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Conferences in DBLP

1998 (conf/iticse/1998)

  1. The Irish software industry and education. [Citation Graph (, )][DBLP]

  2. Building a system in virtual reality with LearningWorks. [Citation Graph (, )][DBLP]

  3. Educational software - a European perspective. [Citation Graph (, )][DBLP]

  4. Inquiry-based computer science instruction: some initial experiences. [Citation Graph (, )][DBLP]

  5. An integratable unit based computer science distance learning curriculum design for the ACM/IEEE curricula 1991. [Citation Graph (, )][DBLP]

  6. Concrete teaching: hooks and props as instructional technology. [Citation Graph (, )][DBLP]

  7. Teaching computer science in Papua New Guinea. [Citation Graph (, )][DBLP]

  8. The students conference - a tool for the teaching of research, writing, and presentation skills. [Citation Graph (, )][DBLP]

  9. Teaching process modelling to undergraduate computer students: effects of using Lotus Notes and television programmes. [Citation Graph (, )][DBLP]

  10. 3-D visualisation of design patterns and Java programs in computer science education. [Citation Graph (, )][DBLP]

  11. A survey of methods used to evaluate computer science teaching. [Citation Graph (, )][DBLP]

  12. The "Virtual University": toward an Internet paradigm? [Citation Graph (, )][DBLP]

  13. Learning "from" or "through" the Web: models of Web based education. [Citation Graph (, )][DBLP]

  14. Web hosted assessment - possibilities and policy. [Citation Graph (, )][DBLP]

  15. Why do students take programming modules? [Citation Graph (, )][DBLP]

  16. DIDAGRAPH: software for teaching graph theory algorithms. [Citation Graph (, )][DBLP]

  17. Open learning environment and instruction system (OLEIS). [Citation Graph (, )][DBLP]

  18. The problem of examination questions in algorithmics. [Citation Graph (, )][DBLP]

  19. On animation features of Excel. [Citation Graph (, )][DBLP]

  20. Permutational multiple-choice questions: an objective and efficient alternative to essay-type examination questions. [Citation Graph (, )][DBLP]

  21. Beyond anecdote towards real transfer: using other institutions' experience of project work. [Citation Graph (, )][DBLP]

  22. Multimedia education - quo vadis? [Citation Graph (, )][DBLP]

  23. A constructivist learning environment implemented in Java. [Citation Graph (, )][DBLP]

  24. Using the personal software process to motivate good programming practices. [Citation Graph (, )][DBLP]

  25. Abstract data types as a project development organiser. [Citation Graph (, )][DBLP]

  26. A constructivist framework for integrating the Java paradigm into the undergraduate curriculum. [Citation Graph (, )][DBLP]

  27. The value of discussion classes for teaching introductory programming. [Citation Graph (, )][DBLP]

  28. Hypermedia teaching of mechanics - MechANIma. [Citation Graph (, )][DBLP]

  29. Software engineering across computing curricula. [Citation Graph (, )][DBLP]

  30. An automated student diagram assessment system. [Citation Graph (, )][DBLP]

  31. A participative approach to teaching programming. [Citation Graph (, )][DBLP]

  32. Virtual office hours using TechTalk, a Web-based mathematical collaboration tool. [Citation Graph (, )][DBLP]

  33. Effective electronic marking for on-line assessment. [Citation Graph (, )][DBLP]

  34. The rendering pipeline in the classroom: a diversified approach. [Citation Graph (, )][DBLP]

  35. Visual programming with Java: evaluation of an introductory programming course. [Citation Graph (, )][DBLP]

  36. Why the hypermedia model is inadequate for computer-based instruction. [Citation Graph (, )][DBLP]

  37. Computer science as an integrated part of engineering education. [Citation Graph (, )][DBLP]

  38. A comparison between novice and experienced compiler users in a learning environment. [Citation Graph (, )][DBLP]

  39. WWW-based presentations as a complementary part of conventional lectures in the basic of informatics. [Citation Graph (, )][DBLP]

  40. PRAM: prolog automatic marker. [Citation Graph (, )][DBLP]

  41. Using the Internet to teach the Internet. [Citation Graph (, )][DBLP]

  42. A secure networked laboratory for kernel programming. [Citation Graph (, )][DBLP]

  43. On-line finals for CS1 and CS2. [Citation Graph (, )][DBLP]

  44. A Java visualiser class: incorporating algorithm visualisations into students' programs. [Citation Graph (, )][DBLP]

  45. Re-engineering a concurrency simulator. [Citation Graph (, )][DBLP]

  46. The Swinburne on-line education project. [Citation Graph (, )][DBLP]

  47. A system for improving distance and large-scale classes. [Citation Graph (, )][DBLP]

  48. VCOCO: a visualisation tool for teaching compilers. [Citation Graph (, )][DBLP]

  49. On-line journal: a tool for enchancing student journals. [Citation Graph (, )][DBLP]

  50. Automated collection of coursework using the Web. [Citation Graph (, )][DBLP]

  51. Strategies for using technology in the teaching of ethics. [Citation Graph (, )][DBLP]

  52. Designing a Java graphics library for CS 1. [Citation Graph (, )][DBLP]

  53. An augmented induction for HND computer studies students through an early integrated, inter-disciplinary assignment. [Citation Graph (, )][DBLP]

  54. Our failing students: a study of a repeat group. [Citation Graph (, )][DBLP]

  55. Motivating the Church-Turing thesis in the twenty-first century. [Citation Graph (, )][DBLP]

  56. Specification of an algorithm design system. [Citation Graph (, )][DBLP]

  57. Learning groupware through using groupware-computer supported collaborative learning with face to face students. [Citation Graph (, )][DBLP]

  58. Using the BURKS 2 CD-ROM in a principles of programming languages course. [Citation Graph (, )][DBLP]

  59. Evaluating the design and delivery of WWW based educational environments and courseware. [Citation Graph (, )][DBLP]

  60. JavaScript as a first programming language for multimedia students. [Citation Graph (, )][DBLP]

  61. Utilising the student model in distance learning. [Citation Graph (, )][DBLP]

  62. Lessons from on-line programming examinations. [Citation Graph (, )][DBLP]

  63. Everything you ever wanted to know about software engineering education, but were afraid to ask (panel). [Citation Graph (, )][DBLP]

  64. Integrating professionalism into undergraduate degree courses in computing (panel). [Citation Graph (, )][DBLP]

  65. Educational technology over 25 years (panel): understanding the conditions when it works. [Citation Graph (, )][DBLP]

  66. Group 2 (working group): ethical issues related to Internet development and research. [Citation Graph (, )][DBLP]

  67. Group 1 (working group): development and use of multimedia and Internet resources for a problem based learning environment. [Citation Graph (, )][DBLP]

  68. Group 3 (working group): curricular opportunities of Java based Internet software development. [Citation Graph (, )][DBLP]

  69. Group 5 (working group): the on-line computer science teaching centre. [Citation Graph (, )][DBLP]

  70. Group 4 (working group): the impact of campus-wide portable computing on computer science education. [Citation Graph (, )][DBLP]

  71. Object oriented students? (poster). [Citation Graph (, )][DBLP]

  72. A digital library for undergraduate education: goals and status of efforts at the US National Science Foundation (poster). [Citation Graph (, )][DBLP]

  73. Electronic discussions in information systems (poster). [Citation Graph (, )][DBLP]

  74. A generic collaborative database - part of a strategy to internationalise the curriculum and develop teamwork and communication capabilities (poster). [Citation Graph (, )][DBLP]

  75. Designing Internet instructional environments (poster). [Citation Graph (, )][DBLP]

  76. A proposed structure for a computer based learning environment - a pragmatic approach (poster). [Citation Graph (, )][DBLP]

  77. History in the computing curriculum (poster). [Citation Graph (, )][DBLP]

  78. Groupware for software engineering student group projects (poster). [Citation Graph (, )][DBLP]

  79. Use of multimedia and World Wide Web resources in a traditional lecture/tutorial environment (poster). [Citation Graph (, )][DBLP]

  80. Using visualisation to improve object-oriented thinking (poster). [Citation Graph (, )][DBLP]

  81. Virtual seminars - real networked results? (poster). [Citation Graph (, )][DBLP]

  82. A Web-based introduction to computer networks (poster). [Citation Graph (, )][DBLP]

  83. The design of multimedia courseware (poster): preliminary survey results. [Citation Graph (, )][DBLP]

  84. Programming by example (poster): an instructional approach allowing introductory students to quickly grasp the power and excitement of programming. [Citation Graph (, )][DBLP]

  85. An evaluation of strategies for teaching technical computing topics to students at different levels (poster). [Citation Graph (, )][DBLP]

  86. Building animations of distributed algorithms for educational purposes (poster). [Citation Graph (, )][DBLP]

  87. "How much did you get?" (poster): the influence of algebraic knowledge of computer science students. [Citation Graph (, )][DBLP]

  88. Evaluating the pedagogy of computer science courseware delivered over the Web (poster). [Citation Graph (, )][DBLP]

  89. Programming versus design (poster): teaching first year students. [Citation Graph (, )][DBLP]

  90. Does World Wide Web provide better resources than library for learning - a case study (poster). [Citation Graph (, )][DBLP]

  91. A top-down, collaborative teaching approach of introductory courses in computer sciences (poster). [Citation Graph (, )][DBLP]

  92. Using image processing as a laboratory theme in CS1 and CS2 (poster). [Citation Graph (, )][DBLP]

  93. A survey of first computing course students (poster): new findings and their implications for the curriculum. [Citation Graph (, )][DBLP]

  94. Student development of multimedia CBE (poster). [Citation Graph (, )][DBLP]

  95. A multimedia C programming course that supports different learning situations (poster). [Citation Graph (, )][DBLP]

  96. ART199/CS199 the electronic medium (poster). [Citation Graph (, )][DBLP]

  97. An intranet-based software engineering course (poster). [Citation Graph (, )][DBLP]

  98. The changing classroom - ICTs in 21st century education (poster). [Citation Graph (, )][DBLP]

  99. Self-evaluation system for digital systems subject (poster). [Citation Graph (, )][DBLP]

  100. Development, implementation and evaluation of a course in expert systems for high-school students (poster). [Citation Graph (, )][DBLP]

  101. First year information systems papers - optimising learning - minimising administration (poster). [Citation Graph (, )][DBLP]

  102. JFLAP (poster): an aid to studying theorems in automata theory. [Citation Graph (, )][DBLP]

  103. Using intelligent agents to change the delivery of education (poster). [Citation Graph (, )][DBLP]

  104. VINCE - an on-line tutorial tool for teaching introductory programming (poster). [Citation Graph (, )][DBLP]

  105. The teaching of programming (poster): changing the delivery to meet all students' needs. [Citation Graph (, )][DBLP]

  106. Structuring team communications with targeted use of groupware (poster). [Citation Graph (, )][DBLP]

  107. Observing students electronically as they learn (poster). [Citation Graph (, )][DBLP]

  108. How do computer science lecturers create modules? (poster). [Citation Graph (, )][DBLP]

  109. An interactive multimedia learning system for the postlingually deaf (poster). [Citation Graph (, )][DBLP]

  110. TETE: an intelligent knowledge testing engine (poster). [Citation Graph (, )][DBLP]

  111. Graduate software engineering across international boundaries (poster): the first courses. [Citation Graph (, )][DBLP]

  112. Information technology for flexible and learning and training (poster). [Citation Graph (, )][DBLP]

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