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Conferences in DBLP

Non-Photorealistic Animation and Rendering (npar)
2010 (conf/npar/2010)

  1. A few good samples: shape & tone depiction for Hermite RBF implicits. [Citation Graph (, )][DBLP]

  2. Compact explosion diagrams. [Citation Graph (, )][DBLP]

  3. Detail-preserving paint modeling for 3D brushes. [Citation Graph (, )][DBLP]

  4. Diffusion constraints for vector graphics. [Citation Graph (, )][DBLP]

  5. Directional texture transfer. [Citation Graph (, )][DBLP]

  6. Example-based stippling using a scale-dependent grayscale process. [Citation Graph (, )][DBLP]

  7. IR2s: interactive real photo to Sumi-e. [Citation Graph (, )][DBLP]

  8. Painterly animation using video semantics and feature correspondence. [Citation Graph (, )][DBLP]

  9. Progressive histogram reshaping for creative color transfer and tone reproduction. [Citation Graph (, )][DBLP]

  10. Self-similar texture for coherent line stylization. [Citation Graph (, )][DBLP]

  11. Sisley the abstract painter. [Citation Graph (, )][DBLP]

  12. Stylized depiction of images based on depth perception. [Citation Graph (, )][DBLP]

  13. Towards artistic minimal rendering. [Citation Graph (, )][DBLP]

  14. Vector fluid: a vector graphics depiction of surface flow. [Citation Graph (, )][DBLP]

  15. Video stylization for digital ambient displays of home movies. [Citation Graph (, )][DBLP]

  16. Non-Photorealistic Rendering and the science of art. [Citation Graph (, )][DBLP]

  17. Towards mapping the field of non-photorealistic rendering. [Citation Graph (, )][DBLP]

  18. Viewing progress in non-photorealistic rendering through Heinlein's lens. [Citation Graph (, )][DBLP]

  19. Visual explanations. [Citation Graph (, )][DBLP]

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