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Conferences in DBLP

Annual Conference on Computer Graphics (SIGGRAPH) (siggraph)
2008 (conf/siggraph/2008posters)


  1. 3D facial animation from high speed video. [Citation Graph (, )][DBLP]


  2. A feedback control system for desired deformation of cloths by time varying stable forms. [Citation Graph (, )][DBLP]


  3. Controllable motion textures. [Citation Graph (, )][DBLP]


  4. Delhaize. [Citation Graph (, )][DBLP]


  5. Interactive simulation of fluid motion for particle systems. [Citation Graph (, )][DBLP]


  6. Lips-sync 3D speech animation. [Citation Graph (, )][DBLP]


  7. Motion capture for everyone. [Citation Graph (, )][DBLP]


  8. Motion tracking of time-varying mesh through surface gradient matching with multi-temporal registration. [Citation Graph (, )][DBLP]


  9. Physics-based modeling of ice with bubbles. [Citation Graph (, )][DBLP]


  10. Realtime simulation of an hourglass based on granular dynamics. [Citation Graph (, )][DBLP]


  11. Texture map based sound synthesis in rigid-body simulations. [Citation Graph (, )][DBLP]


  12. Unified SPH model for fluid-shell simulations. [Citation Graph (, )][DBLP]


  13. YS-3: multi-layered interactive animation device. [Citation Graph (, )][DBLP]


  14. Archidemo: architecture in metaverse. [Citation Graph (, )][DBLP]


  15. Automatically adding seam allowance to cloth pattern. [Citation Graph (, )][DBLP]


  16. Cloud 21. [Citation Graph (, )][DBLP]


  17. Constellation: a cognitive morphing point-based animation. [Citation Graph (, )][DBLP]


  18. Creating ceramic art using rapid prototyping. [Citation Graph (, )][DBLP]


  19. Cross-being: dancer (the spinning screen). [Citation Graph (, )][DBLP]


  20. Heaven's mirror: mirror illusion realized outside of the mirror. [Citation Graph (, )][DBLP]


  21. Information overload: a collaborative multimedia dance performance. [Citation Graph (, )][DBLP]


  22. Japanese text transmigration presentation. [Citation Graph (, )][DBLP]


  23. Lumi-breath: flow of energy. [Citation Graph (, )][DBLP]


  24. Moons over you: the poetic space of virtual and real. [Citation Graph (, )][DBLP]


  25. Powered by MISC: modular imaging scenes. [Citation Graph (, )][DBLP]


  26. Public media interfaces for urban spaces. [Citation Graph (, )][DBLP]


  27. Tech DIY for moms and kids: the D.I.Y. technology project for women. [Citation Graph (, )][DBLP]


  28. A modified dipole-approximation considering optical depth to represent translucent materials. [Citation Graph (, )][DBLP]


  29. Affective geometry: time as a tactile language. [Citation Graph (, )][DBLP]


  30. Copernicus: 3D Wikipedia. [Citation Graph (, )][DBLP]


  31. dot. a scene = sintheta at the sea _ tactuaL [si: gak] series #2: empirical communication design of visual information - focused on haptic interface using Braille generating method. [Citation Graph (, )][DBLP]


  32. Kinesthetic robot interfaces for educational games. [Citation Graph (, )][DBLP]


  33. Mapping out the Uncanny Valley: a multidisciplinary approach. [Citation Graph (, )][DBLP]


  34. Shade Pixel. [Citation Graph (, )][DBLP]


  35. Sheaf on sheet: a concept of tangible interface for browsing on a flexible e-paper. [Citation Graph (, )][DBLP]


  36. Sonigraphite: drawing sounds as new physical expression. [Citation Graph (, )][DBLP]


  37. Sound Candy: the equipment to expand the experience of play in a playground. [Citation Graph (, )][DBLP]


  38. Tactile cloud landscape. [Citation Graph (, )][DBLP]


  39. Tactile grass landscape. [Citation Graph (, )][DBLP]


  40. The reAcoustic eGuitar. [Citation Graph (, )][DBLP]


  41. Thermo-messenger. [Citation Graph (, )][DBLP]


  42. Tactile hand display. [Citation Graph (, )][DBLP]


  43. 3-D image synthesis adaptive for autostereoscopic display using scan-type ray acquisition system. [Citation Graph (, )][DBLP]


  44. A smart wireless glove for gesture interaction. [Citation Graph (, )][DBLP]


  45. An innovative daylight blocking optical stereo see-through HMD. [Citation Graph (, )][DBLP]


  46. An LED display using active reflectors and free-space optical transmission. [Citation Graph (, )][DBLP]


  47. Cheaply capturing normal maps from coins. [Citation Graph (, )][DBLP]


  48. Configurable and ad hoc display for clothes. [Citation Graph (, )][DBLP]


  49. Continuous reference images for FTIR touch sensing. [Citation Graph (, )][DBLP]


  50. Controllable vortex display. [Citation Graph (, )][DBLP]


  51. Creation of moving 3D moiré using LCD and fly's eye lens. [Citation Graph (, )][DBLP]


  52. GPU-based audio via the VGA port. [Citation Graph (, )][DBLP]


  53. Hardware accelerated shaders using FPGA's. [Citation Graph (, )][DBLP]


  54. One personal computer to many students in classroom with wireless sensor network technology. [Citation Graph (, )][DBLP]


  55. Point-based level-of-detail with object textures. [Citation Graph (, )][DBLP]


  56. Semi-transparent light field display using dual integral videography. [Citation Graph (, )][DBLP]


  57. A per grain simulation of film. [Citation Graph (, )][DBLP]


  58. Æ-HDR: an automatic exposure framework for high dynamic range content. [Citation Graph (, )][DBLP]


  59. Background replacement. [Citation Graph (, )][DBLP]


  60. Coded aperture projection. [Citation Graph (, )][DBLP]


  61. Colorimetric and photometric compensation for see-through displays. [Citation Graph (, )][DBLP]


  62. Colorization using harmonic templates. [Citation Graph (, )][DBLP]


  63. Computing camera orientation relative to a world coordinate frame by detecting its projected axes. [Citation Graph (, )][DBLP]


  64. Depth compositing for augmented reality. [Citation Graph (, )][DBLP]


  65. Dynamic bluescreens. [Citation Graph (, )][DBLP]


  66. Efficient local texture regularity estimation. [Citation Graph (, )][DBLP]


  67. High performance template tracking using fixed models. [Citation Graph (, )][DBLP]


  68. Image deblurring using corresponding regions. [Citation Graph (, )][DBLP]


  69. Personal photo enhancement using prior images. [Citation Graph (, )][DBLP]


  70. Real-virtual antialiasing. [Citation Graph (, )][DBLP]


  71. Recalling the single-FFT direct Poisson solve. [Citation Graph (, )][DBLP]


  72. Smart album: photo filtering by effect detections. [Citation Graph (, )][DBLP]


  73. Video camera with semi-automatic correction functions for multiview systems. [Citation Graph (, )][DBLP]


  74. A malleable drum. [Citation Graph (, )][DBLP]


  75. An interactive design system for creating repetition patterns. [Citation Graph (, )][DBLP]


  76. An interactive tool for fitting surfaces to volume data. [Citation Graph (, )][DBLP]


  77. Applications of multi-touch gaming technology to middle-school education. [Citation Graph (, )][DBLP]


  78. Body tailored space: experiments in evolving spatial interactions. [Citation Graph (, )][DBLP]


  79. Emerging keys: interactive electromagnetic levitation keys. [Citation Graph (, )][DBLP]


  80. "ephemeral melody": music played with wind and bubbles. [Citation Graph (, )][DBLP]


  81. Gaze and voice based game interaction: the revenge of the killer penguins. [Citation Graph (, )][DBLP]


  82. GUIs for real-time programs using universal pointers. [Citation Graph (, )][DBLP]


  83. funi: flowers as user networking interface. [Citation Graph (, )][DBLP]


  84. Interactive segmentation-free skeletonization of grayscale volumes. [Citation Graph (, )][DBLP]


  85. investiGaming: gateway to research about gender, gaming, and computing. [Citation Graph (, )][DBLP]


  86. KAGEO. [Citation Graph (, )][DBLP]


  87. LimpiDual touch: interactive limpid display with dual-sided touch sensing. [Citation Graph (, )][DBLP]


  88. MeisterGRIP: cylindrical interface for intuitional robot manipulation. [Citation Graph (, )][DBLP]


  89. Mobile interface using visible-light communication technology for pervasive computing environment. [Citation Graph (, )][DBLP]


  90. munica: an advancing age's social networking device with greeting cards. [Citation Graph (, )][DBLP]


  91. Mutsugoto: a body-drawing communicator for distant partners. [Citation Graph (, )][DBLP]


  92. nioi café: olfactory display system with visual feedback. [Citation Graph (, )][DBLP]


  93. Node self-localization in the "Two-Dimensional Communication" networks. [Citation Graph (, )][DBLP]


  94. Remote impact: shadowboxing over a distance. [Citation Graph (, )][DBLP]


  95. Seismonasty. [Citation Graph (, )][DBLP]


  96. Study on the brainwave-based alarming system to prevent children's video & internet game addiction. [Citation Graph (, )][DBLP]


  97. The holodeck construction manual. [Citation Graph (, )][DBLP]


  98. The physical object interaction using a glasses-type display. [Citation Graph (, )][DBLP]


  99. Tile-based field modeling. [Citation Graph (, )][DBLP]


  100. Touch, watch, and listen to the sound; visualized two-dimensional plane vibration and its sound. [Citation Graph (, )][DBLP]


  101. Virtual Rome. [Citation Graph (, )][DBLP]


  102. Whadget: interactive animation using personification gesture expression of hand. [Citation Graph (, )][DBLP]


  103. Automated interior design from A to Z. [Citation Graph (, )][DBLP]


  104. Automatic and accurate mesh fitting based on 3D range scanning data. [Citation Graph (, )][DBLP]


  105. Depth image based 3D human modeling resolving self-occlusion. [Citation Graph (, )][DBLP]


  106. Eccentric radial basis functions and its applications. [Citation Graph (, )][DBLP]


  107. Hair animation and styling based on 3D range scanning data. [Citation Graph (, )][DBLP]


  108. Interactive deformation using volumetric constraints. [Citation Graph (, )][DBLP]


  109. Surface reconstruction from point set using projection operator. [Citation Graph (, )][DBLP]


  110. Synthesizing facial animation using dynamical property of facial muscle. [Citation Graph (, )][DBLP]


  111. A GPU-based real-time rendering method for immersive stereoscopic displays. [Citation Graph (, )][DBLP]


  112. A method for 3D scene reconstruction from Ukiyo-e. [Citation Graph (, )][DBLP]


  113. Accelerating ray tracing using constrained tetrahedralizations. [Citation Graph (, )][DBLP]


  114. Lace curtain: measurement of BTDF and rendering of woven cloth: -production of a catalog of curtain animations-. [Citation Graph (, )][DBLP]


  115. Interactive relighting for stage use. [Citation Graph (, )][DBLP]


  116. Precomputed importance sampling. [Citation Graph (, )][DBLP]


  117. Volumetric peeling: feature centric visualization using membership functions. [Citation Graph (, )][DBLP]


  118. A study of printing order estimation of two-color wood-block printing. [Citation Graph (, )][DBLP]


  119. Accident animation: complexity of integrating accident scene data from multiple sources, and the value of these animations in promoting and improving transportation safety. [Citation Graph (, )][DBLP]


  120. Arctic fracture: a real-time visualization of live music using 3D computer animation. [Citation Graph (, )][DBLP]


  121. Beat story: life-log system of subjective time using heart beat rate. [Citation Graph (, )][DBLP]


  122. "ChaoSwitch": toward experiential and reflective learning of complex phenomena in 3D virtual world. [Citation Graph (, )][DBLP]


  123. Computer graphics for quantum computation. [Citation Graph (, )][DBLP]


  124. Efficient rendering technique for darkride visualization. [Citation Graph (, )][DBLP]


  125. Life is Meaning (www.lifeismeaning.com). [Citation Graph (, )][DBLP]


  126. New tools for collaborative industrial design and communication. [Citation Graph (, )][DBLP]


  127. The footprints of chaos: a novel method and demonstration for generating various patterns from chaos. [Citation Graph (, )][DBLP]


  128. Visualizing molecular uncertainty: a path to the path. [Citation Graph (, )][DBLP]


  129. A user interface prototype for a mobile augmented reality tool to assist archaeological fieldwork. [Citation Graph (, )][DBLP]


  130. An effective combination of haptic and tactile sensations in human-scale virtual environments. [Citation Graph (, )][DBLP]


  131. BraTrack: a low-cost marker-based optical stereo tracking system. [Citation Graph (, )][DBLP]


  132. Culinary art designer. [Citation Graph (, )][DBLP]


  133. gCubik: a cubic autostereoscopic display for multiuser interaction: grasp and group-share virtual images. [Citation Graph (, )][DBLP]


  134. GhostGlove: haptic existence of the virtual world. [Citation Graph (, )][DBLP]


  135. PVLC projector: image projection with imperceptible pixel-level metadata. [Citation Graph (, )][DBLP]


  136. Survey of national/culture specific tendencies of avatars in the diversifying metaverse. [Citation Graph (, )][DBLP]

NOTICE1
System may not be available sometimes or not working properly, since it is still in development with continuous upgrades
NOTICE2
The rankings that are presented on this page should NOT be considered as formal since the citation info is incomplete in DBLP
 
System created by asidirop@csd.auth.gr [http://users.auth.gr/~asidirop/] © 2002
for Data Engineering Laboratory, Department of Informatics, Aristotle University © 2002