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Conferences in DBLP

(acse)
2000 (conf/acse/2000)


  1. Are you interested in computers and electronics? [Citation Graph (, )][DBLP]


  2. Business students in information systems: wizards or apprentices? [Citation Graph (, )][DBLP]


  3. Experiences when migrating from structured analysis to object-oriented modelling. [Citation Graph (, )][DBLP]


  4. Teaching a first-level programming course to management students: a flexible approach. [Citation Graph (, )][DBLP]


  5. Principles for designing programming exercises to minimise poor learning behaviours in students. [Citation Graph (, )][DBLP]


  6. Here, there and everywhere - on the recurring use of turtle graphics in CS1. [Citation Graph (, )][DBLP]


  7. Student participation in computer science tutorials: why are their shoes so interesting? [Citation Graph (, )][DBLP]


  8. Educationally critical aspects of a deep understanding of the concept of an information system. [Citation Graph (, )][DBLP]


  9. Teaching object-oriented development with emphasis on pattern application. [Citation Graph (, )][DBLP]


  10. The information environments program - a new design based IT degree. [Citation Graph (, )][DBLP]


  11. The impact on student performance of a change of language in successive introductory computer programming subjects. [Citation Graph (, )][DBLP]


  12. Teaching programming to beginners - choosing the language is just the first step. [Citation Graph (, )][DBLP]


  13. Metadata for smart multimedia learning objects. [Citation Graph (, )][DBLP]


  14. A community and knowledge building model in computer education. [Citation Graph (, )][DBLP]


  15. Using and teaching information hiding in single-semester software engineering projects. [Citation Graph (, )][DBLP]


  16. Concurrency, objects and visualisation. [Citation Graph (, )][DBLP]


  17. Implementing studios for experiential learning. [Citation Graph (, )][DBLP]


  18. The versatile list: a pathway to abstraction. [Citation Graph (, )][DBLP]


  19. Industry collaboration: a practical approach for ERP education. [Citation Graph (, )][DBLP]


  20. Creating and supporting learning environments. [Citation Graph (, )][DBLP]


  21. Computer technology students - what skills do they really need? [Citation Graph (, )][DBLP]


  22. A streamlined system for building online presentation archives using SMIL. [Citation Graph (, )][DBLP]


  23. Software testing in the computer science curriculum -- a holistic approach. [Citation Graph (, )][DBLP]


  24. On blooming first year programming, and its blooming assessment. [Citation Graph (, )][DBLP]


  25. Preparing students for the workforce. [Citation Graph (, )][DBLP]


  26. Evolutionary programming techniques for testing students' code. [Citation Graph (, )][DBLP]


  27. Using algorithm animations to assist teaching state space search: an empirical evaluation. [Citation Graph (, )][DBLP]


  28. A CANDLE to light the way? [Citation Graph (, )][DBLP]


  29. Student motivation and positive impressions of computing subjects. [Citation Graph (, )][DBLP]


  30. Java meets teletubbies: an interaction between program codes and physical props. [Citation Graph (, )][DBLP]


  31. A learning by doing model for teaching advanced databases. [Citation Graph (, )][DBLP]


  32. Time studies as a tool for (computer science) education research. [Citation Graph (, )][DBLP]


  33. Automated testing of databases and spreadsheets - the long and the short of it. [Citation Graph (, )][DBLP]


  34. The dot.com generation: IT practices & skills of transition students (2000). [Citation Graph (, )][DBLP]


  35. Effective instructional animation in 3D computer graphics education. [Citation Graph (, )][DBLP]


  36. Optimising student cognitive load in computer education. [Citation Graph (, )][DBLP]


  37. Technology support for authentic assessment in the new millennia: a case study on implementing digital portfolios. [Citation Graph (, )][DBLP]


  38. Teaching software tools via design patterns. [Citation Graph (, )][DBLP]


  39. Engaging students in information systems development - a detailed account of first encounters (poster session). [Citation Graph (, )][DBLP]


  40. Puzzles (poster session): a tool for teaching knowledge based systems. [Citation Graph (, )][DBLP]


  41. Digital documents in educational environment (poster session): misuse, appropriation and detection issues. [Citation Graph (, )][DBLP]


  42. Adopting a studio-based education approach into information technology (poster session). [Citation Graph (, )][DBLP]


  43. Teaching software evolution practice (poster session). [Citation Graph (, )][DBLP]


  44. Classical planning in an intelligent tutoring system (poster session). [Citation Graph (, )][DBLP]

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NOTICE2
The rankings that are presented on this page should NOT be considered as formal since the citation info is incomplete in DBLP
 
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