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Conferences in DBLP

IFIP WG5.7 Publications (ifip5-7)
1997 (conf/ifip5-7/1997games)

  1. M. Uretsky
    Importance and use of simulation in a cyberenvironment. [Citation Graph (0, 0)][DBLP]
    Games in Production Management, 1997, pp:3-12 [Conf]
  2. Riitta Smeds
    Enterprise simulation laboratory for simulation games in virtual reality. [Citation Graph (0, 0)][DBLP]
    Games in Production Management, 1997, pp:13-23 [Conf]
  3. Päivi Haho
    Tailored simulation games for successful business process development. [Citation Graph (0, 0)][DBLP]
    Games in Production Management, 1997, pp:24-38 [Conf]
  4. M. Forssén-Nyberg, P. Kutilainen
    Participative simulation games as facilitator of organizational development process - two case studies. [Citation Graph (0, 0)][DBLP]
    Games in Production Management, 1997, pp:39-49 [Conf]
  5. M. Pankakoski
    How to disseminate knowledge and skills from using a tailored simulation game. [Citation Graph (0, 0)][DBLP]
    Games in Production Management, 1997, pp:50-59 [Conf]
  6. J. Nilsson
    Handling the unexpected - a case study of computer support for workplace learning in chemical industry. [Citation Graph (0, 0)][DBLP]
    Games in Production Management, 1997, pp:60-74 [Conf]
  7. Jens O. Riis, Uffe Thorsteinsson, Ari Barfod, E. Lyngsie
    The role of games in a model company. [Citation Graph (0, 0)][DBLP]
    Games in Production Management, 1997, pp:77-86 [Conf]
  8. A. Nicholson
    Using a participator for teaching modern anthologies of business such as JIT, MRP and cellular organisation. [Citation Graph (0, 0)][DBLP]
    Games in Production Management, 1997, pp:87-95 [Conf]
  9. Harald Augustin
    Case based gaming to increase efficiency in global planning processes by multimedia support. [Citation Graph (0, 0)][DBLP]
    Games in Production Management, 1997, pp:96-104 [Conf]
  10. Gert Zülch, Uwe Jonsson, A. Rinn
    INSIGHTS - integrated simulation game for a comprehensive redesign of production systems. [Citation Graph (0, 0)][DBLP]
    Games in Production Management, 1997, pp:105-117 [Conf]
  11. Karsten Schierholt, D. Brütsch
    Implementing process-orientated supply-chains in a logistics game. [Citation Graph (0, 0)][DBLP]
    Games in Production Management, 1997, pp:118-130 [Conf]
  12. L. Alstrup, Lise Busk Kofoed
    "There is more than one way" - a game about production and working environment. [Citation Graph (0, 0)][DBLP]
    Games in Production Management, 1997, pp:131-143 [Conf]
  13. K. F. Mulder, C. M. Ree, H. A. J. Mulder
    Remodel, a game for strategic issues in industrial R&D and production planning. [Citation Graph (0, 0)][DBLP]
    Games in Production Management, 1997, pp:144-154 [Conf]
  14. Jens O. Riis, Riitta Smeds
    The future of simulation games: issues and challenges. [Citation Graph (0, 0)][DBLP]
    Games in Production Management, 1997, pp:157-164 [Conf]
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