Conferences in DBLP
Xianfeng Gu , Steven J. Gortler , Michael F. Cohen Polyhedral Geometry and the Two-Plane Parameterization. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1997, pp:1-12 [Conf ] Tien-Tsin Wong , Pheng-Ann Heng , Siu-Hang Or , Wai-Yin Ng Image-based Rendering with Controllable Illumination. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1997, pp:13-22 [Conf ] Kari Pulli , Michael F. Cohen , Tom Duchamp , Hugues Hoppe , Linda G. Shapiro , Werner Stuetzle View-base Rendering: Visualizing Real Objects from Scanned Range and Color Data. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1997, pp:23-34 [Conf ] Holly E. Rushmeier , Gabriel Taubin , André Guéziec Appying Shape from Lighting Variation to Bump Map Capture. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1997, pp:35-44 [Conf ] George Drettakis , Luc Robert , Sylvain Bougnoux Interactive Common Illumination for Computer Augmented Reality. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1997, pp:45-56 [Conf ] Mark R. Bolin , Gary W. Meyer An Error Metric for Monte Carlo Ray Tracing. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1997, pp:57-68 [Conf ] David Hedley , Adam D. Worrall , Derek J. Paddon Selective Culling of Discontinuity Lines. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1997, pp:69-80 [Conf ] Steven Collins Reconstructing the Visual Field of Compound Eyes. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1997, pp:81-92 [Conf ] Wolfgang Stürzlinger , Rui Bastos Interactive Rendering of Globally Illuminated Glossy Scenes. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1997, pp:93-102 [Conf ] Yiorgos Chrysanthou , Mel Slater Incremental Updates to Scenes Illuminated by Area Light Sources. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1997, pp:103-114 [Conf ] Frederic H. Pighin , Dani Lischinski , David Salesin Progressive Previewing of Ray-Traced Images Using Image Plane Disconinuity Meshing. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1997, pp:115-125 [Conf ] Gilles Rougeron , Bernard Péroche An Adaptive Representation of Spectral Data for Reflectance Computations. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1997, pp:127-138 [Conf ] Tien-Tsin Wong , Wai-Yin Ng , Pheng-Ann Heng A Geometry Dependent Texture Generation Framework for Simulating Surface Imperfections. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1997, pp:139-150 [Conf ] Gernot Schaufler Nailboards: A Rendering Primitive for Image Caching in Dynamic Scenes. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1997, pp:151-162 [Conf ] Paul Lalonde , Alain Fournier Filtered Local Shading in the Wavelet Domain. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1997, pp:163-174 [Conf ] Andrew J. Willmott , Paul S. Heckbert An Empirical Comparison of Progressive and Wavelet Radiosity. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1997, pp:175-186 [Conf ] Stephan Schäfer Hierarchcal Radiosity on Curved Surfaces. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1997, pp:187-192 [Conf ] Robert F. Tobler , Alexander Wilkie , Martin Feda , Werner Purgathofer A Hierarchcal Subdivision Algorithm for Stochastic Radiosity. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1997, pp:193-203 [Conf ] Philip Dutré , Philippe Bekaert , Frank Suykens , Yves D. Willems Bidirectional Radiosity. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1997, pp:205-216 [Conf ] A. James Stewart Hierarchical Visibility in Terrains. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1997, pp:217-228 [Conf ] Katja Daubert , Hartmut Schirmacher , François X. Sillion , George Drettakis Hierachical Lighting Simulation for Outdoor Scenes. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1997, pp:229-238 [Conf ] Nelson L. Max , Durtis Mobley , Brett Keating , Enhua Wu Plane-Parallel Radiance Transport for Global Illumination in Vegetation. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1997, pp:239-250 [Conf ] Karol Myszkowski Lighting Reconstruction Using Fast and Adaptive Density Estimation Techniques. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1997, pp:251-262 [Conf ] Eduardo Bustillo A Neuro-Evolutionary Unbiased Global Illumination Algorithm. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1997, pp:263-274 [Conf ] Carlos Ureña , Juan Carlos Torres Improved Irradance Computation by Importance Sampling. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1997, pp:275-284 [Conf ] Rasmus Tamstorf , Henrik Wann Jensen Adaptive Smpling and Bias Estimation in Path Tracing. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1997, pp:285-296 [Conf ] Philippe Blasi , Bertrand Le Saëc , Gérard Vignoles Application of Rendering Techniques to Monte-Carlo Physcal Simulation of Gas Diffusion. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1997, pp:297-308 [Conf ] Frederic Pérez , Xavier Pueyo , François X. Sillion Global Illumination Techniques for the Simulation of Participating Media. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1997, pp:309-320 [Conf ] Per H. Christensen Invited Talk: Global Illumination for Professional 3D Animation, Visualization, Special Effects. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1997, pp:321-326 [Conf ]