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Conferences in DBLP

Graphics Interface (graphicsinterface)
2001 (conf/graphicsinterface/2001)

  1. Zachi Karni, Craig Gotsman
    3D Mesh Compression Using Fixed Spectral Bases. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 2001, pp:1-8 [Conf]
  2. Ryutarou Ohbuchi, Shigeo Takahashi, Takahiko Miyazawa, Akio Mukaiyama
    Watermarking 3D Polygonal Meshes in the Mesh Spectral Domain. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 2001, pp:9-18 [Conf]
  3. Igor Guskov, Zoë J. Wood
    Topological Noise Removal. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 2001, pp:19-26 [Conf]
  4. Taku Komura, Yoshihisa Shinagawa
    Motion Conversion based on the Musculoskeletal System. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 2001, pp:27-36 [Conf]
  5. Kolja Kähler, Jörg Haber, Hans-Peter Seidel
    Geometry-based Muscle Modeling for Facial Animation. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 2001, pp:37-46 [Conf]
  6. Sumantro Ray, Hong Qin
    Novel Solver for Dynamic Surfaces. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 2001, pp:47-54 [Conf]
  7. Jocelyn Houle, Pierre Poulin
    Simplification and Real-time Smooth Transitions of Articulated Meshes. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 2001, pp:55-60 [Conf]
  8. Jan Kautz, Hans-Peter Seidel
    Hardware Accelerated Displacement Mapping for Image Based Rendering. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 2001, pp:61-70 [Conf]
  9. Minglun Gong, Yee-Hong Yang
    The Rayset and Its Applications. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 2001, pp:71-80 [Conf]
  10. Alexander Bogomjakov, Craig Gotsman
    Universal Rendering Sequences for Transparent Vertex Caching of Progressive Meshes. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 2001, pp:81-90 [Conf]
  11. A. James Stewart
    Tunneling for Triangle Strips in Continuous Level--of--Detail Meshes. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 2001, pp:91-100 [Conf]
  12. Junho Kim, Seungyong Lee
    Truly Selective Refinement of Progressive Meshes. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 2001, pp:101-110 [Conf]
  13. Oliver Kuederle, Kori Inkpen, M. Stella Atkins, M. Sheelagh T. Carpendale
    Interacting with Image Sequences: Detail-in-Context and Thumbnails. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 2001, pp:111-118 [Conf]
  14. Miika Silfverberg, I. Scott MacKenzie, Tatu Kauppinen
    An Isometric Joystick as a Pointing Device for Handheld Information Terminals. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 2001, pp:119-126 [Conf]
  15. Richard Zanibbi, Kevin Novins, James Arvo, Katherine Zanibbi
    Aiding Manipulation of Handwritten Mathematical Expressions through Style-Preserving Morphs. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 2001, pp:127-134 [Conf]
  16. Graham Smith, Wolfgang Stürzlinger, Tim Salzman
    3D Scene Manipulation with 2D Devices and Constraints. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 2001, pp:135-142 [Conf]
  17. Peter-Pike J. Sloan, William Martin, Amy Gooch, Bruce Gooch
    The Lit Sphere: A Model for Capturing NPR Shading from Art. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 2001, pp:143-150 [Conf]
  18. Derek Cornish, Andrea Rowan, David P. Luebke
    View-Dependent Particles for Interactive Non-Photorealistic Rendering. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 2001, pp:151-158 [Conf]
  19. Philippe Beaudoin, Sébastien Paquet, Pierre Poulin
    Realistic and Controllable Fire Simulation. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 2001, pp:159-166 [Conf]
  20. Stéphane Mérillou, Jean-Michel Dischler, Djamchid Ghazanfarpour
    Corrosion: Simulating and Rendering. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 2001, pp:167-174 [Conf]
  21. Eric Paquette, Pierre Poulin, George Drettakis
    Surface Aging by Impacts. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 2001, pp:175-182 [Conf]
  22. Bernhard Preim, Wolf Spindler, Karl J. Oldhafer, Heinz-Otto Peitgen
    3D-Interaction Techniques for Planning of Oncologic Soft Tissue Operations. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 2001, pp:183-190 [Conf]
  23. Jeff Orchard, Torsten Möller
    Accelerated Splatting using a 3D Adjacency Data Structure. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 2001, pp:191-200 [Conf]
  24. Christopher G. Healey, Robert St. Amant, Jiae Chang
    Assisted Visualization of E-Commerce Auction Agents. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 2001, pp:201-208 [Conf]
  25. Balázs Csébfalvi, Eduard Gröller
    Interactive Volume Rendering based on a "Bubble Model". [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 2001, pp:209-216 [Conf]
  26. Yadong Wu, Yushu Liu, Shouyi Zhan, Chunxiao Gao
    Efficient View-dependent Rendering of Terrains. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 2001, pp:217-222 [Conf]
  27. Zachary Wartell, Larry F. Hodges, William Ribarsky
    Characterizing Image Fusion Techniques in Stereoscopic HTDs. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 2001, pp:223-232 [Conf]
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