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Conferences in DBLP

Computer Animation Conference (CA) (ca)
1996 (conf/ca/1996)

  1. Michael Zyda
    Networking Large-Scale Virtual Environments. [Citation Graph (0, 0)][DBLP]
    CA, 1996, pp:1-4 [Conf]
  2. Mark Green
    Animation in the Virtual World. [Citation Graph (0, 0)][DBLP]
    CA, 1996, pp:5-12 [Conf]
  3. Massimo Bergamasco
    Real-Time Animation of a Virtual Arm and Its Collisions with a Virtual Environment. [Citation Graph (0, 0)][DBLP]
    CA, 1996, pp:13- [Conf]
  4. Steven Feiner
    Adding Insight Through Animation In Augmented Reality. [Citation Graph (0, 0)][DBLP]
    CA, 1996, pp:14-0 [Conf]
  5. Evangelos Kokkevis, Dimitris N. Metaxas, Norman I. Badler
    User-Controlled Physics-Based Animation for Articulated Figures. [Citation Graph (0, 0)][DBLP]
    CA, 1996, pp:16-26 [Conf]
  6. Benoit Chanclou, Annie Luciani, Arash Habibi
    Physical Models of Loose Soils Dynamically Marked by a Moving Object. [Citation Graph (0, 0)][DBLP]
    CA, 1996, pp:27-35 [Conf]
  7. Jamel Nouiri, Claude Cadoz, Annie Luciani
    The Physical Modelling of Complex Physical Structures: The Mechanical Clockwork, Motion, Image and Sound. [Citation Graph (0, 0)][DBLP]
    CA, 1996, pp:36-0 [Conf]
  8. Hansrudi Noser, Daniel Thalmann
    The Animation of Autonomous Actors Based on Production Rules. [Citation Graph (0, 0)][DBLP]
    CA, 1996, pp:47-57 [Conf]
  9. Pascal Bécheiraz, Daniel Thalmann
    A Model of Nonverbal Communication and Interpersonal Relationship Between Virtual Actors. [Citation Graph (0, 0)][DBLP]
    CA, 1996, pp:58-0 [Conf]
  10. Irfan A. Essa, Sumit Basu, Trevor Darrell, Alex Pentland
    Modeling, Tracking and Interactive Animation of Faces and Heads Using Input from Video. [Citation Graph (0, 0)][DBLP]
    CA, 1996, pp:68-79 [Conf]
  11. Thierry Guiard-Marigny, Nicolas Tsingos, Ali Adjoudani, Christian Benoît, Marie-Paule Gascuel
    3D Models Of The Lips For Realistic Speech Animation. [Citation Graph (0, 0)][DBLP]
    CA, 1996, pp:80-89 [Conf]
  12. Yin Wu, Prem Kalra, Nadia Magnenat-Thalmann
    Simulation of Static and Dynamic Wrinkles of Skin. [Citation Graph (0, 0)][DBLP]
    CA, 1996, pp:90-97 [Conf]
  13. Nicolas Dubreuil, Dominique Bechmann
    Facial Animation. [Citation Graph (0, 0)][DBLP]
    CA, 1996, pp:98-0 [Conf]
  14. Tosiyasu L. Kunii, Takao Maeda
    On The Silhouette Cartoon Animation. [Citation Graph (0, 0)][DBLP]
    CA, 1996, pp:110-117 [Conf]
  15. Frank Van Reeth
    Integrating 2 1/2-D Computer Animation Techniques for Supporting Traditional Animation. [Citation Graph (0, 0)][DBLP]
    CA, 1996, pp:118-0 [Conf]
  16. Ammar Joukhadar, Ahmad Wabbi, Christian Laugier
    Fast Contact Localization Between Deformable Polyhedra in Motion. [Citation Graph (0, 0)][DBLP]
    CA, 1996, pp:126-135 [Conf]
  17. Jehee Lee, Sung Yong Shin
    Motion Fairing. [Citation Graph (0, 0)][DBLP]
    CA, 1996, pp:136-143 [Conf]
  18. Martin Preston
    A Motion Generator Framework. [Citation Graph (0, 0)][DBLP]
    CA, 1996, pp:144-154 [Conf]
  19. Merlin Hughes, Christopher DiMattia, Ming C. Lin, Dinesh Manocha
    Efficient And Accurate Interference Detection For Polynomial Deformation. [Citation Graph (0, 0)][DBLP]
    CA, 1996, pp:155-0 [Conf]
  20. Yasuhito Suenaga
    3D Measurement Technologies for Computer Animation. [Citation Graph (0, 0)][DBLP]
    CA, 1996, pp:167-174 [Conf]
  21. Tat-Seng Chua, Thiam-Beng Lim
    From Text Description to Animation Sequences. [Citation Graph (0, 0)][DBLP]
    CA, 1996, pp:175-183 [Conf]
  22. Arno Formella, Peter Paul Kiefer
    AniLan - An Animation Language. [Citation Graph (0, 0)][DBLP]
    CA, 1996, pp:184-0 [Conf]
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