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Conferences in DBLP

Computer Graphics International (cgi)
1996 (conf/cgi/1996)

  1. Tosiyasu L. Kunii
    Conceptual Visual Human Algorithms: A Requirement-Driven Skiing Algorithm Design. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 1996, pp:2-8 [Conf]
  2. José L. Encarnação, Wolfgang Felger
    International Activities and Future Perspectives of Virtual Reality. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 1996, pp:9-0 [Conf]
  3. Bill Westenhofer, James K. Hahn
    Using Kinematic Clones to Control the Dynamic Simulation of Articulated Figures. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 1996, pp:26-37 [Conf]
  4. Youngkwan Cho, Ulrich Neumann, Jongwook Woo
    Improved Specular Highlights With Adaptive Shading. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 1996, pp:38-46 [Conf]
  5. Frank Van Reeth, Patrick Monsieurs, Pieter Bekaert, Eddy Flerackers
    Ray Tracing Optimization Utilizing Projective Methods. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 1996, pp:47-53 [Conf]
  6. Ming Wan, Long Tang, Zesheng Tang, Xinyou Li
    PC-based Quick Algorithm for Rendering Semi-Transparent Multi-Isosurfaces of Volumetric Data. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 1996, pp:54-0 [Conf]
  7. George Wolberg
    Recent Advances in Image Morphing. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 1996, pp:64-0 [Conf]
  8. Christine Chevrier
    Handling Interactions Between Real And Virtual Worlds. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 1996, pp:74-83 [Conf]
  9. Salim Belblidia
    Generating Various Levels of Detail of Architectural Objects for Image-Quality and Frame-Rate Control Rendering. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 1996, pp:84-89 [Conf]
  10. Toyohisa Kaneko, Shigeki Okamoto
    View Interpolation with Range Data for Navigation Applications. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 1996, pp:90-0 [Conf]
  11. C. C. Hsieh, T. C. Woo
    Shedding Light on Shadow. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 1996, pp:90-0 [Conf]
  12. Prosenjit Bose, Godfried T. Toussaint
    Computing the Constrained Euclidean Geodesic and Link Center of a Simple Polygon with Application. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 1996, pp:102-110 [Conf]
  13. A. Z. B. Haji Talib, M. Chen, P. Townsend
    Three Major Extensions to Kirkpatrick's Point Location Algorithm. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 1996, pp:112-121 [Conf]
  14. Masatoshi Niizeki, Makoto Yoshida, Tohru Kitamura, Fujio Yamaguchi
    Geometric Computation Based on an Adaptive Data Length Computation Processor. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 1996, pp:122-0 [Conf]
  15. Nadia Magnenat-Thalmann, Stéphane Carion, Martin Courchesne, Pascal Volino, Yin Wu
    Virtual clothes, Hair and Skin for Beautiful Top Models. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 1996, pp:132-0 [Conf]
  16. Patrick Chouraqui, Gershon Elber
    Physically Based Adaptive Triangulation of Freeform Surfaces. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 1996, pp:144-153 [Conf]
  17. Veronique Lang, Pascal Lienhardt
    Simplicial Sets and Triangular Patches. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 1996, pp:154-0 [Conf]
  18. Daniel Thalmann, Jianhua Shen, Eric Chauvineau
    Fast Realistic Human Body Deformations for Animation and VR Applications. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 1996, pp:166-0 [Conf]
  19. JungHyun Han, Aristides A. G. Requicha
    Modeler Independent Procedural Interfaces for Solid Modeling. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 1996, pp:176-183 [Conf]
  20. George Sealy, Geoff Wyvill
    Smoothing Of Three Dimensional Models By Convolution. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 1996, pp:184-190 [Conf]
  21. Karol Myszkowski, Vladimir V. Savchenko, Tosiyasu L. Kunii
    Computer Modeling For The Occlusal Surface Of Teeth. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 1996, pp:191-0 [Conf]
  22. Injin Choi, Kunwoo Lee
    Evaluation Of Surfaces For Automobile Body Styling. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 1996, pp:202-0 [Conf]
  23. Hui Guan, Tatsuo Torii
    An Intuitive Approach to Convex Curve Design. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 1996, pp:214-219 [Conf]
  24. Muhammad Sarfraz
    Generalized Geometric Cubic Splines. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 1996, pp:220-229 [Conf]
  25. Rainer F. Rohmfeld
    Classifications of Curve-Curve Intersections from the CAD/CAM Viewpoin. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 1996, pp:230-0 [Conf]
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