Detlef Kröker Looking at Workstation Architectures from the Viewpoint of Interaction. [Citation Graph (0, 0)][DBLP] Advances in Computer Graphics Hardware, 1986, pp:27-37 [Conf]
Hans Joseph A Survey of Simulator Requirements. [Citation Graph (0, 0)][DBLP] Advances in Computer Graphics Hardware, 1986, pp:41-44 [Conf]
Reinhard Möller A Visual System for a Traffic Simulator. [Citation Graph (0, 0)][DBLP] Advances in Computer Graphics Hardware, 1986, pp:45-58 [Conf]
Frederik W. Jansen CSG Hidden Surface Algorithms for VLSI Hardware Systems. [Citation Graph (0, 0)][DBLP] Advances in Computer Graphics Hardware, 1986, pp:75-82 [Conf]
Jorma Skyttä, Tapio Takala Utilization of VLSI for Creating an Active Data Base of 3-D Geometric Models. [Citation Graph (0, 0)][DBLP] Advances in Computer Graphics Hardware, 1986, pp:83-93 [Conf]
A. L. Thomas Display Hardware for Boolean Expression Models. [Citation Graph (0, 0)][DBLP] Advances in Computer Graphics Hardware, 1986, pp:94-121 [Conf]
P. Leray Towards a Z-Buffer and Ray-Tracing Multimode System based on Parallel Architecture and VLSI chips. [Citation Graph (0, 0)][DBLP] Advances in Computer Graphics Hardware, 1986, pp:141-145 [Conf]
NOTICE1
System may not be available sometimes or not working properly, since it is still in development with continuous upgrades
NOTICE2
The rankings that are presented on this page should NOT be considered as formal since the citation info is incomplete in DBLP