Conferences in DBLP
Donald P. Greenberg Disruptive Technologies in Computer Graphics: Past, Present, and Future. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1999, pp:1-4 [Conf ] Karol Myszkowski , Przemyslaw Rokita , Takehiro Tawara Perceptually-Informed Accelerated Rendering of High Quality Walkthrough Sequences. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1999, pp:5-18 [Conf ] Bruce Walter , George Drettakis , Steven Parker Interactive Rendering using the Render Cache. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1999, pp:19-30 [Conf ] Kavita Bala , Julie Dorsey , Seth J. Teller Interactive Ray-Traced Scene Editing using Ray Segment Trees. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1999, pp:31-44 [Conf ] Rüdiger Westermann , Ove Sommer , Thomas Ertl Decoupling Polygon Rendering from Geometry using Rasterization Hardware. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1999, pp:45-56 [Conf ] Nelson May , Oliver Deussen , Brett Keating Hierarchical Image-Based Rendering using Texture Mapping Hardware. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1999, pp:57-62 [Conf ] Tushar Udeshi , Charles D. Hansen Towards Interactive Photorealistic Rendering of Indoor Scenes: A Hybrid Approach. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1999, pp:63-76 [Conf ] François Rousselle , Christophe Renaud Group Accelerated Shooting Methods for Radiosity. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1999, pp:77-88 [Conf ] Mateu Sbert , Alex Brusi , Philippe Bekaert Gathering for Free in Random Walk Radiosity. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1999, pp:89-94 [Conf ] Miquel Feixas , Esteve del Acebo , Philippe Bekaert , Mateu Sbert Information Theory Tools for Scene Discretization. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1999, pp:95-106 [Conf ] Simon Premoze , William B. Thompson , Peter Shirley Geospecific Rendering of Alpine Terrain. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1999, pp:107-118 [Conf ] Claudio Rocchini , Paolo Cignoni , Claudio Montani , Roberto Scopigno Multiple Texture Stitching and Blending on 3D Objects. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1999, pp:119-130 [Conf ] Stephen R. Marschner , Stephen H. Westin , Eric P. Lafortune , Kenneth E. Torrance , Donald P. Greenberg Image-Based BRDF Measurement Including Human Skin. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1999, pp:131-144 [Conf ] David K. McAllister , Lars S. Nyland , Voicu Popescu , Anselmo Lastra , Chris McCue Real-Time Rendering of Real World Environments. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1999, pp:145-160 [Conf ] Chi-Wing Fu , Tien-Tsin Wong , Pheng-Ann Heng Computing Visibility for Triangulated Panoramas. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1999, pp:161-174 [Conf ] Gernot Schaufler , Markus Priglinger Efficient displacement Mapping by Image Warping. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1999, pp:175-186 [Conf ] Wolfgang Heidrich , Hendrik P. A. Lensch , Michael F. Cohen , Hans-Peter Seidel Light Field Techniques for Reflections and Refractions. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1999, pp:187-196 [Conf ] Brett Keating , Nelson L. Max Shadow Penumbras for Complex Objects by Depth-Dependent Filtering of Multi-Layer Depth Images. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1999, pp:197-212 [Conf ] Marc J. Ouellette , Eugene Fiume Approximating the Location of Integrand Discontinuities for Penumbral Illumination with Area Light Sources. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1999, pp:213-224 [Conf ] Frank Schöffel , Andreas Pomi Reducing Memory Requirements for Interactive Radiosity using Movement Prediction. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1999, pp:225-234 [Conf ] Cyrille Damez , François X. Sillion Space-Time Hierarchical Radiosity. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1999, pp:235-246 [Conf ] Jan Kautz , Michael D. McCool Interactive Rendering with Arbitrary BRDFs using Separable Approximations. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1999, pp:247-260 [Conf ] Isabelle Icart , Didier Arquès An Illumination Model for a System of Isotropic Substrate - Isotropic Thin Film with Identical Rough Boundaries. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1999, pp:261-272 [Conf ] Henrik Wann Jensen , Justin Legakis , Julie Dorsey Rendering of Wet Materials. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1999, pp:273-282 [Conf ] Lotfi Mostefaoui , Jean-Michel Dischler , Djamchid Ghazanfarpour Erndering Inhomogeneous Surfaces with Radiosity. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1999, pp:283-292 [Conf ] Andrew J. Willmott , Paul S. Heckbert , Michael Garland Face Cluster Radiosity. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1999, pp:293-304 [Conf ] Michiel van de Panne , A. James Stewart Effective Compression Techniques for Precomputed Visibility. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1999, pp:305-316 [Conf ] António Cardoso Costa , António Augusto Sousa , Fernando Nunes Ferreira Lighting Design: A Goal Based Approach using Optimisation. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1999, pp:317-328 [Conf ] Céline Loscos , Marie-Claude Frasson , George Drettakis , Bruce Walter , Xavier Granier , Pierre Poulin Interactive Virtual Relighting and Remodeling of Real Scenes. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1999, pp:329-340 [Conf ] Stuart Green Beyond Photorealism. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1999, pp:341-352 [Conf ]