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Conferences in DBLP

(mig)
2008 (conf/mig/2008)


  1. Texture Synthesis Based Simulation of Secondary Agents. [Citation Graph (, )][DBLP]


  2. Using the Corridor Map Method for Path Planning for a Large Number of Characters. [Citation Graph (, )][DBLP]


  3. Real-Time Path Planning and Navigation for Multi-agent and Crowd Simulations. [Citation Graph (, )][DBLP]


  4. Populate Your Game Scene. [Citation Graph (, )][DBLP]


  5. Hierarchical Path Planning for Virtual Crowds. [Citation Graph (, )][DBLP]


  6. Towards Embodied and Situated Virtual Humans. [Citation Graph (, )][DBLP]


  7. Adaptive Body, Motion and Cloth. [Citation Graph (, )][DBLP]


  8. From Motion Capture to Real-Time Character Animation. [Citation Graph (, )][DBLP]


  9. More Motion Capture in Games - Can We Make Example-Based Approaches Scale?. [Citation Graph (, )][DBLP]


  10. Simulating Interactions of Characters. [Citation Graph (, )][DBLP]


  11. Motion Prediction for Online Gaming. [Citation Graph (, )][DBLP]


  12. Two-Character Motion Control: Challenge and Promise. [Citation Graph (, )][DBLP]


  13. Motion Modeling: Can We Get Rid of Motion Capture?. [Citation Graph (, )][DBLP]


  14. Informed Use of Motion Synthesis Methods. [Citation Graph (, )][DBLP]


  15. Automatic Estimation of Skeletal Motion from Optical Motion Capture Data. [Citation Graph (, )][DBLP]


  16. An Immersive Motion Interface with Edutainment Contents for Elderly People. [Citation Graph (, )][DBLP]


  17. Design of Experience and Flow in Movement-Based Interaction. [Citation Graph (, )][DBLP]


  18. Relaxed Steering towards Oriented Region Goals. [Citation Graph (, )][DBLP]


  19. Opening Doors in Motion Analysis Research. [Citation Graph (, )][DBLP]


  20. Watch Out! A Framework for Evaluating Steering Behaviors. [Citation Graph (, )][DBLP]


  21. Whole-Body Locomotion, Manipulation and Reaching for Humanoids. [Citation Graph (, )][DBLP]


  22. Conveying Emotions through Facially Animated Avatars in Networked Virtual Environments. [Citation Graph (, )][DBLP]


  23. Animating Speech in Games. [Citation Graph (, )][DBLP]


  24. Autonomous Digital Actors. [Citation Graph (, )][DBLP]

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The rankings that are presented on this page should NOT be considered as formal since the citation info is incomplete in DBLP
 
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