Conferences in DBLP
Michael F. Cohen Video-Based Rendering. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2002, pp:2- [Conf ] Andreas Simon , Martin Göbel The i-Cone? - A Panoramic Display System for Virtual Environments. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2002, pp:3-7 [Conf ] Helmut Pottmann , Stefan Leopoldseder , Michael Hofer Approximation with Active B-Spline Curves and Surfaces. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2002, pp:8-25 [Conf ] David Salesin The Next Frontier in Graphics: Unleashing the Computer?s Potential for Communication. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2002, pp:26- [Conf ] Andrew P. Witkin Dynamics in Monsters, Inc.. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2002, pp:27-29 [Conf ] Xavier Granier , Wolfgang Heidrich A Simple Layered RGB BRDF Model. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2002, pp:30-37 [Conf ] Yang Wang , Dimitris Samaras Estimation of Multiple Directional Light Sources for Synthesis of Mixed Reality Images. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2002, pp:38-47 [Conf ] Simon Premoze Analytic Light Transport Approximations for Volumetric Materials. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2002, pp:48-57 [Conf ] Yasuyuki Matsushita , Sing Bing Kang , Stephen Lin , Heung-Yeung Shum , Xin Tong Lighting Interpolation by Shadow Morphing Using Intrinsic Lumigraphs. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2002, pp:58-67 [Conf ] Erika Chuang , Hrishi Deshpande , Christoph Bregler Facial Expression Space Learning. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2002, pp:68-76 [Conf ] Irene Albrecht , Jörg Haber , Kolja Kähler , Marc Schröder , Hans-Peter Seidel May I talk to you? : -)" - Facial Animation from Text. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2002, pp:77-86 [Conf ] Tianshu Wang , Nan-Ning Zheng , Yan Li , Ying-Qing Xu , Heung-Yeung Shum Learning Kernel-Based HMMs for Dynamic Sequence Synthesi. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2002, pp:87-95 [Conf ] Christian Theobalt , Marcus A. Magnor , Pascal Schüler , Hans-Peter Seidel Combining 2D Feature Tracking and Volume Reconstruction for Online Video-Based Human Motion Capture. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2002, pp:96-103 [Conf ] O. Burçhan Bayazit , Jyh-Ming Lien , Nancy M. Amato Roadmap-Based Flocking for Complex Environments. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2002, pp:104-115 [Conf ] Reto Lütolf , Bernt Schiele , Markus H. Gross The Light Field Oracle. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2002, pp:116-126 [Conf ] Sylvain Paris , François X. Sillion Robust Acquisition of 3D Informations from Short Image Sequences. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2002, pp:127-136 [Conf ] Jingyi Yu , Leonard McMillan , Steven J. Gortler Scan Light Field Rendering. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2002, pp:137-144 [Conf ] Ramesh Raskar , Kok-Lim Low Blending Multiple Views. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2002, pp:145-155 [Conf ] Gershon Elber Geometric Deformation-Displacement Maps. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2002, pp:156-165 [Conf ] Yosuke Bando , Takaaki Kuratate , Tomoyuki Nishita A Simple Method for Modeling Wrinkles on Human Skin. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2002, pp:166-175 [Conf ] Jean Combaz , Fabrice Neyret Painting Folds Using Expansion Textures. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2002, pp:176-183 [Conf ] Ziqiang Liu , Ce Liu , Heung-Yeung Shum , Yizhou Yu Pattern-Based Texture Metamorphosis. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2002, pp:184-193 [Conf ] Michael S. Brown , W. Brent Seales A Practical and Flexible Tiled Display System. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2002, pp:194-203 [Conf ] Michael Guthe , Jan Meseth , Reinhard Klein Fast and Memory Efficient View-Dependent Trimmed NURBS Rendering. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2002, pp:204-213 [Conf ] Hendrik P. A. Lensch , Michael Goesele , Philippe Bekaert , Jan Kautz , Marcus A. Magnor , Jochen Lang , Hans-Peter Seidel Interactive Rendering of Translucent Objects. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2002, pp:214-224 [Conf ] Ruigang Yang , Greg Welch , Gary Bishop Real-Time Consensus-Based Scene Reconstruction Using Commodity Graphics Hardware. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2002, pp:225-235 [Conf ] Kyung-Ah Sohn , Bert Jüttler , Myung-Soo Kim , Wenping Wang Computing Distances between Surfaces Using Line Geometry. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2002, pp:236-245 [Conf ] Stephan Bischoff , Leif Kobbelt Isosurface Reconstruction with Topology Control. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2002, pp:246-255 [Conf ] Xiangyu Jin , Liu Wenyin , Jianyong Sun , Zhengxing Sun On-Line Graphics Recognition. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2002, pp:256-264 [Conf ] Ryutarou Ohbuchi , Tomo Otagiri , Masatoshi Ibato , Tsuyoshi Takei Shape-Similarity Search of Three-Dimensional Models Using Parameterized Statistics. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2002, pp:265-275 [Conf ] Sun-Jeong Kim , Soo-Kyun Kim , Chang-Hun Kim Discrete Differential Error Metric for Surface Simplification. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2002, pp:276-283 [Conf ] Martin Isenburg , Pierre Alliez Compressing Hexahedral Volume Meshes. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2002, pp:284-293 [Conf ] Ioannis P. Ivrissimtzis , Christian Rössl , Hans-Peter Seidel A Divide and Conquer Algorithm for Triangle Mesh Connectivity Encoding. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2002, pp:294-303 [Conf ] Hui Xie , Hong Qin A Physics-Based Framework for Subdivision Surface Design with Automatic Rules Control. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2002, pp:304-317 [Conf ] Shigang Li , Fumiyoshi Ishizawa , Norishige Chiba Wandering in VR Environments by Estimating Head Pose Using an Omnicam. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2002, pp:318-324 [Conf ] Stephan Würmlin , Edouard Lamboray , Oliver G. Staadt , Markus H. Gross 3D Video Recorder. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2002, pp:325-334 [Conf ] Yanci Zhang , Xuehui Liu , Enhua Wu A Hybrid Representation of Environment Models in Image-Based Real Time Walkthrough. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2002, pp:335-345 [Conf ] Lars Linsen , Valerio Pascucci , Mark A. Duchaineau , Bernd Hamann , Kenneth I. Joy Hierarchical Representation of Time-Varying Volume Data with "4th-root-of-2" Subdivision and Quadrilinear B-Spline Wavelets. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2002, pp:346-355 [Conf ] Gregory L. Schussman , Kwan-Liu Ma Scalable Self-Orienting Surfaces: A Compact, Texture-Enhanced Representation for Interactive Visualization of 3D Vector Fields. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2002, pp:356-365 [Conf ] Ikuko Takanashi , Eric B. Lum , Kwan-Liu Ma , Shigeru Muraki ISpace: Interactive Volume Data Classification Techniques Using Independent Component Analysis. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2002, pp:366-374 [Conf ] Dingrong Yi , Vincent Hayward Augmenting Computer Graphics with Haptics for the Visualization of Vessel Networks. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2002, pp:375-385 [Conf ] Lin Liang , Hong Chen , Ying-Qing Xu , Heung-Yeung Shum Example-Based Caricature Generation with Exaggeration. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2002, pp:386-393 [Conf ] Aleksander Stompel , Eric B. Lum , Kwan-Liu Ma Visualization of Multidimensional, Multivariate Volume Data Using Hardware-Accelerated Non-Photorealistic Rendering Techniques. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2002, pp:394-402 [Conf ] Ching (Clara) Chan , Ergun Akleman , Jianer Chen Two Methods for Creating Chinese Painting. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2002, pp:403-412 [Conf ] Nelson Siu-Hang Chu , Chiew-Lan Tai An Efficient Brush Model for Physically-Based 3D Painting. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2002, pp:413-423 [Conf ] Hongwei Lin , Guojin Wang Interval B-Spline Curve Evaluation Bounding Point Cloud. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2002, pp:424-425 [Conf ] Elvis Ko-Yung Jeng , Zhigang Xiang Fast Soft Shadow Visualization for Deformable Moving Light Sources Using Adaptively Sampled Light Field Shadow Maps. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2002, pp:426-428 [Conf ] Vinod Srinivasan , Ergun Akleman , Jianer Chen Interactive Construction of Multi-Segment Curved Handles . [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2002, pp:429-430 [Conf ] Zeki Melek , John Keyser Interactive Simulation of Fire. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2002, pp:431-432 [Conf ] Bing-Yu Chen , Tomoyuki Nishita Adaptive Solid Texturing for Web3D Applications. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2002, pp:433-434 [Conf ] Yang Guang , Zhiyong Huang A Method of Human Short Hair Modeling and Real Time Animation. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2002, pp:435-438 [Conf ] Jeng-Sheng Yeh , Ting-yu Lien , Ming Ouhyoung On the Effects of Haptic Display in Brush and Ink Simulation for Chinese Painting and Calligraphy. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2002, pp:439-441 [Conf ] Zhengming Ying , Min Tang , Jinxiang Dong Soft Shadow Maps for Area Light by Area Approximation. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2002, pp:442-443 [Conf ] Johannes Mezger , Stefan Kimmerle , Olaf Etzmuß Progress in Collision Detection and Response Techniques for Cloth Animation. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2002, pp:444-445 [Conf ] Deok-Soo Kim , Youngsong Cho , Hyun Kim Normal Compression Based on Clustering and Relative Indexing. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2002, pp:446-447 [Conf ] Youdong Liang , Hujun Bao , Weihua Zhou A Morphing with Geometric Continuity between Two Arbitrary Planar Polygons. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2002, pp:448-449 [Conf ] Liangjun Zhang , Ruofeng Tong , Feiqi Su , Jinxiang Dong A Mesh Watermarking Approach for Appearance Attributes. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2002, pp:450-451 [Conf ] Young-Jung Yu , Young Bok Lee , Hwan-Gue Cho , Do-Hoon Lee A Model Based Technique for Realistic Oriental Painting . [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2002, pp:452-453 [Conf ] Hongbin Wang , Hua Li Cartoon Motion Capture by Shape Matching. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2002, pp:454-456 [Conf ] Kenjiro T. Miura , Hiroshi Masuda Selective Non-Uniform Subdivision. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2002, pp:457-459 [Conf ] Ke Deng , Jingdan Zhang , Lifeng Wang , Baining Guo Texture Mapping with a Jacobian-Based Spatially-Variant Filter. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2002, pp:460-461 [Conf ] In Kyu Park , Sang Wook Lee , Sang Uk Lee Shape-Adaptive 3-D Mesh Simplification Based on Local Optimality Measurement. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2002, pp:462-466 [Conf ] Kimiya Aoki , Ngo Hai Dong , Toyohisa Kaneko , Shigeru Kuriyama Physically Based Simulation of Cracks on Drying 3D Solid. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2002, pp:467-468 [Conf ] Derek Overby , Zeki Melek , John Keyser Interactive Physically-Based Cloud Simulation. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2002, pp:469-470 [Conf ] Shin Yoshizawa , Alexander G. Belyaev , Hans-Peter Seidel A Simple Approach to Interactive Free-Form Shape Deformations. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2002, pp:471-474 [Conf ] Shuntaro Yamazaki , Kiwamu Kase , Katsushi Ikeuchi Interactive Visualization of Non-Manifold Implicit Surfaces Using Pre-Integrated Volume Rendering . [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2002, pp:475-476 [Conf ] Won-Ki Jeong , Kolja Kähler , Hans-Peter Seidel Subdivision Surface Simplification. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2002, pp:477-480 [Conf ] Minsu Ahn , Seungyong Lee Mesh Metamorphosis with Topology Transformations. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2002, pp:481-482 [Conf ] Yuanzhen Li , Stephen Lin , Sing Bing Kang , Hanqing Lu , Heung-Yeung Shum Single-Image Reflectance Estimation for Relighting by Iterative Soft Grouping. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2002, pp:483- [Conf ] Hansrudi Noser Lworld: An Animation System Based on Rewriting. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2002, pp:487- [Conf ] Vivek Srivastava , Uday Chebrolu , Klaus Mueller Interactive Transfer Function Modification for Volume Rendering Using Pre-Shaded Sample Runs. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2002, pp:489-490 [Conf ]