Conferences in DBLP
Zachi Karni , Craig Gotsman 3D Mesh Compression Using Fixed Spectral Bases. [Citation Graph (0, 0)][DBLP ] Graphics Interface, 2001, pp:1-8 [Conf ] Ryutarou Ohbuchi , Shigeo Takahashi , Takahiko Miyazawa , Akio Mukaiyama Watermarking 3D Polygonal Meshes in the Mesh Spectral Domain. [Citation Graph (0, 0)][DBLP ] Graphics Interface, 2001, pp:9-18 [Conf ] Igor Guskov , Zoë J. Wood Topological Noise Removal. [Citation Graph (0, 0)][DBLP ] Graphics Interface, 2001, pp:19-26 [Conf ] Taku Komura , Yoshihisa Shinagawa Motion Conversion based on the Musculoskeletal System. [Citation Graph (0, 0)][DBLP ] Graphics Interface, 2001, pp:27-36 [Conf ] Kolja Kähler , Jörg Haber , Hans-Peter Seidel Geometry-based Muscle Modeling for Facial Animation. [Citation Graph (0, 0)][DBLP ] Graphics Interface, 2001, pp:37-46 [Conf ] Sumantro Ray , Hong Qin Novel Solver for Dynamic Surfaces. [Citation Graph (0, 0)][DBLP ] Graphics Interface, 2001, pp:47-54 [Conf ] Jocelyn Houle , Pierre Poulin Simplification and Real-time Smooth Transitions of Articulated Meshes. [Citation Graph (0, 0)][DBLP ] Graphics Interface, 2001, pp:55-60 [Conf ] Jan Kautz , Hans-Peter Seidel Hardware Accelerated Displacement Mapping for Image Based Rendering. [Citation Graph (0, 0)][DBLP ] Graphics Interface, 2001, pp:61-70 [Conf ] Minglun Gong , Yee-Hong Yang The Rayset and Its Applications. [Citation Graph (0, 0)][DBLP ] Graphics Interface, 2001, pp:71-80 [Conf ] Alexander Bogomjakov , Craig Gotsman Universal Rendering Sequences for Transparent Vertex Caching of Progressive Meshes. [Citation Graph (0, 0)][DBLP ] Graphics Interface, 2001, pp:81-90 [Conf ] A. James Stewart Tunneling for Triangle Strips in Continuous Level--of--Detail Meshes. [Citation Graph (0, 0)][DBLP ] Graphics Interface, 2001, pp:91-100 [Conf ] Junho Kim , Seungyong Lee Truly Selective Refinement of Progressive Meshes. [Citation Graph (0, 0)][DBLP ] Graphics Interface, 2001, pp:101-110 [Conf ] Oliver Kuederle , Kori Inkpen , M. Stella Atkins , M. Sheelagh T. Carpendale Interacting with Image Sequences: Detail-in-Context and Thumbnails. [Citation Graph (0, 0)][DBLP ] Graphics Interface, 2001, pp:111-118 [Conf ] Miika Silfverberg , I. Scott MacKenzie , Tatu Kauppinen An Isometric Joystick as a Pointing Device for Handheld Information Terminals. [Citation Graph (0, 0)][DBLP ] Graphics Interface, 2001, pp:119-126 [Conf ] Richard Zanibbi , Kevin Novins , James Arvo , Katherine Zanibbi Aiding Manipulation of Handwritten Mathematical Expressions through Style-Preserving Morphs. [Citation Graph (0, 0)][DBLP ] Graphics Interface, 2001, pp:127-134 [Conf ] Graham Smith , Wolfgang Stürzlinger , Tim Salzman 3D Scene Manipulation with 2D Devices and Constraints. [Citation Graph (0, 0)][DBLP ] Graphics Interface, 2001, pp:135-142 [Conf ] Peter-Pike J. Sloan , William Martin , Amy Gooch , Bruce Gooch The Lit Sphere: A Model for Capturing NPR Shading from Art. [Citation Graph (0, 0)][DBLP ] Graphics Interface, 2001, pp:143-150 [Conf ] Derek Cornish , Andrea Rowan , David P. Luebke View-Dependent Particles for Interactive Non-Photorealistic Rendering. [Citation Graph (0, 0)][DBLP ] Graphics Interface, 2001, pp:151-158 [Conf ] Philippe Beaudoin , Sébastien Paquet , Pierre Poulin Realistic and Controllable Fire Simulation. [Citation Graph (0, 0)][DBLP ] Graphics Interface, 2001, pp:159-166 [Conf ] Stéphane Mérillou , Jean-Michel Dischler , Djamchid Ghazanfarpour Corrosion: Simulating and Rendering. [Citation Graph (0, 0)][DBLP ] Graphics Interface, 2001, pp:167-174 [Conf ] Eric Paquette , Pierre Poulin , George Drettakis Surface Aging by Impacts. [Citation Graph (0, 0)][DBLP ] Graphics Interface, 2001, pp:175-182 [Conf ] Bernhard Preim , Wolf Spindler , Karl J. Oldhafer , Heinz-Otto Peitgen 3D-Interaction Techniques for Planning of Oncologic Soft Tissue Operations. [Citation Graph (0, 0)][DBLP ] Graphics Interface, 2001, pp:183-190 [Conf ] Jeff Orchard , Torsten Möller Accelerated Splatting using a 3D Adjacency Data Structure. [Citation Graph (0, 0)][DBLP ] Graphics Interface, 2001, pp:191-200 [Conf ] Christopher G. Healey , Robert St. Amant , Jiae Chang Assisted Visualization of E-Commerce Auction Agents. [Citation Graph (0, 0)][DBLP ] Graphics Interface, 2001, pp:201-208 [Conf ] Balázs Csébfalvi , Eduard Gröller Interactive Volume Rendering based on a "Bubble Model". [Citation Graph (0, 0)][DBLP ] Graphics Interface, 2001, pp:209-216 [Conf ] Yadong Wu , Yushu Liu , Shouyi Zhan , Chunxiao Gao Efficient View-dependent Rendering of Terrains. [Citation Graph (0, 0)][DBLP ] Graphics Interface, 2001, pp:217-222 [Conf ] Zachary Wartell , Larry F. Hodges , William Ribarsky Characterizing Image Fusion Techniques in Stereoscopic HTDs. [Citation Graph (0, 0)][DBLP ] Graphics Interface, 2001, pp:223-232 [Conf ]