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Conferences in DBLP

International Conference/Workshop on Entertainment Computing (iwec)
2007 (conf/iwec/2007)

  1. Chao Sun, Feng Xie, Xiaocao Feng, Mingmin Zhang, Zhigeng Pan
    A Training Oriented Driving Simulator. [Citation Graph (0, 0)][DBLP]
    ICEC, 2007, pp:1-9 [Conf]
  2. Kyusung Cho, Wonhyoung Kang, Jaemin Soh, Juho Lee, Hyun Seung Yang
    Ghost Hunter: A Handheld Augmented Reality Game System with Dynamic Environment. [Citation Graph (0, 0)][DBLP]
    ICEC, 2007, pp:10-15 [Conf]
  3. Hyun Sang Cho, Kyoung Shin Park, Minsoo Hahn
    Tea Table Mediator: A Multimodal Ambient Display on the Table Exploiting Five Senses Convergence. [Citation Graph (0, 0)][DBLP]
    ICEC, 2007, pp:16-21 [Conf]
  4. Timon Burney, Phillip Lock
    Measuring Game-Play Performance and Perceived Immersion in a Domed Planetarium Projection Environment. [Citation Graph (0, 0)][DBLP]
    ICEC, 2007, pp:22-27 [Conf]
  5. Roger Thomas Kok Chuen Tan, Adrian David Cheok, Roshan Lalintha Peiris, I. J. P. Wijesena, Derek Bing Siang Tan, Karthik Raveendran, Khanh Dung Thi Nguyen, Yin Ping Sen, Elvin Zhiwen Yio
    Computer Game for Small Pets and Humans. [Citation Graph (0, 0)][DBLP]
    ICEC, 2007, pp:28-38 [Conf]
  6. Dorothée Hefner, Christoph Klimmt, Peter Vorderer
    Identification with the Player Character as Determinant of Video Game Enjoyment. [Citation Graph (0, 0)][DBLP]
    ICEC, 2007, pp:39-48 [Conf]
  7. Guillermo Jiménez-Díaz, Mercedes Gómez-Albarrán, Pedro A. González-Calero
    Pass the Ball: Game-Based Learning of Software Design. [Citation Graph (0, 0)][DBLP]
    ICEC, 2007, pp:49-54 [Conf]
  8. Byeong Heon Cho, Chang-Joon Park, Kwang-Ho Yang
    Comparison of AI Techniques for Fighting Action Games - Genetic Algorithms/Neural Networks/Evolutionary Neural Networks. [Citation Graph (0, 0)][DBLP]
    ICEC, 2007, pp:55-65 [Conf]
  9. Fan Zhang, Hanqiu Sun, Chong Zhao, Lifeng Wang
    Theory to Practice: Generalized Minimum-Norm Perspective Shadow Maps for Anti-aliased Shadow Rendering in 3D Computer Games. [Citation Graph (0, 0)][DBLP]
    ICEC, 2007, pp:66-78 [Conf]
  10. Ben Salem
    Kansei Games: Entertaining Emotions. [Citation Graph (0, 0)][DBLP]
    ICEC, 2007, pp:79-84 [Conf]
  11. Jing Xing, Zhenjiang Miao, Jing Chen
    An Algorithm for Seamless Image Stitching and Its Application. [Citation Graph (0, 0)][DBLP]
    ICEC, 2007, pp:85-90 [Conf]
  12. Bei-ji Zou, Yi Yao, Ling Zhang
    A New Algorithm for Trademark Image Retrieval Based on Sub-block of Polar Coordinates. [Citation Graph (0, 0)][DBLP]
    ICEC, 2007, pp:91-97 [Conf]
  13. Hai Liu, Lizhuang Ma
    Image Composition with Blurring Effect from Depth of Field. [Citation Graph (0, 0)][DBLP]
    ICEC, 2007, pp:98-103 [Conf]
  14. XueZhong Xiao, Lizhuang Ma
    Temporal Color Morphing. [Citation Graph (0, 0)][DBLP]
    ICEC, 2007, pp:104-114 [Conf]
  15. Xiaohu Ma, Jie Wu, Xiangjun Shen
    A New Progressive Mesh with Adaptive Subdivision for LOD Models. [Citation Graph (0, 0)][DBLP]
    ICEC, 2007, pp:115-120 [Conf]
  16. Bin Sheng, Enhua Wu
    Topology-Consistent Design for 3D Freeform Meshes with Harmonic Interpolation. [Citation Graph (0, 0)][DBLP]
    ICEC, 2007, pp:121-132 [Conf]
  17. Choong-Gyoo Lim, Seungjo Bae, Kyoung Park, YoungJik Lee
    Implementation and Optimization Issues of the Triangular Patch-Based Terrain System. [Citation Graph (0, 0)][DBLP]
    ICEC, 2007, pp:133-138 [Conf]
  18. Shixue Zhang, Enhua Wu
    Deforming Surface Simplification Based on Feature Preservation. [Citation Graph (0, 0)][DBLP]
    ICEC, 2007, pp:139-149 [Conf]
  19. Liying Wang, Wei Hua, Hujun Bao
    Procedural Modeling of Residential Zone Subject to Urban Planning Constraints. [Citation Graph (0, 0)][DBLP]
    ICEC, 2007, pp:150-161 [Conf]
  20. Kojzi Miyazaki, Yurika Nagai, Takenori Wama, Ryohei Nakatsu
    Concept and Construction of an Interactive Folktale System. [Citation Graph (0, 0)][DBLP]
    ICEC, 2007, pp:162-170 [Conf]
  21. Tijn Kooijmans, Matthias Rauterberg
    Cultural Computing and the Self Concept: Towards Unconscious Metamorphosis. [Citation Graph (0, 0)][DBLP]
    ICEC, 2007, pp:171-181 [Conf]
  22. Ruck Thawonmas, Masanao Kamozaki, Yousuke Ohno
    A Role Casting Method Based on Emotions in a Story Generation System. [Citation Graph (0, 0)][DBLP]
    ICEC, 2007, pp:182-192 [Conf]
  23. Stefan Grünvogel, Richard Wages, Tobias Bürger, Janez Zaletelj
    A Novel System for Interactive Live TV. [Citation Graph (0, 0)][DBLP]
    ICEC, 2007, pp:193-204 [Conf]
  24. Ivo Swartjes
    Using Narrative Cases to Author Interactive Story Content. [Citation Graph (0, 0)][DBLP]
    ICEC, 2007, pp:205-210 [Conf]
  25. Kentaro Fukuchi
    Multi-track Scratch Player on a Multi-touch Sensing Device. [Citation Graph (0, 0)][DBLP]
    ICEC, 2007, pp:211-218 [Conf]
  26. Barnabás Takács
    PanoMOBI: Panoramic Mobile Entertainment System. [Citation Graph (0, 0)][DBLP]
    ICEC, 2007, pp:219-224 [Conf]
  27. Wuzheng Tan, Lizhuang Ma, Zhiliang Xu, Junfa Mao
    Application MDA in a Collaborative Modeling Environment. [Citation Graph (0, 0)][DBLP]
    ICEC, 2007, pp:225-230 [Conf]
  28. Khoo Eng Tat, Tim Merritt, Adrian David Cheok, Mervyn Lian, Kelvin Yeo
    Age Invaders: User Studies of Intergenerational Computer Entertainment. [Citation Graph (0, 0)][DBLP]
    ICEC, 2007, pp:231-242 [Conf]
  29. Leilei Xu, Hanqiu Sun, Jiaya Jia, Chenjun Tao
    Dynamic Texture Synthesis in the YUV Color-Space. [Citation Graph (0, 0)][DBLP]
    ICEC, 2007, pp:243-248 [Conf]
  30. Kai Sun, Junqing Yu
    Video Affective Content Recognition Based on Genetic Algorithm Combined HMM. [Citation Graph (0, 0)][DBLP]
    ICEC, 2007, pp:249-254 [Conf]
  31. Junqing Yu, Haitao Wei
    Video Processing and Retrieval on Cell Processor Architecture. [Citation Graph (0, 0)][DBLP]
    ICEC, 2007, pp:255-262 [Conf]
  32. Jun Wang, Kyeong-Yuk Min, Jong-Wha Chong
    A Hybrid Image Coding in Overdriving for Motion Blur Reduction in LCD. [Citation Graph (0, 0)][DBLP]
    ICEC, 2007, pp:263-270 [Conf]
  33. Carlos Teixeira, Ana Respício
    See, Hear or Read the Film. [Citation Graph (0, 0)][DBLP]
    ICEC, 2007, pp:271-281 [Conf]
  34. Qi Duan, JianJun Yu, Xubo Yang, Shuangjiu Xiao
    A Practical Framework for Virtual Viewing and Relighting. [Citation Graph (0, 0)][DBLP]
    ICEC, 2007, pp:282-287 [Conf]
  35. JianJun Yu, Xubo Yang, Shuangjiu Xiao
    Interactive Image Based Relighting with Physical Light Acquisition. [Citation Graph (0, 0)][DBLP]
    ICEC, 2007, pp:288-293 [Conf]
  36. Changbo Wang
    Real-Time Rendering of Daylight Sky Scene for Virtual Environment. [Citation Graph (0, 0)][DBLP]
    ICEC, 2007, pp:294-303 [Conf]
  37. Zhiliang Xu, Lizhuang Ma, Wuzheng Tan
    Robust Dense Depth Acquisition Using 2-D De Bruijn Structured Light. [Citation Graph (0, 0)][DBLP]
    ICEC, 2007, pp:304-314 [Conf]
  38. Hua Liu, Hongxin Zhang, Hujun Bao
    Semiautomatic Rule Assist Architecture Modeling. [Citation Graph (0, 0)][DBLP]
    ICEC, 2007, pp:315-323 [Conf]
  39. Hae Won Byun
    Online Expression Mapping for Performance-Driven Facial Animation. [Citation Graph (0, 0)][DBLP]
    ICEC, 2007, pp:324-338 [Conf]
  40. Dongdong Nie, Qinyong Ma, Lizhuang Ma, Wuzheng Tan
    Predicting Peer Offline Probability in BitTorrent Using Nonlinear Regression. [Citation Graph (0, 0)][DBLP]
    ICEC, 2007, pp:339-344 [Conf]
  41. Li Jie, James J. Clark
    Game Design Guided by Visual Attention. [Citation Graph (0, 0)][DBLP]
    ICEC, 2007, pp:345-355 [Conf]
  42. Anne-Gwenn Bosser, Guillaume Levieux, Karim Sehaba, Axel Buendia, Vincent Corruble, Guillaume de Fondaumière, Viviane Gal, Stéphane Natkin, Nicolas Sabouret
    Dialogs Taking into Account Experience, Emotions and Personality. [Citation Graph (0, 0)][DBLP]
    ICEC, 2007, pp:356-362 [Conf]
  43. Nagisa Munekata, Takanori Komatsu, Hitoshi Matsubara
    Marching Bear: An Interface System Encouraging User's Emotional Attachment and Providing an Immersive Experience. [Citation Graph (0, 0)][DBLP]
    ICEC, 2007, pp:363-373 [Conf]
  44. Kentaro Fukuchi, Jun Rekimoto
    Marble Market: Bimanual Interactive Game with a Body Shape Sensor. [Citation Graph (0, 0)][DBLP]
    ICEC, 2007, pp:374-380 [Conf]
  45. Satoshi Tsuda, Yousuke Oda, Kuniya Shinozaki, Ryohei Nakatsu
    Concept and Architecture of a Centaur Robot. [Citation Graph (0, 0)][DBLP]
    ICEC, 2007, pp:381-388 [Conf]
  46. Yanbin Sun, Lun Xie, Zhiliang Wang, Yi An
    An Embedded System of Face Recognition Based on ARM and HMM. [Citation Graph (0, 0)][DBLP]
    ICEC, 2007, pp:389-394 [Conf]
  47. Jhun-Ying Yang, Yen-Ping Chen, Gwo-Yun Lee, Shun-Nan Liou, Jeen-Shing Wang
    Activity Recognition Using One Triaxial Accelerometer: A Neuro-fuzzy Classifier with Feature Reduction. [Citation Graph (0, 0)][DBLP]
    ICEC, 2007, pp:395-400 [Conf]
  48. David Obdrzálek, Jan Benda
    GFE - Graphical Finite State Machine Editor for Parallel Execution. [Citation Graph (0, 0)][DBLP]
    ICEC, 2007, pp:401-406 [Conf]
  49. Owen Noel Newton Fernando, Imiyage Janaka Prasad Wijesena, Adrian David Cheok, Ajith P. Madurapperuma, Lochandaka Ranathunga, Mei Gangwen, Miyuru Dayarathna, Srinivasan Mariappan, Lee Rui Jie Jerome
    Media Me: Body and Personal Media Interaction. [Citation Graph (0, 0)][DBLP]
    ICEC, 2007, pp:407-410 [Conf]
  50. Zhen Tang, Zhenjiang Miao, Yanli Wan
    Background Subtraction Using Running Gaussian Average and Frame Difference. [Citation Graph (0, 0)][DBLP]
    ICEC, 2007, pp:411-414 [Conf]
  51. Anton Nijholt
    Playing and Cheating in Ambient Entertainment. [Citation Graph (0, 0)][DBLP]
    ICEC, 2007, pp:415-420 [Conf]
  52. Takeshi Ito
    Selfish Search on Playing Shogi. [Citation Graph (0, 0)][DBLP]
    ICEC, 2007, pp:421-426 [Conf]
  53. Jin Ryong Kim, Il Kyu Park, Kwang-Hyun Shim
    The Effects of Network Loads and Latency in Multiplayer Online Games. [Citation Graph (0, 0)][DBLP]
    ICEC, 2007, pp:427-432 [Conf]
  54. Wouter Reeskamp, Katrien Ploegmakers
    Design for Debate in Robotics: Questioning Paradigms in a Techno-social Discourse. [Citation Graph (0, 0)][DBLP]
    ICEC, 2007, pp:433-436 [Conf]
  55. Zuoyong Zheng, Lizhuang Ma, Zhou Zeng
    Extracting Realistic Textures from Reference Spheres. [Citation Graph (0, 0)][DBLP]
    ICEC, 2007, pp:437-440 [Conf]
  56. Lin Shi, Zhiliang Wang, Zhigang Li
    Application and Research on Affection Model Based on Bayesian Network. [Citation Graph (0, 0)][DBLP]
    ICEC, 2007, pp:441-444 [Conf]
  57. Munjae Song, Seongwon Park
    A Survey on Projector-Based PC Clustered Distributed-Rendering Large Screen Displays and Techniques. [Citation Graph (0, 0)][DBLP]
    ICEC, 2007, pp:445-449 [Conf]
  58. Xiangqian Wu, Kuanquan Wang, David Zhang
    Automated Personal Authentication Using Both Palmprints. [Citation Graph (0, 0)][DBLP]
    ICEC, 2007, pp:450-453 [Conf]
  59. Seungjae Lee, Jin S. Seo
    A TV Commercial Monitoring System Using Audio Fingerprinting. [Citation Graph (0, 0)][DBLP]
    ICEC, 2007, pp:454-457 [Conf]
  60. Hua Qin, Pei-Luen Patrick Rau, Gavriel Salvendy
    Player Immersion in the Computer Game Narrative. [Citation Graph (0, 0)][DBLP]
    ICEC, 2007, pp:458-461 [Conf]
  61. Maiko Kamata, Michiaki Yasumura
    Music Video Viewers' Preference Evaluation Criteria and Their Characteristics. [Citation Graph (0, 0)][DBLP]
    ICEC, 2007, pp:462-465 [Conf]
  62. Penny Drennan, Dominique A. Keeffe
    Virtual Consumption: Using Player Types to Explore Virtual Consumer Behavior. [Citation Graph (0, 0)][DBLP]
    ICEC, 2007, pp:466-469 [Conf]
  63. Hui Liu, Cai-ming Zhang
    Codebook Design of Keyblock Based Image Retrieval. [Citation Graph (0, 0)][DBLP]
    ICEC, 2007, pp:470-474 [Conf]
  64. Yoon-Seok Choi, Bon-Ki Koo, Ji-Hyung Lee
    Template Based Image Mosaics. [Citation Graph (0, 0)][DBLP]
    ICEC, 2007, pp:475-478 [Conf]
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