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Conferences in DBLP
- Hiroshi Ishii
Tangible Bits: Designing the Boundary between People, Bits, and Atoms. [Citation Graph (0, 0)][DBLP] Graphics Interface, 2000, pp:1-2 [Conf]
- Kiril Vidimce, David C. Banks
Multi-resolution Amplification Widgets. [Citation Graph (0, 0)][DBLP] Graphics Interface, 2000, pp:3-10 [Conf]
- Lyn Bartram, Axel Uhl, Tom Calvert
Navigating Complex Information with the ZTree. [Citation Graph (0, 0)][DBLP] Graphics Interface, 2000, pp:11-18 [Conf]
- Julie Fraser, Carl Gutwin
The Effects of Feedback on Targeting Performance in Visually Stressed Conditions. [Citation Graph (0, 0)][DBLP] Graphics Interface, 2000, pp:19-26 [Conf]
- Jeffrey Smith, Andrew P. Witkin, David Baraff
Fast and Controllable Simulation of the Shattering of Brittle Objects. [Citation Graph (0, 0)][DBLP] Graphics Interface, 2000, pp:27-34 [Conf]
- Karan Singh, Evangelos Kokkevis
Skinning Characters using Surface Oriented Free-Form Deformations. [Citation Graph (0, 0)][DBLP] Graphics Interface, 2000, pp:35-42 [Conf]
- Demetri Terzopoulos
Artificial Animals (and Humans): {F}rom Physics to Intelligence. [Citation Graph (0, 0)][DBLP] Graphics Interface, 2000, pp:43-44 [Conf]
- Golam Ashraf, Kok Cheong Wong
Dynamic Time Warp Based Framespace Interpolation for Motion Editing. [Citation Graph (0, 0)][DBLP] Graphics Interface, 2000, pp:45-52 [Conf]
- James F. O'Brien, Robert E. Bodenheimer, Gabriel J. Brostow, Jessica K. Hodgins
Automatic Joint Parameter Estimation from Magnetic Motion Capture Data. [Citation Graph (0, 0)][DBLP] Graphics Interface, 2000, pp:53-60 [Conf]
- Ronald A. Metoyer, Jessica K. Hodgins
Animating Athletic Motion Planning By Example. [Citation Graph (0, 0)][DBLP] Graphics Interface, 2000, pp:61-68 [Conf]
- Éric Marchand, Nicolas Courty
Image-Based Virtual Camera Motion Strategies. [Citation Graph (0, 0)][DBLP] Graphics Interface, 2000, pp:69-76 [Conf]
- Laurent Lefebvre, Pierre Poulin
Analysis and Synthesis of Structural Textures. [Citation Graph (0, 0)][DBLP] Graphics Interface, 2000, pp:77-86 [Conf]
- Hartmut Schirmacher, Wolfgang Heidrich, Hans-Peter Seidel
High-Quality Interactive Lumigraph Rendering Through Warping. [Citation Graph (0, 0)][DBLP] Graphics Interface, 2000, pp:87-94 [Conf]
- Roel Vertegaal, Gerrit C. van der Veer, Harro Vons
Effects of Gaze on Multiparty Mediated Communication. [Citation Graph (0, 0)][DBLP] Graphics Interface, 2000, pp:95-102 [Conf]
- Stacey D. Scott, Garth B. D. Shoemaker, Kori Inkpen
Towards Seamless Support of Natural Collaborative Interactions. [Citation Graph (0, 0)][DBLP] Graphics Interface, 2000, pp:103-110 [Conf]
- Johan Redström, Peter Ljungstrand, Patricija Jaksetic
The ChatterBox: Using Text Manipulation in an Entertaining Information Display. [Citation Graph (0, 0)][DBLP] Graphics Interface, 2000, pp:111-118 [Conf]
- Jan Kautz, Michael D. McCool
Approximation of Glossy Reflection with Prefiltered Environment Maps. [Citation Graph (0, 0)][DBLP] Graphics Interface, 2000, pp:119-126 [Conf]
- Normand Brière, Pierre Poulin
Adaptive Representation of Specular Light Flux. [Citation Graph (0, 0)][DBLP] Graphics Interface, 2000, pp:127-136 [Conf]
- Alexandre Meyer, Fabrice Neyret
Multiscale Shaders for the Efficient Realistic Rendering of Pine-Trees. [Citation Graph (0, 0)][DBLP] Graphics Interface, 2000, pp:137-144 [Conf]
- Mathieu Desbrun, Mark Meyer, Peter Schröder, Alan H. Barr
Anisotropic Feature-Preserving Denoising of Height Fields and Bivariate Data. [Citation Graph (0, 0)][DBLP] Graphics Interface, 2000, pp:145-152 [Conf]
- Jeffrey Childs, Cheng-Chang Lu, Jerry L. Potter
A Fast, Space-Efficient Algorithm for the Approximation of Images by an Optimal Sum of Gaussians. [Citation Graph (0, 0)][DBLP] Graphics Interface, 2000, pp:153-162 [Conf]
- Christopher Weigle, William G. Emigh, Geniva Liu, Russell M. Taylor, James T. Enns, Christopher G. Healey
Oriented Sliver Textures: A Technique for Local Value Estimation of Multiple Scalar Fields. [Citation Graph (0, 0)][DBLP] Graphics Interface, 2000, pp:163-170 [Conf]
- Bernhard Preim, Felix Ritter, Oliver Deussen, Thomas Strothotte
Using a 3D Puzzle as a Metaphor for Learning Spatial Relations. [Citation Graph (0, 0)][DBLP] Graphics Interface, 2000, pp:171-178 [Conf]
- Joanna McGrenere, Wayne Ho
Affordances: Clarifying and Evolving a Concep. [Citation Graph (0, 0)][DBLP] Graphics Interface, 2000, pp:179-186 [Conf]
- Joanna McGrenere, Gale Moore
Are We All In the Same "Bloat"? [Citation Graph (0, 0)][DBLP] Graphics Interface, 2000, pp:187-196 [Conf]
- Martin Isenburg
Triangle Strip Compression. [Citation Graph (0, 0)][DBLP] Graphics Interface, 2000, pp:197-204 [Conf]
- Frank Dachille IX, Arie E. Kaufman
Incremental Triangle Voxelization. [Citation Graph (0, 0)][DBLP] Graphics Interface, 2000, pp:205-212 [Conf]
- Stan Melax
Dynamic Plane Shifting BSP Traversal. [Citation Graph (0, 0)][DBLP] Graphics Interface, 2000, pp:213-220 [Conf]
- Dmitry Brodsky, Benjamin Watson
Model Simplification Through Refinement. [Citation Graph (0, 0)][DBLP] Graphics Interface, 2000, pp:221-228 [Conf]
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