Conferences in DBLP
(iticse) 2009 (conf/iticse/2009)
Analyzing CS competencies using the SOLO taxonomy. [Citation Graph (, )][DBLP ] Useful sharing. [Citation Graph (, )][DBLP ] The bologna process in European education. [Citation Graph (, )][DBLP ] ILE-idol. [Citation Graph (, )][DBLP ] An instructional approach to drive computer science courses through virtual learning environments. [Citation Graph (, )][DBLP ] Coverage of course topics in a student generated MCQ repository. [Citation Graph (, )][DBLP ] Using a groupware system in CS1 to engage introverted students. [Citation Graph (, )][DBLP ] Freedom of choice as motivational factor for active learning. [Citation Graph (, )][DBLP ] The student view on online peer reviews. [Citation Graph (, )][DBLP ] Learning from and with peers: the different roles of student peer reviewing. [Citation Graph (, )][DBLP ] Democracy in the classroom: an exercise for the first days of CS1. [Citation Graph (, )][DBLP ] An academic kit for integrating mobile devices into the CS curriculum. [Citation Graph (, )][DBLP ] A course on algorithms and data structures using on-line judging. [Citation Graph (, )][DBLP ] Engaging students in specification and reasoning: "hands-on" experimentation and evaluation. [Citation Graph (, )][DBLP ] Software reuse and plagiarism: a code of practice. [Citation Graph (, )][DBLP ] A story-telling approach for a software engineering course design. [Citation Graph (, )][DBLP ] A "communication skills for computer scientists" course. [Citation Graph (, )][DBLP ] Free technology academy: a European initiative for distance education about free software and open standards. [Citation Graph (, )][DBLP ] Relating research and teaching: learning from experiences and beliefs. [Citation Graph (, )][DBLP ] The use of a controlled wireless testbed in courses. [Citation Graph (, )][DBLP ] 802.11 wireless experiments in a virtual world. [Citation Graph (, )][DBLP ] Database and database application security. [Citation Graph (, )][DBLP ] Enthusing & inspiring with reusable kinaesthetic activities. [Citation Graph (, )][DBLP ] The effect of CS unplugged on middle-school students' views of CS. [Citation Graph (, )][DBLP ] Using game creation for teaching computer programming to high school students and teachers. [Citation Graph (, )][DBLP ] Interleaved pattern composition and scaffolded learning. [Citation Graph (, )][DBLP ] Exposure to research through replication of research: a case in complex networks. [Citation Graph (, )][DBLP ] Active learning of greedy algorithms by means of interactive experimentation. [Citation Graph (, )][DBLP ] Curing recursion aversion. [Citation Graph (, )][DBLP ] Differences in beliefs and attitudes about computer science among students and faculty of the bachelor program. [Citation Graph (, )][DBLP ] What were they thinking? [Citation Graph (, )][DBLP ] Undergraduate research in CS: a global perspective. [Citation Graph (, )][DBLP ] Anchor garden: an interactive workbenchfor basic data concept learningin object oriented programming languages. [Citation Graph (, )][DBLP ] Extending moodle to better support computing education. [Citation Graph (, )][DBLP ] Developing programming skills by using interactive learning objects. [Citation Graph (, )][DBLP ] Affective and behavioral predictors of novice programmer achievement. [Citation Graph (, )][DBLP ] Further evidence of a relationship between explaining, tracing and writing skills in introductory programming. [Citation Graph (, )][DBLP ] Improving the mental models held by novice programmers using cognitive conflict and jeliot visualisations. [Citation Graph (, )][DBLP ] The academic enhancement program: encouraging students to learn about learning as part of their computing science courses. [Citation Graph (, )][DBLP ] Need to consider variations within demographic groups when evaluating educational interventions. [Citation Graph (, )][DBLP ] Computer science student transformations: changes and causes. [Citation Graph (, )][DBLP ] Adaptation of team-based learning on a first term programming class. [Citation Graph (, )][DBLP ] The professor on your PC: a virtual CS1 course. [Citation Graph (, )][DBLP ] Introducing abstraction and decomposition to novice programmers. [Citation Graph (, )][DBLP ] Computational thinking (CT): on weaving it in. [Citation Graph (, )][DBLP ] Virtual machines: abstraction and implementation. [Citation Graph (, )][DBLP ] Blackjack-playing agents in an advanced AI course. [Citation Graph (, )][DBLP ] Hybrid and custom data structures: evolution of the data structures course. [Citation Graph (, )][DBLP ] Paired professional development: a methodology for continued professional development in computer science. [Citation Graph (, )][DBLP ] Learning styles: novices decide. [Citation Graph (, )][DBLP ] The effect of visualizing roles of variables on student performance in an introductory programming course. [Citation Graph (, )][DBLP ] Why are we still here?: experiences of successful women in computing. [Citation Graph (, )][DBLP ] INSPIRED broadening participation: first year experience and lessons learned. [Citation Graph (, )][DBLP ] Exploring technologies for building collaborative learning communities among diverse student populations. [Citation Graph (, )][DBLP ] A music context for teaching introductory computing. [Citation Graph (, )][DBLP ] A unified approach to introductory computer science: can one size fit all? [Citation Graph (, )][DBLP ] Influence of the familiarization with "scratch" on future teachers' opinions and attitudes about programming and ICT in education. [Citation Graph (, )][DBLP ] Evaluating student experiences in developing software for humanity. [Citation Graph (, )][DBLP ] Teaching design patterns using a family of games. [Citation Graph (, )][DBLP ] Evaluation of a software engineering course by reflection. [Citation Graph (, )][DBLP ] Computer science issues in high school: gender and more.... [Citation Graph (, )][DBLP ] The development and implementation of a context-based curricular framework for computer science education in high schools. [Citation Graph (, )][DBLP ] Bridging ICT and CS: educational standards for computer science in lower secondary education. [Citation Graph (, )][DBLP ] Xen worlds: leveraging virtualization in distance education. [Citation Graph (, )][DBLP ] First experiences with a classroom recording system. [Citation Graph (, )][DBLP ] Virtualizing office hours in CS 50. [Citation Graph (, )][DBLP ] "Mailing it in": email-centric automated assessment. [Citation Graph (, )][DBLP ] Estimating programming knowledge with Bayesian knowledge tracing. [Citation Graph (, )][DBLP ] Generalised diagram revision tools with automatic marking. [Citation Graph (, )][DBLP ] WriteOn1.0: a tablet PC-based tool for effective classroom instruction. [Citation Graph (, )][DBLP ] A visualisation tool for the programming process. [Citation Graph (, )][DBLP ] Analyzing the use of a rubric-based grading tool. [Citation Graph (, )][DBLP ] A visual proof of amortised-linear resizable arrays. [Citation Graph (, )][DBLP ] Interactive visualization of recursion with SRec. [Citation Graph (, )][DBLP ] Video courseware for teaching operating systems with Windows. [Citation Graph (, )][DBLP ] Design patterns to support teaching of automata theory. [Citation Graph (, )][DBLP ] VAST: a visualization-based educational tool for language processors courses. [Citation Graph (, )][DBLP ] Cooperative learning to support the lacks of PBL. [Citation Graph (, )][DBLP ] Peer assessments using the moodle workshop tool. [Citation Graph (, )][DBLP ] Alice first: 3D interactive game programming. [Citation Graph (, )][DBLP ] Progressive assignment in CS1. [Citation Graph (, )][DBLP ] Running a programming contest in an introductory computer science course. [Citation Graph (, )][DBLP ] Rich content plug-ins for the teaching machine. [Citation Graph (, )][DBLP ] Unit testing in Java. [Citation Graph (, )][DBLP ] Two novel prolog assignments. [Citation Graph (, )][DBLP ] Tool support for teaching responsibility-driven design. [Citation Graph (, )][DBLP ] The role of collective efficacy and collaborative learning behavior in learning computer science through CSCL. [Citation Graph (, )][DBLP ] Computing science: what do pupils think? [Citation Graph (, )][DBLP ] Automatically identifying learners' problem solving strategies in-process solving algorithmic problems. [Citation Graph (, )][DBLP ] Ensemble: enriching communities and collections to support education in computing. [Citation Graph (, )][DBLP ] How to teach programming in secondary education: first results of a PhD project. [Citation Graph (, )][DBLP ] The attributes of task difficulty in informatics in secondary education: first results of an empirical study. [Citation Graph (, )][DBLP ] Using coding patterns in a model-driven approach to teaching object oriented programming. [Citation Graph (, )][DBLP ] AARTIC: development of an intelligent environment for human learning. [Citation Graph (, )][DBLP ] Working across time zones in cross-cultural student teams. [Citation Graph (, )][DBLP ] The two states of the mind to teach UML. [Citation Graph (, )][DBLP ] Guided learning via diagnostic feedback to question responses. [Citation Graph (, )][DBLP ] Long-term software projects development: the affect of students' self-appreciation and initial expectations. [Citation Graph (, )][DBLP ] Introducing the interactive whiteboard in computer science teaching: a high school experience. [Citation Graph (, )][DBLP ] Use of intuitive tools to enhance student learning and user experience. [Citation Graph (, )][DBLP ] Masters degrees in computing. [Citation Graph (, )][DBLP ] Teach real-time embedded system online with real hands-on labs. [Citation Graph (, )][DBLP ] A collaborative ubiquitous learning platform for computer science education. [Citation Graph (, )][DBLP ] Automatic E-learning contents composition by using gap analysis techniques. [Citation Graph (, )][DBLP ] Graduate attributes and performance measures: refinements in assessing programs. [Citation Graph (, )][DBLP ] Evaluating students' programs using automated assessment: a case study. [Citation Graph (, )][DBLP ] Learning method based on collaborative assessment performed by the students: an application to computer science. [Citation Graph (, )][DBLP ] Developing classification criteria for programming tasks. [Citation Graph (, )][DBLP ] Revised associate-level curricular guidelines in computer science. [Citation Graph (, )][DBLP ] Object-oriented design with trace modeler and Trace4J. [Citation Graph (, )][DBLP ] Visualizing compression algorithms on-the-fly. [Citation Graph (, )][DBLP ] Rubyric: an online assessment tool for effortless authoring of personalized feedback. [Citation Graph (, )][DBLP ] Inducing student interaction in a virtual environment. [Citation Graph (, )][DBLP ] Towards automatic syllabi matching. [Citation Graph (, )][DBLP ] Blended learning for teaching operating systems with Windows. [Citation Graph (, )][DBLP ] Musicomputation: a pilot course exploring a pre-college computer science curriculum. [Citation Graph (, )][DBLP ] CPATH: distributed expertise - collaborating with other disciplines. [Citation Graph (, )][DBLP ] WAPPEN: a web-based application framework for programming and its bison/flex plug-in. [Citation Graph (, )][DBLP ] Social engineering: a serious underestimated problem. [Citation Graph (, )][DBLP ] Teaching software architectures and aspect-oriented software development using open-source projects. [Citation Graph (, )][DBLP ] Fine arts perspective in user interface design. [Citation Graph (, )][DBLP ] Dzver: a visual computer science learning environment. [Citation Graph (, )][DBLP ] Technology infrastructure in support of a medical & bioinformatics masters degree. [Citation Graph (, )][DBLP ] GraphPad: a graph creation tool for CS2/CS7. [Citation Graph (, )][DBLP ] Replacing introductory programming courses with a broader perspective on computing. [Citation Graph (, )][DBLP ] The positive effects of explanation after CE in AVBL. [Citation Graph (, )][DBLP ] Extending parameterized problem-tracing questions for Java with personalized guidance. [Citation Graph (, )][DBLP ] APEINTA: a spanish educational project aiming for inclusive education in and out of the classroom. [Citation Graph (, )][DBLP ] Tail recursion by using function generalization. [Citation Graph (, )][DBLP ] A system for integral efficiency analysis of sustainable technologies. [Citation Graph (, )][DBLP ] The use of MUVE technology in teaching AI algorithms. [Citation Graph (, )][DBLP ] Mental models of recursive computations vs. recursive analysis in the problem domain. [Citation Graph (, )][DBLP ] Keeping the pace in CS-1 through the use of CMS. [Citation Graph (, )][DBLP ] Use of mobile phone technologies in learning. [Citation Graph (, )][DBLP ] Visual examples of recursion. [Citation Graph (, )][DBLP ] Making the case for mobile game development. [Citation Graph (, )][DBLP ] Concurrency and parallelism in the computing ontology. [Citation Graph (, )][DBLP ] How do robots foster the learning of basic concepts in informatics? [Citation Graph (, )][DBLP ]