Conferences in DBLP
Tomoyuki Nishita Light Scattering Models for the Realistic Rendering of Natural Scenes. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1998, pp:1-10 [Conf ] Szymon Rusinkiewicz A New Change of Variables for Efficient BRDF Representation. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1998, pp:11-22 [Conf ] David Gargan , Francis Neelamkavil Approximating Reflectance Functions using Neural Networks. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1998, pp:23-34 [Conf ] Robert F. Tobler , László Neumann , Mateu Sbert , Werner Purgathofer A New Form Factor Analogy and its Application to Stochastic Global Illumination Algorithms. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1998, pp:35-44 [Conf ] Sergey Zhukov , Andrei Iones , Grigorij Kronin An Ambient Light Illumination Model. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1998, pp:45-56 [Conf ] A. James Stewart , Tasso Karkanis Computing the Approximate Visibility map, with Applications to Form Factors and Discontinuity Meshing. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1998, pp:57-68 [Conf ] Leif Kobbelt , Katja Daubert , Hans-Peter Seidel Ray Tracing of Subdivision Surfaces. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1998, pp:69-80 [Conf ] Holly E. Rushmeier , Fausto Bernardini , Joshua Mittleman , Gabriel Taubin Acquiring Input for Rendering at Appropriate Levels of Detail: Digitizing a Tietà. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1998, pp:81-92 [Conf ] Pierre Poulin , Mathieu Ouimet , Marie-Claude Frasson Interactively Modeling with Photogrammetry. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1998, pp:93-104 [Conf ] Paul E. Debevec , Yizhou Yu , George Borshukov Efficient View-Dependent Image-Based Rendering with Projective Texture-Mapping. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1998, pp:105-116 [Conf ] Emilio Camahort , Apostolos Lerios , Donald S. Fussell Uniformly Sampled Light Fields. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1998, pp:117-130 [Conf ] Hansong Zhang Forward Shadow Mapping. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1998, pp:131-138 [Conf ] Ramesh Raskar , Matt Cutts , Greg Welch , Wolfgang Stürzlinger Efficient Image Generation for Multiprojector and Multisurface Displays. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1998, pp:139-144 [Conf ] Gernot Schaufler Per-Object Image Warping with Layered Impostors. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1998, pp:145-156 [Conf ] Alexandre Meyer , Fabrice Neyret Interactive Volumetric Textures. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1998, pp:157-168 [Conf ] Jean-Michel Dischler Efficiently Rendering Macro Geometric Surface Structures with Bi-Directional Texture Functions. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1998, pp:169-180 [Conf ] J. P. Grossman , William J. Dally Point Sample Rendering. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1998, pp:181-192 [Conf ] Gavin S. P. Miller , Marc Mondesir Rendering Hyper-Sprites in Real Time. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1998, pp:193-198 [Conf ] Cyril Soler , François X. Sillion Automatic Calculation of Soft Shadow Textures for Fast, High-Quality Radiosity. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1998, pp:199-210 [Conf ] Marc Stamminger , Philipp Slusallek , Hans-Peter Seidel Three Point Clustering for Radiance Computations. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1998, pp:211-222 [Conf ] Karol Myszkowski The Visible Differences Predictor: Applications to Global Illumination Problems. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1998, pp:223-236 [Conf ] Ann McNamara , Alan Chalmers , Tom Troscianko , Erik Reinhard Fidelity of Graphics Reconstructions: A Psychophysical Investigation. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1998, pp:237-246 [Conf ] László Szirmay-Kalos , Werner Purgathofer Global Ray-Bundle Tracing with Hardware Acceleration. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1998, pp:247-258 [Conf ] Philippe Bekaert , László Neumann , Attila Neumann , Mateu Sbert , Yves D. Willems Hierarchical Monte Carlo Radiosity. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1998, pp:259-268 [Conf ] Ingmar Peter , Georg Pietrek Importance Driven Construction of Photon Maps. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1998, pp:269-280 [Conf ] Gavin S. P. Miller , Steven M. Rubin , Dulce B. Ponceleon Lazy Decompression of Surface Light Fields for Precomputed Global Illumination. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1998, pp:281-292 [Conf ] Wolfgang Heidrich , Jan Kautz , Philipp Slusallek , Hans-Peter Seidel Canned Lightsources. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1998, pp:293-300 [Conf ] Dani Lischinski , Ari Rappoport Image-Based Rendering for Non-Diffuse Synthetic Scenes. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1998, pp:301-314 [Conf ] Anthony A. Apodaca Photosurrealism. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1998, pp:315-322 [Conf ]