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Conferences in DBLP

(grapp)
2006 (conf/grapp/2006)

  1. Peter Robinson
    Video user interfaces. [Citation Graph (0, 0)][DBLP]
    GRAPP, 2006, pp:- [Conf]
  2. Ken Perlin
    Computer graphics and the illusion of life. [Citation Graph (0, 0)][DBLP]
    GRAPP, 2006, pp:- [Conf]
  3. Marc Alexa
    Laplacian shape modeling. [Citation Graph (0, 0)][DBLP]
    GRAPP, 2006, pp:- [Conf]
  4. André Gagalowicz
    Use of computer vision/computer graphics collaboration techniques for post-production applications. [Citation Graph (0, 0)][DBLP]
    GRAPP, 2006, pp:- [Conf]
  5. Mathias Holst, Heidrun Schumann
    Efficient rendering of high-detailed objects using a reduced multi-resolution hierarchy. [Citation Graph (0, 0)][DBLP]
    GRAPP, 2006, pp:3-10 [Conf]
  6. Marta Franquesa-Niubó, Omar Rodríguez González
    Sphere-trees generation as needed in real time. [Citation Graph (0, 0)][DBLP]
    GRAPP, 2006, pp:11-18 [Conf]
  7. Hidetoshi Ando, Nobutaka Torigoe, Koji Toriyama, Koichi Ichimiya
    Real-time rendering of high quality glare images using vertex texture fetch on GPU. [Citation Graph (0, 0)][DBLP]
    GRAPP, 2006, pp:19-25 [Conf]
  8. Manuel N. Gamito, Steve C. Maddock
    A progressive refinement approach for the visualisation of implicit surfaces. [Citation Graph (0, 0)][DBLP]
    GRAPP, 2006, pp:26-33 [Conf]
  9. Jaya Sreevalsan-Nair, Bernd Hamann, Lars Linsen
    Using ray intersection for dual isosurfacing. [Citation Graph (0, 0)][DBLP]
    GRAPP, 2006, pp:34-42 [Conf]
  10. Susana Mata, Luis Pastor, Angel Rodríguez
    Silhouette detection for adaptive polygonal mesh simplification using distance transforms. [Citation Graph (0, 0)][DBLP]
    GRAPP, 2006, pp:43-50 [Conf]
  11. Esmeide A. Leal Narváez, Nallig Eduardo Leal Narváez
    Point cloud denoising using robust principal component analysis. [Citation Graph (0, 0)][DBLP]
    GRAPP, 2006, pp:51-58 [Conf]
  12. Gaurav Khanduja, Bijaya B. Karki
    A systematic approach to multiple datasets visualization of scalar volume data. [Citation Graph (0, 0)][DBLP]
    GRAPP, 2006, pp:59-66 [Conf]
  13. Chen Chen, Zhiyong Huang, Hang Yu, Ee-Chien Chang
    Progressive transmission and rendering of foveated volume data. [Citation Graph (0, 0)][DBLP]
    GRAPP, 2006, pp:67-75 [Conf]
  14. Jocelyn Fréchot
    Realistic simulation of ocean surface using wave spectra. [Citation Graph (0, 0)][DBLP]
    GRAPP, 2006, pp:76-83 [Conf]
  15. Greg Coombe, Anselmo Lastra
    An incremental weighted least squares approach to surface lights fields. [Citation Graph (0, 0)][DBLP]
    GRAPP, 2006, pp:84-91 [Conf]
  16. Yinghua Hu
    Visual simulating dichromatic vision in CIE space. [Citation Graph (0, 0)][DBLP]
    GRAPP, 2006, pp:92-97 [Conf]
  17. Daniel G. Aliaga, Yi Xu, Voicu Popescu
    Lag camera: A moving multi-camera array for scene acquisition. [Citation Graph (0, 0)][DBLP]
    GRAPP, 2006, pp:98-107 [Conf]
  18. Shalini Aggarwal, Stephen Mann
    A comparison of cylindrical pasting methods. [Citation Graph (0, 0)][DBLP]
    GRAPP, 2006, pp:108-115 [Conf]
  19. Uwe Berner, Thomas Rieger
    Surface simplification guided by morph-targets. [Citation Graph (0, 0)][DBLP]
    GRAPP, 2006, pp:116-121 [Conf]
  20. John Brosz, Faramarz F. Samavati, Mario Costa Sousa
    Terrain synthesis by-example. [Citation Graph (0, 0)][DBLP]
    GRAPP, 2006, pp:122-133 [Conf]
  21. Sandrine Lanquetin, Marc Neveu
    A new non-uniform loop scheme. [Citation Graph (0, 0)][DBLP]
    GRAPP, 2006, pp:134-141 [Conf]
  22. Ayellet Tal, Emanuel Zuckerberger
    Mesh retrieval by components. [Citation Graph (0, 0)][DBLP]
    GRAPP, 2006, pp:142-149 [Conf]
  23. Zur Izhakian
    Algebraic curves in parallel coordinates - avoiding the "over-plotting" problem. [Citation Graph (0, 0)][DBLP]
    GRAPP, 2006, pp:150-157 [Conf]
  24. Youngsup Park, Kyunghyun Yoon
    Motion map generation for maintaining the temporal coherence of brush strokes. [Citation Graph (0, 0)][DBLP]
    GRAPP, 2006, pp:158-167 [Conf]
  25. Lars Schjøth, Ole Fogh Olsen, Jon Sporring
    Diffusion based photon mapping. [Citation Graph (0, 0)][DBLP]
    GRAPP, 2006, pp:168-175 [Conf]
  26. Biswarup Choudhury, Sharat Chandran
    A survey of image-based relighting techniques. [Citation Graph (0, 0)][DBLP]
    GRAPP, 2006, pp:176-183 [Conf]
  27. Dmitry Sokolov, Dimitri Plemenos, Karim Tamine
    Viewpoint quality and global scene exploration strategies. [Citation Graph (0, 0)][DBLP]
    GRAPP, 2006, pp:184-191 [Conf]
  28. Frank Steinicke, Timo Ropinski, Klaus Hinrichs, Jörg Mensmann
    Urban city planning in semi-immersive virtual reality systems. [Citation Graph (0, 0)][DBLP]
    GRAPP, 2006, pp:192-199 [Conf]
  29. Helmut Seibert, Patrick Dähne
    System architecture of a mixed reality framework. [Citation Graph (0, 0)][DBLP]
    GRAPP, 2006, pp:200-207 [Conf]
  30. Fotis Liarokapis, David Mountain, Stelios Papakonstantinou, Vesna Brujic-Okretic, Jonathan Raper
    Mixed reality for exploring urban environments. [Citation Graph (0, 0)][DBLP]
    GRAPP, 2006, pp:208-215 [Conf]
  31. Tiago João Vieira Guerreiro, Joaquim Armando Pires Jorge
    EMG as a daily wearable interface. [Citation Graph (0, 0)][DBLP]
    GRAPP, 2006, pp:216-223 [Conf]
  32. Davy Vanacken, Joan De Boeck, Chris Raymaekers, Karin Coninx
    NIMMIT: A notation for modeling multimodal interaction techniques. [Citation Graph (0, 0)][DBLP]
    GRAPP, 2006, pp:224-231 [Conf]
  33. Pascal Müller, Simon Schubiger-Banz, Stefan Müller Arisona, Matthias Specht
    Interactive media and design editing for live visuals applications. [Citation Graph (0, 0)][DBLP]
    GRAPP, 2006, pp:232-242 [Conf]
  34. Masahiro Tada, Masahide Naemura
    Dance evaluation system based on motion analysis. [Citation Graph (0, 0)][DBLP]
    GRAPP, 2006, pp:243-250 [Conf]
  35. Dean Vucinic, Danny Deen, Emil Oanta, Zvonimir Batarilo, Chris Lacor
    Distributed 3D information visualization - towards integration of the dynamic 3D graphics and web services. [Citation Graph (0, 0)][DBLP]
    GRAPP, 2006, pp:251-258 [Conf]
  36. Lorenz Ammon, Hanspeter Bieri
    Collaboration on scene graph based 3D data. [Citation Graph (0, 0)][DBLP]
    GRAPP, 2006, pp:259-266 [Conf]
  37. Yu Zhang
    An efficient texture generation technique for human head cloning and morphing. [Citation Graph (0, 0)][DBLP]
    GRAPP, 2006, pp:267-278 [Conf]
  38. Hermann Birkholz, Stefan Rahn
    Adaptive level of detail with occlusion culling. [Citation Graph (0, 0)][DBLP]
    GRAPP, 2006, pp:279-284 [Conf]
  39. Francesca Taponecco
    Local control for temporal evolution of textured images. [Citation Graph (0, 0)][DBLP]
    GRAPP, 2006, pp:285-292 [Conf]
  40. Nordin Zakaria, Bahari Belaton, Abdullah Zawawi Talib
    Simple and fast ray tracing of point-based geometry. [Citation Graph (0, 0)][DBLP]
    GRAPP, 2006, pp:293-298 [Conf]
  41. Won-Il Hwang, Pyung-Jun Lee, Bong-Kyung Chun, Dong-Sung Ryu, Hwan-Gue Cho
    Cinema comics: Cartoon generation from video stream. [Citation Graph (0, 0)][DBLP]
    GRAPP, 2006, pp:299-304 [Conf]
  42. J. F. Sanjuan-Estrada, Leocadio G. Casado, Inmaculada García
    Reliable computation of roots to render real polynomials in complex space. [Citation Graph (0, 0)][DBLP]
    GRAPP, 2006, pp:305-312 [Conf]
  43. Azam Bastanfard, Nadia Magnenat-Thalmann
    Skin modeling and rendering based on visual perception. [Citation Graph (0, 0)][DBLP]
    GRAPP, 2006, pp:313-318 [Conf]
  44. Shaojun Liu, Jia Li, Xiaojun Jing
    Surface construction using tricolor marching cubes. [Citation Graph (0, 0)][DBLP]
    GRAPP, 2006, pp:319-324 [Conf]
  45. Thibault Marzais, Yan Gérard, Rémy Malgouyres
    LP fitting approach for reconstructing parametric surfaces from points clouds. [Citation Graph (0, 0)][DBLP]
    GRAPP, 2006, pp:325-330 [Conf]
  46. Junta Doi, Wataru Sato, Masahiko Hoshi, Shinji Morishita, Tomohiro Morita, Kota Sudo, Youhei Nakanishi
    Precise modeling of archeological artifacts. [Citation Graph (0, 0)][DBLP]
    GRAPP, 2006, pp:331-334 [Conf]
  47. Markus Lipp, Stefan Maierhofer, Robert F. Tobler
    A flexible real-time framework for pre-calculated global illumination solutions. [Citation Graph (0, 0)][DBLP]
    GRAPP, 2006, pp:335-341 [Conf]
  48. Sun Hanxu, Song Jingzhou, Jia Qingxuan, Xin Gao, Yao Fusheng, Tao Cheng
    A new method for building large-format tiled displays systems. [Citation Graph (0, 0)][DBLP]
    GRAPP, 2006, pp:342-348 [Conf]
  49. Annie Luciani, Matthieu Evrard, Damien Couroussé, Nicolas Castagné, Claude Cadoz, Jean-Loup Florens
    A basic gesture and motion format for virtual reality multisensory applications. [Citation Graph (0, 0)][DBLP]
    GRAPP, 2006, pp:349-356 [Conf]
  50. Aitor Moreno, Carlos Toro, Iosu Arizkuren, Alvaro Segura, Jorge Posada, Marcelino Novo, Juanjo Falcón, Nieves Alcaín
    A geometric representation for the real-time simulation of NC machining processes. [Citation Graph (0, 0)][DBLP]
    GRAPP, 2006, pp:357-363 [Conf]
  51. Tommy Jensen, Mikkel Sandberg Andersen, Claus B. Madsen
    Real-time image based lighting for outdoor augmented reality under dynamically changing illumination conditions. [Citation Graph (0, 0)][DBLP]
    GRAPP, 2006, pp:364-371 [Conf]
  52. Danilo Medeiros Eler, Patrícia Shirley Herrera Cateriano, Luis Gustavo Nonato, Maria Cristina Ferreira de Oliveira, Haim Levkowitz
    Empowering iso-surfaces with volume data. [Citation Graph (0, 0)][DBLP]
    GRAPP, 2006, pp:372-377 [Conf]
  53. Mark R. Titchener
    Towards visual-bandwidth: Getting close to one's experiment data. [Citation Graph (0, 0)][DBLP]
    GRAPP, 2006, pp:378-383 [Conf]
  54. Tatiana Alexandrova, Olivier Terraz, Djamchid Ghazanfarpour
    Interaction between water and dynamic soft bodies. [Citation Graph (0, 0)][DBLP]
    GRAPP, 2006, pp:384-391 [Conf]
  55. Li Han, Raffaele de Amicis, Giuseppe Conti
    Adaptive constraint and 3D sketch-based deformation for interactive free form surface styling. [Citation Graph (0, 0)][DBLP]
    GRAPP, 2006, pp:392-399 [Conf]
  56. Lai Chui Yen, Daut Daman, Mohd Shafry Mohd Rahim
    Image matching using relational graph representation. [Citation Graph (0, 0)][DBLP]
    GRAPP, 2006, pp:400-406 [Conf]
  57. Huiying Xu
    Data processing and compact representation of measured isotropic spectral BRDF. [Citation Graph (0, 0)][DBLP]
    GRAPP, 2006, pp:407-414 [Conf]
  58. Xavier Heurtebise, Sébastien Thon
    Discrete tools for virtual sculpture. [Citation Graph (0, 0)][DBLP]
    GRAPP, 2006, pp:415-422 [Conf]
  59. Nuttachai Tipprasert, Pizzanu Kanongchaiyos
    An interactive method for refractive water caustics rendering using color and depth textures. [Citation Graph (0, 0)][DBLP]
    GRAPP, 2006, pp:423-428 [Conf]
  60. Anupam Agrawal, M. Radhakrishna, R. C. Joshi
    Out-of-core construction and 3D visualization of level-of-detail terrains populated with large collection of heterogeneous objects. [Citation Graph (0, 0)][DBLP]
    GRAPP, 2006, pp:429-435 [Conf]
  61. Romain Raffin, Guillaume Thibault, Gilles Gesquière
    Simple and efficient tools for virsculpt. [Citation Graph (0, 0)][DBLP]
    GRAPP, 2006, pp:436-440 [Conf]
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