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Conferences in DBLP

Eurographics Workshop on Parallel Graphics and Visualization (egpgv)
2002 (conf/egpgv/2002)

  1. Toshi Kato, Jun Saito
    "Kilauea": parallel global illumination renderer. [Citation Graph (0, 0)][DBLP]
    EGPGV, 2002, pp:7-16 [Conf]
  2. Bram Stolk, Faizal Abdoelrahman, Anton H. J. Koning, Paul Wielinga, Jean-Marc Neefs, Andrew Stubbs, An de Bondt, Peter Leemans, Peter van der Spek
    Mining the human genome using virtual reality. [Citation Graph (0, 0)][DBLP]
    EGPGV, 2002, pp:17-21 [Conf]
  3. Carsten Winkelholz, T. Alexander
    Approach for software development of parallel real-time VE systems on heterogenous clusters. [Citation Graph (0, 0)][DBLP]
    EGPGV, 2002, pp:23-32 [Conf]
  4. Gerrit Voss, Johannes Behr, Dirk Reiners, Marcus Roth
    A multi-thread safe foundation for scene graphs and its extension to clusters. [Citation Graph (0, 0)][DBLP]
    EGPGV, 2002, pp:33-37 [Conf]
  5. Jian Yang, Jiaoying Shi, Zhefan Jin, Hui Zhang
    Design and implementation of a large-scale hybrid distributed graphics system. [Citation Graph (0, 0)][DBLP]
    EGPGV, 2002, pp:39-49 [Conf]
  6. Antonio Garcia, Han-Wei Shen
    An interleaved parallel volume renderer with PC-clusters. [Citation Graph (0, 0)][DBLP]
    EGPGV, 2002, pp:51-59 [Conf]
  7. Jürgen P. Schulze, Ulrich Lang
    The parallelization of the perspective shear-warp volume rendering algorithm. [Citation Graph (0, 0)][DBLP]
    EGPGV, 2002, pp:61-69 [Conf]
  8. Michael Isard, Mark Shand, Alan Heirich
    Distributed rendering of interactive soft shadows. [Citation Graph (0, 0)][DBLP]
    EGPGV, 2002, pp:71-76 [Conf]
  9. Erik Reinhard, Charles D. Hansen, Steven G. Parker
    Interactive ray tracing of time varying data. [Citation Graph (0, 0)][DBLP]
    EGPGV, 2002, pp:77-82 [Conf]
  10. Carsten Benthin, Tim Dahmen, Ingo Wald, Philipp Slusallek
    Interactive headlight simulation: a case study of interactive distributed ray tracing. [Citation Graph (0, 0)][DBLP]
    EGPGV, 2002, pp:83-88 [Conf]
  11. Wagner Toledo Corrêa, James T. Klosowski, Cláudio T. Silva
    Out-of-core sort-first parallel rendering for cluster-based tiled displays. [Citation Graph (0, 0)][DBLP]
    EGPGV, 2002, pp:89-96 [Conf]
  12. Shyh-Kuang Ueng, K. Sikorski
    An out-of-core method for computing connectivities of large unstructured meshes. [Citation Graph (0, 0)][DBLP]
    EGPGV, 2002, pp:97-103 [Conf]
  13. Florence Zara, François Faure, Jean-Marc Vincent
    Physical cloth simulation on a PC cluster. [Citation Graph (0, 0)][DBLP]
    EGPGV, 2002, pp:105-112 [Conf]
  14. Emilio J. Padrón, Margarita Amor, Montserrat Bóo, Ramon Doallo
    Efficient parallel implementations for surface subdivision. [Citation Graph (0, 0)][DBLP]
    EGPGV, 2002, pp:113-121 [Conf]
  15. Nils Jensen, Stephan Olbrich, Helmut Pralle, S. Raasch
    An efficient system for collaboration in tele-immersive environments. [Citation Graph (0, 0)][DBLP]
    EGPGV, 2002, pp:123-131 [Conf]
  16. Li Chen, Issei Fujishiro, Kengo Nakajima
    Parallel performance optimization of large-scale unstructured data visualization for the earth simulator. [Citation Graph (0, 0)][DBLP]
    EGPGV, 2002, pp:133-140 [Conf]
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for Data Engineering Laboratory, Department of Informatics, Aristotle University © 2002