M. Uretsky Importance and use of simulation in a cyberenvironment. [Citation Graph (0, 0)][DBLP] Games in Production Management, 1997, pp:3-12 [Conf]
Riitta Smeds Enterprise simulation laboratory for simulation games in virtual reality. [Citation Graph (0, 0)][DBLP] Games in Production Management, 1997, pp:13-23 [Conf]
Päivi Haho Tailored simulation games for successful business process development. [Citation Graph (0, 0)][DBLP] Games in Production Management, 1997, pp:24-38 [Conf]
M. Forssén-Nyberg, P. Kutilainen Participative simulation games as facilitator of organizational development process - two case studies. [Citation Graph (0, 0)][DBLP] Games in Production Management, 1997, pp:39-49 [Conf]
M. Pankakoski How to disseminate knowledge and skills from using a tailored simulation game. [Citation Graph (0, 0)][DBLP] Games in Production Management, 1997, pp:50-59 [Conf]
J. Nilsson Handling the unexpected - a case study of computer support for workplace learning in chemical industry. [Citation Graph (0, 0)][DBLP] Games in Production Management, 1997, pp:60-74 [Conf]
A. Nicholson Using a participator for teaching modern anthologies of business such as JIT, MRP and cellular organisation. [Citation Graph (0, 0)][DBLP] Games in Production Management, 1997, pp:87-95 [Conf]
Harald Augustin Case based gaming to increase efficiency in global planning processes by multimedia support. [Citation Graph (0, 0)][DBLP] Games in Production Management, 1997, pp:96-104 [Conf]
Gert Zülch, Uwe Jonsson, A. Rinn INSIGHTS - integrated simulation game for a comprehensive redesign of production systems. [Citation Graph (0, 0)][DBLP] Games in Production Management, 1997, pp:105-117 [Conf]
L. Alstrup, Lise Busk Kofoed "There is more than one way" - a game about production and working environment. [Citation Graph (0, 0)][DBLP] Games in Production Management, 1997, pp:131-143 [Conf]