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Conferences in DBLP

(nordichi)
2004 (conf/nordichi/2004)

  1. Kristina Höök
    Active co-construction of meaningful experiences: but what is the designer's role? [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:1-2 [Conf]
  2. Kasper Hornbæk, Erik Frøkjær
    Two psychology-based usability inspection techniques studied in a diary experiment. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:3-12 [Conf]
  3. Erik Markensten, Henrik Artman
    Procuring a usable system using unemployed personas. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:13-22 [Conf]
  4. Olav W. Bertelsen, Søren Pold
    Criticism as an approach to interface aesthetics. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:23-32 [Conf]
  5. Alexandra Weilenmann, Peter Leuchovius
    "I'm waiting where we met last time": exploring everyday positioning practices to inform design. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:33-42 [Conf]
  6. Sami Hulkko, Tuuli Mattelmäki, Katja Virtanen, Turkka Keinonen
    Mobile probes. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:43-51 [Conf]
  7. Mikko Nikkanen
    User-centered development of a browser-agnostic mobile e-mail application. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:53-56 [Conf]
  8. Antti Salovaara, Antti Oulasvirta
    Six modes of proactive resource management: a user-centric typology for proactive behaviors. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:57-60 [Conf]
  9. Chris Vandervelpen, Karin Coninx
    Towards model-based design support for distributed user interfaces. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:61-70 [Conf]
  10. Hans Kyhlbäck, Berthel Sutter
    Who is involved in HCI design?: an activity theoretical perspective. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:71-79 [Conf]
  11. Lidia Oshlyansky, Harold W. Thimbleby, Paul A. Cairns
    Breaking affordance: culture as context. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:81-84 [Conf]
  12. Ken Anderson, Jane McGonigal
    Place storming: performing new technologies in context. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:85-88 [Conf]
  13. Benoît Martin, Roope Raisamo
    TrackMouse: a new solution for 2+2D interactions. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:89-92 [Conf]
  14. Lars Winkler Pettersson, Daniel Wesslén, Stefan Seipel
    In situ tomographic display for interactive data visualization. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:93-96 [Conf]
  15. Vuokko Lantz, Roderick Murray-Smith
    Rhythmic interaction with a mobile device. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:97-100 [Conf]
  16. Aleks Oniszczak, I. Scott MacKenzie
    A comparison of two input methods for keypads on mobile devices. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:101-104 [Conf]
  17. Poika Isokoski, Roope Raisamo
    Quikwriting as a multi-device text entry method. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:105-108 [Conf]
  18. Poika Isokoski, Timo Linden
    Effect of foreign language on text transcription performance: Finns writing English. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:109-112 [Conf]
  19. Konrad Tollmar, David Demirdjian, Trevor Darrell
    Navigating in virtual environments using a vision-based interface. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:113-120 [Conf]
  20. Ragnhild Halvorsrud, Simen Hagen
    Designing a collaborative virtual environment for introducing pupils to complex subject matter. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:121-130 [Conf]
  21. Matti Rantanen, Antti Oulasvirta, Jan Blom, Sauli Tiitta, Martti Mäntylä
    InfoRadar: group and public messaging in the mobile context. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:131-140 [Conf]
  22. Tim Regan, Ian Todd
    Media center buddies: instant messaging around a media center. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:141-144 [Conf]
  23. Nikita Schmidt, Corina Sas
    Software usability: a comparison between two tree-structured data transformation languages. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:145-148 [Conf]
  24. Gilbert Cockton
    Value-centred HCI. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:149-160 [Conf]
  25. Rebecca Randell
    Accountable technology appropriation and use. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:161-170 [Conf]
  26. Ole Sejer Iversen, Anne Marie Kanstrup, Marianne Graves Petersen
    A visit to the 'new Utopia': revitalizing democracy, emancipation and quality in co-operative design. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:171-179 [Conf]
  27. Linn Gustavsson Christiernin, Fredrik Lindahl, Olof Torgersson
    Designing a multi-layered image viewer. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:181-184 [Conf]
  28. Mikkel Jensen, Mads Søgaard
    Refocusing the contextual turn: the forgotten construction of meaning at the interface. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:185-188 [Conf]
  29. Joan De Boeck, Erwin Cuppens, Tom De Weyer, Chris Raymaekers, Karin Coninx
    Multisensory interaction metaphors with haptics and proprioception in virtual environments. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:189-197 [Conf]
  30. Perttu Hämäläinen
    Interactive video mirrors for sports training. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:199-202 [Conf]
  31. Oleg Spakov, Darius Miniotas
    On-line adjustment of dwell time for target selection by gaze. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:203-206 [Conf]
  32. Jan Gulliksen, Inger Boivie, Jenny Persson, Anders Hektor, Lena Herulf
    Making a difference: a survey of the usability profession in Sweden. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:207-215 [Conf]
  33. Asbjørn Følstad, Håvard D. Jørgensen, John Krogstie
    User involvement in e-government development projects. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:217-224 [Conf]
  34. Mika P. Nieminen, Petri Mannonen, Laura Turkki
    User-centered concept development process for emerging technologies. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:225-228 [Conf]
  35. Adi B. Tedjasaputra, Eunice Ratna Sari, Georg Strom
    Sharing and learning through pair writing of scenarios. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:229-232 [Conf]
  36. Jesper Kjeldskov, Mikael B. Skov, Jan Stage
    Instant data analysis: conducting usability evaluations in a day. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:233-240 [Conf]
  37. Effie Lai-Chong Law, Ebba Thora Hvannberg
    Analysis of strategies for improving and estimating the effectiveness of heuristic evaluation. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:241-250 [Conf]
  38. Olav W. Bertelsen
    The activity walkthrough: an expert review method based on activity theory. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:251-254 [Conf]
  39. William Green, Diane Gyi, Roy Kalawsky, David Atkins
    Capturing user requirements for an integrated home environment. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:255-258 [Conf]
  40. Christina Brodersen, Jannie Friis Kristensen
    Interaction through negotiation. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:259-268 [Conf]
  41. David W. Eccles, Paul T. Groth
    Wolves, football, and ambient computing: facilitating collaboration in problem solving systems through the study of human and animal groups. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:269-275 [Conf]
  42. Wolfgang Hürst, Tobias Lauer, Georg Götz
    An elastic audio slider for interactive speech skimming. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:277-280 [Conf]
  43. Petter Alexanderson
    Peripheral awareness and smooth notification: the use of natural sounds in process control work. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:281-284 [Conf]
  44. Bonnie E. John
    Beyond the UI: product, process and passion. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:285-286 [Conf]
  45. Netta Iivari
    Enculturation of user involvement in software development organizations - an interpretive case study in the product development context. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:287-296 [Conf]
  46. Sari Kujala, Marjo Kauppinen
    Identifying and selecting users for user-centered design. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:297-303 [Conf]
  47. Auli Lepistö, Saila Ovaska
    Usability evaluation involving participants with cognitive disabilities. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:305-308 [Conf]
  48. Bente Evjemo, Gunnvald B. Svendsen, Eivind Rinde, Jan-Are K. Johnsen
    Supporting the distributed family: the need for a conversational context. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:309-312 [Conf]
  49. Gregorio Convertino, Dennis C. Neale, Laurian Hobby, John M. Carroll, Mary Beth Rosson
    A laboratory method for studying activity awareness. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:313-322 [Conf]
  50. Terence Blackburn, Damien Bright, Rudi Vernik
    Evaluating procedural aspects of intense collaboration. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:323-326 [Conf]
  51. Heikki Ailisto, Mikko Lindholm, Satu-Marja Mäkelä, Elena Vildjiounaite
    Unobtrusive user identification with light biometrics. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:327-330 [Conf]
  52. Roman Bednarik, Markku Tukiainen
    Visual attention tracking during program debugging. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:331-334 [Conf]
  53. Tero Vuori, Maria Olkkonen, Monika Pölönen, Ari Siren, Jukka Häkkinen
    Can eye movements be quantitatively applied to image quality studies? [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:335-338 [Conf]
  54. Niklas Ravaja, Mikko Salminen, Jussi Holopainen, Timo Saari, Jari Laarni, Aki Järvinen
    Emotional response patterns and sense of presence during video games: potential criterion variables for game design. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:339-347 [Conf]
  55. Heikki Särkelä, Jari Takatalo, Jeppe Komulainen, Göte Nyman, Jukka Häkkinen
    Attitudes to new technology and experiential dimensions of two different digital games. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:349-352 [Conf]
  56. Timo Partala, Veikko Surakka, Jussi Lahti
    Affective effects of agent proximity in conversational systems. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:353-356 [Conf]
  57. Antti Sorvari, Janne Jalkanen, Riitta Jokela, Alastair Black, Kimmo Koli, Marko Moberg, Turkka Keinonen
    Usability issues in utilizing context metadata in content management of mobile devices. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:357-363 [Conf]
  58. Mika Käki
    Proportional search interface usability measures. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:365-372 [Conf]
  59. Katja Battarbee, Anne Soronen, Frans Mäyrä
    Living in a zoo: bringing user experiences with technology to life. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:373-376 [Conf]
  60. Gintautas Daunys, Nerijus Ramanauskas
    The accuracy of eye tracking using image processing. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:377-380 [Conf]
  61. Kristina Groth
    A technological framework supporting knowledge exchange in organizations. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:381-384 [Conf]
  62. Morten Hertzum, Jesper Simonsen
    Evidence-based development: a viable approach? [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:385-388 [Conf]
  63. Johanna Höysniemi, Anne Aula, Petra Auvinen, Jaana Hännikäinen, Perttu Hämäläinen
    Shadow boxer: a physically interactive fitness game. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:389-392 [Conf]
  64. Anker Helms Jørgensen
    Marrying HCI/Usability and computer games: a preliminary look. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:393-396 [Conf]
  65. Kari Kallinen, Jari Laarni, Niklas Ravaja, Timo Saari
    Gender and habitual use of media moderate the memory performance in emotional-multimodal context. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:397-400 [Conf]
  66. Minoru Koshimizu, Naoki Hayashi, Yoshitsugu Hirose
    SnapTable: physical handling for digital documents with electronic paper. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:401-404 [Conf]
  67. Gunnar Kramp
    Hyperfloor. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:405-408 [Conf]
  68. Jari Laarni, Niklas Ravaja, Kari Kallinen, Timo Saari
    Transcendent experience in the use of computer-based media. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:409-412 [Conf]
  69. Petri Lankoski, Satu Heliö, Jani Nummela, Jussi Lahti, Frans Mäyrä, Laura Ermi
    A case study in pervasive game design: the songs of north. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:413-416 [Conf]
  70. Marion Latapy, Philippe Lopistéguy, Pantxika Dagorret
    Genre potentialities for interactive applications design and acceptation. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:417-420 [Conf]
  71. Emanuela Mazzone, Matthew Horton, Janet C. Read
    Requirements for a multimedia museum environment. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:421-424 [Conf]
  72. Lennart Molin
    Wizard-of-Oz prototyping for co-operative interaction design of graphical user interfaces. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:425-428 [Conf]
  73. Emmanuel Nars
    A group communication infrastructure. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:429-432 [Conf]
  74. Pertti Repo
    Facilitating user interface adaptation to mobile devices. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:433-436 [Conf]
  75. Esa-Pekka Salonen, Mikko Hartikainen, Markku Turunen, Jaakko Hakulinen, Jyrki Rissanen, Kari Kanto, Kristiina Jokinen
    Adaptivity in speech-based multilingual e-mail client. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:437-440 [Conf]
  76. Leonie Schäfer, Carla Valle, Wolfgang Prinz
    Group storytelling for team awareness and entertainment. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:441-444 [Conf]
  77. William Thimbleby
    A novel pen-based calculator and its evaluation. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:445-448 [Conf]
  78. Giorgio Venturi, Jimmy Troost
    Survey on the UCD integration in the industry. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:449-452 [Conf]
  79. Craig H. Ganoe, Gregorio Convertino, John M. Carroll
    The BRIDGE awareness workspace: tools supporting activity awareness for collaborative project work. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:453-454 [Conf]
  80. Ela Hunt, Neil Hanlon
    SyntenyVista. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:455-456 [Conf]
  81. Jukka Linjama, Topi Kaaresoja
    Novel, minimalist haptic gesture interaction for mobile devices. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:457-458 [Conf]
  82. Ismo Rakkolainen, Karri T. Palovuori
    Interactive digital FogScreen. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:459-460 [Conf]
  83. Matti Rantanen, Antti Nurminen, Antti Oulasvirta, Jan Blom
    InfoRadar: demonstrating how context helps mobile people interact. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:461-462 [Conf]
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