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Conferences in DBLP

(persuasive)
2010 (conf/persuasive/2010)


  1. Technology for Changing Feelings. [Citation Graph (, )][DBLP]


  2. I Persuade, They Persuade, It Persuades! [Citation Graph (, )][DBLP]


  3. Behavior Change Support Systems: A Research Model and Agenda. [Citation Graph (, )][DBLP]


  4. Persuasive Conversational Agent with Persuasion Tactics. [Citation Graph (, )][DBLP]


  5. Happier Together: Integrating a Wellness Application into a Social Network Site. [Citation Graph (, )][DBLP]


  6. Animate Objects: How Physical Motion Encourages Public Interaction. [Citation Graph (, )][DBLP]


  7. What Makes Social Feedback from a Robot Work? Disentangling the Effect of Speech, Physical Appearance and Evaluation. [Citation Graph (, )][DBLP]


  8. The Persuasive Power of Virtual Reality: Effects of Simulated Human Distress on Attitudes towards Fire Safety. [Citation Graph (, )][DBLP]


  9. Successful Persuasive Technology for Behavior Reduction: Mapping to Fogg's Gray Behavior Grid. [Citation Graph (, )][DBLP]


  10. Selecting Effective Means to Any End: Futures and Ethics of Persuasion Profiling. [Citation Graph (, )][DBLP]


  11. Individual Differences in Persuadability in the Health Promotion Domain. [Citation Graph (, )][DBLP]


  12. Designing for Persuasion: Toward Ambient Eco-Visualization for Awareness. [Citation Graph (, )][DBLP]


  13. Behavior Wizard: A Method for Matching Target Behaviors with Solutions. [Citation Graph (, )][DBLP]


  14. Ambient Persuasive Technology Needs Little Cognitive Effort: The Differential Effects of Cognitive Load on Lighting Feedback versus Factual Feedback. [Citation Graph (, )][DBLP]


  15. Design Dimensions Enabling Divergent Behaviour across Physical, Digital, and Social Library Interfaces. [Citation Graph (, )][DBLP]


  16. Personality and Persuasive Technology: An Exploratory Study on Health-Promoting Mobile Applications. [Citation Graph (, )][DBLP]


  17. Persuasive Features in Six Weight Loss Websites: A Qualitative Evaluation. [Citation Graph (, )][DBLP]


  18. The Dominant Robot: Threatening Robots Cause Psychological Reactance, Especially When They Have Incongruent Goals. [Citation Graph (, )][DBLP]


  19. Practical Findings from Applying the PSD Model for Evaluating Software Design Specifications. [Citation Graph (, )][DBLP]


  20. Activity-Based Micro-pricing: Realizing Sustainable Behavior Changes through Economic Incentives. [Citation Graph (, )][DBLP]


  21. Enhancing Human Responses to Climate Change Risks through Simulated Flooding Experiences. [Citation Graph (, )][DBLP]


  22. Pitfalls in Persuasion: How Do Users Experience Persuasive Techniques in a Web Service? [Citation Graph (, )][DBLP]


  23. Using Persuasive Design Principles in Motivational Feeling towards Children Dental Anxiety (CDA). [Citation Graph (, )][DBLP]


  24. Facilitation of Goal-Setting and Follow-Up in an Internet Intervention for Health and Wellness. [Citation Graph (, )][DBLP]


  25. Persuasive Dialogue Based on a Narrative Theory: An ECA Implementation. [Citation Graph (, )][DBLP]


  26. Generating Directions for Persuasive Technology Design with the Inspiration Card Workshop. [Citation Graph (, )][DBLP]


  27. Designing Effective Persuasive Systems Utilizing the Power of Entanglement: Communication Channel, Strategy and Affect. [Citation Graph (, )][DBLP]


  28. Embodied Agents, E-SQ and Stickiness: Improving Existing Cognitive and Affective Models. [Citation Graph (, )][DBLP]

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