The SCEAS System
Navigation Menu

Conferences in DBLP

Symposium on Interactive 3D Graphics (SI3D) (si3d)
2008 (conf/si3d/2008)


  1. Safe 3D navigation. [Citation Graph (, )][DBLP]


  2. ViewCube: a 3D orientation indicator and controller. [Citation Graph (, )][DBLP]


  3. Large document, small screen: a camera driven scroll and zoom control for mobile devices. [Citation Graph (, )][DBLP]


  4. Real-time particle isosurface extraction. [Citation Graph (, )][DBLP]


  5. Interactive volume isosurface rendering using BT volumes. [Citation Graph (, )][DBLP]


  6. Digital inspection: an interactive stage for viewing surface details. [Citation Graph (, )][DBLP]


  7. Fast collision detection for deformable models using representative-triangles. [Citation Graph (, )][DBLP]


  8. Instant mesh deformation. [Citation Graph (, )][DBLP]


  9. Parallel white noise generation on a GPU via cryptographic hash. [Citation Graph (, )][DBLP]


  10. Computing two-dimensional Delaunay triangulation using graphics hardware. [Citation Graph (, )][DBLP]


  11. Hardware-aware analysis and optimization of stable fluids. [Citation Graph (, )][DBLP]


  12. Fast non-linear projections using graphics hardware. [Citation Graph (, )][DBLP]


  13. The epipolar occlusion camera. [Citation Graph (, )][DBLP]


  14. Automatic construction of 3D models from architectural line drawings. [Citation Graph (, )][DBLP]


  15. Simulating interactions of avatars in high dimensional state space. [Citation Graph (, )][DBLP]


  16. Interactive navigation of multiple agents in crowded environments. [Citation Graph (, )][DBLP]


  17. Polypostors: 2D polygonal impostors for 3D crowds. [Citation Graph (, )][DBLP]


  18. Real-time approximate sorting for self shadowing and transparency in hair rendering. [Citation Graph (, )][DBLP]


  19. Hierarchical caustic maps. [Citation Graph (, )][DBLP]


  20. Interactive multiple anisotropic scattering in clouds. [Citation Graph (, )][DBLP]


  21. Maximum mipmaps for fast, accurate, and scalable dynamic height field rendering. [Citation Graph (, )][DBLP]


  22. Indirection mapping for quasi-conformal relief texturing. [Citation Graph (, )][DBLP]


  23. Precise vector textures for real-time 3D rendering. [Citation Graph (, )][DBLP]


  24. Efficient high dynamic range texture compression. [Citation Graph (, )][DBLP]

NOTICE1
System may not be available sometimes or not working properly, since it is still in development with continuous upgrades
NOTICE2
The rankings that are presented on this page should NOT be considered as formal since the citation info is incomplete in DBLP
 
System created by asidirop@csd.auth.gr [http://users.auth.gr/~asidirop/] © 2002
for Data Engineering Laboratory, Department of Informatics, Aristotle University © 2002