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Conferences in DBLP

Conference on Creating, Connecting and Collaborating through Computing (c5)
2005 (conf/c5/2005)

  1. Julian Lombardi, Mark P. McCahill
    User Interfaces for Self and Others in Croquet Learning Spaces. [Citation Graph (0, 0)][DBLP]
    C5, 2005, pp:3-10 [Conf]
  2. Mark P. McCahill, Julian Lombardi
    User Interfaces for Places and Things in Croquet Learning Spaces. [Citation Graph (0, 0)][DBLP]
    C5, 2005, pp:11-18 [Conf]
  3. Takashi Yamamiya
    Meta-Toys Workshop and Environment with Squeak. [Citation Graph (0, 0)][DBLP]
    C5, 2005, pp:21-26 [Conf]
  4. Koji Yokokawa
    Swimmy: A Framework of Multi-Agent Instruction System for Children. [Citation Graph (0, 0)][DBLP]
    C5, 2005, pp:27-32 [Conf]
  5. Joshua Gargus
    Bootstrapping an Animated Sketchbook. [Citation Graph (0, 0)][DBLP]
    C5, 2005, pp:33-40 [Conf]
  6. Yukio Yasuhara, Nobuyuki Kukimoto, Naohisa Sakamoto, Yasuo Ebara, Koji Koyamada
    3D Data Transmitting and Displaying System with an Omni-Directional Display for Group Learning. [Citation Graph (0, 0)][DBLP]
    C5, 2005, pp:43-49 [Conf]
  7. David Smith, Andreas Raab, Yoshiki Ohshima, David P. Reed, Alan C. Kay
    Filters and Tasks in Croquet. [Citation Graph (0, 0)][DBLP]
    C5, 2005, pp:50-56 [Conf]
  8. Takao Kawamura, Ryosuke Nakatani, Kazunori Sugahara
    P2P e-Learning System and Its Squeak-Based User Interface. [Citation Graph (0, 0)][DBLP]
    C5, 2005, pp:57-63 [Conf]
  9. Maic Masuch, Michael Rüger
    Challenges in Collaborative Game Design Developing Learning Environments for Creating Games. [Citation Graph (0, 0)][DBLP]
    C5, 2005, pp:67-74 [Conf]
  10. Masaaki Ohnishi, Ryo Nishide, Shinichi Ueshima
    Incremental Construction of Delaunay Overlaid Network for Virtual Collaborative Space. [Citation Graph (0, 0)][DBLP]
    C5, 2005, pp:75-82 [Conf]
  11. Hein Bles, Marco Boom, Laurien Broer van Dijk, Eric van Duin, Hanneke Jacobs, Susan Joosen, Ernest van Breemen, Auke van Balen
    A Collaborative Environment for Users of Advanced Scientific Instruments. [Citation Graph (0, 0)][DBLP]
    C5, 2005, pp:83-90 [Conf]
  12. Yoshiki Ohshima
    The Early Examples of Kedama, A Massively Parallel System in Squeak. [Citation Graph (0, 0)][DBLP]
    C5, 2005, pp:93-100 [Conf]
  13. Rick McGeer, Andreas Raab, Michael Rüger
    The Media Messenger. [Citation Graph (0, 0)][DBLP]
    C5, 2005, pp:101-107 [Conf]
  14. Zhiyong Peng, Kai Huang, Shijun Li, Yi Luo
    Integration of Multiple Heterogeneous Databases in Smalltalk. [Citation Graph (0, 0)][DBLP]
    C5, 2005, pp:108-115 [Conf]
  15. Benay Dara-Abrams
    Reaching Adult Learners through the Entry Point Framework and Problem-Based Learning in a Croquet-Based Virtual Environment. [Citation Graph (0, 0)][DBLP]
    C5, 2005, pp:119-126 [Conf]
  16. Erik Champion, Sachiyo Sekiguchi
    Suggestions for New Features to Support Collaborative Learning in Virtual Worlds. [Citation Graph (0, 0)][DBLP]
    C5, 2005, pp:127-134 [Conf]
  17. Marilyn May Lombardi, Julian Lombardi
    Croquet Learning Environments: Extending the Value of Campus Life into the Online Experience. [Citation Graph (0, 0)][DBLP]
    C5, 2005, pp:135-142 [Conf]
  18. Hsiu-Ping Yueh, Wei-Jane Lin
    Developing a Web-Based Environment in Supporting Students Team-Working and Learning in a Problem-Based Learning Approach. [Citation Graph (0, 0)][DBLP]
    C5, 2005, pp:145-149 [Conf]
  19. Syuzi Okamura, Isao Matushima, Yoneo Yano
    The Effective Learning Support Strategy for Self Learning with Problem-Based Learning. [Citation Graph (0, 0)][DBLP]
    C5, 2005, pp:150-157 [Conf]
  20. Yukari Shirota
    A Semantic Explanation and Symbolic Computation Approach for Designing Mathematical Courseware. [Citation Graph (0, 0)][DBLP]
    C5, 2005, pp:158-165 [Conf]
  21. Yoshihiro Miyake
    Co-Creation System and Human-Computer Interaction. [Citation Graph (0, 0)][DBLP]
    C5, 2005, pp:169-172 [Conf]
  22. Ko Ishiyama, Hideki Tanuma, Yusuke Koyama, Hiroshi Deguchi
    Design of a Hybrid-Learning Environment Based on SOARS. [Citation Graph (0, 0)][DBLP]
    C5, 2005, pp:173-178 [Conf]
  23. Hiroyuki Matsui, Yusuke Koyama, Ko Ishiyama
    A Report of Large-Scale Gaming Simulation using a U-Mart System in Economic Education. [Citation Graph (0, 0)][DBLP]
    C5, 2005, pp:179-184 [Conf]
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for Data Engineering Laboratory, Department of Informatics, Aristotle University © 2002