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Conferences in DBLP

Intelligent Technologies for Interactive Entertainment (intetain)
2005 (conf/intetain/2005)

  1. Ilhan Aslan, Feiyu Xu, Hans Uszkoreit, Antonio Krüger, Jörg Steffen
    COMPASS2008: Multimodal, Multilingual and Crosslingual Interaction for Mobile Tourist Guide Applications. [Citation Graph (0, 0)][DBLP]
    INTETAIN, 2005, pp:3-12 [Conf]
  2. Francesco Bellotti, Edmondo Ferretti, Alessandro De Gloria
    Discovering the European Heritage Through the ChiKho Educational Web Game. [Citation Graph (0, 0)][DBLP]
    INTETAIN, 2005, pp:13-22 [Conf]
  3. Christoph Bregler, Clothilde Castiglia, Jessica DeVincezo, Roger Luke DuBois, Kevin Feeley, Tom Igoe, Jonathan Meyer, Michael Naimark, Alexandru Postelnicu, Michael Rabinovich, Sally Rosenthal, Katie Salen, Jeremi Sudol, Bo Wright
    Squidball: An Experiment in Large-Scale Motion Capture and Game Design. [Citation Graph (0, 0)][DBLP]
    INTETAIN, 2005, pp:23-33 [Conf]
  4. Maria Cutumisu, Duane Szafron, Jonathan Schaeffer, Matthew McNaughton, Thomas Roy, Curtis Onuczko, Mike Carbonaro
    Generating Ambient Behaviors in Computer Role-Playing Games. [Citation Graph (0, 0)][DBLP]
    INTETAIN, 2005, pp:34-43 [Conf]
  5. Henning Groenda, Fabian Nowak, Patrick Rößler, Uwe D. Hanebeck
    Telepresence Techniques for Controlling Avatar Motion in First Person Games. [Citation Graph (0, 0)][DBLP]
    INTETAIN, 2005, pp:44-53 [Conf]
  6. Michael Kruppa, Ilhan Aslan
    Parallel Presentations for Heterogenous User Groups - An Initial User Study. [Citation Graph (0, 0)][DBLP]
    INTETAIN, 2005, pp:54-63 [Conf]
  7. Michael Kruppa, Antonio Krüger
    Performing Physical Object References with Migrating Virtual Characters. [Citation Graph (0, 0)][DBLP]
    INTETAIN, 2005, pp:64-73 [Conf]
  8. Jean-Luc Lugrin, Marc Cavazza, Mark Palmer, Sean Crooks
    AI-Mediated Interaction in Virtual Reality Art. [Citation Graph (0, 0)][DBLP]
    INTETAIN, 2005, pp:74-83 [Conf]
  9. Rada Mihalcea, Carlo Strapparava
    Laughter Abounds in the Mouths of Computers: Investigations in Automatic Humor Recognition. [Citation Graph (0, 0)][DBLP]
    INTETAIN, 2005, pp:84-93 [Conf]
  10. Mitsuru Minakuchi, Satoshi Nakamura, Katsumi Tanaka
    AmbientBrowser: Web Browser for Everyday Enrichment. [Citation Graph (0, 0)][DBLP]
    INTETAIN, 2005, pp:94-103 [Conf]
  11. Alassane Ndiaye, Patrick Gebhard, Michael Kipp, Martin Klesen, Michael Schneider, Wolfgang Wahlster
    Ambient Intelligence in Edutainment: Tangible Interaction with Life-Like Exhibit Guides. [Citation Graph (0, 0)][DBLP]
    INTETAIN, 2005, pp:104-113 [Conf]
  12. Mannes Poel, Job Zwiers, Anton Nijholt, Rudy Jong, Edward Krooman
    Drawings as Input for Handheld Game Computers. [Citation Graph (0, 0)][DBLP]
    INTETAIN, 2005, pp:114-123 [Conf]
  13. Matthias Rehm, Elisabeth André, Michael Nischt
    Let's Come Together - Social Navigation Behaviors of Virtual and Real Humans. [Citation Graph (0, 0)][DBLP]
    INTETAIN, 2005, pp:124-133 [Conf]
  14. Dennis Reidsma, Anton Nijholt, Rutger Rienks, Hendri Hondorp
    Interacting with a Virtual Rap Dancer. [Citation Graph (0, 0)][DBLP]
    INTETAIN, 2005, pp:134-143 [Conf]
  15. Giuseppe Riccardi, Dilek Z. Hakkani-Tür
    Grounding Emotions in Human-Machine Conversational Systems. [Citation Graph (0, 0)][DBLP]
    INTETAIN, 2005, pp:144-154 [Conf]
  16. Isaac Rudomín, Marissa Díaz, Benjamín Hernández, Daniel Rivera
    Water, Temperature and Proximity Sensing for a Mixed Reality Art Installation. [Citation Graph (0, 0)][DBLP]
    INTETAIN, 2005, pp:155-163 [Conf]
  17. Christoph Schlieder, Peter Kiefer, Sebastian Matyas
    Geogames: A Conceptual Framework and Tool for the Design of Location-Based Games from Classic Board Games. [Citation Graph (0, 0)][DBLP]
    INTETAIN, 2005, pp:164-173 [Conf]
  18. Jeff Stark, Kim Binsted, Benjamin Bergen
    Disjunctor Selection for One-Line Jokes. [Citation Graph (0, 0)][DBLP]
    INTETAIN, 2005, pp:174-182 [Conf]
  19. Hanna Strömberg, Jaana Leikas, Riku Suomela, Veikko Ikonen, Juhani Heinilä
    Multiplayer Gaming with Mobile Phones - Enhancing User Experience with a Public Screen. [Citation Graph (0, 0)][DBLP]
    INTETAIN, 2005, pp:183-192 [Conf]
  20. Giuliana Ucelli, Giuseppe Conti, Raffaele de Amicis, Rocco Servidio
    Learning Using Augmented Reality Technology: Multiple Means of Interaction for Teaching Children the Theory of Colours. [Citation Graph (0, 0)][DBLP]
    INTETAIN, 2005, pp:193-202 [Conf]
  21. Herwin van Welbergen, Anton Nijholt, Dennis Reidsma, Job Zwiers
    Presenting in Virtual Worlds: Towards an Architecture for a 3D Presenter Explaining 2D-Presented Information. [Citation Graph (0, 0)][DBLP]
    INTETAIN, 2005, pp:203-212 [Conf]
  22. Shlomo Berkovsky, Tsvi Kuflik, Francesco Ricci
    Entertainment Personalization Mechanism Through Cross-Domain User Modeling. [Citation Graph (0, 0)][DBLP]
    INTETAIN, 2005, pp:215-219 [Conf]
  23. Niels Ole Bernsen, Laila Dybkjær
    User Interview-Based Progress Evaluation of Two Successive Conversational Agent Prototypes. [Citation Graph (0, 0)][DBLP]
    INTETAIN, 2005, pp:220-224 [Conf]
  24. Amnon Dekel, Yitzhak Simon, Hila Dar, Ezri Tarazi, Oren Rabinowitz, Yoav Sterman
    Adding Playful Interaction to Public Spaces. [Citation Graph (0, 0)][DBLP]
    INTETAIN, 2005, pp:225-229 [Conf]
  25. Dina Goren-Bar, Michela Prete
    Report on a Museum Tour Report. [Citation Graph (0, 0)][DBLP]
    INTETAIN, 2005, pp:230-234 [Conf]
  26. Helmut Hlavacs, Franziska Gelies, Daniel Blossey, Bernhard Klein
    A Ubiquitous and Interactive Zoo Guide System. [Citation Graph (0, 0)][DBLP]
    INTETAIN, 2005, pp:235-239 [Conf]
  27. Yvonne Jung, Christian Knöpfle
    Styling and Real-Time Simulation of Human Hair. [Citation Graph (0, 0)][DBLP]
    INTETAIN, 2005, pp:240-245 [Conf]
  28. Bruno Lepri, Cesare Rocchi, Massimo Zancanaro
    Motivational Strategies for an Intelligent Chess Tutoring System. [Citation Graph (0, 0)][DBLP]
    INTETAIN, 2005, pp:246-250 [Conf]
  29. Markus Löckelt, Elsa Pecourt, Norbert Pfleger
    Balancing Narrative Control and Autonomy for Virtual Characters in a Game Scenario. [Citation Graph (0, 0)][DBLP]
    INTETAIN, 2005, pp:251-255 [Conf]
  30. Akiyo Nadamoto, Adam Jatowt, Masaki Hayashi, Katsumi Tanaka
    Web Content Transformed into Humorous Dialogue-Based TV-Program-Like Content. [Citation Graph (0, 0)][DBLP]
    INTETAIN, 2005, pp:256-261 [Conf]
  31. Satoshi Nakamura, Mitsuru Minakuchi, Katsumi Tanaka
    Content Adaptation for Gradual Web Rendering. [Citation Graph (0, 0)][DBLP]
    INTETAIN, 2005, pp:262-266 [Conf]
  32. Katri Oinonen, Mariët Theune, Anton Nijholt, Dirk Heylen
    Getting the Story Right: Making Computer-Generated Stories More Entertaining. [Citation Graph (0, 0)][DBLP]
    INTETAIN, 2005, pp:267-271 [Conf]
  33. Jan Peciva
    Omnipresent Collaborative Virtual Environments for Open Inventor Applications. [Citation Graph (0, 0)][DBLP]
    INTETAIN, 2005, pp:272-276 [Conf]
  34. Russell Savage, Ophir Tanz, Yang Cai
    SpatiuMedia: Interacting with Locations. [Citation Graph (0, 0)][DBLP]
    INTETAIN, 2005, pp:277-282 [Conf]
  35. Barry Vercoe
    Singing with Your Mobile: From DSP Arrays to Low-Cost Low-Power Chip Sets. [Citation Graph (0, 0)][DBLP]
    INTETAIN, 2005, pp:283-287 [Conf]
  36. I. H. C. Wassink, Elisabeth M. A. G. van Dijk, Job Zwiers, Anton Nijholt, Jorrit Kuipers, Arnd O. Brugman
    Bringing Hollywood to the Driving School: Dynamic Scenario Generation in Simulations and Games. [Citation Graph (0, 0)][DBLP]
    INTETAIN, 2005, pp:288-292 [Conf]
  37. Giovanni Angelini, Marco Ernandes, Marco Gori
    Webcrow: A Web-Based Crosswords Solver. [Citation Graph (0, 0)][DBLP]
    INTETAIN, 2005, pp:295-298 [Conf]
  38. Ilhan Aslan, Feiyu Xu, Jörg Steffen, Hans Uszkoreit, Antonio Krüger
    COMPASS2008: The Smart Dining Service. [Citation Graph (0, 0)][DBLP]
    INTETAIN, 2005, pp:299-302 [Conf]
  39. Alberto Battocchi, Fabio Pianesi, Dina Goren-Bar
    DaFEx: Database of Facial Expressions. [Citation Graph (0, 0)][DBLP]
    INTETAIN, 2005, pp:303-306 [Conf]
  40. Asi Burak, Eric Keylor, Tim Sweeney
    PeaceMaker: A Video Game to Teach Peace. [Citation Graph (0, 0)][DBLP]
    INTETAIN, 2005, pp:307-310 [Conf]
  41. Maria Cutumisu, Duane Szafron, Jonathan Schaeffer, Matthew McNaughton, Thomas Roy, Curtis Onuczko, Mike Carbonaro
    A Demonstration of the ScriptEase Approach to Ambient and Perceptive NPC Behaviors in Computer Role-Playing Games. [Citation Graph (0, 0)][DBLP]
    INTETAIN, 2005, pp:311-314 [Conf]
  42. Alan Esenther, Kent Wittenburg
    Multi-user Multi-touch Games on DiamondTouch with the DTFlash Toolkit. [Citation Graph (0, 0)][DBLP]
    INTETAIN, 2005, pp:315-319 [Conf]
  43. E. Gal, Dina Goren-Bar, E. Gazit, N. Bauminger, Alessandro Cappelletti, Fabio Pianesi, Oliviero Stock, Massimo Zancanaro, P. L. Weiss
    Enhancing Social Communication Through Story-Telling Among High-Functioning Children with Autism. [Citation Graph (0, 0)][DBLP]
    INTETAIN, 2005, pp:320-323 [Conf]
  44. Dina Goren-Bar, I. Levi, Conor Hayes, Paolo Avesani
    Tagsocratic: Learning Shared Concepts on the Blogosphere. [Citation Graph (0, 0)][DBLP]
    INTETAIN, 2005, pp:324-327 [Conf]
  45. Ilenia Graziola, Cesare Rocchi, Dina Goren-Bar, Fabio Pianesi, Oliviero Stock, Massimo Zancanaro
    Delegation Based Multimedia Mobile Guide. [Citation Graph (0, 0)][DBLP]
    INTETAIN, 2005, pp:328-331 [Conf]
  46. Jochen Martin, Christian Trummer
    Personalized Multimedia Information System for Museums and Exhibitions. [Citation Graph (0, 0)][DBLP]
    INTETAIN, 2005, pp:332-335 [Conf]
  47. Matthias Rehm, Elisabeth André, Michael Nischt
    Lets Come Together - Social Navigation Behaviors of Virtual and Real Humans. [Citation Graph (0, 0)][DBLP]
    INTETAIN, 2005, pp:336-336 [Conf]
  48. Oliviero Stock, Carlo Strapparava
    Automatic Creation of Humorous Acronyms. [Citation Graph (0, 0)][DBLP]
    INTETAIN, 2005, pp:337-340 [Conf]
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