Conferences in DBLP
(grapp) 2007 (conf/grapp/2007-2)
I. Rodríguez , Ronan Boulic Simulating reactive/passive postures by means of a human active torque hybrid minimization. [Citation Graph (0, 0)][DBLP ] GRAPP (AS/IE), 2007, pp:5-12 [Conf ] Daniel Raunhardt , Ronan Boulic Exploiting coupled joints - anatomic control of the spine with ik through linearly coupled joints. [Citation Graph (0, 0)][DBLP ] GRAPP (AS/IE), 2007, pp:13-20 [Conf ] Björn Krüger , Jochen Tautges , Andreas Weber Multi-mode representation of motion data. [Citation Graph (0, 0)][DBLP ] GRAPP (AS/IE), 2007, pp:21-29 [Conf ] Rachida Amjoun , Wolfgang Straßer Predictive-spectral compression of dynamic 3D meshes. [Citation Graph (0, 0)][DBLP ] GRAPP (AS/IE), 2007, pp:30-38 [Conf ] Florian Schulze , Katja Bühler , Markus Hadwiger Interactive deformation and visualization of large volume datasets. [Citation Graph (0, 0)][DBLP ] GRAPP (AS/IE), 2007, pp:39-46 [Conf ] Antoine Jonquet , Olivier Nocent , Yannick Rémion The art to keep in touch - the "good use" of lagrange multipliers. [Citation Graph (0, 0)][DBLP ] GRAPP (AS/IE), 2007, pp:47-56 [Conf ] James D. Edge , A. Hilton Visual speech synthesis from 3D video. [Citation Graph (0, 0)][DBLP ] GRAPP (AS/IE), 2007, pp:57-62 [Conf ] Lijia Zhu , Won-Sook Lee Facial animation with motion capture based on surface blending. [Citation Graph (0, 0)][DBLP ] GRAPP (AS/IE), 2007, pp:63-70 [Conf ] Juha Holopainen , Mauno Rönkkö Plausible motion simulation: Inchworm vs. roller. [Citation Graph (0, 0)][DBLP ] GRAPP (AS/IE), 2007, pp:71-74 [Conf ] Spyros Vosinakis , Nikos Pelekis , Yannis Theodoridis , Themis Panayiotopoulos Handling spatial vagueness in virtual agent control. [Citation Graph (0, 0)][DBLP ] GRAPP (AS/IE), 2007, pp:75-82 [Conf ] Doron Friedman , Robert Leeb , Larisa Dikovsky , Miriam Reiner , Gert Pfurtscheller , Mel Slater Controlling a virtual body by thought in a highly-immersive virtual environment - a case study in using a brain-computer interface in a virtual-reality cave-like system. [Citation Graph (0, 0)][DBLP ] GRAPP (AS/IE), 2007, pp:83-90 [Conf ] Gennadiy Nikishkov , Tomokazu Tsuchimoto Using augmented reality for real-time visualization of tactile health examination. [Citation Graph (0, 0)][DBLP ] GRAPP (AS/IE), 2007, pp:91-97 [Conf ] Mirko Fetter , Markus Etz , Heiko Blechschmied Mobile chase - towards a framework for location-based gaming. [Citation Graph (0, 0)][DBLP ] GRAPP (AS/IE), 2007, pp:98-105 [Conf ] Kikuo Asai Comparative experiment of body-position based navigation in immersive virtual environments. [Citation Graph (0, 0)][DBLP ] GRAPP (AS/IE), 2007, pp:106-113 [Conf ] Bert de Decker , Tom Mertens , Philippe Bekaert Interactive collision detection for free-viewpoint video. [Citation Graph (0, 0)][DBLP ] GRAPP (AS/IE), 2007, pp:114-120 [Conf ] Selcuk Sumengen , Mustafa Tolga Eren , Serhat Yesilyurt , Selim Balcisoy Real-time deformable objects for collaborative virtual environments. [Citation Graph (0, 0)][DBLP ] GRAPP (AS/IE), 2007, pp:121-128 [Conf ] Achille Peternier , Sylvain Cardin , Frédéric Vexo , Daniel Thalmann Practical design and implementation of a cave system - high quality four walls cave howto. [Citation Graph (0, 0)][DBLP ] GRAPP (AS/IE), 2007, pp:129-136 [Conf ] Timo Götzelmann , Knut Hartmann , Andreas Nürnberger , Thomas Strothotte 3D spatial data mining on document sets for the discovery of failure causes in complex technical devices. [Citation Graph (0, 0)][DBLP ] GRAPP (AS/IE), 2007, pp:137-145 [Conf ] Josune Hernantes , Diego Borro , Alejandro M. García-Alonso Stable haptic response for complex interactions. [Citation Graph (0, 0)][DBLP ] GRAPP (AS/IE), 2007, pp:146-153 [Conf ] Alex Henriques , Burkhard Wünsche Improved meshless deformation techniques for real-time interactive collaborative environments. [Citation Graph (0, 0)][DBLP ] GRAPP (AS/IE), 2007, pp:154-164 [Conf ] Chii-Yuan Chuang , I-Chen Lin , Yung-Sheng Lo , Chao-Chih Lin Feature-point driven 3D expression editing. [Citation Graph (0, 0)][DBLP ] GRAPP (AS/IE), 2007, pp:165-170 [Conf ] Stephen Brooks , Jacqueline L. Whalley Visualizing collapsible 3D data in a hybrid gis. [Citation Graph (0, 0)][DBLP ] GRAPP (AS/IE), 2007, pp:171-178 [Conf ] Kenny Gruchalla , Jonathan Marbach , Mark Dubin Porting legacy applications to immersive virtual environments - a case study. [Citation Graph (0, 0)][DBLP ] GRAPP (AS/IE), 2007, pp:179-184 [Conf ] Angela Brennecke , Stefan Schlechtweg , Thomas Strothotte Opencrimescene review log - interaction log in a virtual crime scene investigation learning environment. [Citation Graph (0, 0)][DBLP ] GRAPP (AS/IE), 2007, pp:185-190 [Conf ] Guy W. Zimmerman Some assembly required - effectiveness of interactive 3D graphics on mobile devices for object assembly. [Citation Graph (0, 0)][DBLP ] GRAPP (AS/IE), 2007, pp:191-196 [Conf ] Denis Pitzalis , Christian Lahanier , Genevieve Aitken , Ruven Pillay , Karina Rodriguez-Echavarria , David B. Arnold 3D techniques to create interactive virtual museums: The state of the art in the epoch noe. [Citation Graph (0, 0)][DBLP ] GRAPP (AS/IE), 2007, pp:197-203 [Conf ] Rui Zhang , Burkhard Wünsche A framework for interactive GPU-supported rendering and styling of virtual hair. [Citation Graph (0, 0)][DBLP ] GRAPP (AS/IE), 2007, pp:204-214 [Conf ] Giuseppe De Pietro , Ivana Marra , Carmela Vanzanella A virtual reality system for medical imaging. [Citation Graph (0, 0)][DBLP ] GRAPP (AS/IE), 2007, pp:215-220 [Conf ] Futoshi Sugimoto , Masahide Yoneyama A method to synthesize three-dimensional facial model based on the information of words expressing facial features. [Citation Graph (0, 0)][DBLP ] GRAPP (AS/IE), 2007, pp:221-224 [Conf ] Daria Tsoupikova , Alex Hill Development of rutopia 2 VR artwork using new ygdrasil features. [Citation Graph (0, 0)][DBLP ] GRAPP (AS/IE), 2007, pp:225-228 [Conf ] Razvan Tudor Tanasie , Dorian Cojocaru A fuzzy path finding algorithm based on artificial potential fields. [Citation Graph (0, 0)][DBLP ] GRAPP (AS/IE), 2007, pp:229-234 [Conf ] Jose San Martin , Gracián Triviño Mechanical performance of a manipulator in virtual reality systems. [Citation Graph (0, 0)][DBLP ] GRAPP (AS/IE), 2007, pp:235-240 [Conf ] Bill Kapralos , Michael R. M. Jenkin , Evangelos E. Milios Diffraction modeling for interactive virtual acoustical environments. [Citation Graph (0, 0)][DBLP ] GRAPP (AS/IE), 2007, pp:241-248 [Conf ] Marc Erich Latoschik , Christian Fröhlich Towards intelligent VR - multi-layered semantic reflection for intelligent virtual environments. [Citation Graph (0, 0)][DBLP ] GRAPP (AS/IE), 2007, pp:249-260 [Conf ]