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Conferences in DBLP

BCS HCI Conference (bcshci)
2009 (conf/bcshci/2009)


  1. Narrative, memory and practice: tensions and choices in the use of a digital artefact. [Citation Graph (, )][DBLP]


  2. Photo displays and intergenerational relationships in the family home. [Citation Graph (, )][DBLP]


  3. Design alter egos: constructing and employing fictional characters in collaborative design sessions. [Citation Graph (, )][DBLP]


  4. Exploring the link between player involvement and learning within digital games. [Citation Graph (, )][DBLP]


  5. Putting the physical into the digital: issues in designing hybrid interactive surfaces. [Citation Graph (, )][DBLP]


  6. "A little silly and empty-headed": older adults' understandings of social networking sites. [Citation Graph (, )][DBLP]


  7. Low-fi skin vision: a case study in rapid prototyping a sensory substitution system. [Citation Graph (, )][DBLP]


  8. Sketching sketching: outlines of a collaborative design method. [Citation Graph (, )][DBLP]


  9. From tele presence to human absence: the pragmatic construction of the human in communications systems research. [Citation Graph (, )][DBLP]


  10. Directed manipulation with respect to focal rings. [Citation Graph (, )][DBLP]


  11. Evaluating haptics for information discovery while walking. [Citation Graph (, )][DBLP]


  12. Bringing tabletop technologies to kindergarten children. [Citation Graph (, )][DBLP]


  13. Vibrotactile information for intuitive speed regulation. [Citation Graph (, )][DBLP]


  14. Dramaturgical capitalization of positive emotions: the answer for Facebook success? [Citation Graph (, )][DBLP]


  15. Using augmentations as bridges from concrete to abstract representations. [Citation Graph (, )][DBLP]


  16. Analogies in design decision-making. [Citation Graph (, )][DBLP]


  17. Paper-based concept map: the effects of tabletop on an expressive collaborative learning task. [Citation Graph (, )][DBLP]


  18. LEGO MindstormsTM for informed metrics in virtual worlds. [Citation Graph (, )][DBLP]


  19. A vision-based system for display interaction. [Citation Graph (, )][DBLP]


  20. Personality traits, usage patterns and information disclosure in online communities. [Citation Graph (, )][DBLP]


  21. Exploring the effects of experience on wiki anxiety and wiki usability: an online study. [Citation Graph (, )][DBLP]


  22. Task-specificity and resource allocation in information perception in three-dimensional space. [Citation Graph (, )][DBLP]


  23. Controlling the usability evaluation process under varying defect visibility. [Citation Graph (, )][DBLP]


  24. User requirements for a collective intelligence emergency response system. [Citation Graph (, )][DBLP]


  25. Card sorting activities with preschool children. [Citation Graph (, )][DBLP]


  26. Triggering trust: to what extent does the question influence the answer when evaluating the perceived importance of trust triggers? [Citation Graph (, )][DBLP]


  27. Children and 'smart' technologies: can children's experiences be interpreted and coded? [Citation Graph (, )][DBLP]


  28. Evaluating musical software using conceptual metaphors. [Citation Graph (, )][DBLP]


  29. See the apple of my eye: baby storytelling in social space. [Citation Graph (, )][DBLP]


  30. Digital parenting: designing children's safety. [Citation Graph (, )][DBLP]


  31. Exploring blog spaces: a study of blog reading experiences using dynamic contextual displays. [Citation Graph (, )][DBLP]


  32. How do people find information on a familiar website? [Citation Graph (, )][DBLP]


  33. Forecasting software visualizations: an explorative study. [Citation Graph (, )][DBLP]


  34. An evaluation of a meal planning system: ease of use and perceived usefulness. [Citation Graph (, )][DBLP]


  35. Under my pillow: designing security for children's special things. [Citation Graph (, )][DBLP]


  36. Text input error categorisation: solving character level insertion ambiguities using Zero Time analysis. [Citation Graph (, )][DBLP]


  37. TüISt (transformable über interface for stardom). [Citation Graph (, )][DBLP]


  38. Interactive technology for enhancing distributed learning: a study on weblogs. [Citation Graph (, )][DBLP]


  39. Wizard of Oz experiments for companions. [Citation Graph (, )][DBLP]


  40. A conversational model to display user activity. [Citation Graph (, )][DBLP]


  41. User interfaces for robots swarm assistance in emergency settings. [Citation Graph (, )][DBLP]


  42. Evolving and augmenting worth mapping for family archives. [Citation Graph (, )][DBLP]


  43. Initial explorations into the user experience of 3D file browsing. [Citation Graph (, )][DBLP]


  44. Hospital user research using new media arts. [Citation Graph (, )][DBLP]


  45. The TicTag application: towards tag-based meta-search for browsing the web. [Citation Graph (, )][DBLP]


  46. Human centred university commercialisation. [Citation Graph (, )][DBLP]


  47. Intentional affect: an alternative notion of affective interaction with a machine. [Citation Graph (, )][DBLP]


  48. Helping older people to manage their social activities at the retirement home. [Citation Graph (, )][DBLP]


  49. Virtual world users evaluated according to environment design, task based and affective attention measures. [Citation Graph (, )][DBLP]


  50. Armchair authentication. [Citation Graph (, )][DBLP]


  51. When 'one fits all' does not fit: study of visualization types for mobile help systems. [Citation Graph (, )][DBLP]


  52. Visible imagination: projected play. [Citation Graph (, )][DBLP]


  53. An exploratory study of tag-based visual interfaces for searching folksonomies. [Citation Graph (, )][DBLP]


  54. What makes a good game?: using reviews to inform design. [Citation Graph (, )][DBLP]


  55. User research in a scientific software development project. [Citation Graph (, )][DBLP]


  56. Measuring the influence of social abilities on acceptance of an interface robot and a screen agent by elderly users. [Citation Graph (, )][DBLP]


  57. A gestural interaction design model for multi-touch displays. [Citation Graph (, )][DBLP]


  58. Paper-based mixed reality sketch augmentation as a conceptual design support tool. [Citation Graph (, )][DBLP]


  59. Interacting with in-vehicle systems: understanding, measuring, and evaluating attention. [Citation Graph (, )][DBLP]


  60. Runtime user interface design and adaptation. [Citation Graph (, )][DBLP]


  61. A grounded theory approach towards conceptualizing CIS for heterogeneous work communities. [Citation Graph (, )][DBLP]


  62. Using technologies to support reminiscence. [Citation Graph (, )][DBLP]


  63. DIY design process for interactive surfaces. [Citation Graph (, )][DBLP]


  64. Modelling perception using image processing algorithms. [Citation Graph (, )][DBLP]


  65. Distal tactile feedback for text entry on tabletop computers. [Citation Graph (, )][DBLP]


  66. The effect of aesthetics on web credibility. [Citation Graph (, )][DBLP]


  67. From the gaming experience to the wider user experience. [Citation Graph (, )][DBLP]

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System may not be available sometimes or not working properly, since it is still in development with continuous upgrades
NOTICE2
The rankings that are presented on this page should NOT be considered as formal since the citation info is incomplete in DBLP
 
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for Data Engineering Laboratory, Department of Informatics, Aristotle University © 2002