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Conferences in DBLP

Intelligent Virtual Agents (iva)
2008 (conf/iva/2008)

  1. The Relation between Gaze Behavior and the Attribution of Emotion: An Empirical Study. [Citation Graph (, )][DBLP]

  2. Affect Simulation with Primary and Secondary Emotions. [Citation Graph (, )][DBLP]

  3. User Study of AffectIM, an Emotionally Intelligent Instant Messaging System. [Citation Graph (, )][DBLP]

  4. Expressions of Empathy in ECAs. [Citation Graph (, )][DBLP]

  5. Archetype-Driven Character Dialogue Generation for Interactive Narrative. [Citation Graph (, )][DBLP]

  6. Towards a Narrative Mind: The Creation of Coherent Life Stories for Believable Virtual Agents. [Citation Graph (, )][DBLP]

  7. Emergent Narrative as a Novel Framework for Massively Collaborative Authoring. [Citation Graph (, )][DBLP]

  8. Towards Real-Time Authoring of Believable Agents in Interactive Narrative. [Citation Graph (, )][DBLP]

  9. Male Bodily Responses during an Interaction with a Virtual Woman. [Citation Graph (, )][DBLP]

  10. A Virtual Agent for a Cooking Navigation System Using Augmented Reality. [Citation Graph (, )][DBLP]

  11. Social Perception and Steering for Online Avatars. [Citation Graph (, )][DBLP]

  12. Multi-party, Multi-issue, Multi-strategy Negotiation for Multi-modal Virtual Agents. [Citation Graph (, )][DBLP]

  13. A Granular Architecture for Dynamic Realtime Dialogue. [Citation Graph (, )][DBLP]

  14. Generating Dialogues for Virtual Agents Using Nested Textual Coherence Relations. [Citation Graph (, )][DBLP]

  15. Integrating Planning and Dialogue in a Lifestyle Agent. [Citation Graph (, )][DBLP]

  16. Audio Analysis of Human/Virtual-Human Interaction. [Citation Graph (, )][DBLP]

  17. Learning Smooth, Human-Like Turntaking in Realtime Dialogue. [Citation Graph (, )][DBLP]

  18. Predicting Listener Backchannels: A Probabilistic Multimodal Approach. [Citation Graph (, )][DBLP]

  19. IGaze: Studying Reactive Gaze Behavior in Semi-immersive Human-Avatar Interactions. [Citation Graph (, )][DBLP]

  20. Estimating User's Conversational Engagement Based on Gaze Behaviors. [Citation Graph (, )][DBLP]

  21. The Effects of Agent Nonverbal Communication on Procedural and Attitudinal Learning Outcomes. [Citation Graph (, )][DBLP]

  22. Evaluating Data-Driven Style Transformation for Gesturing Embodied Agents. [Citation Graph (, )][DBLP]

  23. Culture-Specific First Meeting Encounters between Virtual Agents. [Citation Graph (, )][DBLP]

  24. Virtual Humans Elicit Skin-Tone Bias Consistent with Real-World Skin-Tone Biases. [Citation Graph (, )][DBLP]

  25. Cross-Cultural Evaluations of Avatar Facial Expressions Designed by Western Designers. [Citation Graph (, )][DBLP]

  26. Agreeable People Like Agreeable Virtual Humans. [Citation Graph (, )][DBLP]

  27. A Listening Agent Exhibiting Variable Behaviour. [Citation Graph (, )][DBLP]

  28. The Next Step towards a Function Markup Language. [Citation Graph (, )][DBLP]

  29. Extending MPML3D to Second Life. [Citation Graph (, )][DBLP]

  30. An Extension of MPML with Emotion Recognition Functions Attached. [Citation Graph (, )][DBLP]

  31. ITACO: Effects to Interactions by Relationships between Humans and Artifacts. [Citation Graph (, )][DBLP]

  32. Teaching a Pet Robot through Virtual Games. [Citation Graph (, )][DBLP]

  33. Modeling Self-deception within a Decision-Theoretic Framework. [Citation Graph (, )][DBLP]

  34. Modeling Appraisal in Theory of Mind Reasoning. [Citation Graph (, )][DBLP]

  35. Improving Adaptiveness in Autonomous Characters. [Citation Graph (, )][DBLP]

  36. The Embodiment of a DUAL/AMBR Based Cognitive Model in the RASCALLI Multi-agent Platform. [Citation Graph (, )][DBLP]

  37. BDI Model-Based Crowd Simulation. [Citation Graph (, )][DBLP]

  38. The Mood and Memory of Believable Adaptable Socially Intelligent Characters. [Citation Graph (, )][DBLP]

  39. Visualizing the Importance of Medical Recommendations with Conversational Agents. [Citation Graph (, )][DBLP]

  40. Evaluation of Justina: A Virtual Patient with PTSD. [Citation Graph (, )][DBLP]

  41. Elbows Higher! Performing, Observing and Correcting Exercises by a Virtual Trainer. [Citation Graph (, )][DBLP]

  42. A Virtual Therapist That Responds Empathically to Your Answers. [Citation Graph (, )][DBLP]

  43. IDEAS4Games: Building Expressive Virtual Characters for Computer Games. [Citation Graph (, )][DBLP]

  44. Context-Aware Agents to Guide Visitors in Museums. [Citation Graph (, )][DBLP]

  45. Virtual Institutions: Normative Environments Facilitating Imitation Learning in Virtual Agents. [Citation Graph (, )][DBLP]

  46. Enculturating Conversational Agents Based on a Comparative Corpus Study. [Citation Graph (, )][DBLP]

  47. The Reactive-Causal Architecture: Towards Development of Believable Agents. [Citation Graph (, )][DBLP]

  48. Gesture Recognition in Flow in the Context of Virtual Theater. [Citation Graph (, )][DBLP]

  49. Automatic Generation of Conversational Behavior for Multiple Embodied Virtual Characters: The Rules and Models behind Our System. [Citation Graph (, )][DBLP]

  50. Implementing Social Filter Rules in a Dialogue Manager Using Statecharts. [Citation Graph (, )][DBLP]

  51. Towards Realistic Real Time Speech-Driven Facial Animation. [Citation Graph (, )][DBLP]

  52. Avatar Customization and Emotions in MMORPGs. [Citation Graph (, )][DBLP]

  53. Impact of the Agent's Localization in Human-Computer Conversational Interaction. [Citation Graph (, )][DBLP]

  54. Evolving Expression of Emotions in Virtual Humans Using Lights and Pixels. [Citation Graph (, )][DBLP]

  55. Motivations and Personality Traits in Decision-Making. [Citation Graph (, )][DBLP]

  56. A Flexible Behavioral Planner in Real-Time. [Citation Graph (, )][DBLP]

  57. Face to Face Interaction with an Intelligent Virtual Agent: The Effect on Learning Tactical Picture Compilation. [Citation Graph (, )][DBLP]

  58. Creating and Scripting Second Life Bots Using MPML3D. [Citation Graph (, )][DBLP]

  59. Piavca: A Framework for Heterogeneous Interactions with Virtual Characters. [Citation Graph (, )][DBLP]

  60. Interpersonal Impressions of Agents for Developing Intelligent Systems. [Citation Graph (, )][DBLP]

  61. Comparing an On-Screen Agent with a Robotic Agent in Non-Face-to-Face Interactions. [Citation Graph (, )][DBLP]

  62. Sustainability and Predictability in a Lasting Human-Agent Interaction. [Citation Graph (, )][DBLP]

  63. Social Effects of Virtual Assistants. A Review of Empirical Results with Regard to Communication. [Citation Graph (, )][DBLP]

  64. SoNa: A Multi-agent System to Support Human Navigation in a Community, Based on Social Network Analysis. [Citation Graph (, )][DBLP]

  65. Animating Unstructured 3D Hand Models. [Citation Graph (, )][DBLP]

  66. Verification of Expressiveness of Procedural Parameters for Generating Emotional Motions. [Citation Graph (, )][DBLP]

  67. Individualised Product Portrayals in the Usability of a 3D Embodied Conversational Agent in an eBanking Scenario. [Citation Graph (, )][DBLP]

  68. Multi-agent Negotiation System in Electronic Environments. [Citation Graph (, )][DBLP]

  69. A Study of the Use of a Virtual Agent in an Ambient Intelligence Environment. [Citation Graph (, )][DBLP]

  70. Automatic Torso Engagement for Gesturing Characters. [Citation Graph (, )][DBLP]

  71. Modeling the Dynamics of Virtual Agent's Social Relations. [Citation Graph (, )][DBLP]

  72. Proposal of an Artificial Emotion Expression System Based on External Stimulus and Emotional Elements. [Citation Graph (, )][DBLP]

  73. A Reactive Architecture Integrating an Associative Memory for Sensory-Driven Intelligent Behavior. [Citation Graph (, )][DBLP]

  74. Social Responses to Virtual Humans: Automatic Over-Reliance on the "Human" Category. [Citation Graph (, )][DBLP]

  75. Adaptive Self-feeding Natural Language Generator Engine. [Citation Graph (, )][DBLP]

  76. A Model of Motivation for Virtual-Worlds Avatars. [Citation Graph (, )][DBLP]

  77. Towards Virtual Emotions and Emergence of Social Behaviour. [Citation Graph (, )][DBLP]

  78. Using Virtual Agents for the Teaching of Requirements Elicitation in GSD. [Citation Graph (, )][DBLP]

  79. A Virtual Agent's Behavior Selection by Using Actions for Focusing of Attention. [Citation Graph (, )][DBLP]

  80. Emergent Narrative and Late Commitment. [Citation Graph (, )][DBLP]

  81. "I Would Like to Trust It but" Perceived Credibility of Embodied Social Agents: A Proposal for a Research Framework. [Citation Graph (, )][DBLP]

  82. Acceptable Dialogue Start Supporting Agent for Avatar-Mediated Multi-tasking Online Communication. [Citation Graph (, )][DBLP]

  83. Do You Know How I Feel? Evaluating Emotional Display of Primary and Secondary Emotions. [Citation Graph (, )][DBLP]

  84. Comparing Emotional vs. Envelope Feedback for ECAs. [Citation Graph (, )][DBLP]

  85. Intelligent Agents Living in Social Virtual Environments - Bringing Max into Second Life. [Citation Graph (, )][DBLP]

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for Data Engineering Laboratory, Department of Informatics, Aristotle University © 2002