Conferences in DBLP
Anu Antikainen , Mirja Kälviäinen , Hugh Miller User information for designers: a visual research package. [Citation Graph (0, 0)][DBLP ] DPPI, 2003, pp:1-5 [Conf ] Karen Reijneveld , Michiel de Looze , Frank Krause , Pieter Desmet Measuring the emotions elicited by office chairs. [Citation Graph (0, 0)][DBLP ] DPPI, 2003, pp:6-10 [Conf ] Lin-Lin Chen , G. F. Wang , Kun-An Hsiao , Joseph Liang Affective product shapes through image morphing. [Citation Graph (0, 0)][DBLP ] DPPI, 2003, pp:11-16 [Conf ] Daniel M. Gloyd Positive user experience and medical adherence. [Citation Graph (0, 0)][DBLP ] DPPI, 2003, pp:17-21 [Conf ] Pieter Desmet , Eva Dijkhuis A wheelchair can be fun: a case of emotion-driven design. [Citation Graph (0, 0)][DBLP ] DPPI, 2003, pp:22-27 [Conf ] Fiona Jane Candy The fabric of society: a proposal to investigate the emotional and sensory experience of wearing denim clothing. [Citation Graph (0, 0)][DBLP ] DPPI, 2003, pp:28-33 [Conf ] David Weightman , Deana McDonagh People are doing it for themselves. [Citation Graph (0, 0)][DBLP ] DPPI, 2003, pp:34-39 [Conf ] Ming-Huang Lin Archetypal icon and delightful design. [Citation Graph (0, 0)][DBLP ] DPPI, 2003, pp:40-44 [Conf ] Poh Wah Khong , Jing Pu Song Exploring user's emotional relationships with IT products: a structural equation model. [Citation Graph (0, 0)][DBLP ] DPPI, 2003, pp:45-50 [Conf ] Audrey Bennett When negative emotions effect positive change. [Citation Graph (0, 0)][DBLP ] DPPI, 2003, pp:51-54 [Conf ] Christoph Bartneck Interacting with an embodied emotional character. [Citation Graph (0, 0)][DBLP ] DPPI, 2003, pp:55-60 [Conf ] Michael R. Dickinson Umm and the matchbox: 'the object of desire and the desired object'. [Citation Graph (0, 0)][DBLP ] DPPI, 2003, pp:61-66 [Conf ] Carl F. DiSalvo , Francine Gemperle From seduction to fulfillment: the use of anthropomorphic form in design. [Citation Graph (0, 0)][DBLP ] DPPI, 2003, pp:67-72 [Conf ] Clay Burns , Daniel Formosa XM SKYFi: searching for extreme usability. [Citation Graph (0, 0)][DBLP ] DPPI, 2003, pp:73-76 [Conf ] Martin Woolley horeographing obsolescence - ecodesign: the pleasure/dissatisfaction cycle. [Citation Graph (0, 0)][DBLP ] DPPI, 2003, pp:77-81 [Conf ] Liz C. Throop Field of play: sensual interface. [Citation Graph (0, 0)][DBLP ] DPPI, 2003, pp:82-86 [Conf ] Wilson Oh , Poh Wah Khong Competitive advantage through pleasurable products. [Citation Graph (0, 0)][DBLP ] DPPI, 2003, pp:87-91 [Conf ] Kees Overbeeke , Stephan Wensveen From perception to experience, from affordances to irresistibles. [Citation Graph (0, 0)][DBLP ] DPPI, 2003, pp:92-97 [Conf ] Esko Kurvinen Only when miss universe snatches me: teasing in MMS messaging. [Citation Graph (0, 0)][DBLP ] DPPI, 2003, pp:98-10 [Conf ] Jodi Forlizzi , Francine Gemperle , Carl F. DiSalvo Perceptive sorting: a method for understanding responses to products. [Citation Graph (0, 0)][DBLP ] DPPI, 2003, pp:103-108 [Conf ] Katja Battarbee Defining co-experience. [Citation Graph (0, 0)][DBLP ] DPPI, 2003, pp:109-113 [Conf ] Paul Hekkert , Marc Mostert , Guido Stompff Dancing with a machine: a case of experience-driven design. [Citation Graph (0, 0)][DBLP ] DPPI, 2003, pp:114-119 [Conf ] Heather L. McQuaid , Aradhana Goel , Mickey McManus When you can't talk to customers: using storyboards and narratives to elicit empathy for users. [Citation Graph (0, 0)][DBLP ] DPPI, 2003, pp:120-125 [Conf ] Vesa Jääskö , Tuuli Mattelmäki Observing and probing. [Citation Graph (0, 0)][DBLP ] DPPI, 2003, pp:126-131 [Conf ] Pertti Aula , Janne Pekkala , Jenni Romppainen Modeling the socio-cultural context. [Citation Graph (0, 0)][DBLP ] DPPI, 2003, pp:132-133 [Conf ] Cathy Barnes , Christian Southee , Brian Henson The impact of affective design of product packaging upon consumer purchase decisions. [Citation Graph (0, 0)][DBLP ] DPPI, 2003, pp:134-135 [Conf ] Mads Bødker , Martin S. Christensen , Anker Helms Jørgensen Understanding affective design in a late-modernity perspective. [Citation Graph (0, 0)][DBLP ] DPPI, 2003, pp:136-137 [Conf ] Vera Damazio , Pablo Dias www.a.site.for.things-that.bring.back.memories. [Citation Graph (0, 0)][DBLP ] DPPI, 2003, pp:138-139 [Conf ] Dan Högberg Use of characters and scenarios in gear shift design. [Citation Graph (0, 0)][DBLP ] DPPI, 2003, pp:140-141 [Conf ] Titti Kallio Why we choose the more attractive looking objects: somatic markers and somaesthetics in user experience. [Citation Graph (0, 0)][DBLP ] DPPI, 2003, pp:142-143 [Conf ] Marin Katov , Noriaki Nomura , Kuniaki Ito The visual information load as a parameter for designing pleasurable environment. [Citation Graph (0, 0)][DBLP ] DPPI, 2003, pp:144-145 [Conf ] Beatriz Russo , Anamaria de Moraes The lack of usability in design icons: an affective case Study about Juicy Salif. [Citation Graph (0, 0)][DBLP ] DPPI, 2003, pp:146-147 [Conf ] John Sedgwick , Brian Henson , Cathy Barnes Sensual surfaces: engaging consumers through surface textures. [Citation Graph (0, 0)][DBLP ] DPPI, 2003, pp:148-149 [Conf ] Zeynep Sevener A semantic differential study of the influence of aesthetic properties on product pleasure. [Citation Graph (0, 0)][DBLP ] DPPI, 2003, pp:150-151 [Conf ] John Zimmerman Exploring the role of emotion in the interaction design of digital music players. [Citation Graph (0, 0)][DBLP ] DPPI, 2003, pp:152-153 [Conf ]