Conferences in DBLP
(apgv) 2004 (conf/apgv/2004)
Spatial updating in real and virtual environments: contribution and interaction of visual and vestibular cues. [Citation Graph (, )][DBLP ] Visual motion influences locomotion in a treadmill virtual environment. [Citation Graph (, )][DBLP ] Recalibration of rotational locomotion in immersive virtual environments. [Citation Graph (, )][DBLP ] Distance perception in real and virtual environments. [Citation Graph (, )][DBLP ] The effects of head-mounted display mechanics on distance judgments in virtual environments. [Citation Graph (, )][DBLP ] Perceptual sensitivity to head tracking latency in virtual environments with varying degrees of scene complexity. [Citation Graph (, )][DBLP ] A feasibility test for perceptually adaptive level of detail rendering on desktop systems. [Citation Graph (, )][DBLP ] An experimental approach to predicting saliency for simplified polygonal models. [Citation Graph (, )][DBLP ] Perceptual invariance of nonlinear Focus+Context transformations. [Citation Graph (, )][DBLP ] Vision-realistic rendering: simulation of the scanned foveal image from wavefront data of human subjects. [Citation Graph (, )][DBLP ] Subband encoding of high dynamic range imagery. [Citation Graph (, )][DBLP ] Example-based color stylization based on categorical perception. [Citation Graph (, )][DBLP ] Second order image statistics in computer graphics. [Citation Graph (, )][DBLP ] Effects of rendering on shape perception in automobile design. [Citation Graph (, )][DBLP ] What do reflections tell us about the shape of a mirror? [Citation Graph (, )][DBLP ] Conveying three-dimensional shape with texture. [Citation Graph (, )][DBLP ] A perceptually-inspired force model for haptic texture rendering. [Citation Graph (, )][DBLP ] Perceiving translucent materials. [Citation Graph (, )][DBLP ] Frames of reference in virtual object rotation. [Citation Graph (, )][DBLP ] The components of conversational facial expressions. [Citation Graph (, )][DBLP ] Towards perceptually realistic talking heads: models, methods and McGurk. [Citation Graph (, )][DBLP ] A psychophysical validation of tone mapping operators using a high dynamic range display. [Citation Graph (, )][DBLP ] A survey of color spaces for shadow identification. [Citation Graph (, )][DBLP ] Algorithms for image database navigation and tuning of object selective neurons in the non-human primate. [Citation Graph (, )][DBLP ] An experimental investigation of distance perception in real vs. immersive virtual environments via direct blind walking in a high-fidelity model of the same room. [Citation Graph (, )][DBLP ] An opponent process approach to modeling the blue shift of the human color vision system. [Citation Graph (, )][DBLP ] Causes of depth perception errors in stereo displays. [Citation Graph (, )][DBLP ] Collisions and attention. [Citation Graph (, )][DBLP ] Color appearance models and dynamic range reduction. [Citation Graph (, )][DBLP ] Effective color coding of menu design for movie genres. [Citation Graph (, )][DBLP ] Enhancing perceived depth in images via artistic matting. [Citation Graph (, )][DBLP ] From scene to screen: colour accuracy in computer simulations used for psychophysics. [Citation Graph (, )][DBLP ] Gaze-directed streamline seeding. [Citation Graph (, )][DBLP ] Image appearance modeling and high-dynamic-range image rendering. [Citation Graph (, )][DBLP ] Lightness perception inspired tone mapping. [Citation Graph (, )][DBLP ] Observations of visual and audio coaching methods in a virtual laparoscopic training environment. [Citation Graph (, )][DBLP ] Selective rendering of task related scenes. [Citation Graph (, )][DBLP ] Selective rendering using task-importance maps. [Citation Graph (, )][DBLP ] Space perception and cues to distance in virtual reality. [Citation Graph (, )][DBLP ] Statistical analysis of impressionist color. [Citation Graph (, )][DBLP ] Throwing vs. walking as indicators of distance perception in real and virtual environments. [Citation Graph (, )][DBLP ] Using a 2D colon to guide 3D navigation in virtual colonoscopy. [Citation Graph (, )][DBLP ] Using facial texture manipulation to study facial motion perception. [Citation Graph (, )][DBLP ] View dependence of complex versus simple facial motions. [Citation Graph (, )][DBLP ] Workspace calibration via perceptual judgments. [Citation Graph (, )][DBLP ]