-402 [Conf]
  147. Rafael Jesús Segura, Francisco R. Feito, Juan Ruiz de Miras
    Non-evaluated Manipulation of Complex CSG Solids. [Citation Graph (0, 0)][DBLP]
    WSCG, 2004, pp:403-410 [Conf]
  148. Bernd Schwald, Helmut Seibert
    Registration Tasks for a Hybrid Tracking System for Medical Augmented Reality. [Citation Graph (0, 0)][DBLP]
    WSCG, 2004, pp:411-418 [Conf]
  149. Salvatore Spinello, Pascal Guitton
    Contour Line Recognition From Scanned Topographic Maps. [Citation Graph (0, 0)][DBLP]
    WSCG, 2004, pp:419-426 [Conf]
  150. Sara L. Su, Chenyu Wu, Ying-Qing Xu, Heung-Yeung Shum
    A Hybrid Approach to Rendering Handwritten Characters. [Citation Graph (0, 0)][DBLP]
    WSCG, 2004, pp:427-434 [Conf]
  151. László Szécsi, László Szirmay-Kalos
    Efficient Approximate Visibility Testing Using Occluding Spheres. [Citation Graph (0, 0)][DBLP]
    WSCG, 2004, pp:435-442 [Conf]
  152. Gabor Szijártó, József Koloszár
    Real-time Hardware Accelerated Rendering of Forests at Human Scale. [Citation Graph (0, 0)][DBLP]
    WSCG, 2004, pp:443-450 [Conf]
  153. László Szirmay-Kalos, Bálazs Benedek, Mateu Sbert
    Metropolis Iteration for Global Illumination. [Citation Graph (0, 0)][DBLP]
    WSCG, 2004, pp:451-458 [Conf]
  154. Bernard Tiddeman
    Blending Textured Images Using a Non-parametric Multiscale MRF Method. [Citation Graph (0, 0)][DBLP]
    WSCG, 2004, pp:459-466 [Conf]
  155. Ireneusz Tobor, Patrick Reuter, Christophe Schlick
    Efficient Reconstruction of Large Scattered Geometric Datasets using the Partition of Unity and Radial Basis Functions. [Citation Graph (0, 0)][DBLP]
    WSCG, 2004, pp:467-474 [Conf]
  156. Oliver Matias van Kaick, Murilo Vicente Gonçalves da Silva, Hélio Pedrini
    Efficient Generation of Triangle Strips from Triangulated Meshes. [Citation Graph (0, 0)][DBLP]
    WSCG, 2004, pp:475-482 [Conf]
  157. Joris S. M. Vergeest, Yu Song, D. Hartge
    Freeform Object Positioning by 3D Shape Matching Without Artificial Feature Points. [Citation Graph (0, 0)][DBLP]
    WSCG, 2004, pp:483-490 [Conf]
  158. Chensheng Wang, Joris S. M. Vergeest, Yu Song
    Frequency-based Operators for Freeform Feature Shape Reuse. [Citation Graph (0, 0)][DBLP]
    WSCG, 2004, pp:491-498 [Conf]
  159. Jianfeng Yin, Jeremy R. Cooperstock
    Color Correction Methods with Application to Digital Projection Environments. [Citation Graph (0, 0)][DBLP]
    WSCG, 2004, pp:499-506 [Conf]
  160. Javier Lluch, Emilio Camahort, Roberto Vivó
    An Image-Based Multiresolution Model for Interactive Foliage Rendering. [Citation Graph (0, 0)][DBLP]
    WSCG, 2004, pp:507-514 [Conf]
  161. Zhigeng Pan, Zhaohua Dong, Mingmin Zhang
    A New Algorithm for Adding Color to Video or Animation Clips. [Citation Graph (0, 0)][DBLP]
    WSCG, 2004, pp:515-520 [Conf]
  162. Roland Wahl, Manuel Massing, Patrick Degener, Michael Guthe, Reinhard Klein
    Scalable Compression and Rendering of Textured Terrain Data. [Citation Graph (0, 0)][DBLP]
    WSCG, 2004, pp:521-528 [Conf]
  163. Albert Akhriev, Alexander Bonch-Osmolovsky, Alexander Prusakov, Fedor Chelnokov, Pavel Agapov
    Objects and Occlusion from Motion Labeling. [Citation Graph (0, 0)][DBLP]
    WSCG, 2004, pp:529-536 [Conf]
  164. Ivo Ihrke, Lars Ahrenberg, Marcus A. Magnor
    External Camera Calibration for Synchronized Multi-video Systems. [Citation Graph (0, 0)][DBLP]
    WSCG, 2004, pp:537-544 [Conf]
  165. Xianjie Qiu, Zhaoqi Wang, Shihong Xia
    A Novel Computer Vision Technique Used On Sport Video. [Citation Graph (0, 0)][DBLP]
    WSCG, 2004, pp:545-553 [Conf]
System may not be available sometimes or not working properly, since it is still in development with continuous upgrades
The rankings that are presented on this page should NOT be considered as formal since the citation info is incomplete in DBLP
System created by [] © 2002
for Data Engineering Laboratory, Department of Informatics, Aristotle University © 2002