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Conferences in DBLP
- Nassir Navab
Industrial Augmented Reality(IAR): Challenges in Design and Commercialization of Killer Apps. [Citation Graph (0, 0)][DBLP] ISMAR, 2003, pp:2-6 [Conf]
- Katsushi Ikeuchi, Atsushi Nakazawa, Kazuhide Hasegawa, Takeshi Ohishi
The Great Buddha Project: Modeling Cultural Heritage for VR Systems through Observation. [Citation Graph (0, 0)][DBLP] ISMAR, 2003, pp:7-0 [Conf]
- Andrew J. Davison, Walterio W. Mayol-Cuevas, David W. Murray
Real-Time Localisation and Mapping with Wearable Active Vision. [Citation Graph (0, 0)][DBLP] ISMAR, 2003, pp:18-27 [Conf]
- Larry S. Davis, Eric Clarkson, Jannick P. Rolland
Predicting Accuracy in Pose Estimation for Marker-based Tracking. [Citation Graph (0, 0)][DBLP] ISMAR, 2003, pp:28-35 [Conf]
- Andrew I. Comport, Éric Marchand, François Chaumette
A real-time tracker for markerless augmented reality. [Citation Graph (0, 0)][DBLP] ISMAR, 2003, pp:36-45 [Conf]
- Kiyohide Satoh, Shinji Uchiyama, Hiroyuki Yamamoto, Hideyuki Tamura
Robust Vision-Based Registration Utilizing Bird's-Eye View with User's View. [Citation Graph (0, 0)][DBLP] ISMAR, 2003, pp:46-55 [Conf]
- Mark A. Livingston, J. Edward Swan II, Joseph L. Gabbard, Tobias Höllerer, Deborah Hix, Simon Julier, Yohan Baillot, Dennis Brown
Resolving Multiple Occluded Layers in Augmented Reality. [Citation Graph (0, 0)][DBLP] ISMAR, 2003, pp:56-65 [Conf]
- Ronald Azuma, Chris Furmanski
Evaluating Label Placement for Augmented Reality View Management. [Citation Graph (0, 0)][DBLP] ISMAR, 2003, pp:66-75 [Conf]
- Natsuki Sugano, Hirokazu Kato, Keihachiro Tachibana
The Effects of Shadow Representation of Virtual Objects in Augmented Reality. [Citation Graph (0, 0)][DBLP] ISMAR, 2003, pp:76-83 [Conf]
- Daniel Belcher, Mark Billinghurst, Sean Hayes, Randy Stiles
Using Augmented Reality for Visualizing Complex Graphs in Three Dimensions. [Citation Graph (0, 0)][DBLP] ISMAR, 2003, pp:84-92 [Conf]
- Vincent Lepetit, Luca Vacchetti, Daniel Thalmann, Pascal Fua
Fully Automated and Stable Registration for Augmented Reality Applications. [Citation Graph (0, 0)][DBLP] ISMAR, 2003, pp:93-102 [Conf]
- Masakatsu Kourogi, Takeshi Kurata
Personal Positioning based on Walking Locomotion Analysis with Self-Contained Sensors and a Wearable Camera. [Citation Graph (0, 0)][DBLP] ISMAR, 2003, pp:103-112 [Conf]
- Georg S. W. Klein, Tom Drummond
Robust Visual Tracking for Non-Instrumented Augmented Reality. [Citation Graph (0, 0)][DBLP] ISMAR, 2003, pp:113-122 [Conf]
- Asa MacWilliams, Christian Sandor, Martin Wagner, Martin Bauer, Gudrun Klinker, Bernd Brügge
Herding Sheep: Live System Development for Distributed Augmented Reality. [Citation Graph (0, 0)][DBLP] ISMAR, 2003, pp:123-132 [Conf]
- Kiyoshi Kiyokawa, Mark Billinghurst, Bruce Campbell, Eric Woods
An Occlusion-Capable Optical See-through Head Mount Display for Supporting Co-located Collaboration. [Citation Graph (0, 0)][DBLP] ISMAR, 2003, pp:133-141 [Conf]
- Yohan Baillot, Simon Julier, Dennis Brown, Mark A. Livingston
A Tracker Alignment Framework for Augmented Reality. [Citation Graph (0, 0)][DBLP] ISMAR, 2003, pp:142-150 [Conf]
- Eric Foxlin, Leonid Naimark
Miniaturization, Calibration & Accuracy Evaluation of a Hybrid Self-Tracker. [Citation Graph (0, 0)][DBLP] ISMAR, 2003, pp:151-160 [Conf]
- Arthur Tang, Ji Zhou, Charles B. Owen
Evaluation of Calibration Procedures for Optical See-Through Head-Mounted Displays. [Citation Graph (0, 0)][DBLP] ISMAR, 2003, pp:161-168 [Conf]
- Hansung Kim, Seung-Jun Yang, Kwanghoon Sohn
3D Reconstruction of Stereo Images for Interaction between Real and Virtual Worlds. [Citation Graph (0, 0)][DBLP] ISMAR, 2003, pp:169-177 [Conf]
- Takayoshi Koyama, Itaru Kitahara, Yuichi Ohta
Live Mixed-Reality 3D Video in Soccer Stadium. [Citation Graph (0, 0)][DBLP] ISMAR, 2003, pp:178-187 [Conf]
- Naho Inamoto, Hideo Saito
Immersive Observation of Virtualized Soccer Match at Real Stadium Model. [Citation Graph (0, 0)][DBLP] ISMAR, 2003, pp:188-197 [Conf]
- Oliver Bimber, Anselm Grundhöfer, Gordon Wetzstein, Sebastian Knödel
Consistent Illumination within Optical See-Through Augmented Environments. [Citation Graph (0, 0)][DBLP] ISMAR, 2003, pp:198-207 [Conf]
- Kusuma Agusanto, Li Li, Zhu Chuangui, Ng Wan Sing
Photorealistic rendering for augmented reality using environment illumination. [Citation Graph (0, 0)][DBLP] ISMAR, 2003, pp:208-216 [Conf]
- Siavash Zokai, Julien Esteve, Yakup Genc, Nassir Navab
Multiview Paraperspective Projection Model for Diminished Reality. [Citation Graph (0, 0)][DBLP] ISMAR, 2003, pp:217-226 [Conf]
- Nobuyuki Matsushita, Daisuke Hihara, Teruyuki Ushiro, Shinichi Yoshimura, Jun Rekimoto, Yoshikazu Yamamoto
ID CAM: A Smart Camera for Scene Capturing and ID Recognition. [Citation Graph (0, 0)][DBLP] ISMAR, 2003, pp:227-236 [Conf]
- Jürgen Zauner, Michael Haller, Alexander Brandl, Werner Hartmann
Authoring of a Mixed Reality Assembly Instructor for Hierarchical Structures. [Citation Graph (0, 0)][DBLP] ISMAR, 2003, pp:237-246 [Conf]
- Wayne Piekarski, Bruce H. Thomas
An Object-Oriented Software Architecture for 3D Mixed Reality Application. [Citation Graph (0, 0)][DBLP] ISMAR, 2003, pp:247-0 [Conf]
- Daniel Beier, R. Billert, Beat Brüderlin, Dirk Stichling, Bernd Kleinjohann
Marker-less Vision Based Tracking for Mobile Augmented Reality. [Citation Graph (0, 0)][DBLP] ISMAR, 2003, pp:258-259 [Conf]
- Takashi Okuma, Takeshi Kurata, Katsuhiko Sakaue
Fiducial-less 3-D Object Tracking in AR Systems Based on the Integration of Top-down and Bottom-up Approaches and Automatic Database Addition. [Citation Graph (0, 0)][DBLP] ISMAR, 2003, pp:260-261 [Conf]
- Takeshi Kawano, Yoshihiro Ban, Kuniaki Uehara
A Coded Visual Marker for Video Tracking System Based on Structured Image Analysis. [Citation Graph (0, 0)][DBLP] ISMAR, 2003, pp:262-263 [Conf]
- Yong Liu, Moritz Störring, Thomas B. Moeslund, Claus B. Madsen, Erik Granum
Computer Vision Based Head Tracking from Re-configurable 2D Markers for AR. [Citation Graph (0, 0)][DBLP] ISMAR, 2003, pp:264-265 [Conf]
- Wayne Piekarski, Ben Avery, Bruce H. Thomas, Pierre Malbezin
Hybrid Indoor and Outdoor Tracking for Mobile 3D Mixed Reality. [Citation Graph (0, 0)][DBLP] ISMAR, 2003, pp:266-267 [Conf]
- Daniel Roetenberg, Henk Luinge, Peter Veltink
Inertial and magnetic sensing of human movement near ferromagnetic materials. [Citation Graph (0, 0)][DBLP] ISMAR, 2003, pp:268-269 [Conf]
- Sebastian Vogt, Ali Khamene, Frank Sauer, Andreas Keil, Heinrich Niemann
A High Performance AR System for Medical Applications. [Citation Graph (0, 0)][DBLP] ISMAR, 2003, pp:270-271 [Conf]
- R. J. Lapeer, A. C. Tan, A. D. Linney, G. H. Alusi
Stereo depth assessment experiment for microscope-based surgery. [Citation Graph (0, 0)][DBLP] ISMAR, 2003, pp:272-273 [Conf]
- Thomas Reicher, Asa MacWilliams, Bernd Brügge, Gudrun Klinker
Results of a Study on Software Architectures for Augmented Reality Systems. [Citation Graph (0, 0)][DBLP] ISMAR, 2003, pp:274-275 [Conf]
- Wouter Pasman, Charles Woodward
Implementation of an Augmented Reality System on a PDA. [Citation Graph (0, 0)][DBLP] ISMAR, 2003, pp:276-277 [Conf]
- Shinichiro Hirooka, Hideo Saito
Displaying Digital Documents on Real Paper Surface with Arbitrary Shape. [Citation Graph (0, 0)][DBLP] ISMAR, 2003, pp:278-279 [Conf]
- Jamie Sands, Shaun W. Lawson
Towards a Usable Stereoscopic Augmented Reality Interface for the Manipulation of Virtual Cursors. [Citation Graph (0, 0)][DBLP] ISMAR, 2003, pp:280-281 [Conf]
- Céline Loscos, Hila Ritter Widenfeld, Maria Roussou, Alexandre Meyer, Franco Tecchia, George Drettakis, Emmanuel Gallo, Alex Reche Martinez, Nicolas Tsingos, Yiorgos Chrysanthou, Luc Robert, Massimo Bergamasco, Andrea Dettori, Souheil Soubra
The CREATE Project: Mixed Reality for Design, Education, and Cultural Heritage with a Constructivist Approach. [Citation Graph (0, 0)][DBLP] ISMAR, 2003, pp:282-283 [Conf]
- Toshikazu Ohshima, Tsuyoshi Kuroki, Hiroyuki Yamamoto, Hideyuki Tamura
A Mixed Reality System with Visual and Tangible Interaction Capability - Application to Evaluating Automobile Interior Design. [Citation Graph (0, 0)][DBLP] ISMAR, 2003, pp:284-285 [Conf]
- Tomoyasu Nakatsuru, Yasuyoshi Yokokohji, Daisuke Eto, Tsuneo Yoshikawa
Image Overlay on Optical See-Through Displays for Vehicle Navigation. [Citation Graph (0, 0)][DBLP] ISMAR, 2003, pp:286-287 [Conf]
- Hiroyuki Maeda, Kazuhiko Hirose, Jun Yamashita, Koichi Hirota, Michitaka Hirose
All-Around Display for Video Avatar in Real World. [Citation Graph (0, 0)][DBLP] ISMAR, 2003, pp:288-289 [Conf]
- Holger Regenbrecht, Claudia Ott, Michael Wagner, Tim Lum, Petra Kohler, Wilhelm Wilke, Erich Mueller
An Augmented Virtuality Approach to 3D Videoconferencing. [Citation Graph (0, 0)][DBLP] ISMAR, 2003, pp:290-291 [Conf]
- Sei Ikeda, Tomokazu Sato, Masayuki Kanbara, Naokazu Yokoya
Telepresence System Using High-Resolution Omnidirectional Movies and a Reactive Display. [Citation Graph (0, 0)][DBLP] ISMAR, 2003, pp:292-293 [Conf]
- Adrian Woolard, Vali Lalioti, Nicholas R. Hedley, Neil Carrigan, Matt Hammond, Joey Julien
Case Studies in Application of Augmented Reality in Future Media Production. [Citation Graph (0, 0)][DBLP] ISMAR, 2003, pp:294-295 [Conf]
- Venkataraman Sundareswaran, Kenneth Wang, Steven Chen, Reinhold Behringer, Joshua McGee, Clement Tam, Pavel Zahorik
3D Audio Augmented Reality: Implementation and Experiments. [Citation Graph (0, 0)][DBLP] ISMAR, 2003, pp:296-297 [Conf]
- Stephen DiVerdi, Daniel Nurmi, Tobias Höllerer
ARWin-A Desktop Augmented Reality Window Manager. [Citation Graph (0, 0)][DBLP] ISMAR, 2003, pp:298-299 [Conf]
- Alex Olwal, Hrvoje Benko, Steven Feiner
SenseShapes: Using Statistical Geometry for Object Selection in a Multimodal Augmented Reality System. [Citation Graph (0, 0)][DBLP] ISMAR, 2003, pp:300-301 [Conf]
- Raphael Grasset, Jean-Dominique Gascuel, Dieter Schmalstieg
Interactive Mediated Reality. [Citation Graph (0, 0)][DBLP] ISMAR, 2003, pp:302-303 [Conf]
- Marc Cavazza, Olivier Martin, Fred Charles, Xavier Marichal, Steven J. Mead
User Interaction in Mixed Reality Interactive Storytelling. [Citation Graph (0, 0)][DBLP] ISMAR, 2003, pp:304-305 [Conf]
- Hiroshi Kato, Takeshi Naemura, Hiroshi Harashima
Graphic Shadow: Augmenting Your Shadow on the Floor. [Citation Graph (0, 0)][DBLP] ISMAR, 2003, pp:306-0 [Conf]
- Dorin Aiteanu, Bernd Hillers, Axel Gräser
A Step Forward in Manual Welding: Demonstration of Augmented Reality Helmet. [Citation Graph (0, 0)][DBLP] ISMAR, 2003, pp:309-310 [Conf]
- Hans Krüger, Lasse Klingbeil, Edgar Kraft, Rene Hamburger
BlueTrak-A Wireless Six Degrees of Freedom Motion Tracking System. [Citation Graph (0, 0)][DBLP] ISMAR, 2003, pp:311-312 [Conf]
- Hesam Najafi, Gudrun Klinker
Model-Based Tracking with Stereovision for AR. [Citation Graph (0, 0)][DBLP] ISMAR, 2003, pp:313-314 [Conf]
- Andrew J. Davison, Walterio W. Mayol-Cuevas, David W. Murray
Real-Time Visual Workspace Localisation and Mapping for a Wearable Robot. [Citation Graph (0, 0)][DBLP] ISMAR, 2003, pp:315-316 [Conf]
- Wayne Piekarski, Bruce H. Thomas
Tinmith-Mobile Outdoor Augmented Reality Modelling Demonstration. [Citation Graph (0, 0)][DBLP] ISMAR, 2003, pp:317-318 [Conf]
- Thomas Pettersen, John Pretlove, Charlotte Skourup, Torbjorn Engedal, Trond Løkstad
Augmented Reality for Programming Industrial Robots. [Citation Graph (0, 0)][DBLP] ISMAR, 2003, pp:319-320 [Conf]
- Toshikazu Karitsuka, Kosuke Sato
A Wearable Mixed Reality with an On-Board Projector. [Citation Graph (0, 0)][DBLP] ISMAR, 2003, pp:321-322 [Conf]
- Kosuke Nakayama, Kosuke Sato
A LCD Cube Transporting High Dynamic Range Light Environments. [Citation Graph (0, 0)][DBLP] ISMAR, 2003, pp:323-324 [Conf]
- Marissa Díaz, Eduardo Hernández, Leonardo Escalona, Isaac Rudomín, Daniel Rivera
Capturing Water and Sound Waves to Interact with Virtual Nature. [Citation Graph (0, 0)][DBLP] ISMAR, 2003, pp:325-326 [Conf]
- Kazue Kobayashi, Mitsunori Hirano, Atsunobu Narita, Hiroshi Ishii
IP Network Designer: Interface for IP Network Simulation. [Citation Graph (0, 0)][DBLP] ISMAR, 2003, pp:327-327 [Conf]
- Blair MacIntyre, Maribeth Gandy, Jay David Bolter, Steven Dow, Brendan Hannigan
DART: The Designer's Augmented Reality Toolkit. [Citation Graph (0, 0)][DBLP] ISMAR, 2003, pp:329-330 [Conf]
- Gerhard Reitmayr, Mark Billinghurst, Dieter Schmalstieg
WireAR-Legacy Applications in Augmented Reality. [Citation Graph (0, 0)][DBLP] ISMAR, 2003, pp:331-332 [Conf]
- István Barakonyi, Tamer Fahmy, Dieter Schmalstieg, Karin Kosina
Collaborative Work with Volumetric Data Using Augmented Reality Videoconferencing. [Citation Graph (0, 0)][DBLP] ISMAR, 2003, pp:333-334 [Conf]
- Daniel Wagner, István Barakonyi
Augmented Reality Kanji Learning. [Citation Graph (0, 0)][DBLP] ISMAR, 2003, pp:335-336 [Conf]
- Thomas Pintaric
Augmented Reality Live-Action Compositing. [Citation Graph (0, 0)][DBLP] ISMAR, 2003, pp:337- [Conf]
- Rodney Berry, Mao Makino, Naoto Hikawa, Masami Suzuki
The Augmented Composer Project: The Music Table. [Citation Graph (0, 0)][DBLP] ISMAR, 2003, pp:338-339 [Conf]
- Hirokazu Kato, Keihachiro Tachibana, Masaaki Tanabe, Takeaki Nakajima, Yumiko Fukuda
A City-Planning System Based on Augmented Reality with a Tangible Interface. [Citation Graph (0, 0)][DBLP] ISMAR, 2003, pp:340-341 [Conf]
- Masakatsu Kourogi, Takeshi Kurata
A Wearable Augmented Reality System with Personal Positioning Based on Walking Locomotion Analysis. [Citation Graph (0, 0)][DBLP] ISMAR, 2003, pp:342-343 [Conf]
- Ryuhei Tenmoku, Masayuki Kanbara, Naokazu Yokoya
A Wearable Augmented Reality System for Navigation Using Positioning Infrastructures and a Pedometer. [Citation Graph (0, 0)][DBLP] ISMAR, 2003, pp:344-345 [Conf]
- Vincent Lepetit, Luca Vacchetti, Daniel Thalmann, Pascal Fua
Real-Time Augmented Face. [Citation Graph (0, 0)][DBLP] ISMAR, 2003, pp:346-347 [Conf]
- Masahiko Inami, Naoki Kawakami, Susumu Tachi
Optical Camouflage Using Retro-Reflective Projection Technology. [Citation Graph (0, 0)][DBLP] ISMAR, 2003, pp:348-349 [Conf]
- Eiichi Hosoya, Miki Kitabata, Hidenori Sato, Ikuo Harada, Hisao Nojima, Fumiharu Morisawa, Shinichiro Mutoh, Akira Onozawa
A Mirror Metaphor Interaction System: Touching Remote Real Objects in an Augmented Reality Environment. [Citation Graph (0, 0)][DBLP] ISMAR, 2003, pp:350-351 [Conf]
- Hiroshi Kato, Takeshi Naemura, Hiroshi Harashima
Textured Shadow. [Citation Graph (0, 0)][DBLP] ISMAR, 2003, pp:352-353 [Conf]
- Christopher B. Stapleton, Charles E. Hughes, J. Michael Moshell
MIXED FANTASY: Exhibition of Entertainment Research for Mixed Reality. [Citation Graph (0, 0)][DBLP] ISMAR, 2003, pp:354-355 [Conf]
- Masayuki Takemura, Shungo Haraguchi
BLADESHIPS: An Interactive Attraction in Mixed Reality. [Citation Graph (0, 0)][DBLP] ISMAR, 2003, pp:356-357 [Conf]
- Yasuhiro Okuno, Hiroyuki Kakuta, Tomohiko Takayama, Kazuhiro Asai
Jellyfish Party: Blowing Soap Bubbles in Mixed Reality Space. [Citation Graph (0, 0)][DBLP] ISMAR, 2003, pp:358-0 [Conf]
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