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Conferences in DBLP

IFIP Conference on Human-Computer Interaction (INTERACT) (interact)
2009 (conf/interact/2009-1)

  1. Mobile Life - Innovation in the Wild. [Citation Graph (, )][DBLP]

  2. Towards Human-Centred Design. [Citation Graph (, )][DBLP]

  3. DTorial: An Interactive Tutorial Framework for Blind Users in a Web 2.0 World. [Citation Graph (, )][DBLP]

  4. The Attentive Hearing Aid: Eye Selection of Auditory Sources for Hearing Impaired Users. [Citation Graph (, )][DBLP]

  5. Video Gaming for Blind Learners School Integration in Science Classes. [Citation Graph (, )][DBLP]

  6. Speech-Based Navigation: Improving Grid-Based Solutions. [Citation Graph (, )][DBLP]

  7. Useful, Social and Enjoyable: Mobile Phone Adoption by Older People. [Citation Graph (, )][DBLP]

  8. Overview of Behaviour Characteristics of High and Low Literacy Users: Information Seeking of an Online Social Service System. [Citation Graph (, )][DBLP]

  9. 'I Have Something to Say': Supporting Aphasics for Organizing and Sharing Personal Experiences by Photos. [Citation Graph (, )][DBLP]

  10. The Attractiveness Stereotype in the Evaluation of Embodied Conversational Agents. [Citation Graph (, )][DBLP]

  11. Interpreting Human and Avatar Facial Expressions. [Citation Graph (, )][DBLP]

  12. Emotional Bandwidth: Information Theory Analysis of Affective Response Ratings Using a Continuous Slider. [Citation Graph (, )][DBLP]

  13. Can You Be Persuaded? Individual Differences in Susceptibility to Persuasion. [Citation Graph (, )][DBLP]

  14. The Subjective and Objective Nature of Website Aesthetic Impressions. [Citation Graph (, )][DBLP]

  15. Biting, Whirling, Crawling - Children's Embodied Interaction with Walk-through Displays. [Citation Graph (, )][DBLP]

  16. Causes of Simultaneous Keystrokes in Children and Adults. [Citation Graph (, )][DBLP]

  17. Evaluating a Tangible Game Video Console for Kids. [Citation Graph (, )][DBLP]

  18. Exploring Geometric Shapes with Touch. [Citation Graph (, )][DBLP]

  19. Gender and Cultural Differences in Perceiving Game Characters of Digital Educational Games. [Citation Graph (, )][DBLP]

  20. Staging Urban Interactions with Media Façades. [Citation Graph (, )][DBLP]

  21. Location-Based Services and Privacy in Airports. [Citation Graph (, )][DBLP]

  22. 'I Know That You Know' - Ascertaining Mutual Awareness of Recipient's Availability Status in Instant Messaging Applications. [Citation Graph (, )][DBLP]

  23. Automatic Translation System to Spanish Sign Language with a Virtual Interpreter. [Citation Graph (, )][DBLP]

  24. Towards an Approach to Ethics and HCI Development Based on Løgstrup's Ideas. [Citation Graph (, )][DBLP]

  25. Evidence Based Design of Heuristics for Computer Assisted Assessment. [Citation Graph (, )][DBLP]

  26. Physical Fidelity: Exploring the Importance of Physicality on Physical-Digital Conceptual Prototyping. [Citation Graph (, )][DBLP]

  27. Considering Cost in Usability Evaluation of Mobile Applications: Who, Where and When. [Citation Graph (, )][DBLP]

  28. Is the 'Figure of Merit' Really That Meritorious? [Citation Graph (, )][DBLP]

  29. User-Centered Evaluation of the Responsiveness of Applications. [Citation Graph (, )][DBLP]

  30. Evaluation of User Interface Design and Input Methods for Applications on Mobile Touch Screen Devices. [Citation Graph (, )][DBLP]

  31. Multi-format Notifications for Multi-tasking. [Citation Graph (, )][DBLP]

  32. Making Pen-Based Operation More Seamless and Continuous. [Citation Graph (, )][DBLP]

  33. Insight into Goal-Directed Movements: Beyond Fitts' Law. [Citation Graph (, )][DBLP]

  34. A Model to Simulate Web Users' Eye Movements. [Citation Graph (, )][DBLP]

  35. Balancing Skills to Optimize Fun in Interactive Board Games. [Citation Graph (, )][DBLP]

  36. For Your Eyes Only: Controlling 3D Online Games by Eye-Gaze. [Citation Graph (, )][DBLP]

  37. Situating Productive Play: Online Gaming Practices and Guanxi in China. [Citation Graph (, )][DBLP]

  38. Head Tracking in First-Person Games: Interaction Using a Web-Camera. [Citation Graph (, )][DBLP]

  39. Playability: How to Identify the Player Experience in a Video Game. [Citation Graph (, )][DBLP]

  40. SimCompany: An Educational Game Created through a Human-Work Interaction Design Approach. [Citation Graph (, )][DBLP]

  41. What's Next? A Visual Editor for Correcting Reading Order. [Citation Graph (, )][DBLP]

  42. Looking Ahead: A Comparison of Page Preview Techniques for Goal-Directed Web Navigation. [Citation Graph (, )][DBLP]

  43. Comparison of Tag Cloud Layouts: Task-Related Performance and Visual Exploration. [Citation Graph (, )][DBLP]

  44. Bringing Web 2.0 to the Old Web: A Platform for Parasitic Applications. [Citation Graph (, )][DBLP]

  45. Are Ten Participants Enough for Evaluating Information Scent of Web Page Hyperlinks? [Citation Graph (, )][DBLP]

  46. Navigational Consistency in Websites: What Does it Mean to Users? [Citation Graph (, )][DBLP]

  47. CloudMonster: Support Flexible Browsing and Searching within Music Collections. [Citation Graph (, )][DBLP]

  48. Combinable Tabs: An Interactive Method of Information Comparison Using a Combinable Tabbed Document Interface. [Citation Graph (, )][DBLP]

  49. Web User Modeling via Negotiating Information Foraging Agent. [Citation Graph (, )][DBLP]

  50. Distinguishing Difficulty Levels with Non-invasive Brain Activity Measurements. [Citation Graph (, )][DBLP]

  51. Memorization and Information-Retrieval Behaviors. [Citation Graph (, )][DBLP]

  52. Aspects of Auditory Perception and Cognition for Usable Display Resolution in Data Sonification. [Citation Graph (, )][DBLP]

  53. Simulating Perceptive Processes of Pilots to Support System Design. [Citation Graph (, )][DBLP]

  54. Cognitive Load Measurement from User's Linguistic Speech Features for Adaptive Interaction Design. [Citation Graph (, )][DBLP]

  55. Using Psychophysiological Measurements in Physically Demanding Virtual Environments. [Citation Graph (, )][DBLP]

  56. Resilience of Interaction Techniques to Interrupts: A Formal Model-Based Approach. [Citation Graph (, )][DBLP]

  57. Adaptive Security Dialogs for Improved Security Behavior of Users. [Citation Graph (, )][DBLP]

  58. Perceptions of Risk and Control: Understanding Acceptance of Advanced Driver Assistance Systems. [Citation Graph (, )][DBLP]

  59. Detection of Pilot Errors in Data by Combining Task Modeling and Model Checking. [Citation Graph (, )][DBLP]

  60. Improving the Cost Structure of Sensemaking Tasks: Analysing User Concepts to Inform Information System Design. [Citation Graph (, )][DBLP]

  61. Vote and Be Heard: Adding Back-Channel Signals to Social Mirrors. [Citation Graph (, )][DBLP]

  62. Ownership and Evolution of Local Process Representations. [Citation Graph (, )][DBLP]

  63. Designing for Improving Verbal Patient Transfer. [Citation Graph (, )][DBLP]

  64. Exploring Manual Interaction and Social Behaviour Patterns in Intensely Collaborative Teamwork. [Citation Graph (, )][DBLP]

  65. A Comparison of Direct and Indirect Multi-touch Input for Large Surfaces. [Citation Graph (, )][DBLP]

  66. Evaluating Gaze and Touch Interaction and Two Feedback Techniques on a Large Display in a Shopping Environment. [Citation Graph (, )][DBLP]

  67. Design and Evaluation of a Large Interactive Display to Support Social Interaction at Work. [Citation Graph (, )][DBLP]

  68. Interactivity for Museums: Designing and Comparing Sensor-Based Installations. [Citation Graph (, )][DBLP]

  69. Leaf Menus: Linear Menus with Stroke Shortcuts for Small Handheld Devices. [Citation Graph (, )][DBLP]

  70. Spatial Cues in Small Screen Devices: Benefit Or Handicap? [Citation Graph (, )][DBLP]

  71. 3DKey: An Accordion-Folding Based Virtual Keyboard for Small Screen. [Citation Graph (, )][DBLP]

  72. Investigating Temporal-Spatial Characteristics of Mouse and Touch Input. [Citation Graph (, )][DBLP]

  73. Adaptive Pointing - Design and Evaluation of a Precision Enhancing Technique for Absolute Pointing Devices. [Citation Graph (, )][DBLP]

  74. The Perception of Cultural Differences in Online Self-presentation. [Citation Graph (, )][DBLP]

  75. Anchoring Design in Rural Customs of Doing and Saying. [Citation Graph (, )][DBLP]

  76. Faces of Privacy: Effect of Culture and Context. [Citation Graph (, )][DBLP]

  77. Fair Partnerships - Working with NGOs. [Citation Graph (, )][DBLP]

  78. An Evaluation Framework for Mobile User Interfaces. [Citation Graph (, )][DBLP]

  79. Exploring Cross-Device Web Use on PCs and Mobile Devices. [Citation Graph (, )][DBLP]

  80. Fancy a Drink in Canary Wharf?: A User Study on Location-Based Mobile Search. [Citation Graph (, )][DBLP]

  81. Bringing Digital Storytelling to the Mobile. [Citation Graph (, )][DBLP]

  82. Exploring User Requirements for Non-visual Mobile Navigation Systems. [Citation Graph (, )][DBLP]

  83. Multi-display Composition: Supporting Display Sharing for Collocated Mobile Devices. [Citation Graph (, )][DBLP]

  84. Animated Transitions for Adaptive Small Size Mobile Menus. [Citation Graph (, )][DBLP]

  85. Investigating the Use of Voice and Ink for Mobile Micronote Capture. [Citation Graph (, )][DBLP]

  86. SmartActions: Context-Aware Mobile Phone Shortcuts. [Citation Graph (, )][DBLP]

  87. Can You Feel It? - Using Vibration Rhythms to Communicate Information in Mobile Contexts. [Citation Graph (, )][DBLP]

  88. An Evaluation of Product Identification Techniques for Mobile Phones. [Citation Graph (, )][DBLP]

  89. Presence, Routines, and Technology Discrepancy - Information Exchange between Parents and Preschool Teachers. [Citation Graph (, )][DBLP]

  90. TimeTilt: Using Sensor-Based Gestures to Travel through Multiple Applications on a Mobile Device. [Citation Graph (, )][DBLP]

  91. NFC-Based Mobile Interactions with Direct-View Displays. [Citation Graph (, )][DBLP]

  92. Design and Evaluation of an Adaptive Mobile Map-Based Visualisation System. [Citation Graph (, )][DBLP]

  93. Exploring Multimodal Navigation Aids for Mobile Users. [Citation Graph (, )][DBLP]

  94. Feature Use in Mobile Video Creation. [Citation Graph (, )][DBLP]

  95. Glaze: A Visualization Framework for Mobile Devices. [Citation Graph (, )][DBLP]

  96. A Collaborative Approach to Minimize Cellphone Interruptions. [Citation Graph (, )][DBLP]

  97. Augmented Interactions: A Framework for Adding Expressive Power to GUI Widgets. [Citation Graph (, )][DBLP]

  98. Model-Based Design of Multi-device Interactive Applications Based on Web Services. [Citation Graph (, )][DBLP]

  99. Speed-Accuracy Tradeoff in Trajectory-Based Tasks with Temporal Constraint. [Citation Graph (, )][DBLP]

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