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Conferences in DBLP

Eurographics Workshop on Rendering Techniques (rt)
1997 (conf/rt/1997)

  1. Xianfeng Gu, Steven J. Gortler, Michael F. Cohen
    Polyhedral Geometry and the Two-Plane Parameterization. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 1997, pp:1-12 [Conf]
  2. Tien-Tsin Wong, Pheng-Ann Heng, Siu-Hang Or, Wai-Yin Ng
    Image-based Rendering with Controllable Illumination. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 1997, pp:13-22 [Conf]
  3. Kari Pulli, Michael F. Cohen, Tom Duchamp, Hugues Hoppe, Linda G. Shapiro, Werner Stuetzle
    View-base Rendering: Visualizing Real Objects from Scanned Range and Color Data. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 1997, pp:23-34 [Conf]
  4. Holly E. Rushmeier, Gabriel Taubin, André Guéziec
    Appying Shape from Lighting Variation to Bump Map Capture. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 1997, pp:35-44 [Conf]
  5. George Drettakis, Luc Robert, Sylvain Bougnoux
    Interactive Common Illumination for Computer Augmented Reality. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 1997, pp:45-56 [Conf]
  6. Mark R. Bolin, Gary W. Meyer
    An Error Metric for Monte Carlo Ray Tracing. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 1997, pp:57-68 [Conf]
  7. David Hedley, Adam D. Worrall, Derek J. Paddon
    Selective Culling of Discontinuity Lines. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 1997, pp:69-80 [Conf]
  8. Steven Collins
    Reconstructing the Visual Field of Compound Eyes. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 1997, pp:81-92 [Conf]
  9. Wolfgang Stürzlinger, Rui Bastos
    Interactive Rendering of Globally Illuminated Glossy Scenes. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 1997, pp:93-102 [Conf]
  10. Yiorgos Chrysanthou, Mel Slater
    Incremental Updates to Scenes Illuminated by Area Light Sources. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 1997, pp:103-114 [Conf]
  11. Frederic H. Pighin, Dani Lischinski, David Salesin
    Progressive Previewing of Ray-Traced Images Using Image Plane Disconinuity Meshing. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 1997, pp:115-125 [Conf]
  12. Gilles Rougeron, Bernard Péroche
    An Adaptive Representation of Spectral Data for Reflectance Computations. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 1997, pp:127-138 [Conf]
  13. Tien-Tsin Wong, Wai-Yin Ng, Pheng-Ann Heng
    A Geometry Dependent Texture Generation Framework for Simulating Surface Imperfections. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 1997, pp:139-150 [Conf]
  14. Gernot Schaufler
    Nailboards: A Rendering Primitive for Image Caching in Dynamic Scenes. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 1997, pp:151-162 [Conf]
  15. Paul Lalonde, Alain Fournier
    Filtered Local Shading in the Wavelet Domain. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 1997, pp:163-174 [Conf]
  16. Andrew J. Willmott, Paul S. Heckbert
    An Empirical Comparison of Progressive and Wavelet Radiosity. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 1997, pp:175-186 [Conf]
  17. Stephan Schäfer
    Hierarchcal Radiosity on Curved Surfaces. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 1997, pp:187-192 [Conf]
  18. Robert F. Tobler, Alexander Wilkie, Martin Feda, Werner Purgathofer
    A Hierarchcal Subdivision Algorithm for Stochastic Radiosity. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 1997, pp:193-203 [Conf]
  19. Philip Dutré, Philippe Bekaert, Frank Suykens, Yves D. Willems
    Bidirectional Radiosity. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 1997, pp:205-216 [Conf]
  20. A. James Stewart
    Hierarchical Visibility in Terrains. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 1997, pp:217-228 [Conf]
  21. Katja Daubert, Hartmut Schirmacher, François X. Sillion, George Drettakis
    Hierachical Lighting Simulation for Outdoor Scenes. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 1997, pp:229-238 [Conf]
  22. Nelson L. Max, Durtis Mobley, Brett Keating, Enhua Wu
    Plane-Parallel Radiance Transport for Global Illumination in Vegetation. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 1997, pp:239-250 [Conf]
  23. Karol Myszkowski
    Lighting Reconstruction Using Fast and Adaptive Density Estimation Techniques. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 1997, pp:251-262 [Conf]
  24. Eduardo Bustillo
    A Neuro-Evolutionary Unbiased Global Illumination Algorithm. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 1997, pp:263-274 [Conf]
  25. Carlos Ureña, Juan Carlos Torres
    Improved Irradance Computation by Importance Sampling. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 1997, pp:275-284 [Conf]
  26. Rasmus Tamstorf, Henrik Wann Jensen
    Adaptive Smpling and Bias Estimation in Path Tracing. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 1997, pp:285-296 [Conf]
  27. Philippe Blasi, Bertrand Le Saëc, Gérard Vignoles
    Application of Rendering Techniques to Monte-Carlo Physcal Simulation of Gas Diffusion. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 1997, pp:297-308 [Conf]
  28. Frederic Pérez, Xavier Pueyo, François X. Sillion
    Global Illumination Techniques for the Simulation of Participating Media. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 1997, pp:309-320 [Conf]
  29. Per H. Christensen
    Invited Talk: Global Illumination for Professional 3D Animation, Visualization, Special Effects. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 1997, pp:321-326 [Conf]
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