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Conferences in DBLP

Eurographics Workshop on Rendering Techniques (rt)
1998 (conf/rt/1998)

  1. Tomoyuki Nishita
    Light Scattering Models for the Realistic Rendering of Natural Scenes. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 1998, pp:1-10 [Conf]
  2. Szymon Rusinkiewicz
    A New Change of Variables for Efficient BRDF Representation. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 1998, pp:11-22 [Conf]
  3. David Gargan, Francis Neelamkavil
    Approximating Reflectance Functions using Neural Networks. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 1998, pp:23-34 [Conf]
  4. Robert F. Tobler, László Neumann, Mateu Sbert, Werner Purgathofer
    A New Form Factor Analogy and its Application to Stochastic Global Illumination Algorithms. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 1998, pp:35-44 [Conf]
  5. Sergey Zhukov, Andrei Iones, Grigorij Kronin
    An Ambient Light Illumination Model. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 1998, pp:45-56 [Conf]
  6. A. James Stewart, Tasso Karkanis
    Computing the Approximate Visibility map, with Applications to Form Factors and Discontinuity Meshing. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 1998, pp:57-68 [Conf]
  7. Leif Kobbelt, Katja Daubert, Hans-Peter Seidel
    Ray Tracing of Subdivision Surfaces. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 1998, pp:69-80 [Conf]
  8. Holly E. Rushmeier, Fausto Bernardini, Joshua Mittleman, Gabriel Taubin
    Acquiring Input for Rendering at Appropriate Levels of Detail: Digitizing a Tietà. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 1998, pp:81-92 [Conf]
  9. Pierre Poulin, Mathieu Ouimet, Marie-Claude Frasson
    Interactively Modeling with Photogrammetry. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 1998, pp:93-104 [Conf]
  10. Paul E. Debevec, Yizhou Yu, George Borshukov
    Efficient View-Dependent Image-Based Rendering with Projective Texture-Mapping. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 1998, pp:105-116 [Conf]
  11. Emilio Camahort, Apostolos Lerios, Donald S. Fussell
    Uniformly Sampled Light Fields. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 1998, pp:117-130 [Conf]
  12. Hansong Zhang
    Forward Shadow Mapping. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 1998, pp:131-138 [Conf]
  13. Ramesh Raskar, Matt Cutts, Greg Welch, Wolfgang Stürzlinger
    Efficient Image Generation for Multiprojector and Multisurface Displays. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 1998, pp:139-144 [Conf]
  14. Gernot Schaufler
    Per-Object Image Warping with Layered Impostors. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 1998, pp:145-156 [Conf]
  15. Alexandre Meyer, Fabrice Neyret
    Interactive Volumetric Textures. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 1998, pp:157-168 [Conf]
  16. Jean-Michel Dischler
    Efficiently Rendering Macro Geometric Surface Structures with Bi-Directional Texture Functions. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 1998, pp:169-180 [Conf]
  17. J. P. Grossman, William J. Dally
    Point Sample Rendering. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 1998, pp:181-192 [Conf]
  18. Gavin S. P. Miller, Marc Mondesir
    Rendering Hyper-Sprites in Real Time. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 1998, pp:193-198 [Conf]
  19. Cyril Soler, François X. Sillion
    Automatic Calculation of Soft Shadow Textures for Fast, High-Quality Radiosity. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 1998, pp:199-210 [Conf]
  20. Marc Stamminger, Philipp Slusallek, Hans-Peter Seidel
    Three Point Clustering for Radiance Computations. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 1998, pp:211-222 [Conf]
  21. Karol Myszkowski
    The Visible Differences Predictor: Applications to Global Illumination Problems. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 1998, pp:223-236 [Conf]
  22. Ann McNamara, Alan Chalmers, Tom Troscianko, Erik Reinhard
    Fidelity of Graphics Reconstructions: A Psychophysical Investigation. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 1998, pp:237-246 [Conf]
  23. László Szirmay-Kalos, Werner Purgathofer
    Global Ray-Bundle Tracing with Hardware Acceleration. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 1998, pp:247-258 [Conf]
  24. Philippe Bekaert, László Neumann, Attila Neumann, Mateu Sbert, Yves D. Willems
    Hierarchical Monte Carlo Radiosity. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 1998, pp:259-268 [Conf]
  25. Ingmar Peter, Georg Pietrek
    Importance Driven Construction of Photon Maps. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 1998, pp:269-280 [Conf]
  26. Gavin S. P. Miller, Steven M. Rubin, Dulce B. Ponceleon
    Lazy Decompression of Surface Light Fields for Precomputed Global Illumination. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 1998, pp:281-292 [Conf]
  27. Wolfgang Heidrich, Jan Kautz, Philipp Slusallek, Hans-Peter Seidel
    Canned Lightsources. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 1998, pp:293-300 [Conf]
  28. Dani Lischinski, Ari Rappoport
    Image-Based Rendering for Non-Diffuse Synthetic Scenes. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 1998, pp:301-314 [Conf]
  29. Anthony A. Apodaca
    Photosurrealism. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 1998, pp:315-322 [Conf]
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