Conferences in DBLP
Michael Zyda Networking Large-Scale Virtual Environments. [Citation Graph (0, 0)][DBLP ] CA, 1996, pp:1-4 [Conf ] Mark Green Animation in the Virtual World. [Citation Graph (0, 0)][DBLP ] CA, 1996, pp:5-12 [Conf ] Massimo Bergamasco Real-Time Animation of a Virtual Arm and Its Collisions with a Virtual Environment. [Citation Graph (0, 0)][DBLP ] CA, 1996, pp:13- [Conf ] Steven Feiner Adding Insight Through Animation In Augmented Reality. [Citation Graph (0, 0)][DBLP ] CA, 1996, pp:14-0 [Conf ] Evangelos Kokkevis , Dimitris N. Metaxas , Norman I. Badler User-Controlled Physics-Based Animation for Articulated Figures. [Citation Graph (0, 0)][DBLP ] CA, 1996, pp:16-26 [Conf ] Benoit Chanclou , Annie Luciani , Arash Habibi Physical Models of Loose Soils Dynamically Marked by a Moving Object. [Citation Graph (0, 0)][DBLP ] CA, 1996, pp:27-35 [Conf ] Jamel Nouiri , Claude Cadoz , Annie Luciani The Physical Modelling of Complex Physical Structures: The Mechanical Clockwork, Motion, Image and Sound. [Citation Graph (0, 0)][DBLP ] CA, 1996, pp:36-0 [Conf ] Hansrudi Noser , Daniel Thalmann The Animation of Autonomous Actors Based on Production Rules. [Citation Graph (0, 0)][DBLP ] CA, 1996, pp:47-57 [Conf ] Pascal Bécheiraz , Daniel Thalmann A Model of Nonverbal Communication and Interpersonal Relationship Between Virtual Actors. [Citation Graph (0, 0)][DBLP ] CA, 1996, pp:58-0 [Conf ] Irfan A. Essa , Sumit Basu , Trevor Darrell , Alex Pentland Modeling, Tracking and Interactive Animation of Faces and Heads Using Input from Video. [Citation Graph (0, 0)][DBLP ] CA, 1996, pp:68-79 [Conf ] Thierry Guiard-Marigny , Nicolas Tsingos , Ali Adjoudani , Christian Benoît , Marie-Paule Gascuel 3D Models Of The Lips For Realistic Speech Animation. [Citation Graph (0, 0)][DBLP ] CA, 1996, pp:80-89 [Conf ] Yin Wu , Prem Kalra , Nadia Magnenat-Thalmann Simulation of Static and Dynamic Wrinkles of Skin. [Citation Graph (0, 0)][DBLP ] CA, 1996, pp:90-97 [Conf ] Nicolas Dubreuil , Dominique Bechmann Facial Animation. [Citation Graph (0, 0)][DBLP ] CA, 1996, pp:98-0 [Conf ] Tosiyasu L. Kunii , Takao Maeda On The Silhouette Cartoon Animation. [Citation Graph (0, 0)][DBLP ] CA, 1996, pp:110-117 [Conf ] Frank Van Reeth Integrating 2 1/2-D Computer Animation Techniques for Supporting Traditional Animation. [Citation Graph (0, 0)][DBLP ] CA, 1996, pp:118-0 [Conf ] Ammar Joukhadar , Ahmad Wabbi , Christian Laugier Fast Contact Localization Between Deformable Polyhedra in Motion. [Citation Graph (0, 0)][DBLP ] CA, 1996, pp:126-135 [Conf ] Jehee Lee , Sung Yong Shin Motion Fairing. [Citation Graph (0, 0)][DBLP ] CA, 1996, pp:136-143 [Conf ] Martin Preston A Motion Generator Framework. [Citation Graph (0, 0)][DBLP ] CA, 1996, pp:144-154 [Conf ] Merlin Hughes , Christopher DiMattia , Ming C. Lin , Dinesh Manocha Efficient And Accurate Interference Detection For Polynomial Deformation. [Citation Graph (0, 0)][DBLP ] CA, 1996, pp:155-0 [Conf ] Yasuhito Suenaga 3D Measurement Technologies for Computer Animation. [Citation Graph (0, 0)][DBLP ] CA, 1996, pp:167-174 [Conf ] Tat-Seng Chua , Thiam-Beng Lim From Text Description to Animation Sequences. [Citation Graph (0, 0)][DBLP ] CA, 1996, pp:175-183 [Conf ] Arno Formella , Peter Paul Kiefer AniLan - An Animation Language. [Citation Graph (0, 0)][DBLP ] CA, 1996, pp:184-0 [Conf ]