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Conferences in DBLP

Intelligent Virtual Agents (iva)
2008 (conf/iva/2008)


  1. The Relation between Gaze Behavior and the Attribution of Emotion: An Empirical Study. [Citation Graph (, )][DBLP]


  2. Affect Simulation with Primary and Secondary Emotions. [Citation Graph (, )][DBLP]


  3. User Study of AffectIM, an Emotionally Intelligent Instant Messaging System. [Citation Graph (, )][DBLP]


  4. Expressions of Empathy in ECAs. [Citation Graph (, )][DBLP]


  5. Archetype-Driven Character Dialogue Generation for Interactive Narrative. [Citation Graph (, )][DBLP]


  6. Towards a Narrative Mind: The Creation of Coherent Life Stories for Believable Virtual Agents. [Citation Graph (, )][DBLP]


  7. Emergent Narrative as a Novel Framework for Massively Collaborative Authoring. [Citation Graph (, )][DBLP]


  8. Towards Real-Time Authoring of Believable Agents in Interactive Narrative. [Citation Graph (, )][DBLP]


  9. Male Bodily Responses during an Interaction with a Virtual Woman. [Citation Graph (, )][DBLP]


  10. A Virtual Agent for a Cooking Navigation System Using Augmented Reality. [Citation Graph (, )][DBLP]


  11. Social Perception and Steering for Online Avatars. [Citation Graph (, )][DBLP]


  12. Multi-party, Multi-issue, Multi-strategy Negotiation for Multi-modal Virtual Agents. [Citation Graph (, )][DBLP]


  13. A Granular Architecture for Dynamic Realtime Dialogue. [Citation Graph (, )][DBLP]


  14. Generating Dialogues for Virtual Agents Using Nested Textual Coherence Relations. [Citation Graph (, )][DBLP]


  15. Integrating Planning and Dialogue in a Lifestyle Agent. [Citation Graph (, )][DBLP]


  16. Audio Analysis of Human/Virtual-Human Interaction. [Citation Graph (, )][DBLP]


  17. Learning Smooth, Human-Like Turntaking in Realtime Dialogue. [Citation Graph (, )][DBLP]


  18. Predicting Listener Backchannels: A Probabilistic Multimodal Approach. [Citation Graph (, )][DBLP]


  19. IGaze: Studying Reactive Gaze Behavior in Semi-immersive Human-Avatar Interactions. [Citation Graph (, )][DBLP]


  20. Estimating User's Conversational Engagement Based on Gaze Behaviors. [Citation Graph (, )][DBLP]


  21. The Effects of Agent Nonverbal Communication on Procedural and Attitudinal Learning Outcomes. [Citation Graph (, )][DBLP]


  22. Evaluating Data-Driven Style Transformation for Gesturing Embodied Agents. [Citation Graph (, )][DBLP]


  23. Culture-Specific First Meeting Encounters between Virtual Agents. [Citation Graph (, )][DBLP]


  24. Virtual Humans Elicit Skin-Tone Bias Consistent with Real-World Skin-Tone Biases. [Citation Graph (, )][DBLP]


  25. Cross-Cultural Evaluations of Avatar Facial Expressions Designed by Western Designers. [Citation Graph (, )][DBLP]


  26. Agreeable People Like Agreeable Virtual Humans. [Citation Graph (, )][DBLP]


  27. A Listening Agent Exhibiting Variable Behaviour. [Citation Graph (, )][DBLP]


  28. The Next Step towards a Function Markup Language. [Citation Graph (, )][DBLP]


  29. Extending MPML3D to Second Life. [Citation Graph (, )][DBLP]


  30. An Extension of MPML with Emotion Recognition Functions Attached. [Citation Graph (, )][DBLP]


  31. ITACO: Effects to Interactions by Relationships between Humans and Artifacts. [Citation Graph (, )][DBLP]


  32. Teaching a Pet Robot through Virtual Games. [Citation Graph (, )][DBLP]


  33. Modeling Self-deception within a Decision-Theoretic Framework. [Citation Graph (, )][DBLP]


  34. Modeling Appraisal in Theory of Mind Reasoning. [Citation Graph (, )][DBLP]


  35. Improving Adaptiveness in Autonomous Characters. [Citation Graph (, )][DBLP]


  36. The Embodiment of a DUAL/AMBR Based Cognitive Model in the RASCALLI Multi-agent Platform. [Citation Graph (, )][DBLP]


  37. BDI Model-Based Crowd Simulation. [Citation Graph (, )][DBLP]


  38. The Mood and Memory of Believable Adaptable Socially Intelligent Characters. [Citation Graph (, )][DBLP]


  39. Visualizing the Importance of Medical Recommendations with Conversational Agents. [Citation Graph (, )][DBLP]


  40. Evaluation of Justina: A Virtual Patient with PTSD. [Citation Graph (, )][DBLP]


  41. Elbows Higher! Performing, Observing and Correcting Exercises by a Virtual Trainer. [Citation Graph (, )][DBLP]


  42. A Virtual Therapist That Responds Empathically to Your Answers. [Citation Graph (, )][DBLP]


  43. IDEAS4Games: Building Expressive Virtual Characters for Computer Games. [Citation Graph (, )][DBLP]


  44. Context-Aware Agents to Guide Visitors in Museums. [Citation Graph (, )][DBLP]


  45. Virtual Institutions: Normative Environments Facilitating Imitation Learning in Virtual Agents. [Citation Graph (, )][DBLP]


  46. Enculturating Conversational Agents Based on a Comparative Corpus Study. [Citation Graph (, )][DBLP]


  47. The Reactive-Causal Architecture: Towards Development of Believable Agents. [Citation Graph (, )][DBLP]


  48. Gesture Recognition in Flow in the Context of Virtual Theater. [Citation Graph (, )][DBLP]


  49. Automatic Generation of Conversational Behavior for Multiple Embodied Virtual Characters: The Rules and Models behind Our System. [Citation Graph (, )][DBLP]


  50. Implementing Social Filter Rules in a Dialogue Manager Using Statecharts. [Citation Graph (, )][DBLP]


  51. Towards Realistic Real Time Speech-Driven Facial Animation. [Citation Graph (, )][DBLP]


  52. Avatar Customization and Emotions in MMORPGs. [Citation Graph (, )][DBLP]


  53. Impact of the Agent's Localization in Human-Computer Conversational Interaction. [Citation Graph (, )][DBLP]


  54. Evolving Expression of Emotions in Virtual Humans Using Lights and Pixels. [Citation Graph (, )][DBLP]


  55. Motivations and Personality Traits in Decision-Making. [Citation Graph (, )][DBLP]


  56. A Flexible Behavioral Planner in Real-Time. [Citation Graph (, )][DBLP]


  57. Face to Face Interaction with an Intelligent Virtual Agent: The Effect on Learning Tactical Picture Compilation. [Citation Graph (, )][DBLP]


  58. Creating and Scripting Second Life Bots Using MPML3D. [Citation Graph (, )][DBLP]


  59. Piavca: A Framework for Heterogeneous Interactions with Virtual Characters. [Citation Graph (, )][DBLP]


  60. Interpersonal Impressions of Agents for Developing Intelligent Systems. [Citation Graph (, )][DBLP]


  61. Comparing an On-Screen Agent with a Robotic Agent in Non-Face-to-Face Interactions. [Citation Graph (, )][DBLP]


  62. Sustainability and Predictability in a Lasting Human-Agent Interaction. [Citation Graph (, )][DBLP]


  63. Social Effects of Virtual Assistants. A Review of Empirical Results with Regard to Communication. [Citation Graph (, )][DBLP]


  64. SoNa: A Multi-agent System to Support Human Navigation in a Community, Based on Social Network Analysis. [Citation Graph (, )][DBLP]


  65. Animating Unstructured 3D Hand Models. [Citation Graph (, )][DBLP]


  66. Verification of Expressiveness of Procedural Parameters for Generating Emotional Motions. [Citation Graph (, )][DBLP]


  67. Individualised Product Portrayals in the Usability of a 3D Embodied Conversational Agent in an eBanking Scenario. [Citation Graph (, )][DBLP]


  68. Multi-agent Negotiation System in Electronic Environments. [Citation Graph (, )][DBLP]


  69. A Study of the Use of a Virtual Agent in an Ambient Intelligence Environment. [Citation Graph (, )][DBLP]


  70. Automatic Torso Engagement for Gesturing Characters. [Citation Graph (, )][DBLP]


  71. Modeling the Dynamics of Virtual Agent's Social Relations. [Citation Graph (, )][DBLP]


  72. Proposal of an Artificial Emotion Expression System Based on External Stimulus and Emotional Elements. [Citation Graph (, )][DBLP]


  73. A Reactive Architecture Integrating an Associative Memory for Sensory-Driven Intelligent Behavior. [Citation Graph (, )][DBLP]


  74. Social Responses to Virtual Humans: Automatic Over-Reliance on the "Human" Category. [Citation Graph (, )][DBLP]


  75. Adaptive Self-feeding Natural Language Generator Engine. [Citation Graph (, )][DBLP]


  76. A Model of Motivation for Virtual-Worlds Avatars. [Citation Graph (, )][DBLP]


  77. Towards Virtual Emotions and Emergence of Social Behaviour. [Citation Graph (, )][DBLP]


  78. Using Virtual Agents for the Teaching of Requirements Elicitation in GSD. [Citation Graph (, )][DBLP]


  79. A Virtual Agent's Behavior Selection by Using Actions for Focusing of Attention. [Citation Graph (, )][DBLP]


  80. Emergent Narrative and Late Commitment. [Citation Graph (, )][DBLP]


  81. "I Would Like to Trust It but" Perceived Credibility of Embodied Social Agents: A Proposal for a Research Framework. [Citation Graph (, )][DBLP]


  82. Acceptable Dialogue Start Supporting Agent for Avatar-Mediated Multi-tasking Online Communication. [Citation Graph (, )][DBLP]


  83. Do You Know How I Feel? Evaluating Emotional Display of Primary and Secondary Emotions. [Citation Graph (, )][DBLP]


  84. Comparing Emotional vs. Envelope Feedback for ECAs. [Citation Graph (, )][DBLP]


  85. Intelligent Agents Living in Social Virtual Environments - Bringing Max into Second Life. [Citation Graph (, )][DBLP]

NOTICE1
System may not be available sometimes or not working properly, since it is still in development with continuous upgrades
NOTICE2
The rankings that are presented on this page should NOT be considered as formal since the citation info is incomplete in DBLP
 
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