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Conferences in DBLP

Computer Animation Conference (CA) (ca)
1998 (conf/ca/1998)

  1. Qinxin Yu, Demetri Terzopoulos
    Synthetic Motion Capture for Interactive Virtual Worlds. [Citation Graph (0, 0)][DBLP]
    CA, 1998, pp:2-10 [Conf]
  2. Randolph M. Jones, John E. Laird, Paul E. Nielsen
    Real-Time Intelligent Characters for a Non-Visual Simulation Environment. [Citation Graph (0, 0)][DBLP]
    CA, 1998, pp:11-18 [Conf]
  3. Jan M. Allbeck, Norman I. Badler
    Avatars á la Snow Crash. [Citation Graph (0, 0)][DBLP]
    CA, 1998, pp:19-24 [Conf]
  4. Siome Goldenstein, Edward W. Large, Dimitris N. Metaxas
    Dynamic Autonomous Agents: Game Applications. [Citation Graph (0, 0)][DBLP]
    CA, 1998, pp:25-0 [Conf]
  5. Luciana Porcher Nedel, Daniel Thalmann
    Modeling and Deformation of the Human Body using an Anatomically-Based Approach. [Citation Graph (0, 0)][DBLP]
    CA, 1998, pp:34-40 [Conf]
  6. Tolga K. Capin, Maja Jovovic, Joaquim Esmerado, Amaury Aubel, Daniel Thalmann
    Efficient Network Transmission of Virtual Human Bodies. [Citation Graph (0, 0)][DBLP]
    CA, 1998, pp:41-48 [Conf]
  7. Jörn Ostermann
    Animation of Synthetic Faces in MPEG-4. [Citation Graph (0, 0)][DBLP]
    CA, 1998, pp:49-55 [Conf]
  8. Marc Escher, Igor S. Pandzic, Nadia Magnenat-Thalmann
    Facial Deformations for MPEG-4. [Citation Graph (0, 0)][DBLP]
    CA, 1998, pp:56-0 [Conf]
  9. Arthur D. Gregory, Andrei State, Ming C. Lin, Dinesh Manocha, Mark A. Livingston
    Feature-based Surface Decomposition for Correspondence and Morphing Between Polyhedra. [Citation Graph (0, 0)][DBLP]
    CA, 1998, pp:64-71 [Conf]
  10. Pascal Volino, Nadia Magnenat-Thalmann
    The SPHERIGON: A Simple Polygon Patch for Smoothing Quickly Your Polygonal Meshes. [Citation Graph (0, 0)][DBLP]
    CA, 1998, pp:72-78 [Conf]
  11. Stéphane Donikian, A. Chauffaut, Thierry Duval, R. Kulpa
    GASP: From Modular Programming to Distributed Execution. [Citation Graph (0, 0)][DBLP]
    CA, 1998, pp:79-87 [Conf]
  12. Adam D. Worrall, David Hedley, Derek J. Paddon
    Interactive Animation of Soft Shadows. [Citation Graph (0, 0)][DBLP]
    CA, 1998, pp:88-0 [Conf]
  13. Tony Ezzat, Tomaso Poggio
    MikeTalk: A Talking Facial Display Based on Morphing Visemes. [Citation Graph (0, 0)][DBLP]
    CA, 1998, pp:96-102 [Conf]
  14. Eric Cosatto, Hans Peter Graf
    Sample-Based Synthesis of Photo-Realistic Talking Heads. [Citation Graph (0, 0)][DBLP]
    CA, 1998, pp:103-110 [Conf]
  15. B. Uz, Ugur Güdükbay, Bülent Özgüç
    Realistic Speech Animation of Synthetic Faces. [Citation Graph (0, 0)][DBLP]
    CA, 1998, pp:111-118 [Conf]
  16. Aboul Ella Hassanien, Masayuki Nakajima
    Image Morphing of Facial Images Transformation based on Navier Elastic Body Splines. [Citation Graph (0, 0)][DBLP]
    CA, 1998, pp:119-0 [Conf]
  17. C. Kouadio, Pierre Poulin, P. Lachapelle
    Real-Time Facial Animation based upon a Bank of 3D Facial Expressions. [Citation Graph (0, 0)][DBLP]
    CA, 1998, pp:128-136 [Conf]
  18. John Isidoro, Stan Sclaroff
    Active Voodoo Dolls: A Vision Based Input Device for Nonrigid Control. [Citation Graph (0, 0)][DBLP]
    CA, 1998, pp:137-143 [Conf]
  19. Ioannis A. Kakadiaris, Dimitris N. Metaxas
    Vision-Based Animation of Digital Humans. [Citation Graph (0, 0)][DBLP]
    CA, 1998, pp:144-0 [Conf]
  20. Yan Chen, Qing-hong Zhu, Arie E. Kaufman, Shigeru Muraki
    Physically-based Animation of Volumetric Objects. [Citation Graph (0, 0)][DBLP]
    CA, 1998, pp:154-160 [Conf]
  21. Philip Schneider, Jane Wilhelms
    Hybrid Anatomically Based Modeling of Animals. [Citation Graph (0, 0)][DBLP]
    CA, 1998, pp:161-169 [Conf]
  22. Katsuaki Kawachi, Hiromasa Suzuki, Fumihiko Kimura
    Technical Issues on Simulating Impulse and Friction in Three Dimensional Rigid Body Dynamics. [Citation Graph (0, 0)][DBLP]
    CA, 1998, pp:170-176 [Conf]
  23. N. Loofbourrow
    A Compositional, Constraint-based Model of Statics. [Citation Graph (0, 0)][DBLP]
    CA, 1998, pp:177-184 [Conf]
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