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Conferences in DBLP

2008 (conf/visapp/BobbittCFHHHKLOPPP08)

  1. Mesh Simplification Using Distance Labels for View-Independent Silhouette Preservation. [Citation Graph (, )][DBLP]

  2. Experimental Study of Bounding Box Algorithms. [Citation Graph (, )][DBLP]

  3. Surface-Surface Intersection by Hermite Interpolation. [Citation Graph (, )][DBLP]

  4. Efficient Face-Based Non-Split Connectivity Compression for Quad and Triangle-Quad Meshes. [Citation Graph (, )][DBLP]

  5. Approximate G1 Cubic Surfaces for Data Approximation. [Citation Graph (, )][DBLP]

  6. Control Polygon Based Texture Synthesis on Biquadratic Bézier Rational Surfaces. [Citation Graph (, )][DBLP]

  7. HAPCO: Real Time Simulation of Interaction between Deformable Objects with Haptic Feedback for Solving Friction Multiple Contacts. [Citation Graph (, )][DBLP]

  8. GPU-Based Normal Map Generation. [Citation Graph (, )][DBLP]

  9. Voronoi Diagram and its Application to Spatial Calibration for Gamma Camera Images. [Citation Graph (, )][DBLP]

  10. Quality Perception of Simplified Models: NSA vs. QSLIM. [Citation Graph (, )][DBLP]

  11. The Grounded Heightmap Tree - A New Data Structure for Terrain Representation. [Citation Graph (, )][DBLP]

  12. A Hierarchical Spatial Index for Triangulated Surfaces. [Citation Graph (, )][DBLP]

  13. Image-Based 3D Torso Body Modeling - 3D Female Body Modeling for Breast Surgery Simulation. [Citation Graph (, )][DBLP]

  14. Analysis of Point Clouds - Using Conformal Geometric Algebra. [Citation Graph (, )][DBLP]

  15. Geometric Algorithms on CUDA. [Citation Graph (, )][DBLP]

  16. Geometrical Degeneracy Removal by Virtual Disturbances - An Application to Surface Reconstruction from Point Slice Samples. [Citation Graph (, )][DBLP]

  17. A Pen and Paper Metaphor for Orchid Modeling. [Citation Graph (, )][DBLP]

  18. Corner Detection on Curves. [Citation Graph (, )][DBLP]

  19. Detection of Faces in Wire-Frame Polyhedra - Interactive Modelling of Uniform Polyhedra. [Citation Graph (, )][DBLP]

  20. Visualizing Multiple Scalar Fields on a Surface. [Citation Graph (, )][DBLP]

  21. An Extension to the Bezier Sub-Division Method to Completely Approximate Curves and Surfaces. [Citation Graph (, )][DBLP]

  22. Beyond Graphics: Information - An Overview of Infovis Practices in the Field of the Architectural Heritage. [Citation Graph (, )][DBLP]

  23. Quasi-Convolution Pyramidal Blurring. [Citation Graph (, )][DBLP]

  24. A Generalization Approach for 3D Viewing Deformations of Single-Center Projections. [Citation Graph (, )][DBLP]

  25. Suggestive Contours Over Point-Set Implicits. [Citation Graph (, )][DBLP]

  26. Displacement Patches for GPU-Oriented View-Dependent Rendering. [Citation Graph (, )][DBLP]

  27. Generic BRDF Sampling - A Sampling Method for Global Illumination. [Citation Graph (, )][DBLP]

  28. A Direct Volume Rendering Framework for the Interactive Exploration of Higher-Order and Multifield Data. [Citation Graph (, )][DBLP]

  29. A Psychophysical Study of Foveal Gradient Based Selective Rendering. [Citation Graph (, )][DBLP]

  30. From Volume Splatting to Raycasting - A Smooth Transition. [Citation Graph (, )][DBLP]

  31. Time-Varying Multimodal Volume Rendering with 3D Textures. [Citation Graph (, )][DBLP]

  32. Real-Time View-Dependent Visualization of Real World Glossy Surfaces. [Citation Graph (, )][DBLP]

  33. Objective Quality Selection for Hybrid LOD Models. [Citation Graph (, )][DBLP]

  34. Real-Time Mixed Reality with GPU Techniques. [Citation Graph (, )][DBLP]

  35. Realistic Rain Rendering. [Citation Graph (, )][DBLP]

  36. DTW-Curve for Classification of Logically Similar Motions. [Citation Graph (, )][DBLP]

  37. Ray-Traced Collision Detection for Deformable Bodies. [Citation Graph (, )][DBLP]

  38. Efficient Inverse Kinematics Algorithm Based on Conformal Geometric Algebra - Using Reconfigurable Hardware. [Citation Graph (, )][DBLP]

  39. Interactive Reconstruction and Visualization of Dynamic 3D Ultrasound Data Sets. [Citation Graph (, )][DBLP]

  40. Directable and Stylized Hair Simulation. [Citation Graph (, )][DBLP]

  41. Automatic Composition of Dramatic Movement - Analysis and Algorithm for Creating Contemporary Dance Sequences. [Citation Graph (, )][DBLP]

  42. Simulation of Construction Processes Within Virtual Environments. [Citation Graph (, )][DBLP]

  43. Modeling and Simulating Mobile Robot Environments. [Citation Graph (, )][DBLP]

  44. A Fully GPU-Implemented Rigid Body Simulator. [Citation Graph (, )][DBLP]

  45. Animating and Rendering Virtual Humans - Extending X3D for Real Time Rendering and Animation of Virtual Characters. [Citation Graph (, )][DBLP]

  46. A SIP Spatial Audio Server for the EVE Platform. [Citation Graph (, )][DBLP]

  47. A Framework for 4-D Biomedical Image Processing, Visualization and Analysis. [Citation Graph (, )][DBLP]

  48. An Interactive 3D Visualization Model by Live Streaming for Remote Scientific Visualization. [Citation Graph (, )][DBLP]

  49. A Science of Interaction - A Multidimensional Canvas. [Citation Graph (, )][DBLP]

  50. The Future of Parallel Computing: GPU vs Cell - General Purpose Planning against Fast Graphical Computation Architectures, which is the Best Solution for General Purposes Computation? [Citation Graph (, )][DBLP]

  51. Registration Approaches for Augmented Reality - A Crucial Aspect for Successful Industrial Application. [Citation Graph (, )][DBLP]

  52. Localization in an Interactive System. [Citation Graph (, )][DBLP]

  53. Image Quality in Image-Based Representations of Real-World Environments - Perceived Smoothness of Viewpoint Transitions. [Citation Graph (, )][DBLP]

  54. A Multi-Camera Framework for Interactive Video Games. [Citation Graph (, )][DBLP]

  55. A 3D Simulation of a Game of Billiards Using a Haptic Device. [Citation Graph (, )][DBLP]

  56. Splitting the Scene Graph - Using Spatial Relationship Graphs Instead of Scene Graphs in Augmented Reality. [Citation Graph (, )][DBLP]

  57. A Review of Collaborative Virtual Environment (CVE) Evaluation Methodologies. [Citation Graph (, )][DBLP]

  58. A Model for Wireless Sensor Networks Supported Cooperative Work. [Citation Graph (, )][DBLP]

  59. Presenting Interactive Multimedia Documents within Virtual Environments. [Citation Graph (, )][DBLP]

  60. Development of the Virtual ELA-House. [Citation Graph (, )][DBLP]

  61. Embedding Multimedia Content Within Virtual Environments - The OGRE Approach. [Citation Graph (, )][DBLP]

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for Data Engineering Laboratory, Department of Informatics, Aristotle University © 2002