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Conferences in DBLP

BCS HCI Conference (bcshci)
2009 (conf/bcshci/2009)

  1. Narrative, memory and practice: tensions and choices in the use of a digital artefact. [Citation Graph (, )][DBLP]

  2. Photo displays and intergenerational relationships in the family home. [Citation Graph (, )][DBLP]

  3. Design alter egos: constructing and employing fictional characters in collaborative design sessions. [Citation Graph (, )][DBLP]

  4. Exploring the link between player involvement and learning within digital games. [Citation Graph (, )][DBLP]

  5. Putting the physical into the digital: issues in designing hybrid interactive surfaces. [Citation Graph (, )][DBLP]

  6. "A little silly and empty-headed": older adults' understandings of social networking sites. [Citation Graph (, )][DBLP]

  7. Low-fi skin vision: a case study in rapid prototyping a sensory substitution system. [Citation Graph (, )][DBLP]

  8. Sketching sketching: outlines of a collaborative design method. [Citation Graph (, )][DBLP]

  9. From tele presence to human absence: the pragmatic construction of the human in communications systems research. [Citation Graph (, )][DBLP]

  10. Directed manipulation with respect to focal rings. [Citation Graph (, )][DBLP]

  11. Evaluating haptics for information discovery while walking. [Citation Graph (, )][DBLP]

  12. Bringing tabletop technologies to kindergarten children. [Citation Graph (, )][DBLP]

  13. Vibrotactile information for intuitive speed regulation. [Citation Graph (, )][DBLP]

  14. Dramaturgical capitalization of positive emotions: the answer for Facebook success? [Citation Graph (, )][DBLP]

  15. Using augmentations as bridges from concrete to abstract representations. [Citation Graph (, )][DBLP]

  16. Analogies in design decision-making. [Citation Graph (, )][DBLP]

  17. Paper-based concept map: the effects of tabletop on an expressive collaborative learning task. [Citation Graph (, )][DBLP]

  18. LEGO MindstormsTM for informed metrics in virtual worlds. [Citation Graph (, )][DBLP]

  19. A vision-based system for display interaction. [Citation Graph (, )][DBLP]

  20. Personality traits, usage patterns and information disclosure in online communities. [Citation Graph (, )][DBLP]

  21. Exploring the effects of experience on wiki anxiety and wiki usability: an online study. [Citation Graph (, )][DBLP]

  22. Task-specificity and resource allocation in information perception in three-dimensional space. [Citation Graph (, )][DBLP]

  23. Controlling the usability evaluation process under varying defect visibility. [Citation Graph (, )][DBLP]

  24. User requirements for a collective intelligence emergency response system. [Citation Graph (, )][DBLP]

  25. Card sorting activities with preschool children. [Citation Graph (, )][DBLP]

  26. Triggering trust: to what extent does the question influence the answer when evaluating the perceived importance of trust triggers? [Citation Graph (, )][DBLP]

  27. Children and 'smart' technologies: can children's experiences be interpreted and coded? [Citation Graph (, )][DBLP]

  28. Evaluating musical software using conceptual metaphors. [Citation Graph (, )][DBLP]

  29. See the apple of my eye: baby storytelling in social space. [Citation Graph (, )][DBLP]

  30. Digital parenting: designing children's safety. [Citation Graph (, )][DBLP]

  31. Exploring blog spaces: a study of blog reading experiences using dynamic contextual displays. [Citation Graph (, )][DBLP]

  32. How do people find information on a familiar website? [Citation Graph (, )][DBLP]

  33. Forecasting software visualizations: an explorative study. [Citation Graph (, )][DBLP]

  34. An evaluation of a meal planning system: ease of use and perceived usefulness. [Citation Graph (, )][DBLP]

  35. Under my pillow: designing security for children's special things. [Citation Graph (, )][DBLP]

  36. Text input error categorisation: solving character level insertion ambiguities using Zero Time analysis. [Citation Graph (, )][DBLP]

  37. TüISt (transformable über interface for stardom). [Citation Graph (, )][DBLP]

  38. Interactive technology for enhancing distributed learning: a study on weblogs. [Citation Graph (, )][DBLP]

  39. Wizard of Oz experiments for companions. [Citation Graph (, )][DBLP]

  40. A conversational model to display user activity. [Citation Graph (, )][DBLP]

  41. User interfaces for robots swarm assistance in emergency settings. [Citation Graph (, )][DBLP]

  42. Evolving and augmenting worth mapping for family archives. [Citation Graph (, )][DBLP]

  43. Initial explorations into the user experience of 3D file browsing. [Citation Graph (, )][DBLP]

  44. Hospital user research using new media arts. [Citation Graph (, )][DBLP]

  45. The TicTag application: towards tag-based meta-search for browsing the web. [Citation Graph (, )][DBLP]

  46. Human centred university commercialisation. [Citation Graph (, )][DBLP]

  47. Intentional affect: an alternative notion of affective interaction with a machine. [Citation Graph (, )][DBLP]

  48. Helping older people to manage their social activities at the retirement home. [Citation Graph (, )][DBLP]

  49. Virtual world users evaluated according to environment design, task based and affective attention measures. [Citation Graph (, )][DBLP]

  50. Armchair authentication. [Citation Graph (, )][DBLP]

  51. When 'one fits all' does not fit: study of visualization types for mobile help systems. [Citation Graph (, )][DBLP]

  52. Visible imagination: projected play. [Citation Graph (, )][DBLP]

  53. An exploratory study of tag-based visual interfaces for searching folksonomies. [Citation Graph (, )][DBLP]

  54. What makes a good game?: using reviews to inform design. [Citation Graph (, )][DBLP]

  55. User research in a scientific software development project. [Citation Graph (, )][DBLP]

  56. Measuring the influence of social abilities on acceptance of an interface robot and a screen agent by elderly users. [Citation Graph (, )][DBLP]

  57. A gestural interaction design model for multi-touch displays. [Citation Graph (, )][DBLP]

  58. Paper-based mixed reality sketch augmentation as a conceptual design support tool. [Citation Graph (, )][DBLP]

  59. Interacting with in-vehicle systems: understanding, measuring, and evaluating attention. [Citation Graph (, )][DBLP]

  60. Runtime user interface design and adaptation. [Citation Graph (, )][DBLP]

  61. A grounded theory approach towards conceptualizing CIS for heterogeneous work communities. [Citation Graph (, )][DBLP]

  62. Using technologies to support reminiscence. [Citation Graph (, )][DBLP]

  63. DIY design process for interactive surfaces. [Citation Graph (, )][DBLP]

  64. Modelling perception using image processing algorithms. [Citation Graph (, )][DBLP]

  65. Distal tactile feedback for text entry on tabletop computers. [Citation Graph (, )][DBLP]

  66. The effect of aesthetics on web credibility. [Citation Graph (, )][DBLP]

  67. From the gaming experience to the wider user experience. [Citation Graph (, )][DBLP]

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