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Conferences in DBLP

(apgv)
2005 (conf/apgv/2005)


  1. The influence of sound effects on the perceived smoothness of rendered animations. [Citation Graph (, )][DBLP]


  2. Psychophysical evaluation of animated facial expressions. [Citation Graph (, )][DBLP]


  3. Trajectory synthesis by hierarchical spatio-temporal correspondence: comparison of different methods. [Citation Graph (, )][DBLP]


  4. Visibility of temporal blur on a gaze-contingent display. [Citation Graph (, )][DBLP]


  5. Layered motion field visualization: perceptual issues. [Citation Graph (, )][DBLP]


  6. Psychophysical and metric assessment of fused images. [Citation Graph (, )][DBLP]


  7. Reevaluating stereo and motion cues for visualizing graphs in three dimensions. [Citation Graph (, )][DBLP]


  8. A similarity-based approach to perceptual feature validation. [Citation Graph (, )][DBLP]


  9. Perceptually optimizing textures for layered surfaces. [Citation Graph (, )][DBLP]


  10. A comparison of material and illumination discrimination performance for real rough, real smooth and computer generated smooth spheres. [Citation Graph (, )][DBLP]


  11. Extracting and depicting the 3D shape of specular surfaces. [Citation Graph (, )][DBLP]


  12. A perceptual framework for contrast processing of high dynamic range images. [Citation Graph (, )][DBLP]


  13. Depth-of-field-based alpha-matte extraction. [Citation Graph (, )][DBLP]


  14. Measuring vection in a large screen virtual environment. [Citation Graph (, )][DBLP]


  15. Scene consistency and spatial presence increase the sensation of self-motion in virtual reality. [Citation Graph (, )][DBLP]


  16. A framework for comparing task performance in real and virtual scenes. [Citation Graph (, )][DBLP]


  17. Exploring perceptual equivalence between real and simulated imagery. [Citation Graph (, )][DBLP]


  18. Exploitation of human shadow perception for fast shadow rendering. [Citation Graph (, )][DBLP]


  19. A multiresolution color model for visual difference prediction. [Citation Graph (, )][DBLP]


  20. Towards a psychophysical evaluation of a surgical simulator for bone-burring. [Citation Graph (, )][DBLP]


  21. Auxiliary object knowledge influences visually-guided interception behavior. [Citation Graph (, )][DBLP]


  22. Texture reconstruction as a method to reproduce atmosphere of landscape image. [Citation Graph (, )][DBLP]


  23. Seamless perceptual morphing using continuous hybrids. [Citation Graph (, )][DBLP]


  24. Creating texture pattern applying statistical analysis. [Citation Graph (, )][DBLP]


  25. Symmetry and complementarity: a discussion and a qualitative demonstration with computer generated infinite patterns of natural scenes. [Citation Graph (, )][DBLP]


  26. On the costs and benefits of display format in a video-based observation task. [Citation Graph (, )][DBLP]


  27. Recognizing novel deforming objects. [Citation Graph (, )][DBLP]


  28. The simulation of dental fluorosis. [Citation Graph (, )][DBLP]


  29. The role of external features for person recognition. [Citation Graph (, )][DBLP]


  30. Practical application of visual illusions: errare humanum est. [Citation Graph (, )][DBLP]


  31. Simultaneous colour search renders other object properties less salient. [Citation Graph (, )][DBLP]


  32. Detection of object-motion during self-motion is predicted by local motion direction differences not deviation from the focus of expansion. [Citation Graph (, )][DBLP]


  33. De-emphasis of distracting image regions using texture power maps. [Citation Graph (, )][DBLP]


  34. Luminance re-mapping for the control of apparent material. [Citation Graph (, )][DBLP]


  35. Perceived aliasing thresholds in high-fidelity rendering. [Citation Graph (, )][DBLP]


  36. Sketch-based perception model for evaluating color segmentations. [Citation Graph (, )][DBLP]


  37. Designing a tone mapping algorithm for road visibility experiments. [Citation Graph (, )][DBLP]


  38. Tactile sensation with high-density pin-matrix. [Citation Graph (, )][DBLP]


  39. What you don't look at is what you get: anti-saccades can reduce the midas touch-problem. [Citation Graph (, )][DBLP]


  40. A display calibration technique based on invariant human colour mechanisms. [Citation Graph (, )][DBLP]


  41. Virtual and real visual depth. [Citation Graph (, )][DBLP]


  42. The effect of visual fidelity on transfer of training and awareness states. [Citation Graph (, )][DBLP]


  43. Evaluation of rendering algorithms for augmented reality using psychophysics and iCAM. [Citation Graph (, )][DBLP]


  44. An experimental design for determining the effects of illumination models in particle visualization. [Citation Graph (, )][DBLP]


  45. A closer look at texture metrics. [Citation Graph (, )][DBLP]


  46. The roles of perception for volume visualization and designing volume visualization methods based on perceptual factors. [Citation Graph (, )][DBLP]


  47. Usability issues in transfer function specification for volume rendering. [Citation Graph (, )][DBLP]

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The rankings that are presented on this page should NOT be considered as formal since the citation info is incomplete in DBLP
 
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