Conferences in DBLP
(digitel) 2007 (conf/digitel/2007)
Michael Eisenberg Technology and the Work of Children. [Citation Graph (0, 0)][DBLP ] DIGITEL, 2007, pp:3- [Conf ] Clark Quinn Hard Fun: Cognition and Emotion at Play. [Citation Graph (0, 0)][DBLP ] DIGITEL, 2007, pp:4- [Conf ] Masanori Sugimoto What can Children Learn through Game-based Learning Systems? [Citation Graph (0, 0)][DBLP ] DIGITEL, 2007, pp:5-7 [Conf ] Hercy N. H. Cheng , Yi-Chan Deng , Sung-Bin Chang , Tak-Wai Chan EduBingo: Design of Multi-level Challenges of a Digital Classroom Game. [Citation Graph (0, 0)][DBLP ] DIGITEL, 2007, pp:11-18 [Conf ] Begoña Gros The Design of Learning Environments Using Videogames in Formal Education. [Citation Graph (0, 0)][DBLP ] DIGITEL, 2007, pp:19-24 [Conf ] Mark D. Gross , Michael Eisenberg Why Toys Shouldn't Work "Like Magic": Children's Technology and the Values of Construction and Control. [Citation Graph (0, 0)][DBLP ] DIGITEL, 2007, pp:25-32 [Conf ] Daisaku Hayashi , Masayuki Takamura , Naoto Nakamura , Michio Kobayashi "Silhouette-Box": An Interactive Interface for Modeling and Direct Manipulation in Mixed Reality. [Citation Graph (0, 0)][DBLP ] DIGITEL, 2007, pp:33-40 [Conf ] Sheng-Hui Hsu , Chih-Yueh Chou , Fei Ching Chen , Yuan-Kai , Tak-Wai Chan An investigation of the differences between robot and virtual learning companions' influences on students' engagement. [Citation Graph (0, 0)][DBLP ] DIGITEL, 2007, pp:41-48 [Conf ] Ilkka Jormanainen , Yuejun Zhang , Kinshuk , Erkki Sutinen Pedagogical Agents for Teacher Intervention in Educational Robotics Classes: Implementation Issues. [Citation Graph (0, 0)][DBLP ] DIGITEL, 2007, pp:49-56 [Conf ] Eric Schweikardt , Mark D. Gross A Brief Survey of Distributed Computational Toys. [Citation Graph (0, 0)][DBLP ] DIGITEL, 2007, pp:57-64 [Conf ] Junjie Shang , Morris Siu Yung Jong , Fong Lok Lee , Jimmy Ho-Man Lee A Pilot Study on Virtual Interactive Student-Oriented Learning Environment. [Citation Graph (0, 0)][DBLP ] DIGITEL, 2007, pp:65-72 [Conf ] Jason Tan , Gautam Biswas Simulation-Based Game Learning Environments: Building and Sustaining a Fish Tank. [Citation Graph (0, 0)][DBLP ] DIGITEL, 2007, pp:73-80 [Conf ] Hiroyuki Tominaga , Yohei Onishi , Toshihiro Hayashi , Toshinori Yamasaki LEGO Robot Programming Exercise Support for Problem Solving Learning with Game Strategy Planning Tools. [Citation Graph (0, 0)][DBLP ] DIGITEL, 2007, pp:81-88 [Conf ] Winston M. C. Wu , Hercy N. H. Cheng , Mong-Chen Chiang , Yi-Chan Deng , Chih-Yueh Chou , Chin-Chung Tsai , Tak-Wai Chan AnswerMatching: A Competitive Learning Game with Uneven Chance Tactic. [Citation Graph (0, 0)][DBLP ] DIGITEL, 2007, pp:89-98 [Conf ] Sung-Bin Chang , Yi-Chan Deng , Hercy N. H. Cheng , Hui-Chun Liao , Fu-Yun Yu , Tak-Wai Chan Implementation and Evaluation of EduBingo for Arithmetic Drill. [Citation Graph (0, 0)][DBLP ] DIGITEL, 2007, pp:99-103 [Conf ] Zhi-hong Chen , Calvin C. Y. Liao , Tak-Wai Chan My-Pet-and-Her-Friends: Identifying Educational Roles of Animal Companions in Game-based Learning Environment. [Citation Graph (0, 0)][DBLP ] DIGITEL, 2007, pp:104-108 [Conf ] Akcell Motivate AI Class with Interactive Computer Game. [Citation Graph (0, 0)][DBLP ] DIGITEL, 2007, pp:109-113 [Conf ] Tsung-Yen Chuang , Wei-Fan Effect of Computer-Based Video Games on Children: An Experimental Study. [Citation Graph (0, 0)][DBLP ] DIGITEL, 2007, pp:114-118 [Conf ] Willem Fontijn , Jettie Hoonhout Functional Fun with Tangible User Interfaces. [Citation Graph (0, 0)][DBLP ] DIGITEL, 2007, pp:119-123 [Conf ] Hui-Chun Hsiao A Brief Review of Digital Games and Learning. [Citation Graph (0, 0)][DBLP ] DIGITEL, 2007, pp:124-129 [Conf ] Owen W. S. Huang , Hercy N. H. Cheng , Tak-Wai Chan Number Jigsaw Puzzle: A Mathematical Puzzle Game for Facilitating Players' Problem-Solving Strategies. [Citation Graph (0, 0)][DBLP ] DIGITEL, 2007, pp:130-134 [Conf ] Mei-Jen Kuo How does an online game based learning environment promote students' intrinsic motivation for learning natural science and how does it affect their. [Citation Graph (0, 0)][DBLP ] DIGITEL, 2007, pp:135-142 [Conf ] Tess Li , M. J. Le Brun Reflections on the IT Aspects of Writing, Designing, and Producing Law Games - Online, CD-Rom, or DVD? [Citation Graph (0, 0)][DBLP ] DIGITEL, 2007, pp:143-146 [Conf ] Sofia Mysirlaki , Fotini Paraskeva Digital games: Developing the Issues of Socio-cognitive Learning Theory in an Attempt to Shift an Entertainment Gadget to an Educational Tool. [Citation Graph (0, 0)][DBLP ] DIGITEL, 2007, pp:147-151 [Conf ] Frankie Tam , John Milton The Challenges of Deploying Educational Games in Hong Kong Schools: a developer's perspective. [Citation Graph (0, 0)][DBLP ] DIGITEL, 2007, pp:152-158 [Conf ] Cheng-Su Wang , Yeu-Ruey Tzeng Framework for Bloom's Knowledge Placement in Computer Games. [Citation Graph (0, 0)][DBLP ] DIGITEL, 2007, pp:159-166 [Conf ] Shigeki Doi , Yasuhiro Kawada , Satoshi Fujii Chatterer Ping-pong Table. [Citation Graph (0, 0)][DBLP ] DIGITEL, 2007, pp:167-169 [Conf ] Siti Hafizah Ab Hamid , Leong Yu Fung Learn Programming by Using Mobile Edutainment Game Approach. [Citation Graph (0, 0)][DBLP ] DIGITEL, 2007, pp:170-172 [Conf ] Tadahiro Hata , Naoki Ushijima , Hiroyuki Hiraga , Kenzi Watanabe Development and Experiment of a Game Based Learning Program for e-Money Literacy Education. [Citation Graph (0, 0)][DBLP ] DIGITEL, 2007, pp:173-175 [Conf ] Michu M. Hu , Ben Chang Massively Multiplayer Online Game Supported Foreign Language Listening Ability Training. [Citation Graph (0, 0)][DBLP ] DIGITEL, 2007, pp:176-178 [Conf ] Chun-Chieh Huang , Tsai-Yen Li , Hao-Chuan Wang , Chun-Yen Chang Idea Storming Cube: A Game-based System to Support Creative Thinking. [Citation Graph (0, 0)][DBLP ] DIGITEL, 2007, pp:179-181 [Conf ] Yu-Hong Lin Pokémon: Game Play as Multi-Subject Learning Experience. [Citation Graph (0, 0)][DBLP ] DIGITEL, 2007, pp:182-184 [Conf ] Pasi Mattila , Jukka Miettunen , Tony Manninen An approach to a virtual learning environment through a game. [Citation Graph (0, 0)][DBLP ] DIGITEL, 2007, pp:185-187 [Conf ] Akiyuki Minamide , Kazuya Takemata , Nobuyuki Naoe , Pee Suat Hoon Development of a Long-Distance-Controlled Robot System Using the Web for International Exchange. [Citation Graph (0, 0)][DBLP ] DIGITEL, 2007, pp:188-190 [Conf ] Hiroyuki Mitsuhara , Hiroaki Ogata , Kazuhide Kanenishi , Yoneo Yano Do Children Understand Binary Numbers by Electric Card Game? [Citation Graph (0, 0)][DBLP ] DIGITEL, 2007, pp:191-192 [Conf ] Masahiro Ohno , Shigeki Doi 3-Dimensional Shape Capture Using Intelligent Blocks as Direct Modeling. [Citation Graph (0, 0)][DBLP ] DIGITEL, 2007, pp:194-196 [Conf ] Satoshi Ohtsuka , Nobuyuki Sasaki , Sadao Hasegawa , Tetsumi Harakawa A New Game Device Using Body-Braille for Visually Impaired People. [Citation Graph (0, 0)][DBLP ] DIGITEL, 2007, pp:197-199 [Conf ] Chihhsiong Shih , William C. Chu A Vision Based Interactive Billiard Ball Entertainment System. [Citation Graph (0, 0)][DBLP ] DIGITEL, 2007, pp:200-202 [Conf ] Jeetinder Singh , Jayanthi Sivaswamy , Krishnarajulu Naidu MuDiS - A Virtual Learning Environment. [Citation Graph (0, 0)][DBLP ] DIGITEL, 2007, pp:203-205 [Conf ] Ja-young Sung , Aaron Levisohn , Ji-won Song , Ben Tomassetti , Ali Mazalek Shadow Box: an interactive learning toy for children. [Citation Graph (0, 0)][DBLP ] DIGITEL, 2007, pp:206-208 [Conf ] Takashi Tachino , Yuuki Kato , Shogo Kato An Approach to Utilize Ubiquitous device for Game-based Learning Environment. [Citation Graph (0, 0)][DBLP ] DIGITEL, 2007, pp:209-211 [Conf ] Fu-Hsing Tsai , Kuang-Chao Yu , Hsien-Sheng Hsiao Designing Constructivist Learning Environment in Online Game. [Citation Graph (0, 0)][DBLP ] DIGITEL, 2007, pp:212-214 [Conf ] Peter James Vial , Giancarlos Serafini , Ibrahim Raad Soccer RoBot Toy within an Educational Enviro. [Citation Graph (0, 0)][DBLP ] DIGITEL, 2007, pp:215-217 [Conf ] Jie Chi Yang , Yi Ho Chen , Chih Hung Chen PILE: Physical Interactive Learning Environment. [Citation Graph (0, 0)][DBLP ] DIGITEL, 2007, pp:218-220 [Conf ] Charles Y. C. Yeh , Calvin C. Y. Liao , Jen-Hang Wang , Tak-Wai Chan Design of Dyad Game for Developing Fluency in Multiplication Facts. [Citation Graph (0, 0)][DBLP ] DIGITEL, 2007, pp:221-223 [Conf ] Ruwei Yun , Huimin Shi , Yi Li , Zhigeng Pan The Procedure Model and Implementation Technology of VE for Science Education. [Citation Graph (0, 0)][DBLP ] DIGITEL, 2007, pp:224-226 [Conf ]