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Conferences in DBLP

1999 (conf/iticse/1999)

  1. Gender and programming: what's going on? [Citation Graph (, )][DBLP]

  2. Research-led innovation in teaching and learning programming. [Citation Graph (, )][DBLP]

  3. Why? When an otherwise successful intervention fails. [Citation Graph (, )][DBLP]

  4. Thinking parallel: the process of learning concurrency. [Citation Graph (, )][DBLP]

  5. A cognitive framework for knowledge in informatics: the case of object-orientation. [Citation Graph (, )][DBLP]

  6. On-line programming examinations using Web to teach. [Citation Graph (, )][DBLP]

  7. On changing from written to on-line tests in Computer Science I: an assessment. [Citation Graph (, )][DBLP]

  8. Improving on-line assessment: an investigation of existing marking methodologies. [Citation Graph (, )][DBLP]

  9. Curriculum and teaching delivery change in an international context. [Citation Graph (, )][DBLP]

  10. Changing IS curriculum and methods of instruction. [Citation Graph (, )][DBLP]

  11. CS1 using Java language features gently. [Citation Graph (, )][DBLP]

  12. Educating systems analysts emphasising the human factor. [Citation Graph (, )][DBLP]

  13. Misconceptions of designing: a descriptive study. [Citation Graph (, )][DBLP]

  14. Collaboration or plagiarism: what happens when students work together. [Citation Graph (, )][DBLP]

  15. A special learning environment for repeat students. [Citation Graph (, )][DBLP]

  16. Is your degree quality endorsed? [Citation Graph (, )][DBLP]

  17. Distance learning model with local workshop sessions applied to in-service teacher training. [Citation Graph (, )][DBLP]

  18. Quality of service over Ethernet for telelearning applications. [Citation Graph (, )][DBLP]

  19. Assessing object-oriented technology skills using an Internet-based system. [Citation Graph (, )][DBLP]

  20. Interaction processes in network supported collaborative concept mapping. [Citation Graph (, )][DBLP]

  21. Use of a soundcard in teaching audio frequency and analog modem communications. [Citation Graph (, )][DBLP]

  22. A collaborative strategy for developing shared Java teaching resources to support first year programming. [Citation Graph (, )][DBLP]

  23. An organizer for project-based learning and instruction in computer science. [Citation Graph (, )][DBLP]

  24. DPLab: an environment for distributed programming. [Citation Graph (, )][DBLP]

  25. Didactic instructional tool for topics in computer science. [Citation Graph (, )][DBLP]

  26. Teaching computer architecture with a new superscalar processor emulator. [Citation Graph (, )][DBLP]

  27. Distributed algorithms visualisation for educational purposes. [Citation Graph (, )][DBLP]

  28. Webware: a course about the Web. [Citation Graph (, )][DBLP]

  29. A collaborative learning trial between New Zealand and Sweden-using Lotus Notes Domino in teaching the concepts of Human Computer Interaction. [Citation Graph (, )][DBLP]

  30. Promoting computer software intellectual property right in Computer Science Education. [Citation Graph (, )][DBLP]

  31. The University in the inner city. [Citation Graph (, )][DBLP]

  32. Laboratory experiment with the 3RolesPlaying method. [Citation Graph (, )][DBLP]

  33. A strategy for managing content complexity in algorithm animation. [Citation Graph (, )][DBLP]

  34. A multimedia animated simulation generator. [Citation Graph (, )][DBLP]

  35. Designing courseware on algorithms for active learning with virtual board games. [Citation Graph (, )][DBLP]

  36. simpleIO: a Java package for novice interactive and graphics programming. [Citation Graph (, )][DBLP]

  37. Evaluating course Web sites and student performance. [Citation Graph (, )][DBLP]

  38. Creating digital libraries together - collaboration, multimodality, and plurality. [Citation Graph (, )][DBLP]

  39. Web-based student feedback to improve learning. [Citation Graph (, )][DBLP]

  40. RoboProf and an introductory computer programming course. [Citation Graph (, )][DBLP]

  41. Building self-contained websites on CD-ROM. [Citation Graph (, )][DBLP]

  42. Software engineering teaching: a "Docware" approach. [Citation Graph (, )][DBLP]

  43. Why do fools fall into infinite loops: singing to your computer science class. [Citation Graph (, )][DBLP]

  44. A constructivist approach to object-oriented design and programming. [Citation Graph (, )][DBLP]

  45. How should data structures and algorithms be taught. [Citation Graph (, )][DBLP]

  46. The challenges and directions of MIS curriculum development in respect of transformation of business requirements. [Citation Graph (, )][DBLP]

  47. Poster session. Internet curriculum. two courses: introductory and advanced. [Citation Graph (, )][DBLP]

  48. A tool for designing Java programs with UML. [Citation Graph (, )][DBLP]

  49. CacheSim: a cache simulator for teaching memory hierarchy behaviour. [Citation Graph (, )][DBLP]

  50. Minimum requirements for effective distance teaching systems. [Citation Graph (, )][DBLP]

  51. Didactics too, not only technology. [Citation Graph (, )][DBLP]

  52. The BURKS project. [Citation Graph (, )][DBLP]

  53. Beginners program Web page builders and verifiers. [Citation Graph (, )][DBLP]

  54. Multi-team development project experience in a core computer science curriculum. [Citation Graph (, )][DBLP]

  55. The implementation of a data communications laboratory in small to medium sized universities. [Citation Graph (, )][DBLP]

  56. Combining the metaphors of an institute and of networked computers for building collaborative learning environments. [Citation Graph (, )][DBLP]

  57. Campus-based industrial software projects: risks and rewards. [Citation Graph (, )][DBLP]

  58. Teaching computer communication skills using case study method. [Citation Graph (, )][DBLP]

  59. The digital millennium copyright act: an international assault on fair use? [Citation Graph (, )][DBLP]

  60. The system of checking students' knowledge with the use of wide area networks. [Citation Graph (, )][DBLP]

  61. The use of the Internet in the teaching process. [Citation Graph (, )][DBLP]

  62. On distance education courseware. [Citation Graph (, )][DBLP]

  63. ACOM ("computing for all"): an integrated approach to the teaching and learning of information technology. [Citation Graph (, )][DBLP]

  64. KPPCDL: an Internet based shared environment for introductory programming education. [Citation Graph (, )][DBLP]

  65. Intelligent agent for knowledge tree administration. [Citation Graph (, )][DBLP]

  66. A semester-long project in CS 2. [Citation Graph (, )][DBLP]

  67. An exercise in evaluating significance of software quality criteria. [Citation Graph (, )][DBLP]

  68. Implementing national educational technology standards for student in the United States. [Citation Graph (, )][DBLP]

  69. Math link: linking curriculum, instructional strategies, and technology to enhance teaching and learning. [Citation Graph (, )][DBLP]

  70. Gathering and disseminating good practice at teaching and learning conferences. [Citation Graph (, )][DBLP]

  71. IntraED - an intranet solution for EDucation. [Citation Graph (, )][DBLP]

  72. KOMBIZ97 - virtual lab experiment. [Citation Graph (, )][DBLP]

  73. Innovation in post graduate computer science education. [Citation Graph (, )][DBLP]

  74. Using Java and the socket interface in teaching client/server programming. [Citation Graph (, )][DBLP]

  75. Who wants to learn online? [Citation Graph (, )][DBLP]

  76. Teaching very large instruction word architectures. [Citation Graph (, )][DBLP]

  77. The visible Web browser. [Citation Graph (, )][DBLP]

  78. CS 1 closed laboratories = multimedia materials + human interaction. [Citation Graph (, )][DBLP]

  79. Designer - a logic diagram design tool. [Citation Graph (, )][DBLP]

  80. simpleIO: a Java package for novice interactive and graphics programming. [Citation Graph (, )][DBLP]

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