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Conferences in DBLP
Entertainment Computing, Social Transformation and the Quantum Field. [Citation Graph (, )][DBLP]
Non-verbal Full Body Emotional and Social Interaction: A Case Study on Multimedia Systems for Active Music Listening. [Citation Graph (, )][DBLP]
Home Exercise in a Social Context: Real-Time Experience Sharing Using Avatars. [Citation Graph (, )][DBLP]
Generating Instructions in a 3D Game Environment: Efficiency or Entertainment?. [Citation Graph (, )][DBLP]
Interactive Documentary: A Production Model for Nonfiction Multimedia Narratives. [Citation Graph (, )][DBLP]
A Design Approach to Decentralized Interactive Environments. [Citation Graph (, )][DBLP]
Accessible Gaming through Mainstreaming Kinetic Controller. [Citation Graph (, )][DBLP]
Interactive Play Objects: The Influence of Multimodal Output on Open-Ended Play. [Citation Graph (, )][DBLP]
Swinxsbee: A Shared Interactive Play Object to Stimulate Children's Social Play Behaviour and Physical Exercise. [Citation Graph (, )][DBLP]
Affective Interface Adaptations in the Musickiosk Interactive Entertainment Application. [Citation Graph (, )][DBLP]
iTheater Puppets Tangible Interactions for Storytelling. [Citation Graph (, )][DBLP]
Automatic and Interactive Key Posture Design by Combing the PIK with Parametric Posture Splicing. [Citation Graph (, )][DBLP]
Web-Enabled 3D Game Playing for Looped Knight's Tour. [Citation Graph (, )][DBLP]
Robosonic: Randomness-Based Manipulation of Sounds Assisted by Robots. [Citation Graph (, )][DBLP]
Turning Shortcomings into Challenges: Brain-Computer Interfaces for Games. [Citation Graph (, )][DBLP]
Immersion in Movement-Based Interaction. [Citation Graph (, )][DBLP]
Mood Swings: An Affective Interactive Art System. [Citation Graph (, )][DBLP]
Navigating a Maze with Balance Board and Wiimote. [Citation Graph (, )][DBLP]
Experiences with Interactive Multi-touch Tables. [Citation Graph (, )][DBLP]
The Hyper-trapeze: A Physically Active Audio-Visual Interface for Performance and Play. [Citation Graph (, )][DBLP]
Dead on Arrival: Adapting Games to Finish at a Given Time or Location. [Citation Graph (, )][DBLP]
Design and Implementation of a Mobile Exergaming Platform. [Citation Graph (, )][DBLP]
Affective Pacman: A Frustrating Game for Brain-Computer Interface Experiments. [Citation Graph (, )][DBLP]
Stay Tuned! An Automatic RSS Feeds Trans-coder. [Citation Graph (, )][DBLP]
An Experiment in Improvised Interactive Drama. [Citation Graph (, )][DBLP]
Big Fat Wand: A Pointing Device for Open Space Edutainment. [Citation Graph (, )][DBLP]
Enhancing Mediated Interpersonal Communication through Affective Haptics. [Citation Graph (, )][DBLP]
Opinion Elicitation in Second Life. [Citation Graph (, )][DBLP]
Hidden Markov Models Implementation for Tangible Interfaces. [Citation Graph (, )][DBLP]
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