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Conferences in DBLP

2007 (conf/fecs/2007)

  1. Assessment of a Team and Project Oriented Undergraduate Computer Graphics Course. [Citation Graph (, )][DBLP]

  2. Improving Student/Student and Student/Instructor Communication for Non-Native English Speakers in Computer Science Courses. [Citation Graph (, )][DBLP]

  3. Re-evaluating the Role of Closed Lab in the Computer Science Curriculum. [Citation Graph (, )][DBLP]

  4. Computing Branches Out: On Revitalizing Computing Education. [Citation Graph (, )][DBLP]

  5. Academic/Industry Collaboration in Undergraduate Software Engineering - A Fifteen Year Perspective. [Citation Graph (, )][DBLP]

  6. Assessment and its Role in Accreditation. [Citation Graph (, )][DBLP]

  7. Providing Accurate And Timely Feedback By Automatically Grading Student Programming Labs. [Citation Graph (, )][DBLP]

  8. Synergy Between Education and Research in a Studio-based User Interface Design Class. [Citation Graph (, )][DBLP]

  9. Finding a Way: What can Computer Science Education Do? [Citation Graph (, )][DBLP]

  10. Short Messaging Service Based Examination Information. [Citation Graph (, )][DBLP]

  11. A Study of Mainframe Computing Systems To A Degree Program. [Citation Graph (, )][DBLP]

  12. A Laboratory Experience in an Introductory Programming Course. [Citation Graph (, )][DBLP]

  13. Constructing a Test Item Generator for Program Debugging Assessment. [Citation Graph (, )][DBLP]

  14. Tuition Raffle System: A Capstone Research Project. [Citation Graph (, )][DBLP]

  15. Systematic Approach to Evaluation Process: A Case Study. [Citation Graph (, )][DBLP]

  16. Combining Data Mining in effectiveness of Educational Results. [Citation Graph (, )][DBLP]

  17. Distributed Software Platform to Evaluate and Store Multimedia Educational Artifacts. [Citation Graph (, )][DBLP]

  18. Student Performance Monitoring in Classroom Teaching. [Citation Graph (, )][DBLP]

  19. Reaching Non-Traditional Graduate Students Through Distance Learning: An Experience Report. [Citation Graph (, )][DBLP]

  20. Using a Wiki to Enhance Learning. [Citation Graph (, )][DBLP]

  21. Teaching Security through Active Learning. [Citation Graph (, )][DBLP]

  22. Expanding the Pipeline: The Influence of Collaborative Learning. [Citation Graph (, )][DBLP]

  23. Online Education - Teaching the Teachers. [Citation Graph (, )][DBLP]

  24. Internet-based, on Demand Education and Training. [Citation Graph (, )][DBLP]

  25. Team-Based Project Design of an Autonomous Robot. [Citation Graph (, )][DBLP]

  26. Encouraging Equal Participation in Student Team Projects. [Citation Graph (, )][DBLP]

  27. Using Software Development Cycle to Integrate Software Engineering Principles throughout the Undergraduate Computer Science Curriculum. [Citation Graph (, )][DBLP]

  28. Using the Web to Improve an On-line Automatic Scoring System. [Citation Graph (, )][DBLP]

  29. A Learning Environment in Courses with Team Projects. [Citation Graph (, )][DBLP]

  30. Teaching Smart Systems in Mechanical Engineering Science. [Citation Graph (, )][DBLP]

  31. Game Design as a Writing Course in the Liberal Arts. [Citation Graph (, )][DBLP]

  32. Game Programming to Introduce Information Technology to Middle School Students. [Citation Graph (, )][DBLP]

  33. Measuring Changes in Perceptions and Self-Efficacy in CS1. [Citation Graph (, )][DBLP]

  34. Applying Gaming Technologies for Developing Teaching Tools. [Citation Graph (, )][DBLP]

  35. Students' First Programming Experience: Procedural versus Object-Oriented Approaches. [Citation Graph (, )][DBLP]

  36. Data Visualization in the High-School Physics Classroom: Pathway to Engineering and Computer Science Careers? [Citation Graph (, )][DBLP]

  37. Using Visualization to Teach Recursion throughout a Computer Science Curriculum. [Citation Graph (, )][DBLP]

  38. Game Programming, Fast and Furious. [Citation Graph (, )][DBLP]

  39. Creating a High-Density Computer Enhanced Classroom. [Citation Graph (, )][DBLP]

  40. Use of the ispMACH 4A as a Low Cost Teaching Aid of VHDL in an Engineering Curriculum. [Citation Graph (, )][DBLP]

  41. Teaching XML and XSLT as an Introduction to Markup Languages: Course and Content Design. [Citation Graph (, )][DBLP]

  42. Eclipse as an Integrated Platform for Teaching Software Engineering. [Citation Graph (, )][DBLP]

  43. A Community Service Learning Course in a Computer ENgineering and Computer Science Department. [Citation Graph (, )][DBLP]

  44. Design of a Laboratory for an Undergraduate Distributed Systems Course. [Citation Graph (, )][DBLP]

  45. A Competency-Based Strategy to support the Writing Skills Development in the Computer Science Curricula. [Citation Graph (, )][DBLP]

  46. Technology News in the Introduction to Computer Science Classroom. [Citation Graph (, )][DBLP]

  47. A Guide for Establishing and Managing a Computer Science Industrial Advisory Board. [Citation Graph (, )][DBLP]

  48. Soft Skills Development in a Diversified Small Class. [Citation Graph (, )][DBLP]

  49. Infusing Critical Thinking Skill Classification into a Software Engineering Course. [Citation Graph (, )][DBLP]

  50. Designing Software Engineering Option within Computer Science Bachelor of Science Program. [Citation Graph (, )][DBLP]

  51. A Games Class Using XNA Game Studio Express. [Citation Graph (, )][DBLP]

  52. The Semantics of Tracing: Transitivity of Reference. [Citation Graph (, )][DBLP]

  53. Pedagogical Use of a Concurrent Versioning System (CVS) in a Computer Science Curriculum. [Citation Graph (, )][DBLP]

  54. Knowledge Retention from Introductory CS Courses. [Citation Graph (, )][DBLP]

  55. Automatic Segmentation And Recognition Of Arabic Speech. [Citation Graph (, )][DBLP]

  56. A New Algorithm for Matching Minutia in Fingerprint Technology. [Citation Graph (, )][DBLP]

  57. Advancement in Technology and its Effect on Education. [Citation Graph (, )][DBLP]

  58. Effects of Hall Current on Flow of an Oldroyd 6-constant Fluid Between Concentric Cylinders. [Citation Graph (, )][DBLP]

  59. Shared Syllabus for CS and IS: A Strategy for Common Course Delivery. [Citation Graph (, )][DBLP]

  60. An Assessment of Critical Thinking Skills of Computer Science Professionals and Students. [Citation Graph (, )][DBLP]

  61. Adding Some Lab Time is Good, Adding More Must be Better: the Benefits and Barriers to Lab-Centric Courses. [Citation Graph (, )][DBLP]

  62. Collaboratory: An Open Source Teaching and Learning Facility for Computer Science and Engineering Education. [Citation Graph (, )][DBLP]

  63. Prolog as the First Programming Language. [Citation Graph (, )][DBLP]

  64. General Computer Application Knowledge: Is There a Difference Between the Genders? [Citation Graph (, )][DBLP]

  65. Connecting Theory and Practice in a Linear Control Design Experiment with Minimal Hardware Expense. [Citation Graph (, )][DBLP]

  66. Providing Experiential Learning Through Transnational Teamwork. [Citation Graph (, )][DBLP]

  67. Data Interoperability in Homogeneous Distributed Database Systems. [Citation Graph (, )][DBLP]

  68. Identifying Neurologic Music Therapy Techniques Amenable to Automation. [Citation Graph (, )][DBLP]

  69. Object-Based E-Education at Any Time in Anywhere for Everyone. [Citation Graph (, )][DBLP]

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