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Conferences in DBLP
- David Kirk
Graphics architectures: the dawn of cinematic computing. [Citation Graph (0, 0)][DBLP] GRAPHITE, 2003, pp:9- [Conf]
Intelligence, awareness and agency: the seduction of embodied conversational agents. [Citation Graph (0, 0)][DBLP] GRAPHITE, 2003, pp:10-11 [Conf]
- Mark Billinghurst
Return to reality. [Citation Graph (0, 0)][DBLP] GRAPHITE, 2003, pp:12- [Conf]
- Ji Lu, Seah Hock Soon, Feng Tian
Computer-assisted cel animation: post-processing after inbetweening. [Citation Graph (0, 0)][DBLP] GRAPHITE, 2003, pp:13-20 [Conf]
- Fabian Di Fiore, Frank Van Reeth
Mimicing 3D transformations of emotional stylised animation with minimal 2D input. [Citation Graph (0, 0)][DBLP] GRAPHITE, 2003, pp:21-28 [Conf]
- Akanksha Huang, Zhiyong Huang, B. Prabhakaran, Conrado R. Ruiz Jr.
Interactive visual method for motion and model reuse. [Citation Graph (0, 0)][DBLP] GRAPHITE, 2003, pp:29-36 [Conf]
- Matt Aitken, Martin Preston
Grove: a production-optimised foliage generator for "The Lord of the Rings: The Two Towers". [Citation Graph (0, 0)][DBLP] GRAPHITE, 2003, pp:37-38 [Conf]
- Kirsten Cater, Alan Chalmers, Colin Dalton
Varying rendering fidelity by exploiting human change blindness. [Citation Graph (0, 0)][DBLP] GRAPHITE, 2003, pp:39-46 [Conf]
- Nigel Stewart, Geoff Leach, Sabu John
Improved CSG rendering using overlap graph subtraction sequences. [Citation Graph (0, 0)][DBLP] GRAPHITE, 2003, pp:47-53 [Conf]
- Ross Brown, Luke Cooper, Binh Pham
Visual attention-based polygon level of detail management. [Citation Graph (0, 0)][DBLP] GRAPHITE, 2003, pp:55-62 [Conf]
- Ross Brown, Binh Pham, Anthony J. Maeder
Visual importance-biased image synthesis animation. [Citation Graph (0, 0)][DBLP] GRAPHITE, 2003, pp:63-70 [Conf]
- Kingsley Stephens, Binh Pham, Aster Wardhani
Modelling fish behaviour. [Citation Graph (0, 0)][DBLP] GRAPHITE, 2003, pp:71-78 [Conf]
- Xiaoyang Mao, Toshikazu Suzuki, Atsumi Imamiya
AtelierM: a physically based interactive system for creating traditional marbling textures. [Citation Graph (0, 0)][DBLP] GRAPHITE, 2003, pp:79-86 [Conf]
- Stefan Greuter, Jeremy Parker, Nigel Stewart, Geoff Leach
Real-time procedural generation of `pseudo infinite' cities. [Citation Graph (0, 0)][DBLP] GRAPHITE, 2003, pp:87-94 [Conf]
- Michael Renton, Jim Hanan, Pekka Kaitaniemi
The inside story: including physiology in structural plant models. [Citation Graph (0, 0)][DBLP] GRAPHITE, 2003, pp:95-102 [Conf]
- Maxim Kazakov, Alexander A. Pasko, Valery Adzhiev
Interactive metamorphosis and carving in a multi-volume scene. [Citation Graph (0, 0)][DBLP] GRAPHITE, 2003, pp:103-117 [Conf]
- Patrick Reuter, Ireneusz Tobor, Christophe Schlick, Sébastien Dedieu
Point-based modelling and rendering using radial basis functions. [Citation Graph (0, 0)][DBLP] GRAPHITE, 2003, pp:111-118 [Conf]
- Jonathan C. Carr, Richard K. Beatson, Bruce C. McCallum, W. Richard Fright, T. J. McLennan, Tim J. Mitchell
Smooth surface reconstruction from noisy range data. [Citation Graph (0, 0)][DBLP] GRAPHITE, 2003, pp:119-126 [Conf]
- B. Schmitt, A. Pasko, C. Schlick
Shape-driven deformations of functionally defined heterogeneous volumetric objects. [Citation Graph (0, 0)][DBLP] GRAPHITE, 2003, pp:127-134 [Conf]
- Nan Li, Zhiyong Huang
A feature-based pencil drawing method. [Citation Graph (0, 0)][DBLP] GRAPHITE, 2003, pp:135-140 [Conf]
- Bo Yu, Shijie Cai
A domain-independent system for sketch recognition. [Citation Graph (0, 0)][DBLP] GRAPHITE, 2003, pp:141-146 [Conf]
- Peter Agar, Kevin Novins
Polygon recognition in sketch-based interfaces with immediate and continuous feedback. [Citation Graph (0, 0)][DBLP] GRAPHITE, 2003, pp:147-150 [Conf]
- Jian Liang Lin, Jung Hong Chuang, Cheng Chung Lin, Chih Chun Chen
Consistent parametrization by quinary subdivision for remeshing and mesh metamorphosis. [Citation Graph (0, 0)][DBLP] GRAPHITE, 2003, pp:151-158 [Conf]
- Frutuoso G. M. Silva, Abel J. P. Gomes
Adjacency and incidence framework: a data structure for efficient and fast management of multiresolution meshes. [Citation Graph (0, 0)][DBLP] GRAPHITE, 2003, pp:159-166 [Conf]
- Burkhard Wünsche
A toolkit for visualizing biomedical data sets. [Citation Graph (0, 0)][DBLP] GRAPHITE, 2003, pp:167-174 [Conf]
- Yinghui Wu, Ee-Chien Chang, Zhiyong Huang, Mohan S. Kankanhalli
Feature extraction of volume data based on multi-scale representation. [Citation Graph (0, 0)][DBLP] GRAPHITE, 2003, pp:175-180 [Conf]
- Binh Pham, Ross Brown
Analysis of visualisation requirements for fuzzy systems. [Citation Graph (0, 0)][DBLP] GRAPHITE, 2003, pp:181-188 [Conf]
- Frédéric Triquet, Laurent Grisoni, Philippe Meseure, Christophe Chaillou
Realtime visualization of implicit objects with contact control. [Citation Graph (0, 0)][DBLP] GRAPHITE, 2003, pp:189-196 [Conf]
- Jarno van der Linden
Multiple light field rendering. [Citation Graph (0, 0)][DBLP] GRAPHITE, 2003, pp:197-202 [Conf]
- Fabien Lavignotte, Mathias Paulin
Scalable photon splatting for global illumination. [Citation Graph (0, 0)][DBLP] GRAPHITE, 2003, pp:203-210 [Conf]
- Rahul Khardekar, David Thompson
Rendering higher order finite element surfaces in hardware. [Citation Graph (0, 0)][DBLP] GRAPHITE, 2003, pp:211-218 [Conf]
- Scott Vallance, Paul R. Calder
Inward looking projections. [Citation Graph (0, 0)][DBLP] GRAPHITE, 2003, pp:219-222 [Conf]
- Meehae Song, Thomas Elias, Wolfgang Müller-Wittig, Tony K. Y. Chan
Interacting with the virtually recreated Peranakans. [Citation Graph (0, 0)][DBLP] GRAPHITE, 2003, pp:223-228 [Conf]
- Lars Erik Holmquist, Tobias Skog
Informative art: information visualization in everyday environments. [Citation Graph (0, 0)][DBLP] GRAPHITE, 2003, pp:229-235 [Conf]
- Patrick Ledda, Greg Ward, Alan Chalmers
A wide field, high dynamic range, stereographic viewer. [Citation Graph (0, 0)][DBLP] GRAPHITE, 2003, pp:237-244 [Conf]
- Dan C. Popescu, Michael Compton
A model for efficient and accurate interaction with elastic objects in haptic virtual environments. [Citation Graph (0, 0)][DBLP] GRAPHITE, 2003, pp:245-250 [Conf]
- Peter D. Stephenson, L. Miguel Encarnação, Pedro Branco, Joachim Tesch, David Zeltzer
Studydesk: semi-immersive volumetric data analysis. [Citation Graph (0, 0)][DBLP] GRAPHITE, 2003, pp:251-252 [Conf]
- Lidan Shou, Zhiyong Huang, Kian-Lee Tan
Performance guaranteed rendering using the HDoV tree. [Citation Graph (0, 0)][DBLP] GRAPHITE, 2003, pp:253-254 [Conf]
- Michael Sanders, Richard Lobb, Patricia Riddle
Evolving controllers for virtual creature locomotion. [Citation Graph (0, 0)][DBLP] GRAPHITE, 2003, pp:255-256 [Conf]
- Niklas Bakos, Claes Järvman, Mark Ollila
Simplistic dynamic image based rendering. [Citation Graph (0, 0)][DBLP] GRAPHITE, 2003, pp:257-258 [Conf]
- Jim Hanan, Michael Renton, Emily Yorston
Simulating and visualising spray deposition on plant canopies. [Citation Graph (0, 0)][DBLP] GRAPHITE, 2003, pp:259-260 [Conf]
- Birgit I. Loch, John Belward, Jim Hanan
Boundary treatment for virtual leaf surfaces. [Citation Graph (0, 0)][DBLP] GRAPHITE, 2003, pp:261-262 [Conf]
- Jonas Unger, Magnus Wrenninge, Mark Ollila
Real-time image based lighting in software using HDR panoramas. [Citation Graph (0, 0)][DBLP] GRAPHITE, 2003, pp:263-264 [Conf]
- Paul Mason, Chris Rogers
Calculating thermal radiation fields from 3D flame reconstruction. [Citation Graph (0, 0)][DBLP] GRAPHITE, 2003, pp:265-266 [Conf]
- Huw Jones, Ronald J. Balsys, Kevin G. Suffern
Point based rendering of non manifold surfaces. [Citation Graph (0, 0)][DBLP] GRAPHITE, 2003, pp:267-268 [Conf]
- Ee-Chien Chang, Zhiyong Huang, Mohan S. Kankanhalli, Rong Xu
A 3D shape matching framework. [Citation Graph (0, 0)][DBLP] GRAPHITE, 2003, pp:269-270 [Conf]
- Sam Bucolo, Simon Ginn, Dale Gilbert, John Hayes
Transit oriented sustainable urban developments: enhancing community consultation through web based virtual environments. [Citation Graph (0, 0)][DBLP] GRAPHITE, 2003, pp:271-272 [Conf]
- Erik Champion
Applying game design theory to virtual heritage environments. [Citation Graph (0, 0)][DBLP] GRAPHITE, 2003, pp:273-274 [Conf]
- Tomoki Saso, Takeru Tamayama, Masa Inakage
Beyond-me site: two-handed interface for 3D drawing in MR. [Citation Graph (0, 0)][DBLP] GRAPHITE, 2003, pp:275-276 [Conf]
- Tim L. Dunn, Aster Wardhani
A 3D robot simulation for education. [Citation Graph (0, 0)][DBLP] GRAPHITE, 2003, pp:277-278 [Conf]
- Asuka Tohda, Kazuyuki Okada, Masa Inakage
SS-3d: a collaborative tool for shooting-preproduction with Web3D. [Citation Graph (0, 0)][DBLP] GRAPHITE, 2003, pp:279-280 [Conf]
- Saeko Takagi, Noriyuki Matsuda, Masato Soga, Hirokazu Taki, Takashi Shima, Fujiichi Yoshimoto
A learning support system for beginners in pencil drawing. [Citation Graph (0, 0)][DBLP] GRAPHITE, 2003, pp:281-282 [Conf]
- Arron R. Walker, Binh Pham, Anthony J. Maeder
A framework for a dynamic interactive 3D GIS for non-expert users. [Citation Graph (0, 0)][DBLP] GRAPHITE, 2003, pp:283-284 [Conf]
- Eric Woods, Paul Mason, Mark Billinghurst
MagicMouse: an inexpensive 6-degree-of-freedom mouse. [Citation Graph (0, 0)][DBLP] GRAPHITE, 2003, pp:285-286 [Conf]
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