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Conferences in DBLP

Symposium on Interactive 3D Graphics (SI3D) (si3d)
1995 (conf/si3d/95)

  1. Matthias M. Wloka, Brian G. Anderson
    Resolving Occlusion in Augmented Reality. [Citation Graph (0, 0)][DBLP]
    SI3D, 1995, pp:5-12 [Conf]
  2. Mark Finch, Vernon L. Chi, Russell M. Taylor II, Mike Falvo, Sean Washburn, Richard Superfine
    Surface Modification Tools in a Virtual Environment Interface to a Scanning Probe Microscope. [Citation Graph (0, 0)][DBLP]
    SI3D, 1995, pp:13-18 [Conf]
  3. Marc Olano, Jonathan D. Cohen, Mark R. Mine, Gary Bishop
    Combatting Rendering Latency. [Citation Graph (0, 0)][DBLP]
    SI3D, 1995, pp:19-24 [Conf]
  4. Stephen D. Fleischer, Stephen M. Rock, Michael J. Lee
    Underwater Vehicle Control from a Virtual Environment Interface. [Citation Graph (0, 0)][DBLP]
    SI3D, 1995, pp:25-26 [Conf]
  5. Elena Driskill, Elaine Cohen
    Interactive Design, Analysis, and Illustration of Assemblies. [Citation Graph (0, 0)][DBLP]
    SI3D, 1995, pp:27-33 [Conf]
  6. Steven J. Gortler, Michael F. Cohen
    Hierarchical and Variational Geometric Modeling with Wavelets. [Citation Graph (0, 0)][DBLP]
    SI3D, 1995, pp:35-42 [Conf]
  7. David T. Chen, Andrei State, David Banks
    Interactive Shape Metamorphosis. [Citation Graph (0, 0)][DBLP]
    SI3D, 1995, pp:43-44 [Conf]
  8. Yiorgos Chrysanthou, Mel Slater
    Shadow Volume BSP Trees for Computation of Shadows in Dynamic Scenes. [Citation Graph (0, 0)][DBLP]
    SI3D, 1995, pp:45-50 [Conf]
  9. Subodh Kumar, Dinesh Manocha, Anselmo Lastra
    Interactive Display of Large-Scale NURBS Models. [Citation Graph (0, 0)][DBLP]
    SI3D, 1995, pp:51-58 [Conf]
  10. Anselmo Lastra, Steven Molnar, Marc Olano, Yulan Wang
    Real-Time Programmable Shading. [Citation Graph (0, 0)][DBLP]
    SI3D, 1995, pp:59-66 [Conf]
  11. Mark S. Peercy, Benjamin M. Zhu, Daniel R. Baum
    Interactive Full Spectral Rendering. [Citation Graph (0, 0)][DBLP]
    SI3D, 1995, pp:67-68 [Conf]
  12. Andrei State, Jonathan McAllister, Ulrich Neumann, Hong Chen, Tim J. Cullip, David T. Chen, Henry Fuchs
    Interactive Volume Visualization on a Heterogeneous Message-Passing Multicomputer. [Citation Graph (0, 0)][DBLP]
    SI3D, 1995, pp:69-74 [Conf]
  13. Carl Mueller
    The Sort-First Rendering Architecture for High-Performance Graphics. [Citation Graph (0, 0)][DBLP]
    SI3D, 1995, pp:75-84 [Conf]
  14. Thomas A. Funkhouser
    RING: A Client-Server System for Multi-User Virtual Environments. [Citation Graph (0, 0)][DBLP]
    SI3D, 1995, pp:85-92 [Conf]
  15. Michael R. Macedonia, Donald P. Brutzman, Michael Zyda, David R. Pratt, Paul Barham, John Falby, John Locke
    NPSNET: A Multi-Player 3D Virtual Environment over the Internet. [Citation Graph (0, 0)][DBLP]
    SI3D, 1995, pp:93-94 [Conf]
  16. Paulo W. C. Maciel, Peter Shirley
    Visual Navigation of Large Environments Using Textured Clusters. [Citation Graph (0, 0)][DBLP]
    SI3D, 1995, pp:95-102 [Conf]
  17. Tinsley A. Galyean
    Guided Navigation of Virtual Environments. [Citation Graph (0, 0)][DBLP]
    SI3D, 1995, pp:103-104 [Conf]
  18. David P. Luebke, Chris Georges
    Portals and Mirrors: Simple, Fast Evaluation of Potentially Visible Sets. [Citation Graph (0, 0)][DBLP]
    SI3D, 1995, pp:105-106 [Conf]
  19. Bruce F. Naylor
    Interactive Playing with Large Synthetic Environments. [Citation Graph (0, 0)][DBLP]
    SI3D, 1995, pp:107-108 [Conf]
  20. Chris Esposito, W. Bradford Paley, JueyChong Ong
    Of Mice and Monkeys: A Specialized Input Device for Virtual Body Animation. [Citation Graph (0, 0)][DBLP]
    SI3D, 1995, pp:109-114 [Conf]
  21. Mikio Yoshida, Yuri A. Tijerino, Shinji Abe, Fumio Kishino
    A Virtual Space Teleconferencing System that Supports Intuitive Interaction for Creative and Cooperative Work. [Citation Graph (0, 0)][DBLP]
    SI3D, 1995, pp:115-122 [Conf]
  22. John Kenneth Salisbury Jr., David L. Brock, Thomas Massie, Nick Swarup, Craig B. Zilles
    Haptic Rendering: Programming Touch Interaction with Virtual Objects. [Citation Graph (0, 0)][DBLP]
    SI3D, 1995, pp:123-130 [Conf]
  23. Richard W. Bukowski, Carlo H. Séquin
    Object Associations: A Simple and Practical Approach to Virtual 3D Manipulation. [Citation Graph (0, 0)][DBLP]
    SI3D, 1995, pp:131-138 [Conf]
  24. Steven M. Drucker, David Zeltzer
    CamDroid: A System for Implementing Intelligent Camera Control. [Citation Graph (0, 0)][DBLP]
    SI3D, 1995, pp:139-144 [Conf]
  25. Maneesh Agrawala, Andrew C. Beers, Marc Levoy
    3D Painting on Scanned Surfaces. [Citation Graph (0, 0)][DBLP]
    SI3D, 1995, pp:145-150 [Conf]
  26. Sidney W. Wang, Arie E. Kaufman
    Volume Sculpting. [Citation Graph (0, 0)][DBLP]
    SI3D, 1995, pp:151-156 [Conf]
  27. Peter Kochevar, Leonard Wanger
    The Tecate Data Space Exploration Utility. [Citation Graph (0, 0)][DBLP]
    SI3D, 1995, pp:157-164 [Conf]
  28. William Jepson, Robin Liggett, Scott Friedman
    An Environment for Real-Time Urban Simulation. [Citation Graph (0, 0)][DBLP]
    SI3D, 1995, pp:165-166 [Conf]
  29. Randy Hudson, Charlie Gunn, George Francis, Daniel J. Sandin, Thomas A. DeFanti
    Mathenautics: Using VR to Visit 3-D Manifolds. [Citation Graph (0, 0)][DBLP]
    SI3D, 1995, pp:167-170 [Conf]
  30. David C. Banks, Michael Kelley
    Tracking a Turbulent Spot in an Immersive Environment. [Citation Graph (0, 0)][DBLP]
    SI3D, 1995, pp:171-172 [Conf]
  31. John P. Granieri, Welton Becket, Barry D. Reich, Jonathan Crabtree, Norman I. Badler
    Behavioral Control for Real-Time Simulated Human Agents. [Citation Graph (0, 0)][DBLP]
    SI3D, 1995, pp:173-180 [Conf]
  32. Brian Mirtich, John F. Canny
    Impulse-Based Simulation of Rigid Bodies. [Citation Graph (0, 0)][DBLP]
    SI3D, 1995, pp:181-188 [Conf]
  33. Jonathan D. Cohen, Ming C. Lin, Dinesh Manocha, Madhav K. Ponamgi
    I-COLLIDE: An Interactive and Exact Collision Detection System for Large-Scale Environments. [Citation Graph (0, 0)][DBLP]
    SI3D, 1995, pp:189-196 [Conf]
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NOTICE2
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